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MLP pony monster stats [Dungeons and dragons 4th edition]

Dungeons and dragons Monster Stats Fluttershy Rarity Rainbow dash Beholder

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3 replies to this topic

#1 Zalgo

Zalgo

    He Who Waits Behind The wall

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Posted 14 January 2012 - 09:41 AM

These are for dungeons and dragons. So I was reading my monster manuals, Wich I do alot, so I thought why not make stats for the ponies? They will all be lv. 20 because I feel like it. (except for Luna, parasprites, Celestia and Discord)

Done:
Twilightsparkle
Fluttershy
Parasprites
Rainbow dash
Royal Guard (Unicorn)

Yet to be done:
Applejack
Pinkie pie
Rarity
Discord
Luna
Celestia
Royal guard (Pegasus)
Diamond dogs
Timber wolves
Zecora
Queen Chrysalis
Shining Armor
Changeling
Cadence

----
Twilightsparkle
Spoiler


Rainbow dash
Spoiler


Fluttershy
Spoiler


Parasprites
Spoiler


Royal Guard (Unicorn)
Spoiler

Edited by Zalgo, 30 September 2012 - 10:22 AM.


#2 Crimson Sky

Crimson Sky

    Parasprite

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Posted 15 January 2012 - 05:42 PM

Oh. Its 4E i see. Dissapointing descision, but still good work i suppose. ^^

#3 Mavis

Mavis

    The Finest Hour

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Posted 15 January 2012 - 06:10 PM

Why did you not make the manuals for the rest of them?

#4 Zalgo

Zalgo

    He Who Waits Behind The wall

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Posted 30 September 2012 - 10:23 AM

Why did you not make the manuals for the rest of them?

I'm making the parasprites now and trying to figure out attacks for twilight and RD.

The parasprites are done.

Rainbow dash is now complete. She would be done last night but I deleted the file that had it by accident :/

------------


It's been a long time, here's a new one:
Royal Guard (Unicorn) Level 20 Soldier
Medium natural magical beast,  (pony)
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Initiative: +17.  Senses: perception +16, 
Hp: 120; bloodied: 60
AC: 30; fortitude 40, reflex 37, will 38
Saving throws: +1
speed: 7
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Melee- Hooves (standard; at-will)
+23 vs. AC, 1d8 + 7 damage
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Melee- piercing charge (standard; at-will)
Royal guard makes a charge attack: +15 vs. AC; 4d8 + 5 damage, and the target is pushed 1 square and knocked prone.
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Combat advantage 
Royal Guard makes an extra Hooves attack against any enemy  it has combat advantage against.
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Invisibility (minor; encounter)•Illusion 
The Royal Guard and one ally within 10 squares of it turn invisible until the end of The Royal Guard's next turn
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Alignment: Lawful Good languages: common, telepathy 10
Skills: Arcana +8, dungeoneering +20
Str: 16 (+7)  Dex: 13 (+5)
Wis: 15 (+5) con: 13 (+5)
Int: 18 (+4)  cha: 18 (+5)

Edited by Zalgo, 30 September 2012 - 10:24 AM.






Also tagged with one or more of these keywords: Dungeons and dragons, Monster, Stats, Fluttershy, Rarity, Rainbow dash, Beholder

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