Jump to content
Banner by ~ Ice Princess Silky

Megas

User
  • Posts

    13,984
  • Joined

  • Last visited

Blog Entries posted by Megas

  1. Megas
    The Wii was an...interesting console to put it best. It was the one 7th gen console to come out without banking on power like the PS3 and 360. On the contrary, it was severely underpowered compared to the other consoles, I'd say it was a little more powerful than the OG Xbox(or 2 Gamecubes taped together, as many people would say). It was all intentional as the Wii's main selling point was the Wii-mote and its motion-controls, which had varying degrees of success. Unfortunately, this would cause many developers to release an avalanche of shovelware, terrible party games, terrible children's games, etc., that all horribly implemented motion controls, relied on waggle, and overall made their games unfun experiences which unfortunately hurt the Wii's overall reputation. On the other hand, under the hands of talented and competent developers, the motion controls would help improve the game's experience and prove to be very memorable. Games like Super Mario Galaxy, Skyward Sword, the Metroid Prime Trilogy, Madworld, light-gun shooters, and ports of titles like Okami, Resident Evil 4, and even the Call of Duty titles proved to benefited from motion-controls.
     
    So what happens when you give the Wii-mote to one of the strangest video game developers in the industry? You get Suda51's No More Heroes, one of the most gloriously violent and over-the-top games on the 7th gen.
     
     
     
     
     
     
     
     
     
     
     
     
     

    Story
     

     
    The game revolves around Travis Touchdown, a 27-year-old otaku/gamer/wrestling fanatic from Santa Destroy, California, who decides to become an assassin after he finds himself broke, thanks to a women he meets at a bar named Sylvia Crystal. When he succeeds on his first assassination mission against another assassin named "Helter Skelter", he finds out from Sylvia that he is now the No.11th assassin in the world, and he can become No.1 if he beats the other 10 assassins, to which he agrees. Speaking of beating, Travis also agrees to this in hopes of scoring with Sylvia.
     
    Yeah, the game is as goofy as it sounds. Most of the characters are a blast, and the story is loaded with references from various games(including a jab at Duke Nukem Forever development hell), anime(ganmen-like mechs and scantily-clad anime chicks galore), and wrestling(you'll recognize various popular moves like the DDT and the Tombstone). Travis Touchdown himself turns out to be a pretty likable and honorable guy the farther you progress, despite being a serious pervert. Most of the bosses themselves are both of odd and fun, each with their own interesting personalities and backstories, and the side characters are funny themselves, such as Naomi, Thunder Ryu, and the guy responsible for giving you your odd-jobs(and yes I mean things like mowing lawns and picking up trash). That said there's tons of content in the game that I could see not going well with the easily offended.
     
    Also Travis received his weapon, the Beam Katana, from an internet auction
     
    Gameplay
     

     
    It's a hack-n-slash game that utilizes motion controls for finishing blows and wrestling moves. Normal attacks utilize both the A-button for your Beam Katana and B-button for stunning enemies, with the c-button for blocking and dodging. Motion controls are used for executing finishing blows on enemies or using wrestling moves on stunned enemies(mimicking said wrestling moves). There's something oddly satisfying about delivering finishing blows, probably because of the gory aftermath that ensues. Sword combat in a whole is fun, though punching people isn't as fun as it sounds, as all you can do is throw one weak punch or charge and throw a really slow punch in hopes of stunning enemies, though using your grapples are more than worth it. There's also a roulette on the bottom that appears after every kill, sometimes it's a dud and sometimes you gain temporary powers such as throwing energy balls at enemies, becoming a "Super Travis" and slowly, but awesomely eliminate foes one by one, and etc. Also your Beam Katana is run on batteries, and when you run out of battery, you have to shake the Wii-mote to recharge it. It looks stupid, but hilarious. While we're on the subject of combat, the Bosses in this game are an absolute blast, and easily the game's highlight. Each boss are intense and require understanding of their attack patterns to beat them. Even ones that sound boring like Dr Peace(who fights with two simple revolvers) is surprisingly fun, and then there's the likes of Shinobu, Henry, Bad Girl, and even the intro boss Death Metal, who easily rank among the game's best. Only other problem with the combat is that most generic enemies don't have much variety, either they have weapons, guns or they don't have anything, and enemies with Beam Katanas are tougher than normal enemies. But it's not enough to diminish the fun of combat especially with how satisfying finishing blows and wrestling moves are.
     
