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The Nintendo Switch and why I don't like it


Kyoshi Frost Wolf

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We got a lot of questions answered at the Switch presentation, but most of these answers do nothing to make me excited for the system. We have a price tag, $300, which is okay. That is the highest I would ever go with it though so it is a thin line. The hardware seems incredibly Wii U-esque, Nothing impressive. The overall presentation focused a lot on gimmicks rather than games. Yay, motion controls are back once again. Something tells me that this thing will once again be a third party disaster. The battery life is...okay, but that is only okay on the high end, 6 hours. Less than that and I think the system has problems. Sure, the thing has HD RUMBLE (ugh), but that doesn't mean shit if you don't have games to show why it will be great. Speaking of that...

 

We also seen nothing on backwards compatibility. Nothing about it being able to play Wii U games at all, not even digitally. Even worse, the launch lineup is insanely slim with what, 3 major titles and that's it? Sure, one of them is Zelda, but I am now convinced they delayed Zelda on the Wii U just so it would not interfere with the Switch. Dick move Nintendo. I know the Wii U was a failure, but a lot of people bought the damn thing for this one game and you screw them over. Nice. Also, there was nothing on how external storage would work. With such a limited lineup, I see no reason to just rush out and pre-order.

 

Then we have a new paid online service, which was announced in probably the most confusing way possible. So we are going to have a free online service until near the end of the year, where it will be paid. I really hope they know what they are doing with that, because Nintendo has never been strong with online services and if they are going the paid route, I want to see substantial improvements.

 

So in the end, I am just not impressed by this thing at all. I wanted to like it, I really did, but so far, I am seeing literally the Wii U all over again, with some features even missing from that. The new Mario game looks nice, as well as some other announced titles, but almost none of them are launch titles and so far look like nothing that could not be done on the Wii U. I have been immensely disappointed with Nintendo consoles for two gens in a row now, so I cannot help but to be disappointed by this approach. The system seems to lack focus, like all Nintendo consoles now. I love my 3DS, that is such a nice system, but even that will most likely be phased out soon in favor of this...thing.

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Unfortunately after sleeping on it, I'm inclined to agree with a lot that you posted. And it's actually 2 launch titles, arms isn't coming out until later. They've learned nothing from the slow adoption of the 3DS and the Wii U disaster. I'm predicting a really bad repeat performance, i haven't seen much positivity.

 

The thing that really kills the console for me is the paid internet connectivity. So many games depend on online multiplayer like Smash and Splatoon and lose so much value not being able to battle with your friends remotely. At the same time though, there aren't enough games released which do online well enough to justify a monthly subscription, especially for the casual market just looking to have a little multiplayer fun every now and again.

  • Brohoof 1
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Unfortunately after sleeping on it, I'm inclined to agree with a lot that you posted. And it's actually 2 launch titles, arms isn't coming out until later. They've learned nothing from the slow adoption of the 3DS and the Wii U disaster. I'm predicting a really bad repeat performance, i haven't seen much positivity. The thing that really kills the console for me is the paid internet connectivity. So many games depend on online multiplayer like Smash and Splatoon and lose so much value not being able to battle with your friends remotely. At the same time though, there aren't enough games released which do online well enough to justify a monthly subscription, especially for the casual market just looking to have a little multiplayer fun every now and again.

I agree. It saddens me because I really wanted them to impress me with this thing. Then we get crap like 32gb of storage. Seriously?

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Will that paid multiplayer affect Mario Maker -- even though its only "multiplayer" involves just playing someone else's Course?

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Will that paid multiplayer affect Mario Maker -- even though its only "multiplayer" involves just playing someone else's Course?

That is a good question. I am going to bet that it will basically make it to where you cannot share courses or whatever. Might even go as far as playing them. I hope this isn't the case because that would severely hurt the game I think, if the price of the service is too much.

