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Found 19 results

  1. Title says it all ; how do you sneeze? I usually double sneeze for some reason, probably cuz my mom does. What about you guys?
  2. Does anypony have some rom hacks starring ponies? I know of a few (Ponymon, Super Pony All Stars, Filly Fantasy), but I am wondering if there are any others, specifically for the SNES and GBA.
  3. Want to see just a quick summary? Check out the Final Verdict for that and my rating! Killer Instinct Platform: SNES, Arcade(Not in this review) Genre: Fighting Publisher/Developer: Rareware *This is a review for Killer Instinct on the Super Nintendo, not the arcade version or the new Xbox One reboot Killer Instinct is another wonderful game from my childhood. With the new Killer Instinct reboot on the Xbox One and season 2 for that game on the way, I feel it is necessary to go down memory lane with the Super Nintendo version of the original Killer Instinct. Killer Instinct is a 2D fighter that takes inspiration from the more popular fighting games of the time, Mortal Kombat and Street Fighter. The gameplay is a bit stiff like MK and the graphical style is like MK's, though sprites and pre-rendered backgrounds are used here. The fighting moves themselves are more like a Street Fighter game. You have the basic move motions and even Jago, the obligatory Ninja, is very inspired by Ryu/Ken. The game uses a light/medium/heavy attack system and there are no throws in this one. Blocking is done by holding back. While these work fine, the thing that makes this game unique and fun though, is the combo system. "Whoa! Look at those graphics! I'd like to get my hands on that game!" The combo system is like using a special move, but chaining them together. So with Jago for instance, you can do a wind kick, which will then give you the opportunity to chain more moves after the wind kick is done. This allows you to pummel your opponent with very satisfying combos that really separate KI from other fighters at the time. Combos can also be broken by the one on the receiving end if they input a certain command at the right time. Learning each character and seeing their combos makes the game incredibly replayable, even with the lack of modes. Another huge thing about this game are the match finishers, which are the Fatality-like Ultimates and the ever so popular Ultra Combos. The Ultra's are one of the most satisfying parts of the game and each character has a different one. This was easily one of the most satisfying ways to defeat your opponent in any game at the time. As I just said, the game does lack in modes. You get a standard arcade mode, vs mode for multiplayer battles, a tournament mode and a practice mode. These are pretty much standard and they all work very well, though maybe one or two new modes would have been nice too. These probably would not have fit on the SNES cart so it isn't a huge deal. "SHORYUKEN!! Wait..." The graphics for the time are absolutely superb for the SNES. The 3D rendering of the stages and sprites looks great for a 16-bit system and in my opinion it looks better than any other fighter on the system and other than some very minor slowdown that can happen, the game runs smoothly as well. This is definitely a good technical showcase for the Super Nintendo. They may not look as good as the very technically impressive Arcade version, but for the system it is on, Rare did a fantastic job. Another great aspect about this version is the difficulty balance. In the options menu, you can select from 5 stars of difficulty. The higher the star number, the harder the game. This definitely sets the game apart from the arcade version as here the game feels far more balanced and player friendly, whereas the arcade version features insanely cheesy difficulty and cheating AI in order to drain you of quarters. This home port does not suffer from this and it makes the game a lot more enjoyable. Many think that this game was a butchered port from its arcade counterpart, yet this is the version I always enjoy more. One last thing, the characters here are quite varied and play differently. Each one is pretty much an early 90's dream. We have the obligatory Ninja, an icy T-1000-like alien, a boxer, a friggin Raptor, and more. A lot of the cast feels like stereotypes, but they work fine given the time. Final Verdict: Thank you for reading this week's Turbo Review! Been reviewing quite a few Awesome games lately. Sharing good games is, well, good. Until next week, Turbo out!
