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Found 2 results

  1. So basically. this is my old system which I no longer use right now, 95% of the stuff are from others, though the compatibility issue have been solved but it's pretty bad optimized and I still don't like the combat style for some reason. I have tried the real-time combat scripts on rpgmaker.net but none of them can meet my requires so I decided write one by my own. If you're interested in my old system, you can download here: https://drive.google.com/open?id=0B7a-BYFqoWLwSDZCNHlsQktHbGs It's mainly focus on combat skills, if you have RMVA, you can download the project and play the battle test, there're a lot of skills to toy with; also, you can ask me if you have any question, including even you wanna use this system do work on your own game. Link to my current game project:
  2. So, which series do you prefer and why? I've always had a preference for the Total War Series as it presents real time combat on a massive scale.