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Evilshy

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Everything posted by Evilshy

  1. I have a few. The biggest is Pokemon. It was basically the only thing anybody ever did when I was in elementary school. I played and loved every generation up until very recently. I put a few hundred hours into X, did some IV breeding, some EV training, some online battles. Got Alpha Ruby when it came out, still haven't finished it because it's gotten really boring. It doesn't help that the games are so much easier than they used to be, and I guess I'm just pokemon'd out. I used to play a ton of TF2, but I quit for awhile and played other shooters. Tried to play TF2 again and now I'm terrible, so I don't know what happened there. Planetside 2 is pretty mich the only FPS I play these days. Minecraft used to be really fun, but now I'm good enough that even on hardcore mode, it's not hard to get a nice base going and then be untouchable. The Nether isn't very interesting. Neither the End nor the Wither are interesting enough to grind for. There's just no reason to play other than to see what cool shit worldgen throws at me. Luckily I have a pretty good computer so I can do some weird custom world rules, but that's about it. lolwut They remake one of the older generation games like every few years.
  2. Ah, forgot to answer the question. I get pretty ragey at times. I can tilt pretty hard in PvP games, and get a bit ragey, but I'm getting better at stopping myself from getting too bad. The worst rage I've ever gotten from a game is from Soul Calibur 2. I broke two PS2 controllers on that game and don't play it anymore. I love fighting games, but I'm terrible at them. AI bullshitting me a few too many times.
  3. Yeah, Persona 3 (and SMT in general) is pretty unforgiving if you're not on top of your shit. I got stuck on the 7th full moon in P3FES because I had spent too much time trying to date 3 girls at once and not enough time grinding. Usually I could get through boss fights with strategic use of items (I beat the lightning boss while underleveled simply by abusing those reflect magic for 1 turn items and reading his pattern). But I can't beat this one. Which Fire Emblem was it? It's one of my favorite series, I could probably help.
  4. We have some similar places here in the Pacific Northwest. I've lived in the Portland/Vancouver area for nearly 20 years, so I sometimes forget how beautiful it is here. Anyway, probably taking a trip to Norway in a few months, going to see some amazing shit.
  5. Wouldn't even need to be full on, master plan evil villain. Honestly I just want to see her be an asshole a bit more. Discoreded Fluttershy and overly-assertive Fluttershy were some of my favorite moments in the series.
  6. Fluttershy, obviously. But really, any of the ridiculously powerful good guys (which I guess is just the Alicorns). It's like if Superman just said "fuck it, I'm taking over and none of you can stop me" (which he actually has done in a few comics). Imagine if Shining Armor and Cadence went evil while keeping their love for each other? Together they totally wrecked Chrysalis and her entire fucking army, even the remaining Alicorns would probably have a tough time against them. Or if Nightmare Moon came back and started to corrupt Celestia? Seeing mane 6 (other than Twilight) go evil would be fun, but in the grand scheme of things, it wouldn't be a huge deal. Twilight is on a completely different level and could just turn them back, or immobilize them until she finds something that can.
  7. @@Marxyhooves I believe FA was a huge nostalgia trip just so they could bring in the old fans and say "we're not going down the same road as the prequels, we're going to do better." Basically just putting fears to rest before going off and taking the movies in the direction they want to go.
  8. So first off, Harrison Ford doesn't hate Star Wars. He doesn't like Han Solo as a character very much, and one of his conditions for being in FA was that Han had to die. But he likes, or at least appreciates the franchise. Contrast with Alec Guiness, who straight up hated Star Wars because he was famous before it, and afterwords he was never known for anything but playing a supporting role in a movie he didn't like very much anyway. Second, it all depends on how it's written. I'll take a death over a deus ex machina survival any day. What's even worse is when they come back to life, or "weren't really dead" because that completely takes away the impact. And lastly, killing a main character is a nice way for writers to make sure they can end their story without somebody coming along and using their stuff. A bit slefish perhaps, but if you have a great story, I can understand not wanting anybody to start adding stuff on, especially if it's just to milk the franchise for more money.
  9. I like to mix and blend spices, then pour whatever I come up with onto whatever it is I'm cooking and that makes it taste a lot better. I also make some bitchin' cheese sauce. You can take just about anything, cook in some spices, add broccoli and cheese sauce, and it becomes tasty as fuck. Also, I'm so used to buying mixed pepper corns and grinding them myself (with a mortar and pestle, cuz I roll old school) that I can hardly taste regular pepper now. I put it on almost everything I cook.
