Yeah, this is a bit sudden, but this is a thing I have been wanting to do for ages and this subject is perfect for it. I made this video talking about how I think Apex Legends is a clear sign of gamer hypocrisy.
What do you all think? How did I do? I would love to continue doing this because I am quite passionate about gaming.
Was recently having a sort of 'conversation' that become more of a rant with someone. About the sad state of gaming and how Battle Royale is contributing to this Gaming Great Depression. I'll try to just abridge what I said in that discussion here:
With the recent release of Apex Legends by Respawn, I love how much everyone is already worshipping the game like a god. If you dare criticize the game for being yet another unoriginal and soulless battle royale game, you get flamed like crazy. I seen one post by some guy simply saying "It honestly isn't that great." And a wave of insults ensued. The guy was called an idiot and his opinion was called worthless. He was told this by a bunch of sheep salivating over a game that at the time wasn't even out for two whole days. The ONLY reason people are licking this game's toes is because people are so desperate for anything to compete with Fortnite so they all flock and conform to Apex like the sheep they are.
I personally think this Battle Royale trend is one of the worst things in gaming so far. I played Apex and it is just another BR game, with some obviously shoehorned Overwatch style characters and abilities mixed in. Oh but we aren't allowed to criticize such a blatant lack of creativity and jumping on a trend. I remember when people were very critical of gaming when so many military shooters were being made, people got sick of it really fast. Now if any company manages to make a BR game that at least works somewhat well, people give you a standing ovation regardless if the game is literally the exact same framework as all other games in the genre. People just nod their empty skulls and shower the developers with admiration for being as bland and uninspired as they themselves are.
Call me cynical, but when I see yet another Battle Royale game that starts you off in a flying vehicle over a giant lifeless map, has you jump out with your team to skydive down and has you looting while avoid an impending death circle, I can't help but immediately roll my eyes until I become dizzy. These devs can't even be bothered to dress that shit up at least a tiny bit different than the other near identical games in the genre. To give you the tiniest fraction of an illusion that there is any creativity at all being employed. It isn't there in this pathetic genre. Even when Apex Legends seems like it is pathetically attempting to stand out, it goes with blatantly ripping off games like Overwatch to do so. I guess in gaming that is now the key to ultimate success. Don't do anything creative or new, just look at what the most popular games are doing regardless if it is actually good or not, Frankenstein that shit together and boom, you have become a gaming icon. OH and be sure to make at least two of your characters gay like recently announced in Apex Legends despite having no story or lore whatsoever. You know, because Overwatch did it so Apex has to do it too. Even As someone who is LGBT, this is obvious and blatant pandering that does absolutely nothing for everyone. It isn't 'representation' if your characters are literally pointless with no real story. Remember, just do whatever your competition is doing, conform and copy and you will have success. Apparently so since Apex Legends currently sits at a 92 on Metacritic, despite being a watered down Titanfall asset flip and a copy and paste battle royale. I guess that's literally what the entire gaming gets wet over now.
And isn't this EA? If I recall, EA is the company that literally everyone was hating, ignoring any actual good product they made and just hating them because that was the bandwagon to jump on, that was what everyone was conforming to. Now all of a sudden, they publish a cashgrab battle royale game and everyone seemingly forgets about all of that hatred they had before. Apex Legends and as such Battle Royale as a genre, is fully showing the total hypocrisy from the gaming community. People are willing to hold extreme hatred towards Battlefield V just for having women in it, but people flock to Apex because who cares. Everyone was recently celebrating over the news that EA stocks fell drastically over this past fiscal year. Well, congratulations gaming community, because everyone conforming to Apex Legends will make those stocks skyrocket. So good job there. People celebrates Ea's losses and then immediately help them recover from those losses.
And to think, TO THINK, all of this loyalty and dedication from these sheep towards Battle Royale is for such a worthless type of game. An endless quest to satisfy one's ego by being number 1, stroking that ego at the end even when everyone else was defeated and left long ago. There is no story, no creativity, no interesting gameplay mechanics or forward-thinking design, no characters to cherish, no efforts in music or art direction, there's nothing.
All driven by random chance and loot, a non-stop attempt at a massive ego-trip.
And when victories are not something one can achieve, they then flock to the microtransactions. Skins, emotes and whatever else to make themselves feel special and fill that void of their existence that isn't filled by that ego-cradling #1 victory that they cannot obtain. So then people can go out in public and imitate these emotes in real life to show everyone just how shallow and pathetic they really are.
All of this is what I see as an immense state of depression that gaming is rapidly becoming. The current top genre and trend in gaming is all about conformity. CONFORM, CONFORM, CONFORM. Do not be creative, do not be unique. Conform and be like the rest, join the crowd, embrace nothingness to feel anything. Sell your soul, then beg for more. Battle Royale can forever burn in a pit of its own self-indulging and masturbatory trash.
By the by, if you enjoy Battle Royale games, then whatever, more power to you, but I can't stand it anymore.
And after completing it, which took me around 16 hours, I can safely say this; World of Light is one of the most pathetic, repetitive, unfun, unfair, worthless, padded out, masturbatory modes I have EVER played. THIS is how to you do EVERYTHING wrong in a so called 'adventure mode'. Where the hell to do I even begin with this shit?
World of Light is a total joke. Whereas other fighting games are trying their best these days to have engaging stories connected by fights, this mode tries to have a 'plot' that is totally worthless, because Nintendo does not know how to write a story to save their sorry ass. The plot is 'Bad guys kidnap spirits, go beat them up'. That's it. That's your story. It is no more than a very lame excuse to give the spirits their justification for existing. Not to mention, the very few cutscenes that are here feature horrendous English voice acting. People apparently get paid for doing this kind of stuff, I find that hilarious and sad.
How do you progress through this 'story'? You fight spirits. Over and over and over and over and over and over and over AND OVER AND OVER AND OVER AND OVER AND OVER AGAIN. I swear, this is one of the most REPETITIVE modes I have ever experienced, and I love the Dynasty Warriors games, so that says a lot. This mode is just fight after fight, each ranging from the piss easy Novice and Advanced spirits to the total bullshit Ace and extreme total bullshit Legend spirits. Many of these fights try their hardest to highly reference the game or spirit in question, but this quickly loses its charm as most of these fights are still not very interesting or challenging in a GOOD way. The Legend fights are some of the cheapest shit you will EVER face. I was having immense trouble with them despite my skill level and despite having obtained tons of spirits from the Spirit Board before even starting this mode. Most of these fights are insanely cheap and require equally cheap tactics or cheap spirit setups to overcome. When a Legend fight isn't infuriating you, even less difficult fights can be ungodly annoying. Whether it be Nintendo using the whole 'The fighter is a total pussy and runs away all the time while you have a small time limit' for the 10 millionth time or high winds blowing you around, many of these things don't make the fights anymore fun, it is just annoying. All of this you have to put up with just to get spirits, which while it can be cool to get spirits related to games you love, it is all fleeting references and nothing more. Many spirits do the same thing over and over again, so getting them feels worthless after a while, especially when the Legends are far more powerful once you get them.
