Getting started on rendering. This part takes the longest, but it's a lot of fun. The biggest change was extending the hind leg braces, I think it looks nicer and balances out design a bit better.
Previous entry: https://mlpforums.com/blog/2893/entry-19006-oc-art-remedy-4/
Grinding it out, tried out the blue and white idea. Changed the arm device to blue along with hooves, added another antennae, I kinda like it. Also, went for a skull bandana, added the leg "braces" to back legs, and possibly earrings.
Next entry: https://mlpforums.com/blog/2893/entry-19044-oc-art-remedy-5/ Previous entry: https://mlpforums.com/blog/2893/entry-18999-oc-art-remedy-3/
Working on fleshing out the saddle packs. Added some kind of air compression tank, which led me to add an apparatus to her front leg, something she can use to possibly plug things into or monitor some kind of medical diagnostics on? That's kinda what makes this part fun, adding and messing around with these kinds of things. Also, tried a frosted blue mane color, looks pretty cool.
Next entry: https://mlpforums.com/blog/2893/entry-19006-oc-art-remedy-4/ Previous entry: https://mlpforums.com
Starting to sculpt out forms and shapes. Shortened up the coat significantly to be more appealing and less boxy. Next entry: https://mlpforums.com/blog/2893/entry-18999-oc-art-remedy-3/ Previous entry: https://mlpforums.com/blog/2893/entry-18991-dev-remedy-oc-art/
Over the next few weeks I'm going to document my progress developing a new OC. Current Developing Character: Remedy Species: Unicorn Occupation: Medical/Technical Specialist
-Remedy is to be a partner for Mercy to work with (Mercy will also be receiving a few minor changes). -Armor and clothing will use the same uniform colors as Mercy (yellow and black). -Magic/eye color will be blue -body/hair color not yet decided -prefers listening rather than talking/likes efficiency -doesn't like havi