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Kirin (10/23)
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Well, there goes my d&d group... Each half angry at the other.
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IC kinda, Me (Cleric) and the fighter disagreed immensely with a plan involving poisoning a public taphouse because a gang drinks there, innocents do too, and my cleric's diety despises poison. Plus the rogue pickpocketed someone fairly obviously, and tried to blackmail the fighter about his backstory. OOC the rogue and monk keep talking over us and blaming us whenever anything goes wrong, then trying to make everytging a stealth mission even though half the group has heavy armor.
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Well, poisoning was actually the monk's idea. We might still be able to make it work, the fighter is the only one there I know, (BF invited me to his group when one of them left) and then he wanted to stop so I didn't really want to play without him there, but he said he and the DM are discussing it. It's a lot of the rogue (well, rogue/bard/cleric/wizard because he wants to be able to do everything.) talking over everyone and dominating the game I have issues with.