After nine years in development, hopefully the world's most straightforward and triumphant example was worth the weight.
Art development is incredibly difficult, but if someone is a visionary and has a great look that can work from the word "Go" (like Faust did) then the show can drive itself visually. The rest of the work falls on the design and writing, and so far that's been pretty orsome.
A most excellent example of the point I was trying to make. I should have thought to include it. I need to make some time to play that game again.