Time Shield 402 February 27, 2016 Share February 27, 2016 So, I've had one past project in Unity ("Twilight Escape") in which I didn't have to worry about having actual pony animations in it, since it was all done from a first person perspective of the only pony character in the game. However, In the next one I'm working on ("Fluttershift"), I have some pony characters that need animations. The models that I have can be manipulated inside Unity, but since I lack any animation skill whatsoever, I can't even get them to do the basics, like trotting and galloping. At the very least, I need to find someone that can help me figure out the keyframes necessary for the simple animations I need in the game. Basically, what's needed amounts to just the trot and gallop animations, and a sitting pose. 1 Avatar art by Dilarus -- Click below for my game downloads: Link to comment Share on other sites More sharing options...
AmbientBeat 27 February 28, 2016 Share February 28, 2016 What's the gameplay? I suck at Unity, but I've always dreamed of an awesome pony game Link to comment Share on other sites More sharing options...
Time Shield 402 February 28, 2016 Author Share February 28, 2016 Right now, the gameplay will focus on Fluttershy trying to navigate through the woods, looking for pieces of a lost artifact in order to break a curse. The woods are haunted and have ghosts that follow you, and you have to manage your fear level or else you begin shifting into a dark version of the woods, in which the ghosts are lethal. The ghosts themselves are basic featureless pony models, but right now they're not animated. They need to be able to trot, gallop and sit. Fluttershy herself is not seen since the game is from a first person view. Avatar art by Dilarus -- Click below for my game downloads: Link to comment Share on other sites More sharing options...
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