  10. It really depends on the type of game. In WoW style MMORPG, I like to be a tank. Most raid groups boil down to some combination of tanks, DPS and healers, and I have the most fun tanking. Sure, dealing tons of damage is fun and I do get some satisfaction out of keeping everybody at full health, but DPS is usually just running through your rotations and healing is setting up and aura or two and then spamming heals on the tank (or somebody else in an emergency). But with tanking, you have to manage aggro, sometimes on plenty of enemies at once. You have to run around the room, making sure to aggro all the adds as the pop up. You have to know the perfect time to use your interrupts and damage mitigation, when a taunt is appropriate as opposed to drawing aggro normally, making sure you don't run near any squishies when you get hit with AoE, stuff like that. In single player RPGs, I usually prefer a DPS mage or rogue, especially if it's a party based system like Dragon Age. I don't trust AI to kill things quickly enough. If you have control over everybody anyway, then I tend to think of the party as a whole and build the main character as whatever the party needs. In RPGs with combat based on die rolls (either literally or just RNG in general) I greatly prefer accuracy over raw damage, which usually ends up being a rogue or mage character. In old school Fallout games, I'd usually go with high agility and perception, but with the newer ones, I just do whatever because they're basically just open world FPSs with some numbers and dialogue choices (okay, NV had some nice RPG elements). In MOBAs, I like to play whatever is the most fun, although I almost always call fill. It changes from time, and at the moment my favorites for each position in LoL are: Vlad top, Talon mid, Leona/Morgana support, Varus adc, and Xin jungle. I don't have as much experience with HotS, but I like to play Jaina, Azmodan and Muradin. Again, totally different. I've played Dota barely at all, but I'm partial to Undying. So you figure it out In shooters, it really varies from game to game. I played a ton of UT04, and flak canon was my shit. Wrecked so many noobs with that. In TF2, I played Pyro, Heavy and Soldier, so I guess I preferred AoE damage. In a lot of slower paced games (such as the newer Fallouts, Borderlands, Farcry) I usually go with a sniper rifle and a full auto secondary for close range. The FPS I play the most is Planetside 2, where I main Light Assault. LAs are fairly weak, but have jetpacks and great mid/close range weapons. I rely on trickery and mobility to get kills on people before they can see me, as opposed to just fighting them head on. And also dropping C4 on vehicles is just too fun. But then we have Warframe, where I main Valkyr and Ember, which don't have much in common on the surface, but they do share one great thing. Toggle ults that I can turn on and then not die. Valk is just straight up immortal while ulting, and Ember has a ton of AoE CC while hers in on. Both ults also do a lot of damage, so that helps. My main weapon is Hek, which is up there with the best shotguns in the game.
  11. I guess I can get behind feudalism enforced by magical ninjas. It may not be practical, but it's one of the more awesome forms of government.
  12. Damn, I leave the forums for a few months and now I don't even recognize most of the staff. I feel like an outsider
  13. So, imagine all the things that can make regular fiction bad. All of that applies, except perhaps world building since the world is already built. But then add on the fact that you also have to represent character writing by other authors in seemingly genuine ways, which is hard to do since we don't know them like the author does. And if there's any problems with your portrayal of existing characters, its front and center for everybody to notice. And not only do you have to write them well, you have to predict how they'll interact with your OCs, or at least, how the readers will think they should interact. It's even worse if you use main characters. So basically, you're trading not having to do any world building for having to try to write other authors characters the same way they do. I'll take world building any day.
  14. Well, if he wanted people to like it, he's clearly done that wrong Both teem drama and horror are very hard to write well. Without having read it, I'm guessing you tried to take some psychological route with some characters? Again, super hard to do well, really easy for the characters to come across as one dimensional, whiny, unlikable, etc. Hell, just look at Catcher in the Rye. Widely thought to be an amazing book with a very well written main character, yet many people (myself included) just see Holden as a whiny, elitist asshole. Horror is hard to do through writing, as well, especially in this day and age where most of our horror also comes with sounds and visuals. I'm not really sure how to explain it, but its hard for a writer to make a reader imagine things that are actually scary, since fear is very physiological. So if you're writing teen drama horror, you're going to have a very hard time both ways.
  15. Smooth Criminal is such a catchy song. And you can fuck right off with that Alien Ant Farm shit,