I'm sure some of you remember the awesome adventure mode in Smash Bros. Melee, where it was an actual platforming game with fighting mixed in. THAT was fun! It was something different, used the game's mechanics in fun ways, wasn't extremely unfair and it was short and sweet. NOTHING like that is in World of Light. Nothing even comes close to being as unique as that mode in Melee. To top of all this off, unlike Melee's adventure mode, World of Light is WAY TOO FUCKING LONG. As I said at the start, this mode took me 16 hours to complete. Take that in. Imagine doing nothing but random spirit fights, many with annoying stipulations or unfair difficulty, for 16 hours. Does that sound like it would get old after a while? It gets old after maybe 2 hours. There is nothing here to mix things up and provide something different. The only attempts are the aforementioned constant gimmick battles that are just that, only gimmicks. The only other attempt isn't even in the fighting but rather traversing the map, which is kinda pointless because traversing the map as is isn't interesting no matter how you do it. They try to add little puzzles later on as even more references to other games, but again, it just interesting. It isn't gameplay. This is from Nintendo, the same company that has been able to keep Mario and Zelda relatively fresh and exciting for over 30 years. None of that pedigree is on display in World of Light.
That's all there is here. There is nothing else to do in World of Light. It is just constant gimmick battles for 16 hours, then like 3 different boss rushes near the end, you fight the two big bads at the same time and you get one last cutscene with that cheesy as fuck theme song. What the hell is it with Nintendo and these cringey songs? First Mario Odyssey had its terrible song with awful lyrics, and then we get this one, which has good instrumentation but the vocals kill it. I acknowledge that is mainly me nitpicking there, but when you spend 16 hours on a mode as unfun as this, waiting for it to be good or somewhat entertaining and your end reward is that shitty song, even that is a strike against the game.
If World of Light was all that Smash Ultimate had, I would give it a 2/10. It doesn't matter how good your base mechanics are. If they are not used in fun ways, then it can become boring and Nintendo most certainly spoiled this game for me with WOL. I don't know how much more of the game I want to play now. There isn't a whole lot else to do, clearly all the effort went into this terrible mode and the garbage spirit system. The online is absolute garbage so that doesn't add anything to the game. There are not enough ways to mix up the gameplay itself in regular Smash, so I might be taking a LOOOOOOOOOOOONG break from Ultimate.
I really do not understand how this game has such high ratings in the reviews. Having over 90 on Metacritic, this game doesn't seem to deserve that to me. While other game companies are trying so hard to provide interesting stories and mechanics that actually manage to be LONGER than World of Light, Nintendo creates one basic premise and instead has that be the entirety of this mode, while also providing not a single shred of good storytelling or interesting yet still fun battles. All of that on top of the awful online component, how in the world does this game have over 90 on Metacritic? It shouldn't, not in this state.
Don't get me wrong here, I do really enjoy Smash Bros. and this game definitely has a lot of high points going for it. The character roster is massive, the amount of stages are incredible and the core fighting IS fun for sure, just not when you are doing boring fight after boring fight for 16 friggin' hours.
That's all I have to say. Fuck World of Light. It is a giant stain on what is otherwise a decent game.
Super Smash Bros. Ultimate, simply put, is nowhere near as good as everyone is raving about. While this game does have a lot of positive points and good amount of content, it has so many issues that pile on quickly and ruin a lot of the fun atmosphere this game is supposed to have. First and foremost are the horrendous spirits. This incredibly stupid addition replaces the trophies of past games and it is garbage. Rather than being about collecting things and it being fun in that sense, it is all about getting spirits for bonuses and stats. That's the main reason they are there, for numbers. Without overpowered spirits you stand no chance in the harder fights in the TERRIBLE spirit board, which hosts fights ranging in difficulty from brain dead easy to impossible without the right spirits. The spirit board is a disaster and usually throws any semblance of skill out the window and into a fire. The spirit board really feels like a really crappy free to play mobile game concept that was built for microtransactions, it just doesn't have the microtransactions. Even still, it is just a boring, endless grind and most of what is available to you is out of your control.
The fighting is still as fun as ever, but there are obviously character balance problems and the A.I. is insanely inconsistent. One match they can barely put up a fight, the next it reacts to your every move and doesn't let you do anything, doing combos endlessly and destroying you and I have no idea why this is the case.
This game also showcases just how lackluster the joy cons are. These being the default playing method of every Switch, it is sad to see them be so unfavorable in a game as intense as this. You basically have to pick up something else if you want full enjoyment and full enjoyment will only be obtained if you avoid the spirit modes like the plague that they are.
Honestly, I am just disappointed. This game really can be fun at times, but the hideously inconsistent A.I. the terrible addition of spirits and this stupid meta game that nobody asked for, while the game is missing other old modes that were a better distraction than trying to get spirits all the time. Things like Classic Mode feel tacked on and half baked. Classic Mode does have some character specific boss battles, which would be cool if all of them weren't terrible except for Ganon. Haven't even touched the online, but I have heard that it is pretty terrible, so of course, Nintendo is simply fumbling in all the usual places. I've read opinions of others that this game really feels like it was made purely for tournament players and the casual fun has been diminished heavily and I highly agree with that statement. I am already getting sick of this game and I haven't even unlocked all the characters yet. I don't really have any friends to play this game locally with, so I have to rely on what is here for a solo experience and it is just never ending, bitter disappointment. I don't know why I bother with gaming anymore. I can't enjoy any of it these days.
Oh wait I forgot everything Nintendo does is absolute perfection 10/10 best game ever
I just watched a critique of Fame and Misfortune, an episode I hate. This is that video:
This person didn't like the episode either, but instead of focusing on the episode's real problems like the terrible writing, bad characterizations, bringing up stuff that makes no sense, he mainly brought up and chastised the one thing the episode kinda has going for it, the message. The message of accepting yourself despite your flaws. He didn't like that at all. Opinions are opinions but..what? He basically said that if someone has flaws, no matter what they are, they should work on improving them, even though it is never that simple. He feels that the song within the episode and the message that it says is actually dangerous, since it 'encourages accepting your flaws instead of fixing them.' What if they can't be fixed? For a lot different people, that's the case. Should they just be alienated and treated like lesser humans because of their flaws? Is all of life a giant race to human perfection within oneself? He does bring up the point that if someone is an asshole, they should not be encouraged to stay as an asshole, but good people have problems too, some of which are not able to be magically fixed. If that were the case, then I would be a lot different of a person than who I am right now, I probably wouldn't be a failure! But even with my own flaws, many of which I just cannot seem to overcome because of mental damage that I didn't ask for, I know I am not a terrible person. His view of seeing this moral makes it seem like if you are not actively pursuing improvement on everything that is wrong with you, then you are doing something wrong and I cannot accept that as a viewpoint. Life isn't some montage from Rocky. Everyone is different, everyone's situation is different and everyone's brain works in different ways. This is all a shame too, because I was hoping he would tear the episode apart for what it truly does wrong, but instead his main focus was...the positive message. I mean, damn. He used the Rainbow Rocks bit where Sunset is singing about how her past is the past and all that, he said that is a good way to go about it, because she is saying that she will 'improve herself' but that is 1. Extremely vague and 2. Not indicative of every person on the planet. Hell, even in Fame and Misfortune's blundered delivery, that doesn't apply. Sunset Shimmer is not Fluttershy. They are two different characters, or two different people, with their own quirks and shortcomings. That doesn't make them bad, at least not in Flutter's case. He said that self-acceptance morals are okay if they are about things like your sexuality or your race, but is THAT where the line is drawn? What if you were born with some metal defect, one you didn't ask for and one that you can't fix through sheer will, is that applicable or no? Does that person automatically become bad because they want to accept that they have a flaw? By the logic he applies, that is how it feels. This entire time as well, it really comes across as if the person making the video is assuming that if he can work on his own flaws, that simply means that every other human being is in a similar situation as he is. Which goes back the SUnset Shimmer thing. Not everyone is him, he is not everyone else.
