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Ron Jeremy

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Everything posted by Ron Jeremy

  1. SO LIK UM UH I DESIDDE WE NEDED A NEW BANER 4 DA SITE SO I MADE 1 CAN WE PLS USE IT B/C DAT WUD BE COLO U DONT HAVE 2 PAY ME OR ANTYHING B/C IM COOL LIK TAHT
  2. Why is it I miss the trolls when they pop up? :(

    1. Show previous comments  6 more
    2. Ron Jeremy

      Ron Jeremy

      @Erio: lol, fail trolls. Don't know the difference between trolling and being a minor inconvenience.

       

      @General: Yeah. That's what trolling is. Causing drama. Shitstorms. Chaos. Bawww, qq, rage.

       

      At least these noobs are easier on the staff, uninteresting as they are.

    3. Marcato

      Marcato

      Why do people always respond to those threads even though they know it's what the troll wants. .-.

    4. Ron Jeremy

      Ron Jeremy

      Because they don't know not to. :/

  3. I NO RITE IT SHUD BE AN EGLE W/ A AMARCEN FLAG BEHIND IT
  4. There's good DLC and there's bad DLC. Good DLC is released some time after the game, and adds more meat to the game at a reasonable price. More characters, levels... any content that enriches the experience of the game and meshes well with it. Quality DLC extends the game's playability. Bad DLC is the crap you see in most games churned out by big companies these days, much of it released on the first day and cut out of the main game. Map packs that cost a fortune, skins that should be free, content that should be in the game already. Like difficulty settings. DLC should be used to enhance a game that already exists. Releasing quick cash-grab DLC on the day of release or soon after is sickening and proves the greed of the big companies responsible. The matter of DLC really isn't black and white.
  5. THX 4 BAKEN ME UP UR A RELE AMARACEN UNLIK EROI TUWOA
  6. OMG R U ACUSIN ME OF BEIN A GRAMER N SPELIN NERD??
  7. SO LIK UM UH I MADE A SPECAL COMIC B/C ITS DA 4TH OF JULLY ITS RELLY GUD
  8. Head h is an entity born of the forum yet older than it is. Head h emerged from the chat. Head h is of no universe yet dwells in this one. Head h has the power to destroy all of existence yet refrains from doing so because the struggle of the lowly human worms pleases him. Head h demands you bow before him.
  9. Head h has returned. Head h demands followers. Head h also demands a sacrifice.
  10. Steam Trading Cards coming out of beta recently made me realize something. Steam is becoming a game in itself. In September of 2011, Steam Trading went live to all users. It's a feature that allows users to trade items between each other, from in-game items, to Steam items such as coupons and unredeemed games. June 2013, the Steam Trading Cards and profile update goes live for all users. This adds profile levels, crafting of badges and collecting of trading cards and achievement showcases/other showcases. The trading cards are obtained from playing eligible games. You craft the cards to increase your level to reap the rewards, then go on to get the next set of cards to craft the next badge. Purchasing games also increases your experience points. The cards can be sold to other players for Steam Wallet money which can then be spent to purchase more games. You could say that Steam has become some kind of meta game in itself, and that the eligible games could be seen as minigames played to power-up your player profile in the main game that is Steam. So, Steam seems to be blurring the line between digital distribution platform and game in itself. I'm curious to see if this is Valve's intention, and if they go further with it. If I had to predict anything, I'd say the obvious direction they would go with it would be releasing a series of "lesser" games in which your Steam Profile's level determines stats in the game. It seems obvious Valve would do something like that because not only would they be making money from purchases/microtransactions in the game, but they would also profit from people purchasing Steam Trading Cards and eligible games to improve their characters in the integrated games. It would reward the rich and leave the poor to be underpowered, but Valve is a corporation, and corporations are after one thing. Money.
  11. If I remember correctly, the kickstarter hasn't started yet. I really ought to keep up with that.
  12. ...-Kazooie. Banjo-Kazooie is one of those games you don't forget. Its legacy is undeniable. It and its sequel are, in my opinion, the greatest games on the Nintendo 64. That's right, I said it. Banjo-Kazooie and its sequel just have a certain something that few games on the platform have. It's hard to pinpoint the specific thing that makes the games so excellent. Is it the tight-for-the-N64 controls? The depth to the games? The great music? The excellent-for-the-time graphics? Sense of humor? Excellent gameplay? Atmosphere? I believe it's all of these things combined that makes the games so great. Think about it. Every other real classic that could compete for the spot the Banjo-Kazooie games hold has a flaw or two or three or more that drag the experience down. Super Mario 64 has the camera that's out to kill you and can get extremely repetitive and Ocarina of Time is too cryptic in some parts. With the Banjo-Kazooie games, there are no flaws so huge that they drag the whole experience down. And I've played both games 100% so I'd say I know a thing or two about them. I challenge you to find a game that you can say the same thing about, excluding puzzle games like Tetris and stuff, because they're not exactly large-scale games. Not to say puzzle games are bad, just saying comparing them to large-scale 3D games wouldn't be fair because it would be like comparing apples to oranges. Banjo-Kazooie was my introduction to the system. I think I can safely say that it largely influenced my taste in games, since to this day I tend to prefer games with heavy elements of exploration and item collecting, and games such as Cave Story and Treasure Adventure Game capture my attention far more than FPSes or whatever. But I wouldn't say it's nostalgia goggles that make me hold the Banjo-Kazooie games in such high regard. If that were the case, I wouldn't be able to pick them up and enjoy them today, despite the fact technology has advanced so much since 1998. They're still fun to this day, where I honestly believe a good remake of Super Mario 64 would be in order if you wanted to play it today and fully enjoy it without needless annoyance. Sadly, the series is now in limbo, with Microsoft having acquired Rare and having them make Wii Sports ripoffs. But what we got are three great games in the Banjo-Kazooie series that are unique, presented excellently, and most importantly, fun. Yes, three. Banjo-Kazooie: Nuts & Bolts was a game I actually thorougly enjoyed. Sure, it deviated from the formula. So? When another Mario Kart game, which is a vehicle-based game based on a largely-platforming series gets released, nobody complains. So why are people so offended by Banjo-Kazooie, a platforming series, getting a vehicle-based game? Sure, it has its problems, but a lot of the Banjo-Kazooie spirit is there, albeit in another form. The characters are there, the collecting is there, the wit is there, the music is there, the visual presentation is there. If you accept it for what it is, it's a really fun game. Sure, Banjo-Kazooie and Banjo-Tooie are better than it, but look at what it had to compete with. It's the latest in a series of excellent games and came out years after the previous two. The expectations and pressure was high. You can't really blame them for trying something new, and the fact what we got was good is a miracle enough, expecting it to actually SURPASS the games would be insane. I admit, I would do anything for a true successor. Banjo-Threeie, as hinted by Gruntilda in the ending sequence of Banjo-Tooie. A modern-day Banjo-Kazooie game, with the old gameplay elements there, but improved upon. With the benefit of modern-day controllers with their more accurate control sticks. Graphics that look excellent and take advantage of the power of today's machines to be more detailed, but still in the Banjo-Kazooie style. Grant Kirkhope doing the music. Heck, maybe throw in co-op and reasonable DLC such as more levels. I'd sell a kidney to play five minutes of that. I'd rip the thing out myself if I had to.
  13. Seeing how it's Zoop's birthday, I've decided to make another piece of art based on his character. I present to you, for this happy day, my latest masterpiece... It is a depiction of Zoop's OC facing his own mortality as he ages, such thoughts as the passing of time, his death, and the forum's resident evil overlord Head h, the devourer of souls, haunting his every waking moment, beautifully rendered in my signature art style. His expression combined with his hair being askew shows the viewer just how much torment the subject is experiencing. It captures the very essence of what it means to age. I believe the essence of birthday celebration is captured perfectly in this piece. Happy birthday!
  14. AWESOME day today :D :D :D