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Any amount over $0.00 to pay for online play is too much. It's one thing if it's dedicated servers, but putting and entire service behind a paywall is ridiculous. For all we know, Nintendo is getting greedy like the other companies.

 

The Switch was potentially going to be most awesome thing from Nintendo ever, and then Tatsumi Kimishima dropped that bomb on us. That move alone is a complete dealbreaker for me.

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Didn't Nintendo say that the Switch wouldn't be backwards compatible?

 

With what? It uses cartridges instead of discs. And the games are likely not going to use the same cartridges as the 3DS. And as far as I know, any Virtual Console games that are available on both the 3DS and Wii U are not able to be used with each other.

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I am triggered by your opposition; and thus, I will explain why we must all hail Nintendo for delivering us from the bondage of Sony and Microsoft. 

 

1. The Nintendo Switch is the first to use NVidia's mighty hand of power. All consoles before this have been sapping on AMD and the use of NVidia brings the upper hand on Nintendo's part, giving the sweeping kill on other consoles.

 

2. Innovation is most prevalent here. Yes, Nintendo's conference focused on the gimmicks of the joycons, but the conference was a bit more than controller options, another bad Fifa game, and a really bad translator. Nintendo's connection with Bethesda almost promises larger games and future installments. Indie titles were also showcased at the presentation leaving a wide-open gap for more developers to pour their hard-working hours into the system. 

 

3. The overall design of the console is the pinnacle of the video gaming industry. Never before have we integrated the idea of a home-console into a tablet, a demographic that is most left untouched. It points a new direction for home consoles (seeing Sony and Microsoft's failed attempts to copy the Wii) and will eventually be what major companies strive for. But allow me to "trump" one of your "low-points" with a statement of my own. The Nintendo Switch is still a home console. You're not supposed to bring your Nintendo Switch on a 40 hour road trip and expect the battery to be up and kicking. Yes, they showcased a flight during the reveal trailer, but many flights in the US are 2 to 3 hours long, a very good range for the Nintendo Switch to live on. (yeah, I know there're longer flights; but come on, every plane on earth has outlet ports available at your disposal) 

 

4. You mentioned storage without seeing the Treehouse Direct. The 32GBs are included in the Switch, but with the help of a MicroSD, you can upgrade it to 235Gbs, a heavy load for a console that loads cartridges (carts have their own memory for save files, making the SD card nearly obsolete.)

 

5. Backwards compatibility was never intended for the Switch, and based on the track record for the WiiU, it's easy to see why. From the very beginning, the president of Nintendo has stated, "The [switch] is not a successor to the Wii U, nor the 3DS" (source below). Bringing backwards compatibility from those consoles would defeat the purpose of the Switch. (Oh, and if you really want to dig into that, look at big-daddies XBONE and their issues)

 

6. Paying for the internet is scummy and even I disagree with that; but Nintendo's trying their darnest to try and make up for it. By looking into the webpage, you'll see that they're offering free, monthly NES games to make up for the charge. It's not much, but it's something more than the crap XBOX or PLAYSTATION can pump out. (Seriously, Xbox Gold is still offering me Assassin's Creed II on 360) On the plus side, having voice chat and group chats on a NINTENDO CONSOLE is quite the feat and would be exciting to use on previously exclusive Nintendo games.

 

7. Here's something you didn't mention: REGION LOCKING. Nintendo's really trying to play hardball if they're breaking the walls they established long ago. It's been a complaint since it was established and now that it's gone, no one bats an eye? Gamers really are self-centered. . .

