Valve's bull, TF2's latest bull, and more.
Yeah, that's right. I'm going to talk shit about Valve. That company the internet seems to believe is amazing and perfect and does no wrong. Somebody has to talk about what they've become, and that somebody is me.
Oh boy, where do I even begin? Oh, I know. Portal 2.
The original Portal was a masterpiece. That can't be argued. It created its own niche and filled it well. But even it had flaws. Was it the puzzles? No, they were good. Was it the dialogue? No, it was good. Was it the visuals? No, they were good. The sound design? No. Physics? No. I could do this fifty more times but you would hit backspace before then, so I'll cut to the chase.
The forced memes.
It is no secret that Valve benefits greatly from creating memes. Viral advertising, all that. Who here remembers The Cake is a Lie? How about the Weighted Companion Cube? You think these things are just innocent, silly things, right? You know how these things go, I'm going to have a stinger here: Wrong.
Valve forces memes. They put specific content in the game with the sole purpose of going viral. Don't believe me? I'll just dump a link here, then you can do more Googling for yourself.
Suddenly all these weird, zany, quirky things make sense, don't they? Forced memes in an attempt to create free advertising. Publicity is publicity.
Now, Portal 2 time.
Portal 2 kicked up the forced memes a notch. In fact, you could say the gameplay itself took a step to the side for the forced memes, but I'll be getting to that in a bit. Portal 2 seems to have been created with the sole purpose of forcing memes, despite what they say. Combustible lemons. Cave Johnson's dialogue. Potatoes. Birds. Wheatley's entire existence. The turret opera. These are a few of them. These tacky "jokes" feel forced. Tell me they don't. Their existence takes what was great about the first Portal and turns it into a cartoon caricature, like you'd see on a mindless series like Family Guy.
"Heheheheheheh, this is like the time I played Portal 2!"
Portal 2's gameplay is lacking when compared to the original. Its puzzles are too easy. It adds too many interesting gimmicks that quickly get forgotten. Its atmosphere isn't as interesting as the first game's. While still an entertaining game, it is a shallow experience. It didn't do anything new that needed done. It just did enough to fulfill the requirements of being a sequel without offering enough of a new experience to be truly worthwhile.
And they slapped "micro"transactions on it.
Let that sink in.
They slapped in-game purchases onto its multiplayer. These purchases are purely cosmetic. You already paid for the game and they slap in-game purchases on it. While Team Fortress 2's "micro"transactions are a problem, at least that game is free. Doesn't putting "micro"transactions in a game you paid for go against Valve's supposed "ethics"? "The content is cosmetic and it doesn't matter!" you say, right? Well, if it doesn't matter, why do they charge money for it?
Being that the content is cosmetic, they need to add more co-op levels to make peoples' purchases more "worth it", right? Wrong. They opened the floodgates and let the community do this, so they could get more "micro"transaction purchases, and not have to make content themselves, all while making themselves look like "the good guy".
Now, Team Fortress 2's latest bullshit.
Valve sells hats in the Mann Co. store. That is no secret. Hats drop and can be crafted by players any time. That is no secret. When Valve made the game "free to play" people cried that they would never sink to the shady business practices of such companies of Nexon.
They have. While simultaneously trying to push "Raccoon Mayonnaise" as a meme.
The gist of it is, they are making it so that certain beloved hats can never be crafted, dropped or purchased again once they "expire". The sole motivation for this enraging move is obvious: They want to scare people into purchasing hats they may have not purchased otherwise because they may retire in the future. I hope them pulling this disgusting move brings more people to see that Valve is not some miraculous messiah among game companies. And Team Fortress 2 continues to remind me of a diseased, drug-addicted prostitute, whoring itself out as it slowly decays, gaining more and more hate from people while it is high off its drugs (money).
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