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Pokemon Yellow Platform: Gameboy, 3DS via Virtual Console Genre: RPG Publisher/Developer: Nintendo/ GameFreak ESRB: E Price: $10 USD Pokemon is a phenomenon in gaming today. It has grown into a gargantuan franchise selling millions up on millions of copies with each release and it has grown a fanbase that is so dedicated to their love for this series and rightfully so. Pokemon is a series that feels timeless even with some flaws. This started with Pokemon Red and Blue and later, these games were updated a bit with Pokemon Yellow; Pikachu Edition. Pokemon, overall, is a pretty simple concept that many of you may know by now. You play as a character that you can name yourself, going on an adventure to catch Pokemon, train them, defeat trainers and gym leaders, in hopes that you can become the Pokemon master. It is a simple concept that still works even to this day. The overall gameplay is straight forward. You move around, encountering random battles depending on where you are moving. These random battles are Pokemon that you can fight, defeating them nets whatever Pokemon that was used in that battle experience points to level up and become stronger. You can also, of course, catch these Pokemon to add to your team, you can name all of them to your liking as well. You will also be running into other trainers, who are nameless in this early iterations, besides their generic titles. Defeating them nets you money and these are usually required to defeat to progress in many areas. What makes this gameplay work so incredibly well is the ease of access yet possible depth. Catching Pokemon, leveling them up, it is a rather simple affair. Players of most ages will be able to grasp the concept right away and going through with no strategy can still work, but there is also many possibilities to be strategic. Using the right moves, knowing the stats of your Pokemon, know what could be weak or strong against certain Pokemon and their stats, it actually is really fun to see your Pokemon wipe the floor thanks to you knowing what kind of stats to expect and proper move allocation. While the newer games fair far better in this aspect, it is still in these early titles and it is still a treat. The graphics are also wonderful, especially for an 8-bit handheld system of that age. The game has a simplistic overworld style that is basic but charming beyond belief for me. The in battle sprites look fantastic on most of the trainers and Pokemon, far improved from the Red and Blue versions. The sprites here are the first time we have seen many Pokemon be show accurate. Some sprites are still a bit odd (Onix looks weird to me honestly) and the sprites from behind on your side don't look anywhere near as good, but this is an 8-bit handheld system. The sound and music are also wonderful, with many catchy tunes and sound effects that are minimalistic but work so very well here. Another awesome aspect that you can do in these games, is multipalyer. Connecting to another playing via a link cable on Gameboy or wirelessly with the 3DS, connecting with friends and trading, battling, is another huge aspect to this series. It is fun to take your assembled team and using the aforementioned strategies for a huge battle. It can be intense and something I highly recommend trying out. Really, I cannot think of too many flaws that this game has, despite some obvious shortcomings. This game, like the entire series, can be relatively easy in retrospect. Endlessly grinding can make battles be super easy if you put the time necessary to do it, but this is a thing with nearly every RPG of this caliber. Losing all of your Pokemon in a battle has you being put at the nearest Pokemon center so there really is no error for losing here, other than having to walk back. Some other minor things include inventory space being incredibly limited, with plot crucial items taking up spaces. Also, the story here is pretty much nonexistent, though story has never been a series strong point, either in the games or the show. Your rival is also the most generic thing ever, but these things still don't detract from the overall playing experience. Final Verdict: Thank you for reading my 30th Turbo Review! ^____^ Can't believe I even have this many.
All right this thread is for posting some Pokemon first world problems. This was inspired by this video https://www.youtube.com/watch?v=VYJdNU6k4qU So yeah post some of your Pokemon first world problems or pokeproblems Here's mine The Pokemon are always made to be so powerful in the anime that I want to catch them only to find out they have pretty mediocre stats in the games First 2 generations had no running shoes and it makes the game feel slow when your first Pokemon games were the generation 3 games Finding a shiny Chansey in the Safari Zone Finding a shiny Pokemon when you're out of Poke balls.
So after deciding not to pick up Pokemon X/Y on firday, I ended up buying it first thing satarday morning. I have just finished my first play through of pokemon X (took me 16h33m) and have decided to do a quick review with minimal spoilers for those of you who don't know if to buy it or not . The Looks: Firstly, let me just say the game looks great most of the time. The new 3d esc view rather then the top down view of the world really works, and also lets them pull some flashy tricks at times. Initially I really hated the Idea of changing the way the world was viewed, but after playing through, I wouldn't change it at all. It maybe needs refining in one or 2 areas, and the camera can be a little bit disorientating at times, but overall its a 100% improvement on previous games. (for the record I played the whole game in 2d). Battle animations have also been redone and look very cool for the most part, though I turned them off after about an hour and only say them in on-line battles). Game play: So here we are, overall its the same however they added a few things: XP share is gotten very early on, and honestly I don't really have a complaint for it. I have never had such a well rounded group of pokemon level wise in a game before and I love the fact they give it you, as I used all my pokemon over and over because they where all around the same level allowing me to type match better and have more fun in battles rather then spamming the same attack over and over. The problem is, SPOILER they give you full 6 pokemon set for free. So yeah, you never need to catch a pokemon, and the game almost punishes you if you do, as you have to choose between them later down the line. Mega evolutions where the big thing in this game. SPOILER: You get them fairly early on around the time when your pokem0n are level 30. The way they are designed are nice, only one pokemon can use it in one battle and you need that pokemon to be holding a stone, which are hard to find (endgame much). However, the pokemon you initially get is OP, and then I used charazard the entire way, without him getting beat by anything until past gym 7 and 1 shotting most things completely. Don't let this take anything away, there awesome and I will have a lot of fun trying to find them all ! SPOILER: I also want to say, i got pokemon X and the legendary fair type feels soooo OP. The Story: Without giving, it's amazing!!! Best I have seen in a pokemon game and at one point it was all about then feels. Mega evolution fits in great as well. Not telling any more, if you like me and play a games for the story then BUY IT AND PLAY IT!!!!!!! Overall: Very fun game, most fun I have had in ages and first time in years I have played a game for more then 10 hours straight, if you like pokemon at all (even when you where younger) pick it up. While its not to challenging, the story is great and the overall game is really enjoyable! 9/10!!! - A DS game I recommend (only game I have completed on DS ) PS. Gym design ROCKS, loving Gym 7 SOOOOOOO much !