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Found 22 results

  1. My gaming club was moved to a temporary location last week since our main one was in use. I wanted to do a dating sim play-through but the projector wouldn't show my laptop screen. Since I will be stuck there again this week, I thought I'd try to do a D&D one-shot campaign. I need some ideas as to what kind of campaign I should run. Feel free to make your suggestions as pony as you like.
  2. Looking for a group of people willing to play d&d, everything will take place over discord. If you interested in joining or need to ask a question just reply down below notes: currently all plans are vague to keep them lenient so they can be more convenient to everyone's schedule
  3. Currently, I'm working on a pony RPG(game engine is RMVA btw), the core system of this game is basically hybrid of D&D(Dungeon and Dragons) 5th Edition(+mlpdnd45e) and Infinity Engine, which is based on 3.5e rules. So, although this is not the most important feature for me need to be done, but I'm still wondering if I should keep the inventory/weight limit from D&D(or Infinity Engine), more importantly, I really have no idea what's the pros of the inventory/weight limit in a video game(except the annoying commercial stuff); instead, the default inventory system in RPG Maker games are nothing but a unlimited saddlebag of holding, the only defect I could come up is the performance issue when drawing all items in the inventory might cause some LAG(but still can be ignored most of time). anyway, I just wanna ask ponies here should I keep this 'feature' in my game
  4. So, any one have any good D&D stories they would like to share? Which version it took place in doesn't matter, as long as it's a good story. I'll try to start. In a champaign I was in with a group of friends that was new to D&D, let alone DMing, I didn't know what to expect. The day before, we were sent into the forest to kill some ghouls, and was invited to stay the night at an old lady's house. As you would expect, she was the cause of the undead. After a fight, we tie her up, but she kills herself. Here's where the real story begins. We go into the basement, and we find a Bearded Dragon Shepard with his leg cut off. After a little conversation, we take him home. After we see the empty fields surrounding the home, we become suspicious. He directs us to his room, where we're to wait for him to return with our "reward". After awhile of shuffling, he emerges with a knife. Thinking he's trying to kill us, a member of the party shoots an arrow at his leg, and crits. He doesn't die, but he loses his other leg. His wife emerges, and has the head of a bearded dragon, size and all, and screams. Then a flood of bearded dragons come running out of their bedroom, and we learn the knife was a key to unlock a locked door. We left after that, feeling terrible. There's a story about the pregnant women in our, whose child is going to be a ghost since she got pregnant from a shadow, looking for some drugs, and ends with us killing some hookers, but that's for another day.
  5. worst thing that happened to me was a luck role the setting was deep in a cave where a perception role singled out a stereotypical treasure chest and a shadowy figure and previously we where joking that there where no girls that play D&D (i know its not true me and the boys are just losers and nerds) so.. the DM decided to spice things up a little.. if i rolled high luck it would be a sexy cat lady.. (see image below) or.. a chimera.. (right of the the cat lady) aaannnddd... i got a 2 in luck.... and was bitch slapped by a 3 headed beast ;-; that ate me and almost killed me if it weren't for my teammates coming to help.
  6. Well, I've never played D&D, but I'm been mildly interested in it due to it's popularity. Still, I'm sure I'll check this one with ponies because.... ponies
  7. Hey, so i run a couple d&d campaigns, and that keeps me pretty busy, but i know a couple people who had very little experience with the game, and i kind of wanted to introduce the game to them. Then i realized, i could throw this out there, so anyone who wants to try out the game, could ask me. So if your interested, Go ahead and PM me
  8. My little brother and I can not figure out how D&D works. Are there any good tutorial videos or text guides that explain stuff in a condensed format? Pretty sure there's not a thread like this. I checked Google. ↓Edits↓ We're learning the basic concept so we can start playing with a group of friends or family. What I'd REALLY like to know is how the math part works. How the d20 system works in the most straightest explanation possible.
