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Messing around with the newest version of Blender:
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I built the whole thing. It's a bit of a mess, as I was trying to make a 'universal' pony model. For Fleur, the bones in the neck and legs are stretched, and the muzzle has a shapekey to narrow it down from normal. The skeleton's also set up for wings that are separate objects, but those aren't quite working right yet.