Hey. Y'know what really grinds my gears? Half-assed CGI.
No, I'm talking about the Scorpion King's head. I'm talking about cheap, cheesy, slapped together 3D cartoons that are a dime a dozen. I hate that stuff.
In an attempt to satisfy my hunger for more cute, colorful, feminine cartoons like Pony, I decided to give Miraculous: Tales of Ladybug & Cat Noir on Netflix a shot. Immediately I could tell that it was one of these half-assed CGI cartoons. The movements are jerky and awkward, the rigging is clearly sub-par, they look like plastic dolls, and Miraculous is very far from the worst I've seen. The story wasn't great, either. I might stick with it for awhile. I haven't decided.
Anyway, I can't stand those plastic, slapped-together CGI cartoons that look significantly worse than anything made by Argodaemon, a singular youtuber just working with Source Filmmaker. Now, don't get me wrong--I love 3D animation... if it's good. Y'know, like Raya and Last Dragon, for example. But half-assed CGI is worse than nothing at all. Companies have been jumping on this 3D CGI bandwagon for decades just because they think it's the new hotness. When will they learn? 2D animation is far superior to quick, cheesy, poor quality CGI. An old school hand drawn animation can look like a polished, finished product, but half-assed CGI just looks like an unfinished prototype or something. Some of these cheesy cartoons just look like an unrendered Blender scene. Monster High: Electrified is another prime example of this crap. That's not even half-assed. It's like, 1/3-assed CGI. If a company isn't willing to use their whole ass to make a CGI cartoon, then they shouldn't do it at all.
*EDIT* I think I was a little harsh on Miraculous on my first pass. I decided to stick with it, and I think it got a lot better as it went along. I like it. But the argument still stands for many crappy CGI shows.
Edited by Justin_Case001