  9. Hey, me and my friend have been wanting to play d&d 5e, with me as the DM. I would rather only have 3 players, but i can work for more if needed. Ill be using the website roll20 to play, so all you really need is a laptop and a mic. If you do not know how to make a character i can help you make one over vchat. You do not have to have any prior knowledge of d&d, we will just walk you through it if your new. To organize stuff, we will just be making a skype group, so if you want to join, send me a FR to my skype, dittofunny, and tell me you want to play. Please though, if you want to join, make sure that you are available almost every session. We will figure out what time and day every week once we get all of our people. Thanks! EDIT: We have 1 more player now. That makes 1 DM and 2 players.
  10. Looking for people to play abit of D&D. I am just getting started with it but it is fun non the less.
  11. As the title says! What's your favorite class in the fun little roleplaying universe known as Dungeons and Dragons? Expansions, old editions, and games are allowed. Just have to be playable. Name of class and reason please!
  12. Hey guys. I've been trying to get into D&D out of curiosity. I'm good at making up stories on the fly, and I love games where I have to build it as I play. But... the rules could fill up a book that could put the bible to shame when it comes to shame. So, I was hoping there was someone who could help me out on the basics in making a character and playing the game. If you can help me, then PM so we can talk further.
  13. Ridiculous question, but would you still think Celestia (in some alternate universe from the show from across the multiverse) is good if she willingly taken the essence of Bhaal to become the new Lord of Murder from Dungeons And Dragons? She was good and thought she could use the essence of Bhaal for good. But she went insane and murdered everyone and wiped all life in Equestria, leaving no one but herself to be alone forever.
  14. Link: Minsk Saves Equestria Shadow falls across Equestria as an evil demon with a vast army of shadowy monsters consumes the land. In desperation, Twilight Sparkle uses an ancient scroll to summon a hero from another universe... Unfortunately, she only got some insane Human with a pet hamster. But little did Twilight know she has got the best man for the job. The one and only Minsc and his hamster Boo. Together they shall give evil a righteous butt-kicking. Evil is doomed.
  15. Which category of The Alignment System would the user above you fit into? In case you don't know what The Alignment System is:
  16. Now correct me if I get this wrong but, Sasuke's are OCs who are strong and get stronger when angry. I have run across several on the forums(both in role plays and in forum games) and in my Dungeon and Dragons group.They also appear to be super emo. I ain't saying there's anything wrong with depression in OC's or other characters just not to an extreme and not all the time.I want to know what the logic and psychology is behind making such characters(if any)
  17. Something I drew for a RP some time ago, that sadly ground to a hold before this fellow could show up. Might reboot it at some point. C&C welcome.
  18. This arguably belongs in the RP world since it pertains to roleplaying, but the game won't be taking place on the forums, so I thought that would be kind of misleading. As the title says, I'm trying to gather a group to play D&D with over Skype. This is unrelated to the games I'm already running, although I suppose there's nothing stopping you from doing both. I'm working with Flame Dancer on this, so he's looking for people, too. If you're interested, post here or PM one of us. New players are welcome and encouraged (Flame Dancer is new himself), and I'll gladly provide assistance for anyone who needs it. If you want to contact me over Skype, which is generally much more efficient, my name is alex.kennedy118. Oh, and it will be 3.5
  19. HUGE, STRANGE POST ALERT. This thread is intended for everyone on the forum, not just D&D players. My reasons for making it are to help me know everyone a bit better and to sate one of my weird curiosities. Having seen a thread dedicated to D&D, I know there's at least a handful of regulars here that can skip over most of this post, but for those unfamiliar with what's to follow, I entreat you spare a few minutes to read and reply. It could be enlightening. Many role-playing games have some way of measuring the player's moral and ethical compass. The one I want to look at right now and apply to all of you — or rather, have you determine it's application to yourselves — is the alignment system found in Dungeons & Dragons. Those who are already familiar with how it works will notice this is pre-4th edition. That's deliberate. Here's how it works: there are nine alignments, each one representing a certain proclivity for good or evil and law or chaos. Tell which one most accurately matches you, and if you want to talk about where your friends and family fit in relation to you or how they've influenced you, for better or worse, that would be even more interesting. I've already started pegging some of you with alignments, and I feel pretty confident about most of them. These are some "official" definitions so they may seem oddly-worded considering the question is aimed at you and not some character of your own devisal; they're arranged in a 3 X 3 grid: Lawful Good A lawful good character upholds society and its laws, believing that these laws are created to work for the good and prosperity of all. He is both honest and benevolent. He will work within the