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Hearth's Warming Helper

Found 7 results

  1. I find there is surprisingly few people who know of the World of Darkness, be it the original Classic/Old or the rebooted New. Which is a real pity because if you're into to dark and gothic modern fantasies, it really is a great choice. Well no more! This is the largest community I know and there are bound to be more of you ponies out there who enjoy this world. So let us congregate here to discuss it, and with luck perhaps even assemble a crew if there are such entrepreneuring ponies. And if you don't know of the franchise? Please ask! I'll gladly answer questions to the best of my abilities and I'm sure if others reply here, they might too. No but seriously, this thing needs more attention.
  2. swordsman

    zombie hunter team

    If zombie hunter team were made up what would your role be with the skills you have right now ? you would be working out of a home base that the undead can not get into. here is a Brief Summary of the roles (team commander) The most specially trained Soldiers in the group. team commander are experts in conducting operations that don't call for conventional military operations and is responsible for typically organized as a 12-man team, known as an Operational Detachment Alpha (ODA). team commander is the team leader of an ODA, responsible for mission organization, outfitting the team and debriefing mission objectives. (team weapons Weapons Sergeants(gunsmiths) are the weapons specialists. They're capable of operating and maintaining a wide variety of U.S., Allied and other foreign weaponry. Some of your duties as a Weapons Sergeant may include: Go behind enemy lines to recruit, train and equip friendly forces for guerrilla raids Clear mine fields, both underwater and on land Carry out demolition raids against enemy military targets Conduct offensive raids or invasions of enemy territories for things need. Maintain proficiency with all foreign high-density light and heavy weapons Select weapons placements and sites (Engineer) Engineers help with building structures, developing civil works program, working with natural resources as well as providing combat support on the battlefield. Engineers has a tremendous amount of job diversity, and its officers serve in every type of engineer unit, to include: ConstructionConstruct roads, buildings, military bases, airfields, and much more. Geospatial: Collect, manage and visualize terrain data. (communications) your job would be operate communications gear for the team, They also have serious computer/networking skills. Some of your duties as a Communications may include: Organize, train, advise and supervise Soldiers in the installation, utilization and operation of communications equipment Establish and maintain tactical and operational communications and communications equipment Plan, prepare and assist in the communications targets portion of area study Supervise the communications functions for operations or missions (medical) the most specialized combat forces in the team. The Medical team member is a crucial member of this team and must be ready to perform.Medical team members are considered to be the first-response/trauma medical technicians in . Though they're primarily trained with an emphasis on trauma medicine, they also are some with a working knowledge of dentistry, veterinary care, public sanitation, water quality and optometry. . (intelligence) you job is to get intelligence on the undead and others people out there who could attack the base. (bodyguard or close protection of high-risk principals) Your the team member who protects a person—usually a team engineer ,team communications ,team medical ,team intelligence ,Supply NCO, Biological, Chemical (NBC) NCO or non-fighter from assault, kidnapping, assassination, loss of confidential information, or other threats. you also help them with there jobs when need be. Your role of is very mundane:searching vehicles,Driving and attentively escorting the person on their day-to-day activities. (Supply NCO) The unit Supply NCO has a vital role in the success of his or her company. The primary duties and responsibilities of a Supply NCO include: inventories, property accountability, turn-in of unneeded equipment, Organizational Clothing & Individual Equipment, managing the property book and so much more. you make sure everyone has what they need. (rifleman) If you have an average size team containing 6-10 people these are the role you should fill. At least half of your team should be rifleman because they are the base grunts and have balanced attributes. (support gunner/heavy weapons) support gunners help to supress the enemy, defend an area, or to take out a large group of enemies. Support gunners usually hang back behind teammates to give indirect, supressive fire