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Cubed 2 Development Blog #1 - Introduction+Info


Alphys Hedge

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Welcome to my first entry in a series of entries called the "Cubed 2 Development Blog", where I will be posting information on my new game "Cubed 2"!
To get started, here are a couple of bits of information:

 

Current Cubed 2 Features:
-Uses original music & covers of video game music (stated in the info)
-16x16 sprites; 320x224 res; 16x16 tile sets; uses views (allows for bigger levels)
-One type of enemy; 1 powerup
-New collectable: Tokens
Planned Cubed 2 Features:
-Invincibility powerup
-Different paths (secret exits)
-Standalone level editor

 

Screenshots of Cubed 2
http://prntscr.com/81mtqj- Shows the first level
http://prntscr.com/81mvuh- Shows some code used in the game
http://prntscr.com/81mxor- In-game photo; There's a token in the tree, but how do you get it?

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