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If you formed your own Pony animation studio, what software would you use?


Plonkett

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Hopefully this is the right forum for this thread.

Let's say you wanted to form your own Pony animation studio, like Jan Animations, Silly Filly Studios, and Duo Cartoonist, and wanted to find whatever tools to use, on top of having personnel to use them (such as writers, voice actors, animators, artists, compositors, modelers, editors, composers, etc). What tools would they be? My production arsenal would consist of these.

 

Final Draft - Script writing

Storyboard Pro - Storyboards/animatics

TVPaint - 2d frame-by-frame animation

Cacani - Automated inbetweening

Toon Boom Harmony Premium - Coloring and other features

Corel Painter - 2d background painting

Photoshop - Background adjustments, among other functions

After Effects - 2d compositing

Nuke - 3d compositing

Autodesk Maya - 3d animation and rigging

Modo - Modelling and 3d environments

Zbrush - Sculpting

Houdini - 3d special fx

Renderman, Arnold, Mental Ray, Mantra, etc - Rendering

Premiere, Avid Media Composer, and Davinci Resolve - Video editing

Audition - Editing sound fx and voiceovers

Cubase, Pro Tools, and Digital Performer - Music

Flix, Toon Boom Producer, and Shotgun - Production tracking

 

Edited by vgmaster9
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I don't know what software was used, but imagine if MLP:FIM was made using the techniques behind "Zootopia"? It would be truly amazing! I don't mean anthropomorphize (spelled it right!) the characters. Just make them look more like actual living beings.

 

 

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                Thank you Sparklefan1234!!!

 

 

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(edited)
12 hours ago, cuteycindyhoney said:

I don't know what software was used, but imagine if MLP:FIM was made using the techniques behind "Zootopia"? It would be truly amazing! I don't mean anthropomorphize (spelled it right!) the characters. Just make them look more like actual living beings.

 

 

120895-full.jpg

I'm not 100% sure if it was used with them, but it has been established that Disney uses Maya for animating/modeling, Zbrush for sculpting, Houdini for special fx, Nuke for compositing, and Hyperion (a proprietary Disney software) for rendering.

I would truly love to see an MLP animation with high end 3d software.

Edited by vgmaster9
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