I don't know. I am sorta tired, I can't sleep because stress is in me mind and I am rambling I suppose. Some could look at me and say I am just making excuses for myself or whatever. I am someone that is very flawed. I have anxiety constantly, I have always been terrible socially because of my quirks and I am extremely depressed and I hate myself for it all. that's because I know I can't fix this anxiety issue, something I have always had and has actually gotten worse despite my efforts and yet, I feel like I should fix it, because if I don't, I am lesser than other people. That is what I see this guy's own viewpoint as and why I think it is dangerous in its own way. It is telling people that they shouldn't accept themselves if they are flawed. They should strive to be near flawless, like their fellow human beings. That just seems wrong to me. It is not wrong to want to improve yourself, but to not accept yourself as a person if you can't? No, that isn't the answer. That would be like telling someone with nervous ticks who gets bullied because kids they think he is 'weird' to work on not having nervous ticks. Telling them that and telling them not to accept themselves with their own flaws is basically telling them that who they are is wrong. Again, you want to tell someone that is actually obstructing someone else's happiness by way of being a dickhole? Sure, tell them that, that makes sense, but one cannot use it as a blanket statement. It all reminds of the type of people that look at those who commit suicide and blame THEM for their problems and not fixing them instead. He himself says that the moral of self acceptance has its limits, but good luck knowing what those limits are.
Ehhh...That's all I can say really. I guess I felt something really wrong about this person's own message as a counter point to a message that I hold close to my heart, the message of self acceptance.
So some of you may have seen the blog post I made recently. About Atari being greedy beyond comparison by crowdfunding a horrendous port of Rollercoaster Tycoon Touch, a terrible mobile game, for the Switch. If you have not seen that blog, check it out here first: https://mlpforums.com/blogs/entry/23099-rollercoaster-tycoon-on-switch-the-worst-thing-ever/
Thing is, IT ACTUALLY GETS WORSE! Somehow. On their StartEngine campaign page, Atari recently updated it with a new 'Q&A' to answer people's questions. Of course they won't answer why Rollercoaster Tycoon World was not mentioned at all on their page but whatever. One of the questions ask about what happens if the overall goal of 1.7 millions dollars is not reached. Check out their AMAZING answer to this question:
"As a publisher, Atari has started the development of the game and will release it no matter what the outcome of the campaign, because it has the resources to do it. This is clearly set forth on Page 14 of the Offering Details: “For the further avoidance of doubt, if we do not raise 100% of the funds, our majority stockholder intends to provide additional funding or credit in exchange for the balance of the Net Receipts not distributed to the Investors.”
From a big picture perspective, bear in mind we have a portfolio of more than 200 games. This Start Engine campaign is a test of alternative financing resources to see if this could be applicable to other games of our portfolio to accelerate our growth. For this test, we selected RollerCoaster Tycoon for the Nintendo Switch given the awareness of the brand and the growth of the Nintendo platform."
Dear Celestia in whatever version of heaven they have. You didn't misread that. They straight up say that the game is already being developed and they have the money to make the game regardless of this crowdfunding campaign. The only reason they are doing this is to save even more cash. That's it. They just want to save even more money for their stockholders, which is gaming fail 101. They don't care about this product, they just care about their bottom line. This crowdfunding fail 101. You don't do a crowdfunding campaign and then say that you have the resources for the product regardless of the campaign. That means you DON'T NEED CROWDFUNDING!!!! HOLY SHIT. This is amazing. AMAZING. Like...what! How stupid, how dumb, how greedy, how bjbjbjjbkibkjsbdgfksdfkjsdkjfsdkjbfkjds can one company get?! Damn! I am legit furious and laughing my ass off at the same time. WOO!
So yeah. I didn't think this whole situation could get any worse. I have presented to you, 'any worse'.
Atari has apparently been on a mission to murder the beloved Rollercoaster Tycoon franchise, one of my all time favorite games EVER. They pretty much were successful with the crowdfunded disaster of Rollercoaster Tycoon World and then proceeded to put a few more bullets into the series with Rollercoaster Tycoon 4 Mobile, a horrendous mobile pile of trash.
Well, Atari is back at it again. They have come back to now parade the corpse of RCT around like some puppet in a horrific nightmare fun-house, minus the fun. Their latest venture happens to be taking place on the Nintendo Switch of all systems, but hey, an RCT game on the Switch? Hell yeah! I like the Switch, I love RCT, good match no? Apparently though, Atari is hell bent on making sure that this series stays buried forever.
This is their latest 'project'
Yes, you saw that. How many things can they possibly get wrong with a simple video?! This next 'game' is going to be crowdfunded, despite the COO spending the first 2 minutes bragging about how awesome and successful Atari is. They want a minimum of $10,000 in 3 months. Thing is, you notice how the thumbnail uses a shot of the original classic game? Look closely at the footage of the 'new' game for the Switch. It is just a goddamn PORT OF A MOBILE GAME. What realm of reality are the people at Atari living in? What hellbeast spawn sided with them to make such a horrible cash grab attempt? There is literally nothing about this that has what makes RCT fun or even remotely good. They want US, the consumer, to pay for their shitty cash-in mobile monstrosity on the Switch. The Switch deserves better, RCT fans deserve better, GAMING deserves better. That smug pile of shit COO who clearly wanted us to know how good his company is wants to rely on crowdfunding. Yet, they even are fucking up that to no end. You wanna know how much the minimum pledge is to this game? $250. You read that right. $250, at minimum. What about pledging a higher amount? What will you get from that? Well, if you donate $750 to this campaign, you will get the luxurious prize of...a 25% discount on the game when it releases. So, if you pledge that much money, you don't even get the fucking game. Even then, this game is actually going to cost MONEY? A port of a free to play shithole and we will have to pay for it on the Switch? How about...NO.
