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MyLittleParody

Muffin
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Muffin

Muffin (2/23)

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  1. sorry sorry sorry read the rules super sorry about this sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry super sorry sorry sorry sorry super sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry super sorry sorry sorry sorry sorry
  2. only critism i could give is that he feels a bit too tall(not the neck, i think the neck is PERFECT! the legs however seem a bit tall.) but is a great sketch all the same!
  3. I thought C, C++, Java, visual basic and python were the most popular. with the ones later on the list, less popular. Edit: i mean to say, if my absence from learning programing during my freetime(i stuck to c, then c++, and java, with some detours into sql just because people were talking to me about sql injections and that sounded fun(and hopefully not illegal)) in the last 2 years has made it so theres a bunch of new extremely popular languanges that i only have barely heard about ill be sad:( Though c, c++, and java will never die, i just thought they were still the big tier ones.
  4. In college, he was a C++ student ahahahaha oh god, first poster got me in a pun mood....
  5. What do you mean by "Animation". If you are talking about what most anaylists do (the popular ones) you only need some basic drawing skills, and even then not really. And if you don't have them, don't fret, almost anyone can cultivate the level of talent that comes from drawing a few pictures with the same back ground and just changing facial expressions, maybe some simple body movements and some very simple video editing. The only "problem" comes from developing an oc. Then again, if you are seriously talking about animation animation, if you expect to get anyone worth their salt you'll need to find something to grab their attention/make their time use seem validated. Maybe making a few simple videos to showcase the talent you hope to bring(i'm assuming its sketch ideas and speeches adressing issues, and other general video ideas). Good luck with your project~
  6. Thanks! i coulda done a better job of explaining, the eye is in the corner. Its meant for a video, so drawing the eye in place is bad, you have to draw the eyes on their own so that they can be moved to a good position quickly. That's why the pupil is in the bottom right*, though i had no idea how to draw a good eye and that is just a first draft that i quickly made. Once i finish delayering the main 6(plus spike and celestia) i'll start playing with the eyes and figuring out a good size and shape for each of them.
  7. See, i used tan for creative purposes, but now that i look at it, and flutteshy i feel like i shoulda just stuck with yellow. I'm not really looking forward to redrawing, but i also made a few smudges on the drawing, and can always redo, but i'de still have to pick between tan and yellow, so i'm asking you all to give me your honest oppinions on my fluttershy. should i make her yellow? are the smudges too noticable? anything else you find fault with? Edit: The context is to be used in a parody-ish thing. So, the charachter model is important, and once i choose a colour, i don't really want to retcon it.
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