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  1. Currently, I'm working on a pony RPG(game engine is RMVA btw), the core system of this game is basically hybrid of D&D(Dungeon and Dragons) 5th Edition(+mlpdnd45e) and Infinity Engine, which is based on 3.5e rules. So, although this is not the most important feature for me need to be done, but I'm still wondering if I should keep the inventory/weight limit from D&D(or Infinity Engine), more importantly, I really have no idea what's the pros of the inventory/weight limit in a video game(except the annoying commercial stuff); instead, the default inventory system in RPG Maker games are nothing but a unlimited saddlebag of holding, the only defect I could come up is the performance issue when drawing all items in the inventory might cause some LAG(but still can be ignored most of time). anyway, I just wanna ask ponies here should I keep this 'feature' in my game