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Found 9 results

  1. I'm trying to create for myself a guide for Dead Rising 2. A game mechanic is making juices that give the player a temporary boost in speed or whatever. Is it possible to make an Excel spreadsheet with words that solve for X, Y or Z? For example I type or select 'Milk' for X (X is the first ingredient) and Z is 'Quickstep' (Z being the final Mix) it returns with solutions for Y (Y is answers for the second ingredient that can be mixed with the first to create Z). Part of me thinks this is a Javascript solution and not something that can be used in Excel. I just need someone to tell me if this is possible or not with one or the other.
  2. So, for those of you who play Minecraft know that a couple months ago, Mojang starting distributing a new version of the Minecraft launcher that automatically downloads the correct version of Java for your system to play Minecraft. However, I have figured out how to use that version of Java as your system-wide version of Java, in case for whatever reason you want to use for example the FTB launcher, or any other 3rd party Minecraft launcher. 1. First, you have to set the PATH envorinment variable to whatever your new Java directory is. (If you used the Minecraft installer from the Minecraft site, then the default path is C:\Program Files (x86)\Minecraft\runtime\jre-x64\1.8.0_25\bin The "_25" portion of the path may change depending on if the version of Mojang Java updates) This website explains how to change the PATH environment variable http://condor.depaul.edu/slytinen/instructions/setupj2sewin7.html 2. Next, you need to re-associate the JAR extension so that .jar files can be open using Mojang Java To do this, you will need to use a program called Jarfix, which is contained in the zip file attached. Now, extract the folder to wherever you want and open a command prompt window (you can press Windows Key+R and then type in cmd Hit "Ok" and now you should get a window that looks like this: Now use the 'cd' command to natvigate to the directory where you extracted the zip file from earlier. For example if you extracted it to your desktop, you would either type in 'cd Desktop\Jarfix with test jar and config' or 'cd Desktop' followed by 'cd Jarfix with test jar and config' 3. Either way, check to make sure that you are in the correct directory by typing in the 'dir' command, you should see something like this: and should contain the files highlighted in yellow. 4. Now that you are in the correct directory run the command 'jarfix.exe /c" A UAC window will pop up, click yes and you should now see a window that looks somewhat like this. 5. Once this windows appears and you click ok, run the "jartest.jar" file and if everything is working correctly you should see a similar window to this. You have now re-configured your system to use Mojang Java, bear in mind that if you want to use third-party Minecraft launchers you will have to download the JAR file for that launcher, not the .exe one to get it to work Note: When running the command, don't include the apostrophe. Leave any questions, comments, concerns in the comments. Hope this at least helped someone
  3. I want to start coding video games but don't know where to start. I have almost no experience in any language and don't have to much money so i cant afford anything too expensive.
  4. Recently I started working on Autoshipper in the processing programming language, a language built off jave but is pretty much just C, the software picks to characters form different fandoms and generates a ship fic. The concept is simple enough but some features I may need help with are selecting which fandoms you want to allow as well as checking rather or not you want homosexual pairings. Anyone wanna help, the ide is free and like I said, it's pretty much C.
  5. I ran out of ideas for java games so does anyone have any ideas?
  6. So here is my situation... I want to get back into programming, but have no idea what I should start out with again... A few years back, in the seventh grade I did some Python for an afterschool club. So I know I can take on programming. It's just I have no Idea where to start or what language to learn! So for all you programmers out there, would you say Java would be a good start?
  7. This is the official thread to share any knowledge, links, articles, YouTube videos and or any other form of media showing others how to develop websites in coding languages such as HTML5, CSS3, JavaScript, php, MySql and more. If possible mark you're post with the Power level of expertise in web development you believe is required to have in order to understand the post: *Beginner *Intermediate *Advanced *Expert Here is an example post talking about how to customise a website navigation bar using CSS3 (and some HTML of course) since I consider myself a '*beginner' for web development I would say this particular article should be marked at '*beginner' level http://www.noupe.com/css/building-an-interactive-navigation-bar-with-htmlcss-78732.html Also feel free post any random tidbits of knowledge, and discuss web development in general, I'm not going to set any specific rules here. The aim I'd like is for people to learn, because knowing is half the battle
  8. Hi, I need some help with java scanner. I have input from file like this: [1] [25] [58] [69] [1] [225] [518] [9] [11] [2] [38] [629] and need to make output into JTextArea like this: 1 25 58 69 1 and so on I could use string tokenizer to do it, but the teacher want us to use scanner for it. What should I use? I tried playing with useDelimiter function, but I have no idea how it works. Here is what I have so far: // choose file using jfilechooser class JFileChooser fch = new JFileChooser(); fch.showOpenDialog(this); File fn = fch.getSelectedFile(); // allocate new array list (declared globally) data = new ArrayList<Integer>(); try { // open file with scanner Scanner sc = new Scanner(fn); sc.useDelimiter("[]] "); while( sc.hasNextInt() ) { data.add( sc.nextInt() ); } sc.close(); } catch( Exception e ) { System.out.println("nelze načíst: "+fn.getAbsolutePath()+" "+e.getMessage()); return; } // write the numbers into text area jTextArea1.setText(""); for( int i = 0; i < data.size(); i++ ) { jTextArea1.append( data.get(i)+"\n" ); } Can anybody help?
  9. I'm using Ubuntu 10.04 Lucid Lynx, and I'm trying to get a java file (like Minecraft, but I'm told it's much better) to work, and when I run either the shell script or the .jar package, I see the splash screen of the game, and then I get the following error message: ******handleError( Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main] ) 14:59:31,409 ERROR [MainStart] Unhandled error:Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main] java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer! at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166) at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131) at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168) at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205) at java.lang.Thread.run(Thread.java:636) Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main] java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer! at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166) at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131) at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168) at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205) at java.lang.Thread.run(Thread.java:636) Writing exception data to file:error-1332140371419.log append=false 14:59:31,425 ERROR [Application] Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main] java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer! at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166) at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131) at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168) at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205) at java.lang.Thread.run(Thread.java:636) 14:59:31,427 ERROR [MainStart] Default handling did not exit. Can you make anything of it? If you need any other details, just ask. I'm not that good at this, and I'm not a total idiot either. Judging from a few lines, I can understand that I need OpenGL2 and GLSL. I'm already getting help from a few other people, but I figured I should start a thread.