GeekBrony 85 June 23, 2013 Share June 23, 2013 For the past couple days, I have been learning about animation. Today, I decided to do a test on what I could do with what I have learned. http://www.youtube.com/watch?v=Iib0WrODqFg What do you think? Audio from Ponies with Hats. 4 Link to comment Share on other sites More sharing options...
Gone Airbourne 21,977 June 23, 2013 Share June 23, 2013 That was certainly awesome at best! How long have you been into doing animation? Keep at it because that was pretty cool for sure. Link to comment Share on other sites More sharing options...
XXXXXXXXXXXXXXXXXXX 777 June 23, 2013 Share June 23, 2013 (edited) Pretty good, you have a good sense of lip syncing, the only issue I saw was when Bon~Bon was saying "house." It seemed as though you put in a few extra frames which weren't really needed. Otherwise though, you're doing fine friend. Keep practicing and most importantly, experiment! P.S. For bonus credit get Bon~Bon to blink and animate the top of her mane. Edited June 23, 2013 by Accellerant 1 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ If you do not GO after what you want, you'll never have it. If you do not ASK, the answer will always be NO. If you do not step froward, you'll always be in the same place. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Want to learn how to draw ponies? Visit Dave's Pony Artist Resources thread to stop fearing the pencil and start loving it! Link to comment Share on other sites More sharing options...
Rainbow Skywalker 642 June 23, 2013 Share June 23, 2013 Nice use of the puppets, even if it is a bit static. This does show a ton of potential, and like Accellerant said, keep on practicing. Remember to use plenty of ease in and out, more hair bounce, and less smooth tweening. For a first time, its pretty dang good. Keep it up! 1 Signature by Azura みぞれ 恋人 (: Link to comment Share on other sites More sharing options...
GeekBrony 85 June 23, 2013 Author Share June 23, 2013 That was certainly awesome at best! How long have you been into doing animation? Keep at it because that was pretty cool for sure. Started getting into Flash when I was 7. I used Flash MX 2004. Learned a lot of Flash techniques from my dad. Gave up flash when I was 9-ish. A couple days ago, I started again. It was an entirely new interface. I learned tutorials, then I figured out everything from there. Pretty good, you have a good sense of lip syncing, the only issue I saw was when Bon~Bon was saying "house." It seemed as though you put in a few extra frames which weren't really needed. Otherwise though, you're doing fine friend. Keep practicing and most importantly, experiment! P.S. For bonus credit get Bon~Bon to blink and animate the top of her mane. I could post an edited one, because I still have the .fla file! I wish I could have animated the blinking/top of the mane Sadly, I couldn't find out how to do the blinking, and it was too much of a hassle to animate her top mane a little. Link to comment Share on other sites More sharing options...
Marcato 2,143 June 23, 2013 Share June 23, 2013 (edited) I wish I could have animated the blinking/top of the mane Sadly, I couldn't find out how to do the blinking, and it was too much of a hassle to animate her top mane a little. If you've watched the videos by FlamingoRich that I suggested to you, you should have heard of something called Single-Framing. Single-Framing is (excuse the pun) the single most brilliant invention of flash animation... Okay maybe that's exaggerated. If you double-click into the eye-lashes of any flash puppet, you should be able to find multiple different frames, the first six or so being for a blinking animation. (It takes six frames for a full cycle blink animation.) From there you can create a more-or-less randomized loop, to make the blinking inconsistent, making it appear more real and less systematic. Basically have them blink once, wait 10 frames, have them blink twice, wait 30 frames and have them blink again a couple times. Either way, great progress! I won't repeat what others have said but you should definitely take those to heart as well. EDIT: Oh, I almost forgot! When animation one part of the body, try animation the entire body just the slightest bit. This doesn't have to be done in any complexity, just a little bit of a skew motion tween for when her head leans forward for example. You should also focus on anatomy and see what parts should move in conjunction, such as the head and neck. (Trust me, anatomy is the most annoying part to learn, but it's a life saver, especially with legs!) Here, this was one of my first animation tests. The mouth movement isn't very good, but I focused a lot on the motion and such. I can provide a .fla file for you to look closer at some of my works if you wish? http://technologyflash.net/SWF/TiaTalkandTurnTest.swf Edited June 23, 2013 by Silver Marcato ~Relax and enJOY life. True joy is a BLESSING.~ ~Musician, poet, writer, and all-around storyteller~ Interests: Old literature, ancient history, MUSIC, fantasy, anime Best Pony: Tiaaaaaa! Link to comment Share on other sites More sharing options...
GeekBrony 85 June 23, 2013 Author Share June 23, 2013 If you've watched the videos by FlamingoRich that I suggested to you, you should have heard of something called Single-Framing. Single-Framing is (excuse the pun) the single most brilliant invention of flash animation... Okay maybe that's exaggerated. If you double-click into the eye-lashes of any flash puppet, you should be able to find multiple different frames, the first six or so being for a blinking animation. (It takes six frames for a full cycle blink animation.) From there you can create a more-or-less randomized loop, to make the blinking inconsistent, making it appear more real and less systematic. Basically have them blink once, wait 10 frames, have them blink twice, wait 30 frames and have them blink again a couple times. Either way, great progress! I won't repeat what others have said but you should definitely take those to heart as well. EDIT: Oh, I almost forgot! When animation one part of the body, try animation the entire body just the slightest bit. This doesn't have to be done in any complexity, just a little bit of a skew motion tween for when her head leans forward for example. You should also focus on anatomy and see what parts should move in conjunction, such as the head and neck. (Trust me, anatomy is the most annoying part to learn, but it's a life saver, especially with legs!) Here, this was one of my first animation tests. The mouth movement isn't very good, but I focused a lot on the motion and such. I can provide a .fla file for you to look closer at some of my works if you wish? http://technologyflash.net/SWF/TiaTalkandTurnTest.swf Ah! That's how it works! I thought going into the edge of the eye would bring it up xD! I have updated the video, it looks a lot better, take a look: http://www.youtube.com/watch?v=Qim1j4LRzlc 2 Link to comment Share on other sites More sharing options...
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