    The other portion of the game is the world map, which is unfortunately where most of the game's problems lie. Before and after every fight you have the option to travel the city of Santa Destroy to earn money for the next fight registration, as well as money for various other things like clothes, or video tapes to learn new wrestling moves. There's also the bar where you meet Lolikov who teaches you new skills and manuvers after finding 7 Lovikov Balls, Thunder Ryu who trains you which helps build strength and health, Naomi, who upgrades your Beam Katana or buy new ones, the video store Beef Head where you buy your wrestling videos, Area 51 for buying apparel, and then there's the Job Center for jobs and the K-Entertainment for assassination missions. On paper this doesn't sound too bad, but the problem however is that traveling Santa Destroy is absolutely no fun. All of the interest points, apart from time trial assassinations and ranked fights, are all clumped together into one area making it needlessly large to travel with very little to do. Only thing to do with the large space is to look for is to either search for collectables, Lovikov Balls, and give you space to do your jobs. While we're on the subject of jobs, none of them are very fun, they're all mostly just trivial odd-jobs like mowing lawns, picking up trash, finding lost cats, etc, and are just really boring to do, thankfully they aren't the only way to gain money, as it's preferred just to just do assassination missions, which are more fun and you gain more money for every kill you make.
     
    Save points in the game are toilets, where Travis will go take a dump and the game will ask you to save. Because of this, every time I go use the bathroom, I say I'm gonna save the game.
     
    Visuals
     

     
    No More Heroes compensates for the Wii's low power by going for a cel-shaded artstyle which works in the games favor. The visuals character models and locations look great even with the Wii's limitations and the violent style of the violence, blood and gore makes gives it its charm. In contrast, I feel the the HD port of the game, "Heroes' Paradise" loses a lot of the game's original visual appeal, despite how "updated" everything looks.
     
    Sound


     
    Game's soundtrack is composed by Masafumi Takada, who's also known for other soundtracks like God Hand and Suda51's Killer7. I'll let the two songs above speak for the soundtrack, there are plenty of other stellar songs in the game like Mach 13 Elephant Explosion, Steel Python, and the game's main theme. The game also features some great voice acting, with notable voice actors like Robin Atkin Downes(Travis himself), Quinton Flynn(Henry), and Josh Keaton(Destroyman), just to name a few.
     
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Pros:
    - Fun Combat
    - Fun story and characters
    - Excellent boss fights
    - Great OST
     
    Cons:
    - Not for the easily offended
    - Terrible hub world
    - Terrible minigames
     
    Overall, despite some pretty notable problems, they're pretty easy to look over as the rest of the game holds up very well. If you have a Wii or a Wii U, I recommend giving this game a shot as I feel it's very well worth getting if you can look past it's blemishes.
     
    PS. I am aware about Heroes' Paradise on the PS3, despite having more content and an HD upgrade, I still say it's better to get the Wii version instead since from what I remember, the PS3 version preforms worse
  2. Megas
    Kinda bored when I made this, but here's a list of game compilations that people interested should consider getting, of course I'm gonna list both the good and bad(If any) things about them, regardless if it's a big deal or not.
     
    DOOM 3 BGF Edition
     

     
    Platforms - PS3, 360, PC
     
    Games - Ultimate Doom, Doom 2, Doom 3
     
    Good -
    Updated version of Doom 3
    Comes with both the previous expansion(Resurrection of Evil) and a new expansion(The Lost Mansion)
    Comes with both Doom 1(Ultimate Doom version with all add-ons) and Doom 2(and the No Rest For the Living expansion)
     
    Bad -
    N/A
     
    Super Mario All-Stars+Super Mario World

     
    Platforms - Super Nintendo
     
    Games - Super Mario Bros 1, Super Mario Bros 2, Super Mario Bros 3, Super Mario Lost Levels, Super Mario World
     
    Good -
    Super Mario Bros., Lost Levels, SMB2, and SMB3 with updated visuals and music
    Comes with Super Mario World
     
    Bad -
    Lost Levels kind of sucks
     
    Castlevania Dracula X Chronicles

     
    Platform - PSP
     
    Games - Castlevania Dracula X Chronicles(remake of Rondo of Blood), Rondo Of Blood, Symphony of the Night
     
