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Celtore

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Blog Comments posted by Celtore

  1. This makes so little sense it makes my head spin. They seek between $10K - $1.7M. 10-thousand dollars can pay one junior developer for 2 months; 1.7-million dollars with proper budgeting can pay a small team of developers, artists and QA specialists. These are two completely different levels of quality.

    I feel like crowd funding is a bad label for this because it looks like they're trying to seek a traditional sort of investment relationship. Looking more in depth, it appears they will pay the funders back 50% of the game's profits until you reach 120% return, then the rate falls to 25% for 18 months after release. After the disaster of rollercoaster tycoon world though, I don't know if I'd trust them as a business partner. I also certainly wouldn't give them more than $250 since the return rate doesn't scale with your contribution.

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  2. Unfortunately after sleeping on it, I'm inclined to agree with a lot that you posted. And it's actually 2 launch titles, arms isn't coming out until later. They've learned nothing from the slow adoption of the 3DS and the Wii U disaster. I'm predicting a really bad repeat performance, i haven't seen much positivity.

     

    The thing that really kills the console for me is the paid internet connectivity. So many games depend on online multiplayer like Smash and Splatoon and lose so much value not being able to battle with your friends remotely. At the same time though, there aren't enough games released which do online well enough to justify a monthly subscription, especially for the casual market just looking to have a little multiplayer fun every now and again.

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