  4. Super Metroid is a side-scrolling action adventure game that released for the SNES in 1994. It released and quickly became a fan favorite not only on the SNES, but in general, and is considered by many to be the greatest game ever made. It is a true masterpiece, and my favorite video game. Metroid is my favorite series, and this game perfectly encapsulates everything great about the series. Atmosphere, gameplay, music, bosses, level design, it's all perfect. This is a game I can come back to over and over, and have fun every time, always trying to make a new sequence break, and beat my previous run time. The gameplay is tight, and very satisfying to pull off a hard sequence break, and there's just something about the wall-jumping that's fun. The boss battles are incredible, from the Spooky Phantoon, to the towering Kraid, to the intimidating Ridley, to the terrifying Mother Brain, each fight is amazing and special, all have some challenge and are memorable, even the disturbing Crocomire fight. The music is atmospheric and charming, each is special in their own way, from the low and slow paced Red Soil Brinstar, to the upbeat and catchy overgrown green brinstar, to the haunting and mysterious Rocky Maridia, to the imposing Lower Norfair theme, and the memorable boss tracks, all are great in their own way, and perfectly capture the tone of the game, and each area. Level design is also incredible. visuals are still fantastic, at least in my opinion, for a SNES game 23 years old. It's aged tremendously well, and the level design is some of the best, you can exploit the environment to sequence break, and finish the game faster. It's also a very non-linear game, you aren't told what to do, or where to go, no hints or tips. And I wouldn't have it any other way. Super Metroid is amazing, and the very core of what makes a Metroid game. Sure, Fusion and Zero Mission are technically superior in gameplay and design, but they both lack the charm of Super. Fusion loses points for being way more linear and dialogue heavy, and Zero Mission, while regaining some of the core mechanics of Super, like non-linearity and wall-jumping, it lacks the charm and subtlety of Super. I can't really explain it, but I also feel the controls are somewhat inferior. I also prefer the somber and less alive nature of Super. Super Metroid is a pinnacle of game design, and a true masterpiece. I can't say it enough, but I really like this game.
  5. It's pointless. But i thought people might be interested, in the VC games i want to purchase the wednesday. Mario Power Tennis for GBA Bonks Adventures for TG16 Fire Emblem shadow Dragon for DS Game and Watch Gallery Advance for GBA Advance Wars for GBA Castlevania Aria of Sorrow for GBA Zelda Ocarina of Time for N64 Pokemon Snap for N64 Kirbys dream course for SNES Super Punch Out for SNES Castlevania Dracula X for SNES Mega Man X for SNES Super Dodge Ball for NES Super C for NES Double Dragon 2 for NES and Kirbys adventure for NES
  6. I know it's kind of a random blog and some might not be interested. But, you guessed it, i do it anyway. I always thought that the Wii U is a good system to fill your retro needs, because the Virtual Console has some of the best game of all time and some cult classics as downloadable titles Here is my List: NES: Super Mario Bros. Super Mario Bros. 2 (JP) Super Mario Bros. 2 (US/EU) Super Mario Bros. 3 Punch Out Ninja Gaiden NES Open Tournament Golf Castlevania Castlevania 3 Draculas Curse Tecmo Bowl Dr.Mario Metroid Kid Icarus River City Ransom/Street Gangs Wild Gunman SNES: Super Mario World F-Zero Pilotwings Contra 3: Alien Wars Super Ghouls 'n' Ghosts The Legend of Zelda: A link to the Past Street Fighter 2 Street Fighter 2 Turbo Super Street Fighter 2 Street Fighter Alpha 2 Donkey Kong Country Donkey Kong Country 2 Donkey Kong Country 3 Natsume Pro Wrestling Earthbound Kirby Superstar Super Castlevania IV Super Mario Kart Super Mario Picross Super Metroid N64: Super Mario 64 Mario Golf Mario Kart 64 Wave Race 64 1080 Snowboarding Star Fox 64 Mario Party 2 Sin and Punishment GBA: F-Zero: Maximum Velocity F-Zero: GP Legend Fire Emblem Pokemon Pinball: Ruby and Sapphire The Legend of Zelda: The minish Cap Yoshis Island: Super Mario Advance 3 Wario Ware Inc. Minigame Mania Super Street Fighter 2 Turbo Revival DS: Mario Kart DS Wario Ware Touched! Star Fox Command The Legend of Zelda: Spirit Tracks The Legend of Zelda: Phantom Hourglass Dr. Kawashimas Brain Training Super Mario 64 DS
  7. I am probably the only guy here, who actually cares about the Wii U Virtual Console, but i write it down anyway. When Nintendo introduced the Virtual Console almost 9 years ago, i freaking loved the idea. It was one of my reasons to buy a Wii back then and i am buying games from there, through the Wii U, especially since now GBA and DS games are also on it. However, i think Nintendo should cut the prices on the NES, SNES and N64 games. They still have the same price tag as they had 9 years ago and since that time, i think the games have lost a bit off worth. Not in the fun factor, i still love these games. But they are quite old (Super Mario Bros. Turned 30 for christ sake.) I would suggest that the NES, SNES and N64 games should atleast be 1 Euro (Dollar) cheaper and the GBA and DS games should remain as they are. What do you think?