    Good -
    Playing an updated version of Rondo of Blood
    Symphony of the Night and Rondo of Blood on the go!
    Extra items in the PSP version of Symphony of the Night
    Updated voice acting for SotN(thought none of the "Classic" lines are there")
     
    Bad -
    Having the original Rondo of Blood seems redundant
     
    Legend of Zelda Collectors Edition

     
    Platform - Gamecube
     
    Games - Legend of Zelda, Zelda II: Adventures of Link, Ocarina of Time, Majora's Mask
     
    Good -
    Also comes with the Windwaker Demo
    N64 games feel a little smoother
     
    Bad -
    No A Link to the Past(likely because the GBA port came around the same time)
     
    Metal Gear Legacy

     
    Platform - PS3
     
    Games - Metal Gear 1, Metal Gear 2 Solid Snake(both available via MGS3 Subsistance), MGS1-4, VR Missions, Peace Walker
     
    Good -
    Getting Metal Gear 1 and 2
    MGS1-3 all use their updates(Integral, Substance, and Subsistance)
    Peace Walker is so much better with a controller than on the PSP
     
    Bad -
    MGS1 and VR Missions are digital and must be purchased on PSN
    No Twin Snakes, Portable Ops or Ghost Babel
     
    Sonic Mega Collection

     
    Platform - Gamecube, PS2(Plus version), Xbox(Plus Version)
     
    Games - Sonic 1-3, Sonic Spinball, 3D Blast, Sonic and Knuckles(including Sonic 2 and 3 with Knuckles), Dr Robotnik's Mean Bean Machine, Flicky, Ristar, Ooze(japan exclusive in the GC version), Comix Zone(Japanese GC ex), Blue Sphere, Sonic The Hedgehog Gamegear(+), Sonic Chaos(+), Sonic Drift(+), Sonic Labyrinth(+), Sonic Blast(+), Robotnik's Mean Bean Machine Game Gear(+)
     
    Good -
    Holy shit that's a lot of games
    Not exclusive to Sonic
    Comes with the Sonic and Knuckles Expansions
     
    Bad -
    You have to unlock a lot of games
    Ooze and Comix Zone are Japan-Exclusive in the GC version
    The games added in Plus really suck
     
    Metroid Prime Trilogy

     
    Platforms - Wii, Wii U(Download)
     
    Games - Metroid Prime 1-3
     
    Good -
    All are updated to look more like MP3
    Games work really well with the Wii Mote
     
    Bad -
    Motion Controls only
     
    Orange Box

     
    Platforms - PC, Xbox 360, PS3
     
    Games - Half-Life 2(+Episode 1 and 2), Portal, Team Fortress
     
    Good -
    5 of the most critically acclaimed PC games coming to consoles
     
    Bad -
    No Half-Life 1
     
    Megaman Anniversary Collection

     
    Platforms - PS2, Xbox, Gamecube
     
    Games - Megaman 1-8, Megaman Power Battles 1+2
     
    Good -
    Almost every single main Megaman title up to that point
    Getting Megaman Power Battles in the US
     
    Bad -
    1-6 are pretty much the same
    No Megaman & Bass, the Game Boy Games(well really V), or Megaman Soccer
     
    Megaman X Collection

     
    Platforms - PS2, Gamecube
     
    Games - Megaman X-X6, Megaman Battle and Chase
     
    Good -
    Almost every X game up to that point
    The X games feel a little more diverse than Megaman 1-6
    Getting Battle and Chase in the US for the first time
     
    Bad -
    X6's quality is debatable
    Battle and Chase is meh
     
    Street Fighter Alpha Anthology

     
    Platforms - PS2
     
    Games - Street Fighter Alpha 1-3, Street Fighter 2 Gold, Street Fighter Alpha 3 Upper, Hyper Street Fighter Alpha, Super Gem Fighter Mini Mix
     
    Good -
    Almost every version of every Alpha game made available(minus the PSP version of Alpha 3)
    Super Gem Fighter Mini Mix includes characters from other Capcom fighters
    Super Gem Fighter Mini Mix is surprisingly good
    Can play each Street Fighter with different tracks
     
    Bad -
    That's a lot of rerelases in one collection...
  3. Megas
    10 really dumb maverick ideas that somehow got through the idea board. Some are legitimately bad fights here but otherwise they're on the list because they look dumb
     