Seriously, screw you Atari. They have done terrible stuff in the past, but this is the last straw for me. I hope they fall, I hope this fails horribly and I hope eventually, they lose everything. This is greed beyond anything else out there. This is worse than EA, this is somehow worse than Activision. This is just abysmal. So, to anyone reading this, please go to that video and dislike it to hell. Make your voice known on their Twitter if you wish. Anything. Atari needs to be sent a clear message for absolutely destroying a franchise that so many people love and grew up with, including me. Rollercoaster Tycoon, a game that stands the test of time even 20 years later, is now reduced to this. Thanks Atari, thanks.
2017, what a year. Gaming was big, really big. New Nintendo console, amazing games, some corporate craziness that pizza'd off the gaming world...Which reminds me, I might be starting a new split up blog post purchase service, Blog Boxes. Sounds like a good idea no?
Anywho, bad games. Those happened like they do every year. Games like Road Rage and Hello Neighbor were apparently really trashMcnasty, but I didn't play those. I actually didn't play a whole lot of bad games this year, not many I can think of. I have been pretty selective with my purchases this year. With my selection being so limited for this particular category, I actually did not pick a game that is absolutely horrible on a technical level. Not entirely. Instead, I have chosen something that is simply drenched with greed. A game that spewed garbage through its advertising, through its story, through its entire existence.
I think you all might know what I am talking about here. I have played this game for a while and honestly, the it gets worse each time I boot it up. It becomes less and less fun, and it already was pretty boring to begin with.
My worst game of 2017 is......wait for it.....waaaaaaaaaaaaaaaaaaaiiiiiiit........hey, chill out, woah why you bouncing around the room woah hey don't break that AHHHHHH
Call of Duty World War 2
Congrats Activision and Sledgehammer Games! Sledgehammer Games is so appropriate of a name, since that's all they know what to do. Putting a Sledgehammer through games. CoD WW2 is a game I seriously wanted to like, I did. I liked this series at one point, it DID do some good things for multiplayer in general, but that was in the past. This series is now a dead cow that is still trying to be milked by Activision. Every single year, a $60 game, with a $50 season, on the same old rusty engine that looks like crap. That is no different here. This time though, it is even more special! This game had some of the worst marketing that I have ever seen. Constantly ramming it into our skulls that the game has 'boots on the ground'. "BOOTS ON THE GROUND FOLKS, BOOTS ON THE GROUND. YOU GET IT YET???? BUY OUR GAME!!!" Constantly saying 'boots on the ground' for a first person shooter, would be like if a developer made a platformer game and said "WE BROUGHT BACK JUMPING!" Not only that, but that is basically Activision yelling at the top of a mountain "HEY, WE WENT BACKWARDS GUYS! ISN'T IT AWESOME?"
The campaign is boring, Michael Bay levels of stupid, with a WW2 skin. It rips off several famous WW2 movies, like Saving Private Ryan of course, has explosions everywhere, over the top garbage including an absolutely stupid looking train derailment scene, and it is nothing but America ego stroking! How? It only shows the war through an AMERICAN perspective. THAT'S IT. The largest war in human history, consisting of many, MANY nations, and they choose Murica as the sole one to focus on. Amazing. Absolutely incredible. Because America was the only country in the war, obviously. Wrap this all up with a story that tries to be emotional, but it just comes off as cliche. It is as basic as you can get for some American WW2 story, it really is.
The multiplayer...Ugh. The multiplayer is the same shlock we have been playing for almost a decade. Not much is changed. The only additions are things that Activision of course hyped to hell and back, but they aren't anything that matters. A stupid headquarters to run around in, which only serves the purpose to show of your oh so amazing loot crates to people, and War mode. If you don't know what War mode is, take Battlefield 1, make it look incredibly shitty, make the play-field barebones and strict, and embarrassingly dumb cutscenes. Bam, you have War mode. It is horrible. Everything else you hate about the franchise is still here. The lack, the bad hit detection, the half a milisecond kill times, the same basic modes other than the aforementioned shitty War mode. The multiplayer is boring, shallow, and copy and paste as far as the eye can see. Nothing about it is unique. Nothing about it is special. You can pop in Modern Warfare 2 from 2009 and get the same overall experience. Shoot shoot bang bang kill people shoot boom bang shoot boom BOOM BANG SHOOT BOOM. Nothing else. The same old shit. THE. SAME. OLD. SHIT. EVERY. YEAR. $60 every year, every time. No innovation, no passion. It is all greed. Business. Money. MONEY. Oh yeah, and the graphics are shit, at least for a franchise of this size. Splatoon 2 on my Nintendo Switch looks better in 1080p, than CoD does in 4K.
As for the zombies mode...I dunno. Haven't played it. Sick of the stupid generic zombies bullshit. Killing Floor 2 has become my go-to horde mode style game. It is super fun, except it is having crashing issues now for no reason. I would rather play a crashing game though than this new CoD shit.
So yeah, that's it. Call of Duty sucks, you know that, I know that. I am just so stunned that the game is so bad despite being a so called passion project by the devs and being a 'return to form'. If the return to form was trying to be shit, then they succeeded amazingly.
Doom has recently been released for the Nintendo Switch. Reading reviews of the game, it seems to be hitting good notes overall, but there are some criticisms. Seeing these criticisms, and some of the limitations of the Switch made me think of something. Gamers these days love to compare their gaming preferences to each other, battling for some kind of superiority. That is human nature, really. We love to compete. It sadly takes a tone of negativity among gamers, it goes too far. People for years have been saying "This system is better than that system" "Oh yeah? My PC has a 666ghz megabun processer and rules all!" This has been even more apparent this console gen.
Thing is, while some comparisons obviously happen. I feel many of them are not placed right. Take for example, the Switch version of Doom, while fairly competent, is obviously technically inferior to the other versions. The graphics are lesser, it is muddier looking, and the framerate is half that of the other versions, with dips below that as well. That is a downgrade for sure. Thing is, what I keep hearing is that we should not compare the Switch to the Xbox One or PS4 because unlike those two, the Switch is a handheld system. I actually agree with this. I do think comparing the Switch to the other consoles is not exactly valid as it a different type of gaming experience. Many probably agree with that as well.
What I wish would happen though, is for people to use this same logic towards the other consoles, PS4 and Xbox One, in relation to PC's. Like comparing the Switch to its other console brethren, comparing those other systems to PC feels out of place and not accurate. Consoles and PC's offer a different gaming experience from each other. One is more customizable and technical (PC) while the other is more enclosed straight forward (Consoles). I prefer consoles myself, Xbox One in particular. It is works great for me as a gamer and I prefer its way providing me gaming content. PC has theirs and the Switch, basically in the handheld category, has its own way. I wish people would take a step back and remember the different preferences that these machines cater towards and one thing catering to one particular preference doesn't make it better than the others.
Comparisons will always happen, that will never end, but I want the gaming community to not be at each other's throats over what they prefer, because each thing is different in its own way and caters to different people. Unless we are talking about TIGER Electronics games. Those are just not so good. XD
I will say this right off the Flutterbat, the Xbox One X being smaller than S is very impressive. This definitely shows with how heavy the system is, which it is surprisingly somewhat heavy. Seems a lot was put into such a small unit to make it work and it seems to work wonders.