established system to change it for the better, and strives to bring order to goodness that other good-aligned characters might pool their resources to better the world. A lawful good character combines a commitment to oppose evil with discipline. Most lawful good characters live by a strict code of honor, or by the rules of conduct set down by their deity. They will generally selflessly act by these codes even at the cost of their own life. It must however be stressed that blind obedience to local laws is not required by the lawful good alignment. A paladin is not in violation of his alignment if he decides to take up arms against a usurper on behalf of the rightful king, for example, even if that means going against the sedition laws instated by the usurper. An incorruptible enforcer, a ruler or politician who acts for the good of his people, and a heroic soldier who strictly obeys the laws of battle are all examples of lawful good characters. Neutral Good Neutral good characters desire good without bias for or against order. A neutral good character does good for goodness' sake, not because he is directed to by law or by whim. Such a character will obey the law, or break it when he sees that it will serve a greater good. He has no problems with co-operating with lawful officials, but does not feel beholden to them. In the event that doing the right thing requires the bending or breaking of rules, they do not suffer the same inner conflict that a Lawful Good character would. He isn't bound strongly to a social system or order. His need to help others and reduce suffering may take precedence over all else. A doctor who treats both sides in a fight and somebody who feeds the starving in a war zone are both examples of neutral good characters. Chaotic Good Chaotic good combines a good heart with a free spirit. A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He is kind and benevolent, a strong individualist hostile to the claims of rules, regulations, and social order. He hates it when people try to intimidate others and tell them what to do. He will actively work to bring down unjust rulers and organizations and to liberate the oppressed. He finds lawful societies distasteful and will avoid them, often living as a nomad or hermit. Noble rebel leaders fighting corrupt or venal regimes, vigilantes acting for what they see as the greater good, mercenaries who only work for the "good guys" and anyone who "robs from the rich to give to the poor" are all examples of chaotic good characters. Lawful Neutral A lawful neutral character is directed by law, logic, tradition, or a personal code. Order and organization are paramount to him. He may believe in personal order and live by a code or standard, or he may believe in order for all and favor a strong, organized government. Lawful neutral combines reliability and honor without moral bias. Note that this does not mean that a lawful neutral character is amoral or immoral, or does not have a moral compass, but that moral considerations — the good or evil of the action — come a distant second to what the character's code, tradition, law, or logic dictate. A functionary, soldier, or employee who follows orders without question regardless of the result; an arms dealer who sells his wares to the highest bidder, whatever that bidder may do with them, and an impartial jurist who sticks rigidly to the rule book are all examples of lawful neutral characters. True Neutral The neutral alignment (sometimes known as true neutral) is without prejudice or compulsion. A neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or order vs. chaos. He thinks of good as better than evil — after all, he would rather have good neighbors and rulers than evil ones. Still, he isn't personally committed to upholding good in any abstract or universal way. A true neutral character sees good, evil, law, and chaos as prejudices and dangerous extremes. He advocates the middle way of neutrality as the best, most balanced road in the long run. His position is carefully neutral, but he does not continually balance his morals in a yin yang or fanatical fashion. Chaotic Neutral Chaotic neutral is freedom from both society's restrictions and a do-gooder's zeal. A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but does not strive to protect the freedom of others. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character doesn't intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or by evil (and a desire to make others suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. A wandering rogue who lives both by work for hire and petty theft is an example of a chaotic neutral character. Lawful Evil Lawful evil is the methodical and intentional devotion to a cruel, organized system. A lawful evil character methodically takes what he wants within the limits of his personal code of conduct without regard for whom it hurts. He cares about tradition, loyalty, and order but not about freedom, dignity, or life. He plays by the rules but without mercy or compassion. He's comfortable in a hierarchy and would like to rule, but is willing to serve. He is loath to break promises, and he is therefore very cautious about giving his word unless a bargain is clearly in his favor. This reluctance comes partly from his nature and partly because he depends on order to protect himself from those who oppose him on moral grounds. Many lawful evil characters use society and its laws for selfish advantages, exploiting the letter of the law over its spirit whenever it best suits their interests. A tyrannical ruler who drafts the rules to suit himself, a corrupt lawyer or judge who