    10) Infinity Mijinion(Water Flea)(X6)

     
    Water Flea sounds dumb on top of being an annoying boss, but at least he has an
     
    9) Crystal Snail(X2)

    The biggest pain in the arse of the 8 Mavericks in X2. Messing with the shell is fun though
     
    8) Wire Sponge(X2)

    Really? C'mon this is only the second game
     
    7) Split Mushroom(X4)

    Fortunately this guy's power isn't growth. Thankfully he has the funnest fight on the list
     
    6) Shield Sheldon(Clam)

     
    Yeeeaaaaahhhh, Sheldon isn't exactly the most threatening name either
     
    5) Duckbill Mole(????)(Command Mission)
     

    Apparently this is a thing
     
    4) Gigabolt Man-O-War(Jelly Fish)(X8)

    .....Next
     
    3) Optic Sunflower

    To this day, Axel the Red is still the only plant based boss that doesn't look dumb
     
    2) Tornado Tonion(Onion)(X7)

    Capcom was probably really high when they made this boss. Just like they were with the rest of the game
     
    1) Ground Scaravich(...Dung Beetle)(X6)

     
    That's right, you actually fight a dung beetle. Because nothing is more fun than fighting a guy who rolls around in other's caca. Oh, and he's probably the worst boss in the entire franchise
     
     
     
    okay. bai
  4. Megas
    ATTACK OF THE CHICKENS(ZELDA)
     

    Starting with A Link to the Past, attack a chicken as much as you can and an entire army will get their revenge on you
     
     
    METAL GEAR-VANIA

     
    Have Castlevania Symphony of the Night on your PS1 memory card and he'll reveal the game on your memory card. This works with other Konami games including Azure Dreams, Suikoden, and Vandal Hearts. The Gamecube remake also brings this back, this time with Legend of Zelda Windwaker, Super Mario Sunshine, Super Smash Bros Melee, and Eternal Darkness
     
    CLOUD JOINS THE PARTY(FINAL FANTASY TACTICS)

     
    A sidequest that is activated after finding a certain Zodiac Stone, you can get Cloud from Final Fantasy Tactics to join your party, complete with most of his Limit Breaks from the game. The PSP remake of the game follows up on this by re-including Cloud, as well as Luso(FFTA2) and Balthier(FFXII)
     
    LINK AND SAMUS IN SUPER MARIO RPG
     

     
    Both Link and Samus make appearances in Super Mario RPG, sleeping in some inns before/after(respectively) facing battles with their foes
     
    BATTLE CUTMAN(MEGAMAN X8)

     
    If you have a save file of Megaman X Command Mission on your PS2 Memory Card, you can unlock a battle with Cut Man from Megaman 1
     
    STARFOX REPORTING FOR YOUR MASKS
     

     
    A line of masks in your inventory in Majora's Mask will appear to represent the Starfox crew+Pigma
     
    SOMETHING'S WRONG WITH THE G-DIFFUSER
     

     
    Appearing in F-Zero X, James McCloud in F-Zero is pretty much the same character from F-Zero. Since his appearance in F-Zero X, he's since become a staple
     
    ROOM OF GABEN(HALF-LIFE)
     

     
    The God among PC Gamers has his face plastered in a room in Half Life...which is kind of creepy
     
    RESIDENT GAMECUBE(RESIDENT EVIL REMAKE)
     

     
    In the Gamecube Remake of the original Resident Evil, the MO Disc Reader was changed to resemble the Gamecube(as a nod to the game's exclusivity). Unfortunately since the recent HD update of the game isn't available on any Nintendo consoles, the GC resemblance has been removed
     
    STARTING THE CONSOLE(NINTENDO GAMECUBE)
     

     
    Holding the Z Button with one Controller will make an alternate sound when starting up. Do it with all four controllers and you'll get another start up tune
  5. Megas
    With the recent announcement of Wii games being available for purchase at the Wii U eShop at yesterday's Nintendo Direct, fans have been feverishly thinking about what games they'd want to see get another release(and/or your like me wondering why they still can't get GC and N64 games on there, as well as DS games like they announced earlier). And while there's plenty of games on the system that should get another shot, seeing the Metroid Prime Trilogy coming soon made me think that it'd be the perfect opportunity for them to release games that either never got a chance here or are ridiculously expensive to get
     