From what I have seen thus far, the X is an impressive machine. Forza 7, a flagship title for the X, runs at a beautiful native 4K and 60fps, but another thing impressed me was the rearview mirrors. On the other systems, the mirrors did not match the framerate of the game itself, most likely due to having to render multiple very detailed things like that from different sources. On the X though, the reflections in the mirrors run at 60fps as well, which at first was jarring as hell, but it is friggin cool. It makes the racing experience even more immersive as cars at your bumper in the mirros will be moving at the same buttery smooth rate that the rest of the game does. Forza 7 is definitely a wonderful showcase for the power of the X.
I then tested a few other 'Enhanced' games, firstly Call of Duty WW2. Honestly, I can't tell much of a different on this once, but that could be because the Call of Duty franchise has been behind on graphics for years. Then again I only tried the multiplayer portion and since I didn't start the campaign on the S, I won't have a major point of comparison.
Next, Killer Instinct. First time I played this one in a while and damn does it look good. I am not sure how it compares to the S since I can't remember, but on the X the game looks incredibly crisp. Crisp and clear are good keywords for the X. It truly does make a difference. The particle effects in KI look better than ever.
I also booted up Skate 3, an Xbox 360 title compatible on the Xbox One that has been enhanced for the X. This is one perfect example of the crisp and clear thing I mentioned. The jaggies from before seem to be completely gone on the X. The textures look better and HDR was added as well, making the colors more vibrant. This is one I was able to tell an immediate difference and if this is what we can expect for 360 games on the X, then I am very excited for more.
Lastly, I tried a 360 game that is not specifically enhanced for the X, yet. Grand Theft Auto IV. What a classic. I played this online with my boyfriend for a couple of hours and the main thing I noticed, was the framerate. While it wasn't locked, I saw the game clearly jump to 60fps multiple times, sometimes for a little while. This is something that impressed me greatly because again, this game has not been specifically enhanced and it is a 360 title, which means it is being emulated, and there still was very noticeable improvements in performance. I hope the game gets fully enhanced at some point.
So far, these are my initial impressions of the Xbox One X. From what I can see, this machine is beastly. It clearly shows its prowess in most of these games and Microsoft's goal of making a new powerhouse in the console market has succeeded with flying colors. I still need to try more games out to see any improvements, but so far, I am mostly impressed. I will say that while the X is impressing me, I am happy that Microsoft is pushing the Xbox One S very hard for the holidays. They are making amazing bundle deals that include things like 3 month of game pass and even 1 or 2 full games with it. That is immense. It is a very good deal for gamers.
With the movie coming up, and from what I have seen of it so far, it feels like an epic celebration of what the show has become, how far it has gone. A big reason of that is because of this fandom, supporting it to the point of putting it into history. A fandom I joined over 5 years ago.
I am feeling a bit emotional right now, but in a good way. If that makes sense. I am thinking a lot of these past 5 years. Time sure does fly by. I joined this fandom at a time when I was so depressed and lost in life. This show and the fandom itself changed me. It made me do things I never had interest in doing before. It made me feel like I belonged somewhere. This forum mainly. I know that sounds weird, but I mean it. For once, I truly felt like part of a community that I belonged in. This show gave me that.
I've done a lot in the past 5 years in regards to the fandom, for what that is worth. I have made 100's of signatures, met all sorts of people here, I met my boyfriend here as well, I have gone to Equestria TV to watch the show with others, I have watched the show with the couple of offline friends I have left. Every single bit of this, all of it has created memories for me. Memories that I will forever cherish. I always used to think of the good times in my youth whenever I felt hopeless, but while I have had some bad moments, these 5 years are memories too. Things I can always remember.
It hasn't all been so easy. I still struggle with depression, hardcore anxiety, feelings of futility, self-doubt and even at times, self hatred. That struggle may continue for years. I often still feel lost in my life because of my many limitations. Life is about being happy though. Life is about feeling joy. It is about laughing, crying, hugging, joking and loving. This show and as a result its fandom and these forums, have all given me more chances to do that. Even if it is just over the internet, it means more to me than many may realize.
I often don't afford myself the time to simply stop and think of all of this. To appreciate what has been given to me over these years. Seeing this show receive a major film and on its way to its 8th season, it truly makes me think of it all. You all have given me memories, and more. I thank all of you for that, and I love you, all of you. I know it might sound sappy, but I need to show appreciation to all of you and to what this show has given me. A lot of things in my life might still be up in the air and I even have many fears about my life, but at least I can be here to experience what this show is about, friendship. My offline social life just doesn't exist now, but I have all of you.
If you have ever communicated with me, and you ever feel down, just know you had a part in this. I might just be some person, not famous or anything, but even helping me is something I can't thank you enough for.
Sorry if this seemed sappy or anything, I needed to get all of this out. I think it has built up for a while, to finally say all of this makes me feel happy.
BDobbinsFTW made an excellent early impressions video for Destiny 2 that I highly suggest watching. It has strong language, but I believe it is quite appropriate. He shows this game for what it is on the PvE side of things.
I feel like starting a new blog series, one where I discuss games that I personally find to be very overrated. I will start that now!
Telltale's The Walking Dead was released to extremely high critical acclaim back in 2012. It one several awards, including the prestigious Game of the Year award. Even I enjoyed it back then and I cried at the ending of season 1. Looking back, however, when I think of this entire series in retrospect, I feel a much different tone towards it. That being that the series is actually pretty bad and incredibly overrated.
Let me explain. The Walking Dead has a decent premise, but one that isn't wholly unique. You control a single character, go through events, make decisions that 'alter' the story and that is basically it. Simple enough. Sound familiar? Yeah, Heavy Rain did this first. And while Heavy Rain has a lot of problems, I feel it did its concept far better than TWD did.
While the writing itself isn't great (Many characters are one note) and the game engine has all sorts of issues despite this barely being a game at all, I will go ahead and delve into the game's most massive problem and why I don't like Telltale games at all anymore. Spoilers ahead from here, so you are warned.
Your choices don't matter.
They simply don't. YES, they can make other characters treat you differently in a moment-to-moment basis, as well as making your character into more of an asshole or a nice guy, but none of this does what the game advertises at the start of every episode: Alter the story. Every major decision you make will always be thrown out the window in one form or another.