  8. Just listen to this theme as you lie down on your bed and i promise all of your troubles will flow away like they are nothing.
  9. So we thought ET for the atari was the worst, we thought Sonic boom was the worst But there is a game called Hong Kong 97 and it defines worst to the next level. So i will divide this into sections and see if it is good or bad Music So the music is annoying too it's just a 5 second loop nice way to get annoyed and the best part there is no options menu. ARE YOU KIDDING ME?! Box Art The Box art is crap. and it looks like a kid used Photoshop for this box art Game play So now we get to the game play and well it sucks trust me. In the intro they drop the F-Bomb. Really you can never get passed this in the Super Nintendo just imagine how many kids play this then they end up dropping the F-Bomb in front of their parents. in level 1 it's just a picture in the background yeah in the 2nd level it's the Coca-Cola picture The death screen is too violent i can't even show it on here. The reason is because it's too graphic Rating 0/10 - Hunterkrovac "I'm done this game sucks!"
  10. We may not be the "master race", but we all know that Nintendo is pretty awesome. This thread is devoted to the Big N and all of it's glory. If the discussion is about Nintendo, debates about which game series is best, timelines (looking at you Zelda), ideas for reboots, new dlcs, etc. it is welcome here. Is it just me or does Nintendo have a lot of series? Like seriously some of these need to come back instead of Mario, Zelda, and Pokemon...
  11. What it your favorite 8 or 16 bit soundtrack? Well I have played all the classics Mario,Zelda,Mega man, ect. About a year ago... (Nvm 3-4 years xD) I completely 100% Finished the Final Fantasy III DS remake. And the Crystal Tower theme still deemed to be my favorite. At the time I didn't know the game was based off a NES remake. So I played through (the english translated) and I got to the NES crystal tower. For a NES I still think it is the most peaceful and meaningful NES theme to this day. So. What's yours? ^-^ Edit: I guess I should add a reference... xD...
  12. SNES Super Star Wars Super Empire Strikes Back Super Return of the Jedi Sim City Wayne's World NES Contra Ghosts N' Goblins NDS Megaman Zero Collection And a RetroDuo console I bought for travel purposes!
  13. On A Link to The Past, I had 3 save files. 1: Link- The one I was playing on 2: Link- An older one that I never finished 3: Someone else's So, when I tried to play it one day, all the files were deleted, except for Link (the second one). The differences between the Links are as follows- 1: Has Ether, last dungeon completed- Swamp Palace 2: Has Quake, bottle, and bug-catching net, last dungeon completed- Palace of Darkness (1 behind Swamp Palace) So, should I try to fix it? If so, anyone have tips? If not, I can still play on 2, but honestly, the extra items bother me a bit more than the incomplete dungeon, though I still wish #1 worked.
  14. Hey guys, i have recently been getting into the "retro" gaming scene, and need some good recommendations for some games! (Or even consoles too!) I currently have a SNES/NES combo, and these games: SNES- Simcity Super Mario RPG Top Gear Wario's Woods DK Country Starfox Super SF II UN Squadron F-Zero Zelda: Link to the Past I also have Dig Dug II, SMB, and Zelda for the NES Can you guys give me some good games, any kind will do, as long as they are affordable. (so no 100$ earthbound please.)
  15. Adventures of Tron Centipede Combat Communist Mutants From Space Donkey Kong Felix Return Frogger Pac-Man Solaris Wabbit Any suggestions? I'd be happy to hear.