K.Rool Addict 719 April 21, 2017 Share April 21, 2017 (edited) Looks like someone may have finally found a use for the currently pointless HD Rumble feature of Nintendo's latest console: For clarification, I do not view HD Rumble as a completely useless feature, but instead, one that have vast untapped potential. Nintendo tends to sleep on their potential, unfortunately, as you can see with their augmented reality 3ds games among other things. They like to say "Oh look at this incredible technology in our product! It is truly amazing, isn't it?" and then forget about, you know, actually USING it >.< Personally, I think HD Rumble could provide awesome feedback allowing gameplay to be vastly improved. Like imagine if in Arms (yes Ik Arms looks like trashy shovelware, but just keep an open mind here a sec). Anyway, imagine if in Arms you punch your hand out with the Joycon and you feel the "unraveling" sensation as your "Arm" extends. Then the joycon gives you a little jolt letting you know if you don't immediately pull your "Arm" back in, you might receive some form of damage from overextending it. The HD Rumble could influence countless motion controlled games to this kind of extent, allowing for subtle but impactful enhancement to your overall gameplay experience. Think going from a d-pad to an analogue stick; and all the implications tied to such an improvement. It seems the best we will get is superficial stuff like tangible breast jiggle lol. (Although, even I have to admit, it would be cool to see how these Japanese developers try to translate all their onomatopoeic terms into tangible HD Rumble effects =^-^=) Edited April 21, 2017 by K.Rool Addict Why? Link to comment Share on other sites More sharing options...
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