  15. I NO RITE ARTESY FARSTY GAMES DONT HAV BOBIES TEHR JUST DUMAS GAMES W/ ART STUF N DATS DUM WAT RELY KEEPS ME PLAYIN GAMES IS GORE N BOOBS
  16. U HIT DA NALE ON DA HED TEHRE ITS AL ABOUT KILIN N COD N ALSO BOOBS
  17. Good day today :D :D :D

    1. ProjectRKA

      ProjectRKA

      Yup. Because friday :D

  18. TAHTS BECUASE UR NOT A GRAMER NERD
  19. I NOW RIGT? BEIN AL ARSTY FARTYS IS RELLY DUM
  20. WTF Y DO SUM NERDS SAY VIDEO GAMES AR ART TAHTS A LIE DEY ARENT B/C ART IS 4 DUMASES W/ DA FANCEY SNOB STUFF N STUF LIK TAHT U NO WAT I MENE SO Y DONT PPL STOP SAYIN VIDEO GAMES AR ART B/C TEHY ARENT ART IS 4 PPL HO WERE BERETS N USE APLE IPODS N SIT AROND RITIN PEOTRY N SIHT LIK TAHT U ITS RELLY DUM I DONT GET IT Y WUD VIDEO GEMS BE ART ISNT ART WEN U GO 2 SCOOL N DO FINGR PAINTIN N STUF LOL ARTITS R LITLE BABEYS LITLE WUSYS TAHTS RELLY FUNY
  21. Good day today :D :D :D

  22. I just ate a totally radical ham sandwich! Kowabunga!

    1. TheBronyHeart

      TheBronyHeart

      Great, now I have to go play turtles in time.

  23. Ron Jeremy

    Hi

    I'm not done here.
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