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Found 5 results

  1. Much like video games based on movies, games based on cartoons also have had a stigma for having....not so good games, some of which can be legendarily bad. But much like games based on movies, there are still those cartoon-based games that will break the mold and show us that there can also be good ones too. 10) Tiny Toon Adventures: Montana's Movie Madness(Gameboy) This game really surprised me when I was a kid. Unlike most others, I actually never got a Pokemon game with my Gameboy until much later. While my top games for the system were Donkey Kong and Legend of Zelda A Link's Awakening, but one other game that got as much attention as those was Tiny Toon Adventures: Montana's Movie Madness, a surprisingly challenging platformer with various movie themed levels. I adored it, a lot. Early on, both Capcom and Konami actually had their fair share of strong licensed titles and this was one of them. 9) Goof Troop(SNES) One of Capcom's many Disney games back on the SNES, and it is also the first game designed by Shinji Mikami, creator of the Resident Evil franchise and the Father of Survival Horror. Basic premise is that Goofy and Max were trapped on a pirate island and you have to save Pete and PJ. What makes this action-adventure game fun is the co-op mode where one player controls Goofy and Max respectively, and co-op mode can lead to some seriously great times. Playing it alone is a lot of fun too. 8) Sailor Moon: Another Story(SNES) A game that unfortunately is Japan only, Sailor Moon Another Story is a surprisingly good JRPG. Having an original story that takes place between the 3rd and 4th story arcs, the biggest selling point(at least for me) of the game was being able to control the Sailor Senshi as much like the anime, they all have their unique abilities that make them useful depending on the situation. And there's also multiple ending encouraging replayability 7) Teenage Mutant Ninja Turtles IV: Turtles in Time(SNES/Arcade) Another game from Konami's Licensed Catalog, Turtles In Time is one of the very, very few SNES arcade ports that didn't get neutered*coughfinalfightcough*. Despite not being able to play up 4-players in the SNES version, it's was actually able to add a lot to the SNES version like a couple more levels and tons of cutscenes and visuals faithful to the cartoon airing at the time. 6) Mickey Mouse's Magical Quest A Capcom platformer starring the Iconic mouse himself, it kept visuals that was some of the best on the system as well as staying true to Mickey Mouse as well as featuring some very fun and solid platforming 5) Ducktales(NES) I think the best way to describe this game is that it's basically a Megaman game if it was produced by Disney(helped by the fact that Keiji Inafune and most of the staff behind the series worked on it). It boast similar visuals, and a soundtrack and difficulty on par with Megaman. Plus Ducktales was the birth of the legendary pogo bounce. If you can there's a remake on the PCPS360U by Wayforward that's fairly faithful to the original game 4) Spongebob Squarepants: Battle for Bikini Bottom(PS2/Xbox/Gamecube) Another game that took me by surprise. Battle for Bikini Bottom is a strong platformer in vein of Super Mario Games like SM64 or Sunshine, where you collect golden spatulas in order to unlock more levels and defeat Plankton and his robot army. Has a pretty fun physics engine, tons of references to past episodes(back when the show was still good), and excellent use of the 3 characters Spongebob, Patrick and Sandy. The Spongebob Movie game is also pretty similar and just as good 3) South Park: The Stick of Truth(Xbox360/PS3/PC) What makes South Park The Stick of Truth so memorable to fans is that it is a South Park episode in almost every single way. The humor, the visuals, the voice actors are very true to the series. Tons of fanservice and being an overall fun RPG makes this game a favorite for fans as well as being a solid RPG 2) Dragon Ball Z Budokai 3 First off, DAT THEME SONG. That said Dragon Ball Z Budokai 3 is both a great love letter to fans and a solid fighter. It marks a high point in the Budokai series by getting rid of some of the fluff the first two games had, having a giant roster, and having tons of content that keeps you going. The movesets are much more manageable to make the game more balanced than the past games(though admittedly it's still unbalanced) and the Dragon Universe lets you play through the main story(as well as some movies) with multiple characters(though it's still a step down from Budokai 1's story mode). It also has a fairly large roster(at the time) featuring characters from every saga, as well as the movies and even a couple from GT and the original Dragonball. Also, again, DAT THEME SONG before I get to no.1, here are some honorable mentions, either because I never got to play them(but other people liked them) or because they just missed the mark: Honorable mentions: The Simpsons Arcade game the Sailor Moon Arcade game X-Men Mutant Apocalypse Dragon Ball Z Legacy of Goku 2 Budokai Tenkaichi 3 Naruto Clash of Ninja Revolution Chip n' Dale Rescue Rangers The Spongebob Movie Futurama The Simpsons Game Kim Possible What's the Switch Harvey Birdman Attorney at Law a Megas XLR game that'll never happen a decent Friendship is Magic game that'll never happen 1) The Simpson Hit and Run(PS2/Xbox/Gamecube/PC) When I say this is one of the best Grand Theft Auto games ever...I mean it. While it was a blatant GTA clone(much like how Road Rage=Crazy Taxi, and Skateboarding=Tony Hawk), one thing Hit and Run did what the other two failed to do was copy everything that made the original game good. While obviously the gratuitous violence isn't there, it's still a GTA clone, but a very excellent one. The game has it's own charm and fun that makes it stand out. The gameplay and car controls feel surprisingly great, missions are fun and diverse, exploring Springfield is a blast and the fanservice is glorious. If you love the Simpsons, or just GTA-style games, and haven't tried this game yet, you are doing yourself a huge disservice Also the soundtrack is excellent, which is something I don't say to most licensed game's OST EDIT: I'm pretty sure if I remade this list, Transformers Devastation would be no.1. Sorry, I still can't shut up about that game
  2. For example, Mr. X writes several fictional works. They are indirectly inspired in one way or another by MLP:FiM (e.g. anti-pandering, anti-cliches, Shetland ponies and horses' silly adventures, pink-haired girls). Would these works, for being either from indirect inspiration; or characters and settings based on characters and stuff from the show itself, become a target by the furious Brony audience (because they might expect their franchise to be supreme; no competitors!)
  3. I will be writing a story revolving around the cliche'd, stereotyped "mean girl" in high school flicks as the main character. Here are the key points: * What may have turned her into such a bully? * What would you think the "average girl", who battles her all the way to the prom, "and defeats the bully", should be like (you can change her into anything you like - even a villain who is nothing against the bully's own problems) * I need the "bully" to have some events after the prom and homecoming stuff - do you want her to have a happy or sad ending (but she should always improve herself nonetheless) Now, what's important is that you need to make it as "un-cliche'd" and "realistic" as possible: while being in a cliche'd-appearing surrounding, I want my characters' events to be as uncliche'd as possible. (Note: this question is inspired by EqG's Sunset Shimmer, and Stargirl's bully)
  4. After I did Sweetie Belle I decided to do the 3 cutie mark crusaders. So here's Scootaloo.