uses the law to mask his own misdeeds, and the ruthless bosses and minions of organized crime are all examples of lawful evil characters. Neutral Evil Neutral evil is pure pragmatism without honor and without variation — survival of the ruthless. A neutral evil character does whatever he can get away with. He is out for himself, pure and simple. He shows no remorse for those he kills, whether for profit, sport or convenience, and he has no love of order and holds no illusion that following laws, traditions, or codes would make him any better or more noble. On the other hand, he does not have the restless nature or love of conflict that a chaotic evil villain has. Career criminals, particularly those who harm others for money, such as hitmen, are the most obvious example of neutral evil. Chaotic Evil Chaotic evil is power without control — selfishness unfettered by any law. A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. If he is simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. His plans are haphazard and any groups he joins or forms are poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him. These characters will commit any act to further their own ends. Now here's where I fit into all this. Read it or don't, but I want to hear your stories and what you think of yourselves. My alignment is Neutral Good. I've concluded — perhaps erroneously — that the opposite of me would be Neutral Evil. However, they don't bother me as much as those who fall firmly into the Lawful Neutral slot. Don't get me wrong, there are several people here whom I like that I would easily label as LN, but the idea of allowing another man's or system's moral compass take precedence over one's own is almost unimaginable for me. I have actually known people who have said things like "The government is capable of thinking for me, so I don't want to think." Yes, that is one of the most extreme cases, but people like that exist and it's an ideology that is entirely beyond my comprehension. Whether or not my moral stances changed throughout my life, my application thereof underwent many. Through it all I've never relinquished a sliver of my individuality beyond what I felt was fair compromise, though this has admittedly been counterproductive to my intentions in some circumstances, causing harm where I intended to bring relief. Reflecting on my younger days I can say that my heart was originally NG, but circumstances being what they were (abuse, violation of trust, etc.), my childlike malleability combined with innate and unwavering moral stances pushed me more into being a Chaotic Neutral individual. I was willing, able, and did on occasion risk money and possessions just for the thrill of it. Sometimes it was as big a risk as gambling with large (to me) sums of money. Sometimes it was as small as extending my arm out the bus window and flipping a coin because I knew I wouldn't get it back if I didn't catch it. Easy come; easy go. A few times I gambled with my life. I learned to keep to myself even if it meant allowing somebody else to endure some kind of unnecessary hardship I could have prevented, justifying my inaction by saying they could better learn by practice than with my assistance. The truth was I didn't want to risk being taken for a ride. Always empathetic, there was only so much emotional distress I could tolerate upon another before lending a hand. I wasn't heartless. Then there's my "brony conversion story," in which by example as much as admonition that eclectic group pulled me back here, where I always belonged and desired to be. As terrible as that bygone period of my life was, I think the way I devalued myself back then has helped me presently to find more courage in interposing myself to keep another from harm. And learning how fragile and fleeting possessions are through my reckless actions back then has helped me to be more generous now. As for the significant and not so significant people in my life — my parents first; they are about as hard to the Lawful side of things as can be. Both of them almost straddle the line of good and neutrality when it comes to the vertical axis, with my dad a little more on the good side than my mom. There was a time where I would have placed them farther into neutral, in days when they were more content with their situations so long as they weren't in dire need of anything, but in more recent days they've started to determine that their ability to decide is a bit more important than simplicity. We were always at odds when I was growing up. I'd hear of something I perceived to be an injustice, whether somebody got too harsh a sentence for some offense or was let off the hook despite obvious guilt; every time I would be furious, and their attitude was largely apathetic because they weren't affected. My closest and first of only two friends is Lawful Good. At times he can seem more neutral than good, but he's just very guarded and secretive. The other is also Lawful Good, but he's a simple, country guy who grew up in a normal family and just wants to live a quiet life. The majority of my mom's side of the family is Neutral Evil, and a few of them are Chaotic Evil; one person is Lawful Good and one person is Chaotic Neutral. The majority of my dad's side of the family is Lawful Good. edit: Please don't rely on any kind of online test to determine your alignment. Like any other test, it will be limited by the diversity, quality, and quantity of questions asked, and won't give an accurate evaluation. Do some reflecting and see which one sounds most like you. You can take a test if you want, but I'd prefer that you not use its results here.