 

8. Okay, we get it. Not enough launch titles for the Switch and that's happened before with the Wii U. Yeah, yeah, we get it: Wii U was promised to have a lot of third-party devs. These are the ghost stories we've all heard before, but right now there isn't much we can say. Zelda, if you haven't looked at Youtube's #1 trending, is Nintendo's best hand right now. It's a heavy shipload, but the big-N have really played their cards right. Reasons? Easy. They're going to put all their weight on Zelda because they know it's going to sell. Based on gameplay demos, trailers, and other magical sources of information, Zelda: BoTW has more content than all the other Zelda games put together, a sneaky distraction while Nintendo slips in more AAA games. Still, that's probably not enough for you (of course not). Though, you have to remember, just because they didn't reveal any other launch dates, doesn't mean they aren't there. Ubisoft has been working alongside Nintendo for a while now, but even they didn't make an appearance. (Heck, Sonic Team wasn't even there) This conference caught a lot of people off-guard as it wasn't during any of the major gaming conventions. 

 

Cut the Switch some slack, you'll probably like it anyway, and most of your complaints are due to the Switch not "being a Wii U 2 and backwards compatibility". We get you liked the 3DS era (I did too), but Nintendo's burying the hatchet on those and I don't blame them.

 

2017 is the year of kings

 

-RealityPublishing

 

Source:

http://www.ign.com/articles/2016/05/16/nintendo-president-nx-is-not-the-successor-to-the-wii-u-nor-to-the-3ds

 

(^ It comes with a video)

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I am triggered by your opposition; and thus, I will explain why we must all hail Nintendo for delivering us from the bondage of Sony and Microsoft. 

 

1. The Nintendo Switch is the first to use NVidia's mighty hand of power. All consoles before this have been sapping on AMD and the use of NVidia brings the upper hand on Nintendo's part, giving the sweeping kill on other consoles.

 

*Ahem*

 

The original Xbox used Nvidia's NV2A, and the PS3 used the G70 (codeveloped with Sony, but Nvidia did the heavy lifting).

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*Ahem*

 

The original Xbox used Nvidia's NV2A, and the PS3 used the G70 (codeveloped with Sony, but Nvidia did the heavy lifting).

*Ahem*

 

The original Xbox was introduced in 2001. The PS3 was introduced in 2006. The fact that both next-gen systems have fallen under the spell of cheaper GPUs is depressing and unsanitary to the current demographic. 

 

(Not to mention, AMD chipsets were actually considered the "superior" back in the day. They were expensive and it wasn't until recently that they've become affordable and inferior to Nvidia's tech. Because of AMD's "cave-in", Nvidia has become the more expensive option, thus being the less chosen option. Nintendo's decision to side with such a pricey opposition is daring in itself)

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*Ahem*

 

The original Xbox was introduced in 2001. The PS3 was introduced in 2006. The fact that both next-gen systems have fallen under the spell of cheaper GPUs is depressing and unsanitary to the current demographic. 

 

You very plainly said:

 

I am triggered by your opposition; and thus, I will explain why we must all hail Nintendo for delivering us from the bondage of Sony and Microsoft. 

 

1. The Nintendo Switch is the first to use NVidia's mighty hand of power. All consoles before this have been sapping on AMD and the use of NVidia brings the upper hand on Nintendo's part, giving the sweeping kill on other consoles.

 

I gave two examples that showed you was wrong.

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(Not to mention, AMD chipsets were actually considered the "superior" back in the day. They were expensive and it wasn't until recently that they've become affordable and inferior to Nvidia's tech. Because of AMD's "cave-in", Nvidia has become the more expensive option, thus being the less chosen option. Nintendo's decision to side with such a pricey opposition is daring in itself)

 

 

You very plainly said:

 

 

I gave two examples that showed you was wrong.  (*were*, not "was")

 

 

MMm . . . someone forgot the refresh the page. . . My point was that other consoles use inferior tech for the sake of cutting costs. Nintendo chose a pricier route because they have their hopes in success. Also, when I say, "ALL CONSOLES", please keep in mind that I've only mentioned the XBONE and the PS4 as the rivals in the entirety of my argument. All other consoles (such as my example of the Xbox 360's terrible sale ideas) were considered jokes for feeble support.

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*Ahem*

 

The original Xbox was introduced in 2001. The PS3 was introduced in 2006. The fact that both next-gen systems have fallen under the spell of cheaper GPUs is depressing and unsanitary to the current demographic. 

