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Battle Gem Ponies DevLog #194 (Speech Therapy)


Yotes

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Happy Halloween, Folks!
 
     Only thing scarier than the monsters out tonight is the possibility of Battle Gem Ponies getting delayed again. Amirite? Harharrr!
 
But really.
 

     You know how everybody hates the sound of their own voice in recordings? I've been tackling that uncomfortableness all week. The scripts may be written, but I swear saying all this stuff out loud is more difficult than I anticipated. So used to monologues with the voice in my head for decades, my poor mouth muscles can't keep up. 

     Tons of shoots and reshoots, capturing this narration while I adjust to pronouncing things clearly, using an audible voice, and not making any weird mouth noises. Ooohhh, it's a process alright. But at least they're coming along. Might be a week delay between each one until I get into the swing of things, but my YouTube channel is gonna be a lively place pretty soon. Keep an eye out.

It's been a while, so here's some gamedev goodness: yotesgames.com/blog!

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Nice I think I remember seeing Battle Gem ponies featured on EQD I think the magic unicorn training was also on there at one point. It is looking awesome also I do not like the sound of my own voice either. I have thought of doing voices if I worked on any games but decided against it once I heard my voice. :P

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