  20. Because I have nothing better to do, I thought I'd write out what I think each of the mane six would be as D&D characters. This is going by 3.5 by the way. I'll add other ponies as characters when I come up with them. Twilight Sparkle Class: wizard, no specialized school Lv:10 (magic user, power comes from knowledge/studying) Feats: spell mastery, spell penetration, (Wizard bonus feats) empower spell, enlarge spell, craft wondrous item Alignment: Neutral Good (honorable and kindhearted, always does the right thing) Fluttershy Class: Druid Lv: 5/Beastmaster Lv: 5 (love of nature, relies on the help of animals, and with druid magic she can be a tree: Feats: Skill focus (handle animal), natural bond, animal affinity, dive for cover Alignment: Neutral Good (tries to do what is best for everyone and Druids have to be neutral anyway) Pinkie Pie Class: Bard Lv: 10(uses her music to inspire/aid others) Feats: chant of fortitude, ironskin chant, versatile performer, lingering song Alignment: Chaotic Good (cares about little other than having fun and making everyone happy) Applejack Class: RangerLv: 4/FighterLv: 4/Scout Lv: 2 (lives off the land, relies on physical strength in combat, affinity with nature) Feats: Power Attack, combat expertise, improved initiative,(fighter bonus feats) endurance, track, diehard, cleave Alignment: Lawful Good (honorable, honest, generous, and generally very kind) Rarity Class: expert Lv: 3/rogue Lv: 2/exemplar Lv: 5 (emphasis on skills, espocially social skills, and general emphasis on making sure things are done right/done with style) Feats: Negotiator (Exemplar bonus feat), Weapon Finesse, Skill focus (diplomacy), Skill focus (craft (armorsmithing/dressmaking), Skill focus (profession (tailor)) Alignment: Neutral Good (Does what's best for her and her friends) Edit: Thanks Thereisnospoon303, your suggestions helped and inspired me to "up my game", as it were. Rainbow Dash Class: Scout Lv: 10, possibly crossed with Swashbuckler (relies on speed and mobility in combat) Alignment:Chaotic Good (rebellious and challenges authority, but will ultimately do the right thing) Feats: Spring Attack, Mobility (scout bonus feats), Dodge, Weapon finesse, Improved initiative, Improved Flight Edit: Other characters I've thought of. Shining Armor Class: Paladin Lv: 15+ ( Combination of physical strength and support magic) Feats: Power Attack, Combat Expertise, Combat Reflexes, Cleave, Widen Spell, Iron Will Alignment: Lawful Good (Paladins normally have to be lawful good, and as a loyal guard captain I can't see him as anything else) That one was pretty obvious. Spike Class: Dragon Disciple Lv: 5? (well, technically he is a dragon, but still) Feats: Improved Toughness, Great Fortitude Alignment: Neutral Good (does whatever Twilight says and generally is inclined to do the right thing) I might need a second opinion on that Trixie Class: Bard Lv: 5/Virtuoso Lv: 5 ((As a bard she would have to be atypical in that she wouldn't use music as her performance, which is allowed but uncommon) some magical ability with emphasis on performance) Alignment: Chaotic Neutral (No real moral compass, seems to do whatever benefits her at the time) Iron Will Class: Barbarian Lv:5?, but one that can probably read (Relies on brute force and intimidation, maybe crossed with bard for his rhyming and showmanship skills) Feats: Intimidating Rage, Power Attack Alignment: Hell if I know. Chaotic Neutral? Iron Will is best minotaur Celestia Class: Cleric of Pelor, sun and good domains Lv: 35 (really she should be a cleric of herself, but Pelor is the D&D god of the sun, also she would be epic level and have greater