Take this for example: When you are on Hershel's farm near the beginning of episode 1 of the entire series, you are given the first major choice in the entire game: Do you save Duck, who is the son of Kenny or do you save Shawn, the son of Hershel? Oh shit! The stakes are high! How can I possibly make such a hugely polarizing decision-OH WAIT, it doesn't matter who you pick, because Shawn ALWAYS dies no matter what. The only difference is that if you 'save' Shawn, Hershel shows some respect to you and Kenny is angry with you. Awesome. So I got the respect of a character I will never see again and now the character I will be stuck with for most of the time hates me. Why was I even given a choice?! Keep in mind that if you don't do everything good for Kenny, then he will hate you. Yay, awesome. I love the illusion of choice. /s
Here is another example: Near the end of episode 1 in season 1, you come to yet another choice of 'saving' someone. This time though, it actually isn't flat out lying to you! If you save one person, the other one does die. Okay, you have my attention. I look forward to developing a deeper friendship with this important character that I personally decided to save-OOOOOOOH WAIT AGAIN! It doesn't matter who you save. In episode 3, no matter what you do, the character you saved is shot and killed by another character. There is no choice, no decision to be made, they are simply killed off without a moment's notice regardless of what you do. I know that the argument could be made that this matches the overall theme of the Walking Dead, you never know who could die, but considering this is a game that straight up thrusts in your face 'Your choices alter the story', it comes across as moronic and cheap.
To top all of this off, at the end of season 1, Lee, the character you play as and have made all of these oh so important decisions with, dies. Yes, he dies. This actually is a very emotional moment that I do give some credit for, but after I wipe the tears away and think about it, I realize, this invalidates EVERYTHING in season 1. The only things that carry over are how some characters talk about you in season 2, that's it. You play as a totally different character in season 2 and season 2 suffers from the EXACT same problems as season 1. Hell, you can actually get multiple endings in season 2, which is so surprising to me, but then season 3 jumps in time by like 5 years so once again, everything is invalidated. There are many other examples of characters that you can either let live or die, but it doesn't matter because they die anyways eventually no matter what.
The Walking Dead by Telltale is already barely a video game as it is. The stakes are never really high, it is extremely linear and there isn't much to do except go through the motions to get the story. So when Telltale constantly advertises that your choices truly alter how the story plays out and it actually doesn't, at all, I find that incredibly insulting. Once you take that away, you are left with a bare minimum 'video game'. Even Heavy Rain has 16 different endings you can get! 16!!! And this 'game', you basically only get 1, except in season 2, where you can get like, 5, but all of them are invalidated anyways. This same problem plagues every single Telltale title too, so there is no escaping it. If they want to make a story like this, then make it into an animated Netflix series or something, not this cookie-cutter point and click game with fake choices.
That is why I think The Walking Dead by Telltale is overrated. It didn't deserve to win Game of the Year for 2012, especially when it is barely a game to begin with.
I am not good at social interactions. Never was. I thought I was getting better when I was in school over time, but it seems all of that has gone away and my ability to properly socialize has gotten worse in time. I also suffer from depression, but lot's of people know that already. With these things, I have a terrible social life offline and lately, online too. I am starting to feel like most people hate me for whatever reason. Could be people think I am too depressing or maybe I pissed some people off by saying something stupid. I just feel like I have fucked up numerous times without properly knowing it. Or I could be paranoid beyond belief and overthinking things.
I am having a sort of emotional spasm tonight. I know, depressive bullshit is nothing new from me, but these feelings just hit me. Like a car crashing in out of nowhere. I don't mean for my depressive nonsense to bring others down but I just seem to bring others down without knowing it.
If anyone here reads this and thinks I am overthinking things, then ignore this post. I am just getting thoughts onto some kind of outlet somewhere. I am tired of bothering specific people with my ramblings on life.
Anyone that knows me knows that I have issues, for sure, Mental issues. Sometimes I get really depressed, other times I get super stressed out, and sometimes I get super pissed off. Being someone that is autistic and has a crippling anxiety disorder, this stuff isn't too much of a surprise. Regardless, I know that I do come off as abrasive sometimes, or perhaps even more than that and if I have ever come off as an asshole to anyone here, I apologize, deeply. I mean no ill will towards anyone, I just have my moments and stupid stuff results from those moments.
I hate the feeling that many people might not like me for what I have said in the past, it makes me extremely worried because I want to be a positive influence, a good person. Still, I know I fail at doing that half the time. I guess my own paranoia is what is making me write this clarification. Reassurance is something that helps and I am wanting to reassure myself by trying to clear the negative air that I know I sometimes make.
So in closing, I shall now hug you all with a big pizza. Oh yeah. *hugs with big pizza*
The main E3 conference for Xbox has ended. You know what? I thought it was good. Damn good. It started off with the now named Xbox One X, and it seems like a cool machine, might pick it up. It apparently is quite small for a system of its type and that is impressive. Then, what was most of the show? Games. Game after game after game, it was awesome. Seeing all of these new titles was a treat and many of them looked so interesting.
The Ori sequel trailer for example, was beautiful and emotional, and there were some other reveals that were great like Forza 7 and and some games where the names escape me currently. I am tired so give me a break. XD
So what is not to love? We saw a gaming company clearly show the focus of its brand. Many games on display and a great direction going forward.
The thing is, were any of these Xbox One exclusive? Technically no, they all are for Windows 10 as well. The thing also is, I don't care. I prefer consoles, that's my thing and if PC gamers get to experience these games too, why the hell would I complain about it? My preferred platform is getting the game too, so it doesn't matter to me. People are getting so fucking obsessed with 'exclusivity' that they don't even talk about the great games shown. It is sad. The main thing of the industry, ignored because of some weird obsession.
I don't think the show was 100% perfect, Assassin's Creed should have been for Ubisoft's show I feel, but whatever. As a gamer, there was a lot for me to love. Not once did I think 'this better be Xbox One exclusive', because i don't give a shit about that.
There's my rambling take on the show. I thought it was great. If you didn't, fine, all is opinion anyways.
*Disclaimer: While this blog is me stating why I think you should not buy this game, it is your money so feel free to do whatever. I can't stop you.
So Call of Duty WWII has been revealed to the public to apparent positive reception in initial impressions. The like to dislike ratio in the trailer is actually positive, which compared to last year's Infinite Warfare, that means something, I guess.
The thing is, I am not impressed. While the trailer to me was simply okay, nothing mind blowing, the actual game itself is something I highly recommend that any of you considering purchasing it to not do so, especially not just based on the trailer. A picture only says a few words and the underlying problems are far worse than any scenery change could solve.
First off and this is a bit more of a nitpick but I do want to point it out: The name. For years, people have been clamoring to 'go back to WW2!' and so Activision does. How do they make sure everyone knows that it is back to that? Why, by literally calling the game 'WWII'. Creative subtitle, no thought put into it, just putting WWII to make sure the market knows exactly what it is. This would be like if Uncharted 2 Among Thieves was instead called 'Uncharted 2 Drake Jumps and Shoots'. This extreme blandness and being so on the nose about it is a clear indicator that Activision is just going for a 'market', not a good product. Even Battlefield 1's name is less generic.