to drive back opponents. Support gunners are alos useful in defense situations because of their rate of fire that they can shoot at an enemy. The most important job of a gunner is to force an enemy into a postition of defense that benefits their teammates. The importance of the gunner is not to be fast and manuverable, like snipers and infantry, but to hold key areas. heavy weapons you also help hold the base or other areas. You use machine guns, mortars, rocket-propelled grenades, flamethrowers, grenade-launchers, anti-tank weapons, and/or other portable heavy weapons to keep undead and raiders at bay. (sniper/spotter) your a highly trained marksman who shoots targets from concealed positions or distances exceeding the capabilities of regular personnel. Snipers typically have specialized training and distinct high-precision rifles. In addition to marksmanship, snipers are also trained in camouflage, field craft, infiltration, reconnaissance and observation. Snipers are especially effective when deployed within the urban terrain of urban warfare. You give over watch of a area for the team or base,get intelligence of a area and clear areas of things(undead, mines, make sure area is clear for the team.) Both members can perform either role and often rotate between the two. the spotter assists in observation of targets, atmospheric conditions and handles security of their immediate location and communication with other parties. The spotter detects, observes, and assigns targets and watches for the results of the shot. Using his spotting scope, he will also read the wind by using physical indicators and the mirage caused by the heat on the ground. Also, in conjunction with the shooter, he will accurately make calculations for distance, angle shooting (slant range), mil dot related calculations, correction for atmospheric conditions and leads for moving targets. It is not unusual for the spotter to be equipped with a notepad and a laptop computer specifically for performing these calculations. He also provides the team security, therefore he is usually armed with an assault rifle. It is often the case that the sniper rifle is assigned exclusively to a single person, therefore in the case of rotation the spotter carries two weapons. Some military doctrines describe a third member known as the flanker. His task is to have observed areas not visible to the sniper or spotter and assist with the team's rear security. (designated marksman) The DM's role is to supply rapid accurate fire on enemy targets at ranges up to 800 metres (870 yd) with a highly-accurate semi-automatic rifle equipped with a telescopic sight. Like snipers, DM's are trained in quick and precise shooting, but unlike the more specialised "true" sniper, they are also intended to lay down accurate rapid fire.The DM's role is to provide an additional capability to the team , which is the ability to engage targets at greater ranges than the other members of the squad or section. The DM operates as an integral member of the team, providing a niche capability contributing to the overall firepower of the platoon in the same way as a grenadier with a rifle-mounted grenade launcher, or the gunner who employs the squad/section machine gun. The DM weapon provides a capability to the infantry platoon in the shape of increased precision at a greater range than that provided by the standard infantry rifle, by virtue of its sighting system and/or larger calibre. By comparison, the sniper role is much more specialised with very comprehensive selection, training and equipment. (room clearer) your the big guy on the team. Your powerful and use shotgun or other things to clear rooms take out doors and kill the undead. You have a sword or something a long those lines for CQC fighting on undead or living people. (other) people with skill that don't fall into one group like people who run dog teams or techs. (non-fighter) you have last pick of guns and don't go anywhere. your the Agriculture or specializing in Animal husbandry and other things(making stuff, fixing things or other noncombat roles). Your a civilian a person who is not a member of the armed forces. The term is also often used colloquially to refer to people who are not members of a particular profession or occupation. you still are needed but your no fighter. (Conscientious objection) A conscientious objector (CO) is an “individual [who has] claimed the right to refuse to perform military service" on the grounds of freedom of thought, conscience, or religion. conscientious objectors are assigned to an alternative civilian service as a substitute for conscription or military service. Some conscientious objectors consider themselves pacifist, non-resistant, or antimilitarist. You need other to protect you and unlike the other groups you don't carry or no how to use a weapon.
  3. Azure Envy