deity status, making her virtually untouchable) Feats: Leadership, Domain Focus (Sun), Disciple of the Sun, every metamagic spell and probably still more Alignment: Neutral Good (doesn't always follow formalities and likes to bend the rules but is a kind ruler) Luna Class: Illusionist Wizard Lv 15/Cleric, Dream and Good domains (entering and manipulating dreams. If there were a night or moon domain for clerics, she would be that. Like Celestia, she would be a greater deity) Feats: Leadership, Spell Mastery, probably every metamagic feat, and a bunch of others, too Alignment: Lawful Good ( Not as lenient as Celestia in terms of formalities, but also a benevolent ruler Chrysalis Class: Druid Lv: 20/ Master of many forms Lv: 10/ Assassin Lv: 5 (Shape-shifting and illusion powers) Feats: Natural Spell, Skill Focus (Disguise), too many others for me to bother with. Sorry, but I'm lazy. Alignment: Neutral Evil (enjoys the suffering of others but only as it is necessary for her people to survive) Zecora Class: Lv: 10 Sorcerer/ Lv: 10 Druid (Affinity for both nature and magic, magic comes from meditation and embracing nature. Definite Craft(alchemy) and Knowledge(nature) skill) Feats: Brew Potion, Create Wondrous Item, Extraordinary Concentration, Obscure Lore, Quicken Spell, Maximize Spell, Enlarge Spell Alignment: True Neutral or Neutral Good (generally keeps to herself but will gladly help people if they need it) Cheerilee Class: Bard Lv: 5/ Ollam: level 3 (Ollams are essentially teachers, so it's pretty obvious) Feats: Extra Music, Skill Focus (Knowledge (history)), Skill Focus (Knowledge (arcane)) Alignment: Lawful Good (Required for Ollam and she would definitely be good anyway) Big Macintosh Class: Barbarian Lv: 10 (relies on physical strength) Feats: Power Attack, Improved Unarmed Strike, Endurance, Diehard Alignment: True Neutral (generally seems to be indifferent about pretty much everything) Vinyl Scratch Class: Bard Lv: 12 (obviously) Feats: Extra Music, Subsonics, Lingering Song, Ironskin Chant, Chant of Fortitude Alignment: True Neutral? (doesn't really do enough for me to gauge her alignment) Discord Class: Transmuter Wizard Lv: 15/Drunken Master Lv:10/Stormlord Lv: 10 (This is the most chaotic combination of classes I could think of. I don't think he could even meet the requirements for both Drunken Master and Stormlord, but what fun would it be if it made sense.) Feats: I'm not listing all the feats he'd have by level 35. Deal with it. Alignment: Chaotic Neutral (debatably evil, but mostly just concerned with chaos) King Sombra Class: Necromancer Wizard Lv: 35 (Pretty much all we know about him is that his power came from dark magic, so... yeah necromancer) Feats: Too many Alignment: Lawful Evil (he was a tyrant, tyrant=lawful evil, at least usually it does, I don't know) I probably won't ever do the CMC mostly because they're kids. I'll add more detail when I feel like it, and any more characters as I think of them.
  21. Guest

    Gaming Roleplaying Thread

    I didn't see any other thread dealing with this so I decided to post one myself. Note: This isn't a thread for actual roleplaying, just the discussion of roleplaying in general. This thread is for anything and everything roleplaying! Do you have a favorite moment to share, what is your favorite system (game), do you prefer freeform to rules, do you play PBP or IRL more often, and anything else you want to add!
  22. I love playing D&D, and one of my favorite things about it is hearing stories from others about their epic campaigns, horrible players, crazy things they've made, etc. Share your stories or anything else D&D related here!