    10) Xenoblade Chronicles
     

     
    One of the 3 games that was part of Operation Rainfall, a movement meant to convince NoA to localize 3 certain JRPGs, and often considered one of the best RPGs of last gen(or at least best JRPG), Xenoblade Chronicles was only released in North America at Gamestops and is often hard to get without having to pay an organ for it. It'd be understandable if they didn't release it now since the New 3DS port of it is on it's way, but it'd be great to see it appear down the line for those who want to experience it on the console once Xenoblade Chronicles X rolls along
     
    9) Last Story
     

     
    The second game of the Operation Rainfall trilogy and the latest console game created by the father of Final Fantasy Hironobu Sakaguchi. While it's not as ridiculously expensive a few other games on this list(about $30 for a used copy at Gamestop), it's still a relatively hard to find game, but it's a fun one
     
    8) Pandora's Tower

     
    The 3rd game of the Operation Rainfall trio, and the least successful of the 3. I never got a chance to play it, and I'm still having trouble finding a copy, so all the more reason to put it here
     
    7) Madworld

     
    This game's actually pretty cheap($10 new, $3 used at Gamestop), but good luck finding it. Madworld is a gloriously violent and incredibly fun game by Platinum Studios, but is unfortunately one of the Wii's many overlooked gems. With Nintendo's recent works with Platinum like Wonderful 101 and Bayonetta 2, seeing this on the eShop is only fitting
     
    6) Captain Rainbow
     

     
    This is where the rereleases can really shine, releasing titles that never left Japan's shores
     
    Captain Rainbow has a small cult following on the internet and is one of many Japanese Wii titles that many people want to see.
    Judging from some of the videos and screenshots I've seen, I have no fucking clue what it's supposed to be about, which is probably what I want to see it more
     
    5) Fatal Frame IV/Fatal Frame 2 Remake

     
    For some reason, after Nintendo received the rights to the Fatal Frame franchise, they've been held hostage in Japan. If they want to see if a market exists in the west(it probably does), it would be a good time to give the game a western release in time for Fatal Frame V(which I hope also releases in the US)
     
    4) Disaster Day of Crisis

     
    An action-adventure game by Monolith Soft, the creators of Xenoblade, was released in just about everywhere but the US for some unknown reason. I remember being very excited for this game when I first heard about it and saw, so hearing that it wasn't going to be localized in the US was pretty soulcrushing
     
    3) Zack&Wiki's Island Adventure
     

     
    Much like Madworld, it's pretty cheap, but much like that, it's also hard to find
     
    2) Klonoa
     

     
    Klonoa is awesome. This game and this series deserves more love
     
    1) Fire Emblem Radiant Dawn
     

     
    The sequel to the beloved Gamecube title, Path of Radiance. From what I've heard, it's the least successful titles in the series commercially. This along with the demand so high(especially after the surge of popularity the series recently got from Awakening) makes it one of the most difficult to get game in the series and on the system its on. I'm pretty sure a lot of people would prefer to get the game for $10-20 at the eShop as opposed to some of the ridiculous prices I've seen it go for
     
    I'm aware that there are tons of games I probably missed that people would undoubtedly like to see(like DBZ Budokai Tenkaichi 3, which I've seen go up for $160 for some unholy). If you want, share your opinions on what you'd like to see come back on the eShop
  6. Megas
    Despite being the WWE's biggest show of the year, not every Wrestlemania can turn out good, and there's bound to be some stinkers. This also holds true for the show's main event, which needs to hold the responsibility of ending the show with a bang, but there are some main events that ends the show on a whimper. This also increases the chances for other matches to shine, hell there's also those times where a 'Mania will always have a show-stealer whether it be a better wrestling match or just more memorable, even with a strong main event. With Wrestlemania fast approaching, and with another main even fans are expecting to hate, it's still possible for WM32 to have another showstealer, but if it does, it'll be hard to top some of the following showstealers
     
    10) Triple H vs The Undertaker No Holds Barred(Wrestlemania XXVII)

