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Made some progress in the actual level, as well as added some details here and there (tiles with plants and stuff in teh grass)
It
Takes
Forever
The beginnings are the worst, as I'm not sure what exactly tiles I'll need, so I often end up redoing some things and stuff whenever I discover, that I missed some tiles I need.
Rearranged stuff multiple times now, but it should be mostly okay now. Yeah drawing the whole levels instead of just a concept in image-editing-soft first would be a great idea, but it would take ages. Aside that concept art for style and tiles, I'm just doing a quick sketch of level layout and then building a level basing on that. This gives me that another chance to think of stuff I'll need beforehoof, though it's still not 100% efficient.
I'm spending way too much time on a single level, I constantly have a feeling, that I should care less and just build, to make the game come to light before 2077.
Hah and now when I think about drawing creatures&bosses, programming their AI and stuff, my mind blows by amount of work a single location requires. I still have to code so many things! ... and draw so many things!
It would be faster to give upUh anyway, watch out for these I guess
most of the platformers have spikes, so why not add something that will make Twilight
explodediedisappear in a fancy cartoony way. EPIC!Everything is a work in progress, so progress requires some work, 'coz it's in... progr-- .. ... I mean YEAH! PLACED SOME GRASS! EPIC!
I'm tired, gotta go to sleep now, goodnight!
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@Tacodidra Thank you! I'm sure you will. Heh yeah, just like me trying to get back to practicing more on guitar, I get what you mean. No worries though, take your time, but you know, it would be nice to see you make some progress.
Goodnight!
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@EpicEnergy Thank you, I'll totally need that. Goodnight!