Jump to content

I made a pegasus archer sprite


Pix3M

Recommended Posts

Posted Image

 

http://fav.me/d5fh451

 

If archers were to ever make sense, I would say it would only make sense with pegasi.

 

Made for a game project that I got myself into, but the hair will likely be changed to something more appropriate for a protagonist. It will be tactical RPG of sorts.

 

Since you're probably gonna look at animations like these all the time if you play the game... is there anything people feel like nitpicking over?

  • Brohoof 8
Link to comment
Share on other sites

Looks great, I must agree that the pegasi are the only race that seem martial enough to actually employ bows (need your fronthooves free after all). Maybe add a quiver and/or some wrapping and hook to better pull the string.


 

 

My Art Thread, updated (almost) daily

Tomorrow will take us away, far from home

No one will ever know our names

But the bard songs will remain.

Link to comment
Share on other sites

Amazing sprite! Love the high quality, the smooth animation, to me it just looks flawless. And this would look great for a tactical RPG. This could also be an RPG battle idle animation. ;)

I'm a Y2K Survivor™ 

 

Link to comment
Share on other sites

The wing seems to be fluttering a little too fast in my opinion. Not much, but just enough to where it feels inconsistent with the rest of the animation. As in the body's moving fairly slowly in comparison to the wings, which are moving really fast, almost as if it's a humming bird. Aside from that, the frame rate is pretty good, I have no problems with that. I'd just say slow down the wings animation by about 1 or 2 (at max) fps if you can and try that out. (Let me see if you decide to try that, I'd be curious if whether or not it looks smoother or not.)

 

[/edit] Actually considering the smear in the animation it may not work as well I thought. . . .

Edited by Crombie
Link to comment
Share on other sites

The wing seems to be fluttering a little too fast in my opinion. Not much, but just enough to where it feels inconsistent with the rest of the animation. As in the body's moving fairly slowly in comparison to the wings, which are moving really fast, almost as if it's a humming bird. Aside from that, the frame rate is pretty good, I have no problems with that. I'd just say slow down the wings animation by about 1 or 2 (at max) fps if you can and try that out. (Let me see if you decide to try that, I'd be curious if whether or not it looks smoother or not.)

 

[/edit] Actually considering the smear in the animation it may not work as well I thought. . . .

 

The solution isn't to slow the wings by increasing the frame duration. It's to add more frames I added like three more frames to the wing's 6-frame animation and now I think it will go at a much more appropriate speed. I think this flap speed I have shown here is appropriate for times that our pegasi are moving though.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Join the herd!

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...