    Gaming Destiny Game Discussion

    I know there was a beta code giveaway thread, but since Destiny's about to launch on the 9th, I figured I'd ask who's getting it and for what platform? Also, if anyone's interested in joining up for PvP or co-op fireteams, feel free to discuss that here as well. Edit: Added class selection poll. Thanks @Thunder-Wing! Edit 2: Added species selection to poll.
  4. SO hi guys, i am making up a big art project with 7 oc's of my friends and favourite roleplayers, so i am slowly starting.. today i have made the one of my best forum friend wayzer.. here you have Nightstrike! his weapon is a mix beetween an m16 and a compound bow XD
  5. Hey, I'm new to this website, this isn't an introductory thing, don't worry. There are a couple of fanfics I've been aching to work on, but this one I've been absolutely dying to do. Unfortunately, there are a number of roadblocks I keep running into, most common of which being everywhere else I turned to, no one responded back to be or even outright ignored the plea I sent out. So now I'm just going to go ahead and explain my idea, instead of wasting more of your time. I want to do a massive My Little Pony World of Darkness crossover, and I do mean massive. Incorporating the cosmology of the WoD so that it flows more seemlesssly with already stated facts from the show. So far I've got: Vampire: the Requiem - Rarity - Daeva Werewolf: the Forsaken - Applejack - Rahu Mage: the Awakening - Twilight - Obrimos Promethean: the Created - Fluttershy Changeling: the Lost - Pinkie - Fairest/Playmate Hunter: the Vigil - Spike - Night Watch, maybe Cainite Heresy later on Geist: the Sin-Eaters - Rainbow - Forgotten Now the roadblocks. For starters, Fluttershy. I can't decide whether to make her a Frankenstein, or an Unfleshed. I have good ideas for both, but my problems lie with the kind of stereotypes that both WoD and MLP can play into, but ultimately subvert. The books (from what little I've read) say that Frankensteins are usually quite vindictive, aggressive, another word I can't quite think of right now that, quite frankly, doesn't describe Fluttershy in the least. Does she have to be like that, or can I have her keep her generally quiet behavior and keep her as a Frankenstein? On the other hand, I also have a good idea for Unfleshed, since I know that I can keep her as her general attitude as Unfleshed can choose their Disquiet, Wasteland, etc. but my issue comes with her creator. If anyone is familiar with the fangame Genius: the Transgression, can Geniuses call upon the Divine Spark and create a Promethean, or will it have to be a regular Donut Joe? Now, by virtue of hunting those that bump in the night, and some even possessing powers of their own, can Hunters see Magic without aggravating Paradox or invoking Disbelief, or does that happen for them regardless of whatever they can or cannot do? Since I don't know much abou Disciplines or Gifts, same question applies. Also, do Hunters know what Ghouls are (specifically or general idea) and how to deal with them, or are they just completely in the dark? Thank you so much for taking the time to read this, I appreciate any help I can get. I have a general idea of how I want my story to go, but if anyone has any ideas on what the characters could possibly do or go up against, please bounce them off of me and if I like it a lot I'll try to incorporate it into the story.
  6. SweetieBelle Excel

    Books Warriors

    Just wondering if any Bronies are also Warrior lovers! Why am i bringing this up? Because the main reason I am a Brony right now is because of Warriors!
  7. Zalgo

    Quest worlds

    Okay as soon as I get some people I'll start this. This is based off dungeons and dragons. To play you need a pencil paper and dice. I'll be bringing the plots. Each session will be usually on the weekends. Note: you'll have to fight monsters by rolling dice and using attacks. (don't cheat) Mostly friday and Saturday nights. ---- Making your character: Choose a race: Human Elf Minotaur Golem Dragonborn Choose a class: Warior Hunter Mage Your stats: Later you'll roll a dice to ditermine your stats, here are the stats: health, strength, speed, mana, wisdom and stealth. (hunger might be added) Rolling stats: For everyone roll a dice then add your racial and class bonuses. Warior: health +1, strength +4, speed +0, mana +0, wisdom +1 and stealth +0. Hunter: health +0, strength +1, speed +2, mana +0, wisdom +1, stealth +2. Mage: health +1, strength +0, speed +1, mana +5, stealth +0, wisdom +3. Health is how much damage you can take. Mans is your magic power, every spell takes away a certain amount. Strength is your physical power, every melee attack takes away strength. Hunters have ranged weapons, which use ammo and some use mana. The others are useful in other situations. Please stop the adventure when I leave, you can make your own adventure, but keep In mind only 1 adventure can go on at once. You can join at anytime. Last: character sheet (please fill this out if you want to join) Name: Race: Class: Health: Strength: Wisdom: Speed: Stealth: Weapons:(you will be equiped after) Spells:(you will be equipped after) Inventory: (inventory max is 5) Gold: you start with 10. Now this should be started by next weekend