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gaming What Video Game levels/bosses make you rage?


Moon Rat

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- The secret Ennard level in Sister Location

- Any level with a ton of cliffs in Super Mario 64 DS

- Night 6 in FNAF 2

- Any Mario Bros level that has way too many tiny platforms and too many enemies surrounding them

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The Catacombs of Carthus in Dark Souls 3 are my least favorite area, topped off by having the cheesiest, most gimmicky boss of the entire fucking game: High Lord Wolnir. Usually it's actually ranked as one of the easier bosses, and that's true if you beat him on your first try because he begins non-aggressive. If you don't, though, it's a massive pain in the ass. All you really need to do to kill him is destroying his three glowing golden bracelets, but he has an incredibly damaging AOE death fog that will kill you in about two seconds if you get caught in it, he spawns skeletons which cause bleed damage, and if you take too long he'll pin you against the back wall and the fog attack will kill you. There are plenty of bosses in the game that killed me way more often than Wolnir did, but with the other bosses I never felt like it was just a cheap gimmick fight. It's honestly the worst boss in the entire franchise for me, even worse than the Bed of Chaos in DS1.

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  • 2 years later...

Nameless King from Dark Souls 3 definitely got on my nerves hard. 

He had very odd timing of attacks, which made dodging difficult. Timing had to be flawless to avoid being hit and then You also needed room for attacks and healing. Some people easily put him down (no idea, how), but I am not among them.

In the end I had to cheese him, aka use equipment tailored specifically to resist his attacks making his damage silly if not entirely non existent. It's the only boss I ever cheesed. And I have to be fair with myself - I haven't beaten him. Defeating boss that way is like defeating a skilled knight in combat after replacing his armor and sword with cardboard. 

Maybe one day I will do another Dark Souls run... and this time beat him fair and square. 

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I kind of rage a little at the speed up in Tetris The Absolute's Death Mode at level 300, where it is just fast enough to lag my brain. It is pushing my limits, and has not changed my limits since I first played the game long long ago :worry:

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Sky Pillar in Pokémon Emerald. Ruby and Sapphire were ok because I only had to climb it once but in Emerald it’s trashed and I usually cannot make the fast turns needed to avoid falling through to the ground below. Makes me wanna throw whatever I’m playing it on. Only once did I actually get through it.

also Ein in Pokémon Colosseum. Got soooo frustrated with “Lanturn used rain dance! Raikou used thunder!” Thunder never misses in rain. And Lanturn also knows confuse ray. Ughhhh

In gen 1 Pokémon the gym leaders don’t use PP limits and I got stuck in a loop with Sabrina’s Kadabra using recover. 

Arcanine in Legends Arceus.  That game is tough for a Pokémon game. I got annoyed and resorted to cheats as my Switch is modded and infinite health cheats exist. 

slightly older, but any of Ecco Tides of Time’s Sky tube levels where you die if you move wrong. Never could beat either Ecco game. 

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  • 1 month later...

I hardly ever rage nowadays, but when I used to rage it was mostly in PvP games. Still, I've raged a long time ago a few times when I played some racing game and golf game that were both very hard.

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  • 7 months later...

Malenia, Blade of Miquella has caused me untold pain and very much told profanity. Especially with my thrusting sword/enchantments build. I adore Elden Ring, but I am still unsure if I would consider Malenia a truly good boss fight or not.

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On 2020-07-01 at 6:29 AM, Splashee said:

I don't rage over difficult levels or bosses. I rage over unfairness. Sometimes games are done wrong.

Like Mega Man X6 and X7 :scoots:

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Star Wars:  The Old Republic  

Chapter 12 of Knights of the Fallen Empire had this one boss in a cave.  That being Vaylin, a lengthy lightsaber battle where you have to avoid collapsing rocks and debris as she uses the force to collapse onto you between each lightsaber choreography.  This battle can take 20 to 40 minutes long.  It is key to use all combat abilities on your activity bar.  You must also time your movements in circular motion of this narrow slope in the cave.  If you step out of bounds of the slope in a certain area, you must start the boss fight all over again:bea:  

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  • 3 weeks later...

Eggmanland in Sonic Unleashed always manages to make me rage. Those stages aren't just brutal, but they can take forever to finish. I think I spent a good 3-4 hours on it during my first playthrough.

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The uhh... side missions in Black Ops 2 that I can't remember the name of, some of those missions were an actual pain to beat on veteran.

Also, every stage 3/4+ boss in every Touhou Project game ever (even the ones I haven't played yet). I'm bad at bullet hell and it gets really stressful when I actually make it far, so to die at those stages can be heartbreaking.

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Freaking Tabuu from Smash Bros Brawl when he does that lethal attack (the "offwaves") if you don't dodge it right, costing you everything :yeahno:  .

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