Secondly, also over the past few years, everyone has been saying 'go back to the roots of the franchise!' Will that actually fix anything though? Also, by 'roots of the franchise', what do they mean? It is now being used as a clear selling point of this new game, so a clear definition would be nice. Oh, do they mean WW2 because that is where the franchise started? Because if we look back at the old games, like Call of Duty 2 for example, I don't remember that game having idiotic killstreaks, a $50 season pass, expensive supply drops and terrible cosmetic DLC out the ass, nor do I remember a tacked on zombies mode. So to go back to the roots, would be get rid of all of this and we know Activision and even some fans wouldn't want that. Greed goes a long way. Or do they mean 'foot on the ground' gameplay finally? Well, didn't Modern Warfare Remastered do that? Speaking of that...
Third, Modern Warfare Remastered. It went 'back to the roots', right? It had the standard COD gameplay, which is apparently all anyone wants, so it should be the perfect game, right? The thing is, it was TRASH. Seriously, MWR is one of the worst multiplayer experiences that I have ever played and the campaign was just average to me. The balance in the multi was out the window, supply drops were at the forefront (which WERE NOT IN THE ORIGINAL GAME), quickscoping was basically encouraged and the maps were horrendous. So simply going back to the 'roots' of this franchise won't actually fix anything.
Fourth and this might be the biggest one, GREED. Seriously. Everyone has been going on and on, bitching and moaning about 'the futuristic settings' and 'mecha soldiers' of the past few games and they have been pleading for something more standard. The thing is, the 'setting' is not the damn problem with this series. The problems are far worse than that, yet they apparently are never seen by the COD faithful. Activision's GREED is the disease corroding the franchise. We get a new game every damn year, with each game having a $50 season pass, supply drops microtransactions where the game is fine tuned to make you buy, P2P servers with server problems like crazy, unbalanced weapons because no care was put into it, half second kill times, overpowered killstreaks, terrible maps, these are all things that have been killing this series for years now, and a simple change of scenery will not do a damn thing. I have seeing comments like 'YAY! WW2! Finally I am excited for a COD game!' Why? It will be the same problem-riddled experience, just in WW2. I have also seen comments like 'I hope there will not be supply drops.'. Wake up. There WILL be supply drops. There will be countless amounts of pointless DLC. There will be greed throughout this game. Activision is the overseer of these games, they decide what goes where. The developers, Sledghehammer Games in this case, are simply puppets that Activision pulls all the strings on. They have no real say-so on what goes where, Activision is the one that has the ultimate power here and they WILL make sure there are micro-transactions and horrible practices. Each game in the series for the past several years has suffered from this. A scenery change will not prevent this and people need to realize this now. Oh yeah, people...
Fifth, THE CONSUMER. This is both a reason not to buy this game and also another reason why this series is so f*cked up now. Activision is clearly a massive part of the problem, but it is the gaming community that is the second largest issue. This shit keeps happening because people are buying it, every single year. They buy it, then complain about how terrible it is afterwards only to buy the next one. They also buy the map packs each year and the supply drops, showing Activision that people are dumb enough to fall for it all, so they will keep doing it. Vote with your damn wallet and the series might improve. Or not, nobody actually listens to that idea.
Like I said at the start, I cannot stop you from buying the game, so by all means if you really want to, then go for it, but I urge you to at least WAIT a bit and try not to pre-order just because of the 2 minute trailer that barely tells us anything. Wait until you know more, though in the end the game will end up like all of the others in the series, an absolute mess driven by greed, not passion. And if this game sells well, or even if it doesn't somehow, Activision will be sure to exploit WW2 for a few years at least. This is obvious. I can see all of this from 1,000 miles away yet the COD fanbase sees nothing.
Last night I was thinking while going on a walk. During the past several years, me and my few offline friends loved to play video games together or perhaps go places. Playing stuff like Minecraft, Dynasty Warriors, or even Mario Kart 64. Those are times that I cherish. I got to thinking about it all though, about how it all sorta vanished. How we just don't do those things anymore it seems. I am not sure why. Perhaps everyone is just busy with their own life, which I can understand. Perhaps there has been a falling out between me and them somehow that I am not aware of. Whatever the cause, it bothers me. Those same friends are essentially the only 'offline' friends that I have. I barely get to see them anymore, let alone do anything with them.
I am not sure if those times will ever come back as they were, but I guess all I can do is hope. I still get to play games with my boyfriend and that I am very thankful for. I hope one day it can come full circle and have those friends be able to do the same thing, and us enjoy those simple things like in the past. I miss those days.
It seems no matter what I do or think about, eventually the day will give me some type of reminder to why I don't like myself at all. Makes me wish that either my existence never happened or that I wasn't me at all. Either one would have solved a lot of problems not just for me, but for everyone else that has the misfortune of stepping into my life. While I try to live within my means, I don't think it will mean shit when the years go by and I cannot do anything right. Goes right back to me wishing I was somebody. Self-acceptance is important to me, I try to live by it, but I am having an incresingly difficult time accepting someone that is so insignificant and drowning in failure. That being me, obviously.
Just feeling a healthy dose of self-loathing tonight, mixed with some depressive thoughts. Ignore me.
So after beating Dark Souls 1 and 2, I finally got the third installment and started playing it recently. I have put 9 hours into it so far and from that I have gathered my first overall impressions.
What a disappointment, is the best way I can put it. What we have here is a game that is clearly trying to stitch Dark Souls with Bloodborne and we don't have good results from what I have played. The graphics are amazing and there are some subtle improvements like to the dodge roll, Estus Flasks and item usage, but the overall 'feel' of the game and its combat is incredibly odd.
The main thing I have noticed is that the standard enemies here are far tougher to fight than the previous games. From what I have seen, this is because the enemies are now FAR faster than the other Dark Souls games and by 'faster', I mean how fast they can hit you. I have heard, this is a carry over from Bloodborne which had a faster combat system, which I can see that, but the huge problem is that your character still moves at Dark Souls speed, swinging weapons and all. Now your attack animations seem sluggish in comparison to most enemies and enemies also do far more combo hits than before, meaning that even some trivial enemies become huge threats in every situation, which is annoying as hell. This huge change to the combat system has dampened my excitement for playing the game, quite significantly. I feel like most fights are a chore at this point.
On top of that, it seems enemies now can't care less about what you hit them with anyways. From my playing experience, even the most basic of enemies could stun lock me with most hits and I could not do the same to them. This is another huge issue to the combat and why it has become irritating already, only 9 hours in.
This goes into another issue: Leveling up. Enemies seem to give you drastically less souls than in the previous games, but item prices are the same as before. This makes stocking up on items tedious. Not only that, but it seems to take far more souls to level up too, which again is a chore if you want to concentrate on specific stats.
Then there are other dumb changes like not being able to improve armor at all, constantly being invaded by insanely overpowered dark spirits if you are embered and some long load times.
Now, I will say that the game is not bad. I'd say it is at least decent so far for what it is. I just can't help but feel that this game pales in comparison to Dark Souls 1 and even Dark Souls 2 in some way. I hope the game does get better later on, because I have been getting urges to just play through my NG+ on DS1 instead.