    1. Mand'alor Dash
    2. Evilshy

      Evilshy

      That was pretty damn awesome.

    3. GenderIsAnIllusion

      GenderIsAnIllusion

      Such language Evilshy.... XD

  16. I personally don't have any strong personal feelings either way. It personally does not effect me, as it rarely comes up in conversations I am personally involved in. I suppose that it would bug me personally if I were to hear it more often, though, as I personally am bothered when I hear poor communication. Although, I happen to personally work with many people who have English as a second language, so I've personally learned to be more forgiving of it. I do hold myself to a personal higher standard, however. That's my personal two cents.
  17. Can you give any examples of your animation, and some more details on what you plan to do with this? This isn't a whole lot go on, honestly.
  18. Nice profile pic. Are you a no good dirty Miracles player?

    1. alpinefroggy

      alpinefroggy

      I am sorry, what was that I am fubling around with this top over here

  19. It depends on how the microtransactions are handled. Oft times, buying in game currency can be great for people who have more money than time to play (such as myself), and as a way to support the company. I've spent plenty on League and Warframe, and haven't regretted it because I've had so much fun with them (and still do). Sure, microtransactions can be bullshit, but that's a problem with shady devs, not the system itself. Plenty of games have good pay systems. Season Passes suffer the same problems as pre-ordering, that being that you're paying for something before even seeing it and knowing if it'll be worth it to you. That being said, if you play the base game a ton and love it and want more, a Season Pass will probably be worth it. DLC usually isn't that much different from the base game, and while it definitely might not be high quality, at least you have a pretty good idea of what you're going to get out of DLC. Not to mention a Season Pass pretty much guarantees getting all the DLC for cheaper than it'd be to buy them as they come out. Of course, the ease of distributing DLC and people's willingness to buy it makes it easier for devs to release sub par games and then fix them with DLC so you end up paying like $100 for a game (looking at you, Firaxis). So I think Season Passes are like slightly less bad pre-ordering, and is only worth it for people who really like the base game and will probably want all the DLC anyway.
  20. All the Marvel and DC stuff. Star Wars Rogue One, Fantastic Beasts and Where to Find Them, King Fu Panda 3 because I haven't seen it yet.
  21. Patrick Warburton is the correct answer. If you say anybody else, you're wrong. Okay, I guess a lot of other actors are pretty good, too.
  22. Well, seeing the future is impossible since it would involve something from the future having an effect on something in the past, violating causality. Predicting the future is totally possible and is something that everybody does all the time without even thinking about it. If you think "I have to be at work in an hour, so I'll leave in 40 minutes" that's predicting the future, predicting that it will take about 20 minutes to get to work. Your subconscious could put together some details you weren't think about and you dreamed about it. Now, that being said, I think dream interpretation is mostly bullshit. Predictions are purposely vague, and almost never specify a time, making hard for them to NOT end up correct. If somebody says your dream means something good will happen at work, well yeah, statistically speaking something good will happen to everybody at work at some point. It's similar to horoscopes, they're written so vaguely they could apply to just about anyone.
  23. Planetside 2. Free to play, not at all pay to win, because all weapons are sidegrades. The stuff that actually increases your stats and stuff can only be bought with the ingame currency, which you get for getting kills, healing, repairing, etc. PS2 is a military style MMOFPS. And when I say MMO, I mean it. More so than any other shooter. There are 3 nations fighting over huge, open world persistent continents. No instances, you're in a warwith everybody else on the server. Its pretty normal for a battle to have 100+ people in it (I've been in battles with 200+ on both sides), with ground trools fighting over forts, people flying air support, tank bombardments and really fun tank battles. You can be a spy and hack enemy turrets and vehicle spawn stations to make them yours, you can drive around mobile spawn points, you can have power armor with dual rocket launchers (or miniguns or AA guns or lasers), you can air drop a behind enemy lines, there is just so much stuff to do. If you join an outfit (guild), you can be a part of awesome, tactical squad and platoon play. The entire game changes when you're organized. That being said, it has a very steep learning curve, mostly due to a near-nonexistant tutorial. If anybody has questions about it, feel free to PM me. Warframe is not at all an FPS. First off, its 3rd person. On top of that, its much more a hack and slash with guns and magic than a pure shooter. That being said, its a really good game and you should all try it. The devs are very, very active and involved with the community. At least 1 content patch a month, tons of frames (basically classes) and weapons to choose from and ways to build them. However, there is a lot of grind. If you pay, you can reduce some of that grind, but there is nothing in the game that you can't get without paying. Since plat (the paid currency) is tradable, if you want a cosmetic item or something, you can just play a few void missions and sell the stuff you get for plat. It might take awhile, but hey, it's free. You can PM me with Warframe questions, too.
  24. All about the PC. Superior graphics, modding, steam sales, and the fact that it's, you know, a computer. In this day and age, computers are basically a requirement, why have two different machines for gaming and computing when I can have one that does both just as well (or even better)?
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