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Why I Prefer to Use SFM Over Adobe Flash For Animation


BayoUni2847

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I'll make this blog entry short and sweet. These are my personal Pros and Cons

 

Pros of using SFM:

  • All of the models and props are presented to you right at the get go.
  • Camera and lightning are easy to work with
  • No need to use 2 or 3 other programs for special effects.
  • Posing is easier

Cons of using SFM:

  • Want a specific model or prop that would make a scene 50x better and no one else thought of this? Too bad.
  • Pose to pose can be a giant pain, especially a lot of movement
  • Sometimes the presented maps are not good enough for certain scenes

Pros of using Adobe Flash:

  • You draw everything
  • Pose to pose is easier
  • You don't have to render everything to see the complete project
  • It's the #1 2D animation program

Cons of using Adobe Flash:

  • My drawing skills are TERRIBLE
  • A lot of work just to make a line look perfect
  • Camera work is kind of a pain
  • Interface is very odd

I have experience in both SFM and Flash, but I would go with SFM every time. I know there are Pony Puppets for Flash so a person wouldn't need to draw anything but if I wanted to make something non pony related, I'm up a creek without a paddle.

 

That's my personal outlook on those two.

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I have no money, so I'm stuck with either Blender (which takes FOREVER to learn and another FOREVER to actually do stuff in), or a combination of GIMP and Movie Maker (also takes FOREVER, but at least that way you animate the way they used to; you draw every scene, the inbetweens, and all that other crap).

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