We got a lot of questions answered at the Switch presentation, but most of these answers do nothing to make me excited for the system. We have a price tag, $300, which is okay. That is the highest I would ever go with it though so it is a thin line. The hardware seems incredibly Wii U-esque, Nothing impressive. The overall presentation focused a lot on gimmicks rather than games. Yay, motion controls are back once again. Something tells me that this thing will once again be a third party disaster. The battery life is...okay, but that is only okay on the high end, 6 hours. Less than that and I think the system has problems. Sure, the thing has HD RUMBLE (ugh), but that doesn't mean shit if you don't have games to show why it will be great. Speaking of that...
We also seen nothing on backwards compatibility. Nothing about it being able to play Wii U games at all, not even digitally. Even worse, the launch lineup is insanely slim with what, 3 major titles and that's it? Sure, one of them is Zelda, but I am now convinced they delayed Zelda on the Wii U just so it would not interfere with the Switch. Dick move Nintendo. I know the Wii U was a failure, but a lot of people bought the damn thing for this one game and you screw them over. Nice. Also, there was nothing on how external storage would work. With such a limited lineup, I see no reason to just rush out and pre-order.
Then we have a new paid online service, which was announced in probably the most confusing way possible. So we are going to have a free online service until near the end of the year, where it will be paid. I really hope they know what they are doing with that, because Nintendo has never been strong with online services and if they are going the paid route, I want to see substantial improvements.
So in the end, I am just not impressed by this thing at all. I wanted to like it, I really did, but so far, I am seeing literally the Wii U all over again, with some features even missing from that. The new Mario game looks nice, as well as some other announced titles, but almost none of them are launch titles and so far look like nothing that could not be done on the Wii U. I have been immensely disappointed with Nintendo consoles for two gens in a row now, so I cannot help but to be disappointed by this approach. The system seems to lack focus, like all Nintendo consoles now. I love my 3DS, that is such a nice system, but even that will most likely be phased out soon in favor of this...thing.
Like clockwork. I was actually looking forward to Thanksgiving. Going to my mom's or something, having a nice meal, hanging out with family. nah, didn't fucking happen. I went to my grandma's, on my dad's side of the family, whom I hate almost everyone in, had some Turkey, some mashed potatoes, with no gravy or anything extra really because there wasn't any. Then I went on a walk around town. trying to be positive you know. Just looking at the simple joys. Then I go home and I ended up passing out because I didn't sleep well last night and there wasn't anything going on so I drifted off to sleep for a bit. Woke up around 9pm.
Then I find out that my mom and a bunch of family on her side went to Indianapolis for Thanksgiving. I wasn't asked, at all. She thought that 'I wouldn't want to go' so she didn't even consider asking me. Lovely. So that is a bit mood crippling on its own. Then I found out my brother, one of the only people I can connect with in my family, him and his girlfriend went somewhere today, a few places actually. Was I ever considered? Nope. Not even once. I was never told. Never was asked. Sure, I spent around $50 or so on my brother in the past month despite my limited funds, because I want to be a good person despite me being entirely worthless. I guess that isn't even deserving of going somewhere with him.
And that is it. That was my Thanksgiving. Wasn't even really a Thanksgiving at all. Completely ignored by most of my family, having no friends to hang out with and now I literally feel nothing. I don't want to play any games, I don't want to do anything. Can't bring myself to fucking care. Tomorrow is Black Friday and Cyber Monday will also be upon us, but I don't have any extra funds, so who cares.
This is currently one of the worst nights I have had in a very, very long time. I guess learning that you are entirely insignificant to your family will do that.
I have a sort of a love/hate relationship with the FNAF series. While I think the story concept is cool and the games have some very creepy imagery, I find the gameplay to be immensely boring and repetitive and the story has no real flow to it and seems be determined by what garbage Game Theory spews out. Not to mention, the only real sense of horror that real happens is BOO JUMPSCARES, AKA the cheapest form of scaring someone of all time. This series, to me is insanely overrated and it was ironically made popular by the equally overrated and ungodly annoying, Markiplier, among other money hungry, awful let's players like him.
So I have been watching ProJared play the latest installment, Sister Location. ProJared is one of the few YouTubers who plays these games without screaming at the top of their lungs and having fake reactions to everything, so he is definitely one to watch for these games as you can actually get a critical view of them, rather them someone that plays them purely to make money from their popularity.
Watching Jared play this particular entry though, it is boring the hell out of me. Why? Because the game is awful. Seriously, the game is absolute shit. While I appreciate that Scott tried something a bit different here, the overall result is something that is actually somehow worse than all the other games while being even more boring and contrived. The gameplay is now even more simplified, though it tries to make you think you are doing something more substantial. It goes for a more adventure game feel, but in the end it actually makes the setting even more confusing and the game constantly tries to throw new little gameplay mechanics at you, but absolutely none of them are exciting or fun.
This game also has a shitload of dialogue, far more than the previous games and clearly Scott was trying to go for a Portal vibe, but fails. The dialogue is not skippable so if you die and have to listen to dialogue again, you are forced to listen. The dialogue also does a piss poor job explaining things, as the game is clearly made as vague as possible to invoke 'spookiness' but ends up actually being frustrating. Instead of concentrating on perhaps a few key mechanics and making them good, instead Scott goes for quantity and made a bunch of mechanics that all are atrocious.
Take for example, there is a part of the game where you are having to hold the button on these spring lock things to wind them up. There are multiple and you have to keep them going. However, there are also puppets climbing on you for no reason. Firstly, you have to wiggle them off, the ones on the sides. There is no conveyance whatsoever on that, it is just up for you to die several times and guess. Then there are ones climbing on you in the middle. What do you do about those? No fucking idea! So you are stuck doing this insanely unfun and boring exercise of winding some knobs and then you just die, thanks to really bad looking jumpscare that looks laughable.
Even those are not good in this! The jumpscares once again are the only thing Scott can come up with to scare people and here, they are possibly the worst in the series, at least tied with the 3rd game. The quality of the models is drastically lower than the 4th game and it all looks silly now, rather than fear inducing. The fact that Scott is still relying on such a blatantly cheap way of scaring people shows he has zero new ideas that are actually good.
Seriously, this series has already hit its peak. The series was never good, it was only passable with the second game in my book but even then it still had tons of problems, NONE of which are solved with this horrendous release. The story is bullshit, the dialogue is irritating and pointless, the gameplay is even worse somehow and the jumpscares are so lazy and poor that I do not see how ANYONE can be scared by this garbage.
Sadly, this series will never die. With people money hungry morons like Markiplier and Game Theory around, these games will still be made and will never improve in quality. Why should they? These terrible Let's Players never criticize the games, they just pretend to be scared and overreact to every little thing, while nothing of worth actually happens. So, thanks for that terrible let's play community. Gotta rake in the YouTube money for doing nothing, I guess. I am so fucking sick of these money hungry, terrible let's players like Markiplier, PewDiePie, Jecksepticeye and whatever else is out there giving these gmaes sales and attention that they do not deserve.
Congratulations Scott for making nothing about your series better and actually making it worse. I didn't even think it could get worse so that is a feat.