“There are three plans, I would say,” Malchoir says, wishing to change the subject back to the plan-making itself, “The first is just leaping in. This is the quickest solution and time is of the essence in terms of the captured relatives. Unfortunately, I rate our chances of victory as extremely low and, if we get splattered, we doom a lot more than just a few family members.
“The second choice is the sneaky way in. However, the thing is that, well, that failed quite handily last time. The good part is that it is probably not much slower and we can always switch back to the first plan if that fails, which it likely would.
“The third choice is to go off and take a different angle. Build up our forces. Find allies or just generally build our own forces. THEN launch a direct attack. This is the most reliable of the options, but also the slowest.
He thinks for a moment and decides to add another. “Actually, a fourth option is one that may or may not be available, but desperate times call for desperate measures. Do you have some powerful sealed entity who, if released, would come into conflict with our current threat?”