The Switch is mostly a home console then huh? Then it is by far the weakest out there, amassing less than half the power of its competition. This paints an ugly picture in my mind that gives me flashbacks of the underpowered and gimmicky Wii and Wii U. If the portable nature was something that they are not banking on, which they kinda are, then they should have left that out for more wiggle room on the console itself.

 

About the memory: What if someone wanted to go mostly digital? Why is that not an option here? I have a 1tb Xbox One S with a 4TB external hooked up. That is 5tb of memory I have, and I have digitally bought well over 200 games, and this clearly will not be an option on the Switch. Even the damn Wii U allowed for external hard drives, so that IS a step back.

 

About the online service: There is some funny fine print within that from what I have heard. According to the wording they used, you will get NES and SNES games, but you will not keep them. Apparently, you get them for a month and that is it. After that, you have to pay. Sounds pretty shitty now doesn't it? On top of that, the offerings from Microsoft have been pretty damn good. I get 4 free games a month with my Gold subscription. I am happy with that.

 

Backwards campatiblity: So now we are just ignoring this feature because Nintendo ddesn't want it? Backwards compatiblity is a wonderful feature, allowing us to play our older games on our newer systems is great. It has been a huge success on the One, I don't know what trouble you are talking about, it has been awesome to me. Hundreds more games to choose from, being able to play what I might have missed AND you get all of the Xbox One features with those as well. Nintendo not applying this in any way is just another non-forward thinking move and another step back, as the Wii and Wii U had it.

 

Region locking: It is cool they are doing away with it, so I give them kudos.

 

Devs: I have heard this story before about devs embracing a new system, that being with the now failure Vita. So I remain skeptical.

 

And lastly, the launch titles we have seen, Zelda is the only good one really. Beyond that, maybe 2 more games and some ddwnloadable titles. That is a pretty terrible launch.

 

Nintendo is doing nothing to keep their edge in gaming now. They are arrogant and think simply showing Mario or Zelda will excuse them from criticism, it doesn't. I hope the Switch turns out good, but for now all I see is another gimmicky, potential third party disaster that is woefully underpowered compared to the competition. The terrible presentation didn't give me much to like.

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Does it really matter if the Switch is underpowered? Let's be honest, even a mid-range PC blows the PS4 and XBone out of the water power-wise. 

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I am triggered by your opposition; and thus, I will explain why we must all hail Nintendo for delivering us from the bondage of Sony and Microsoft. 

 

1. The Nintendo Switch is the first to use NVidia's mighty hand of power. All consoles before this have been sapping on AMD and the use of NVidia brings the upper hand on Nintendo's part, giving the sweeping kill on other consoles.

 

2. Innovation is most prevalent here. Yes, Nintendo's conference focused on the gimmicks of the joycons, but the conference was a bit more than controller options, another bad Fifa game, and a really bad translator. Nintendo's connection with Bethesda almost promises larger games and future installments. Indie titles were also showcased at the presentation leaving a wide-open gap for more developers to pour their hard-working hours into the system. 

 

3. The overall design of the console is the pinnacle of the video gaming industry. Never before have we integrated the idea of a home-console into a tablet, a demographic that is most left untouched. It points a new direction for home consoles (seeing Sony and Microsoft's failed attempts to copy the Wii) and will eventually be what major companies strive for. But allow me to "trump" one of your "low-points" with a statement of my own. The Nintendo Switch is still a home console. You're not supposed to bring your Nintendo Switch on a 40 hour road trip and expect the battery to be up and kicking. Yes, they showcased a flight during the reveal trailer, but many flights in the US are 2 to 3 hours long, a very good range for the Nintendo Switch to live on. (yeah, I know there're longer flights; but come on, every plane on earth has outlet ports available at your disposal) 

 

4. You mentioned storage without seeing the Treehouse Direct. The 32GBs are included in the Switch, but with the help of a MicroSD, you can upgrade it to 235Gbs, a heavy load for a console that loads cartridges (carts have their own memory for save files, making the SD card nearly obsolete.)

