Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 650 (ID=0xfc6)
    Vendor:   NVIDIA
    VRAM:     973 MB
Begin MonoManager ReloadAssembly
Platform assembly: H:\Tappy Plane\tappyplane_Data\Managed\UnityEngine.dll (this message is harmless)
Loading H:\Tappy Plane\tappyplane_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: H:\Tappy Plane\tappyplane_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading H:\Tappy Plane\tappyplane_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: H:\Tappy Plane\tappyplane_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading H:\Tappy Plane\tappyplane_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.810 seconds
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: H:\Tappy Plane\tappyplane_Data\Managed\System.Core.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 6.327758 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 144.
Total: 88.580193 ms (FindLiveObjects: 0.009637 ms CreateObjectMapping: 0.005722 ms MarkObjects: 0.078603 ms  DeleteObjects: 0.002108 ms)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 0.306283 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 146.
Total: 84.782509 ms (FindLiveObjects: 0.006023 ms CreateObjectMapping: 0.005420 ms MarkObjects: 0.074688 ms  DeleteObjects: 0.002108 ms)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 0.585764 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 144.
Total: 87.948952 ms (FindLiveObjects: 0.004818 ms CreateObjectMapping: 0.005420 ms MarkObjects: 0.080711 ms  DeleteObjects: 0.002108 ms)

UnloadTime: 0.215332 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 144.
Total: 87.492386 ms (FindLiveObjects: 0.005722 ms CreateObjectMapping: 0.005722 ms MarkObjects: 0.075893 ms  DeleteObjects: 0.002108 ms)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position, Single volume) [0x00000] in <filename unknown>:0 

  at UnityEngine.AudioSource.PlayClipAtPoint (UnityEngine.AudioClip clip, Vector3 position) [0x00000] in <filename unknown>:0 

  at Player.OnCollisionEnter2D (UnityEngine.Collision2D other) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 0.340917 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 144.
Total: 86.749115 ms (FindLiveObjects: 0.004818 ms CreateObjectMapping: 0.005420 ms MarkObjects: 0.089144 ms  DeleteObjects: 0.003011 ms)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

Level '' (0) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 275)