 

5. Backwards compatibility was never intended for the Switch, and based on the track record for the WiiU, it's easy to see why. From the very beginning, the president of Nintendo has stated, "The [switch] is not a successor to the Wii U, nor the 3DS" (source below). Bringing backwards compatibility from those consoles would defeat the purpose of the Switch. (Oh, and if you really want to dig into that, look at big-daddies XBONE and their issues)

 

6. Paying for the internet is scummy and even I disagree with that; but Nintendo's trying their darnest to try and make up for it. By looking into the webpage, you'll see that they're offering free, monthly NES games to make up for the charge. It's not much, but it's something more than the crap XBOX or PLAYSTATION can pump out. (Seriously, Xbox Gold is still offering me Assassin's Creed II on 360) On the plus side, having voice chat and group chats on a NINTENDO CONSOLE is quite the feat and would be exciting to use on previously exclusive Nintendo games.

 

7. Here's something you didn't mention: REGION LOCKING. Nintendo's really trying to play hardball if they're breaking the walls they established long ago. It's been a complaint since it was established and now that it's gone, no one bats an eye? Gamers really are self-centered. . .

 

8. Okay, we get it. Not enough launch titles for the Switch and that's happened before with the Wii U. Yeah, yeah, we get it: Wii U was promised to have a lot of third-party devs. These are the ghost stories we've all heard before, but right now there isn't much we can say. Zelda, if you haven't looked at Youtube's #1 trending, is Nintendo's best hand right now. It's a heavy shipload, but the big-N have really played their cards right. Reasons? Easy. They're going to put all their weight on Zelda because they know it's going to sell. Based on gameplay demos, trailers, and other magical sources of information, Zelda: BoTW has more content than all the other Zelda games put together, a sneaky distraction while Nintendo slips in more AAA games. Still, that's probably not enough for you (of course not). Though, you have to remember, just because they didn't reveal any other launch dates, doesn't mean they aren't there. Ubisoft has been working alongside Nintendo for a while now, but even they didn't make an appearance. (Heck, Sonic Team wasn't even there) This conference caught a lot of people off-guard as it wasn't during any of the major gaming conventions. 

 

Cut the Switch some slack, you'll probably like it anyway, and most of your complaints are due to the Switch not "being a Wii U 2 and backwards compatibility". We get you liked the 3DS era (I did too), but Nintendo's burying the hatchet on those and I don't blame them.

 

2017 is the year of kings

 

-RealityPublishing

 

Source:

http://www.ign.com/articles/2016/05/16/nintendo-president-nx-is-not-the-successor-to-the-wii-u-nor-to-the-3ds

 

(^ It comes with a video)

 

I have refreshed the page 3 times now, and have read over this entire post all 3 times. Nowhere does it say:

 

 

 

(Not to mention, AMD chipsets were actually considered the "superior" back in the day. They were expensive and it wasn't until recently that they've become affordable and inferior to Nvidia's tech. Because of AMD's "cave-in", Nvidia has become the more expensive option, thus being the less chosen option. Nintendo's decision to side with such a pricey opposition is daring in itself)  

 

So... yeah...

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Does it really matter if the Switch is underpowered? Let's be honest, even a mid-range PC blows the PS4 and XBone out of the water power-wise. 

PC is an entirely different market and doesn't belong in the argument. We are talking about closed, home *consoles*, which is what the Switch falls into. Comparing the home consoles, it is woefully underpowered and while one might think it doesn't matter, it does to third party companies that make a game for the other two consoles but can't get it to work on the Switch. That is why it is an issue.

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PC is an entirely different market and doesn't belong in the argument. We are talking about closed, home *consoles*, which is what the Switch falls into. Comparing the home consoles, it is woefully underpowered and while one might think it doesn't matter, it does to third party companies that make a game for the other two consoles but can't get it to work on the Switch. That is why it is an issue.

 

I'm just saying if we're talking about power, then all 3 consoles are woefully underpowered compared to a PC. 

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A PC and a console both play games, so it's relevant to the conversation of gaming.

It is only relevant to certain points, but not power, because PC's are upgradable, consoles are not. To compare the two isn't exactly accurate in that regard.

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I'm just saying if we're talking about power, then all 3 consoles are woefully underpowered compared to a PC. 

And it has been like that for years. Being a console gamer, I can't bring myself to care about whatever PC's have.

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And it has been like that for years. Being a console gamer, I can't bring myself to care about whatever PC's have.

 

If you want the true experience of your games, the kind of experience where it looks pretty and runs at a framerate that doesn't cause eyestrain, then there is only one way to go...

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If you want the true experience of your games, the kind of experience where it looks pretty and runs at a framerate that doesn't cause eyestrain, then there is only one way to go...

I really don't care. This blog is not about that.

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Sorry my response is so late. I had to run to the store in search of food for the peoples.

 

 

 

The Switch is mostly a home console then huh? Then it is by far the weakest out there, amassing less than half the power of its competition.

 

Mmm, notice how power was never really the focus? Surely you haven't read the headlines. The Nintendo Switch has been the most hyped console since the Nintendo 64. The ripple effects the Switch has given off is more than Sony and Microsoft could ever pull off. Not to mention, you have absolutely no proof (other than that silly "Tigra" rumor) that the Switch is underpowered. Based on that lazily typed, grammatically incorrect argument, you're merely profiling the Switch based on the name of the company. Had this been Sony pulling this off, you'd be readying the steel pail and ready to shoot. 

 

 

 

What if someone wanted to go mostly digital?

 

Please, no one wants to go digital. It's human psychology to "collect" things. But I'll take your statement with a grain of salt. I have a 32Gb 3DS SD card that I've been accumulating nothing but full-sized 3DS games over the past 4 years. It has carried some of the heaviest games in the 3DS library but yet it remains halfway empty. Point is: No matter how many digital games you buy, you will never fill that 64 GB card on a Nintendo Console. The fact that you back up every single game you buy on an external hard drive tells a lot about your bad habits. (Congrats on getting the 1TB White XBONE S, seriously! I hear they stopped production early!)

 

 

 

 

After that, you have to pay. Sounds pretty shitty now doesn't it?

 

Also from what I hear, is that those "NES games you have to pay monthly for" are because they've been optimized for online play. You only have to pay the service (unless I have read incorrectly)

 

 

 

The terrible presentation didn't give me much to like.

 

I will admit, the presentation wasn't the most climatic; but for what it was, it was exciting.

 

 

 

ddesn't

 

 

Good one

 

 

 

That is 5tb of memory I have, and I have digitally bought well over 200 games

 

Still curious, of those 5 terabytes, how much of it is actually needed?

 

 

 

Backwards campatiblity:

 

(another great spelling error)

 

Backwards compatibility is great to a point. The Xbox 360 had BackComp with the Xbox Original. The Xbox One has BackComp with the 360 (only when approved and ported and whatever). The Wii U had BackComp with the Wii U (and I think the GameCube). While it's great to play old games, it isn't great to have piles and piles of old cords being piled onto the same system. Imagine having the two HDMIs and a CRT cable all hooked up to the same system. The Xbox 360 did it well, but could the One do the same? It's great to play old games, I agree. But would you really want new systems to carry old equipment for the few people who still care?

 

 

 

ddwnloadable titles. That is a pretty terrible launch.
 

 

(another great spelling error)

 

Like I said, we don't know much about the "80 games in development". There could be a whole bandwagon full of games waiting for us as we barge into Gamestop that faithful Friday. It was more of a bad presentation than a "bad launch". After all, it's still a long way from March. 

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