    Contenders: None
     
    Lets start off with an easy one. With Wrestlemania XXVII often being regarded as one of the worst, with it's lackluster main event being regarded as one of the many reasons. The show also had a pretty underwhelming card to boot, including a match between Lawler and Michael Cole(that not even Austin could save) and freaking Snooki wrestling for fuck's sake. The show does have some good and underrated matches such as CM Punk vs Orton or Edge vs Alberto Del Rio(which also unfortunately was Edge's last match). Easily the best match though was Undertaker vs Triple H in a No Holds Barred match, which was easily the best match in spades. It paled in comparison to the two Michaels matches in the previous two Wrestlemanias, but c'mon those two were gonna be near impossible to live up to, and on its own right it more than delivered
     
    9) The Rock Vs Hulk Hogan(Wresltemania X8)

    Contenders: Undertaker vs Ric Flair
    The original Once-In-A-Lifetime match, this was one of the most anticipated matches for fans all around. Hogan coming back to the company shortly after Vince bought out WCW, as soon as he came back they immediately threw one of WCW's top guys in a match at Wrestlemania with one of the WWE's top guy, The Rock. And while the wrestling itself was alright, it was a fantastic match to watch from a storytelling standpoint, from the crowd switching between cheering for the Rock and Hogan(despite him being booked as a heel) to Hulk Hogan "Hulking up" for the first time in ages, to the Rock kicking out of the Atomic Leg Drop, to the Rock saving Hogan after the NWO turns on him, just nonstop fun from start to finish. While Triple H Vs Chris Jericho was a fine match, Hogan vs The Rock is definitely worth more remembering
     
    8) CM Punk vs The Undertaker(Wrestlemania 29)

    Contenders: None
    While we're on the subject of "Once-In-A-Lifetime", was the second Rock vs Cena match really that necessary? The first in WM28 was good enough and we really didn't need another year to hype up a rematch especially when said rematch turned out to be a complete dud. In comparison, Punk vs Undertaker completely curbstomps it, and further proves why CM Punk is the best of in the world. Oh, and the Undertaker's still got it
     
    7) Money in the Bank Ladder Match(Wrestlemania 21)

    Contenders: Kurt Angle vs Shawn Michaels, Undertaker vs Randy Orton
    Wresltemania 21 is probably one of the most important 'Manias in the history of the WWE as it helped build two of the WWE's biggest superstars of the current decade in Batista and John Cena, but there was one more guy who also got his big break at WM21, Edge, and not only did he also see his rise as one of the biggest heels in the company, he was also in a much better match, with the first ever Money in the Bank ladder match, and still one of the best.
     
    6) Edge Vs Mick Foley Hardcore match(Wrestlemania 22)

    Contenders: Shawn Michaels vs Vince McMahon
    Oh look, another Edge spot. Despite two good Championship matches and another fantastic Shawn Michaels match, there's nothing that could top Mick Foley and Edge's hardcore match. Easily the most memorable match with one of the greatest spots ever
     
    5) The Rock vs Stone Cold III(Wrestlemania XIX)

    Contenders: Shawn Michaels vs Chris Jericho
    The Rock vs Stone Cold matches are always bound to be classic matches, especially at Wrestlemania and this one is no different, except two reasons one was that this was the only one of the 3 bouts where The Rock would win, and this was the only one that didn't main even Wrestlemania. The main event between Angle and Brock Lesnar was fantastic, especially since it helped helped Brock Lesnar become one of the WWE's biggest superstars, but again, it's hard to top an Austin vs Rock match, especially it would become Austin's last match.
     
    4) Daniel Bryan vs Triple H(Wrestlemania XXX)

    Contenders: None
    The WWE was running into a pretty bad position when Wrestlemania XXX was approaching, as many fans weren't giving their main event a chance and instead they wanted the WWE to push Daniel Bryan into the main event, especially after no showing the Royal Rumble, and boy was it the right idea. While Daniel Bryan would win his match with Triple H and have an excellent Triple Threat with Orton and Batista(and thus winning the WWE WHC), it was his earlier match with Trips where he really shined
     
    3) Triple H vs The Undertaker Hell in a Cell(Wrestlemania XXVIII)

     
    The last of The Undertaker and Triple H's 3 'Mania, arguably the best, but easily the most memorable. More tension added with the addition of Shawn Michaels as the Special Guest Referee(seriously, him as ref is almost guaranteed to improve the match), one of the most insane kickouts ever. While WM28's main event was a solid fight, nothing could top a Hell in a Cell match between the two Superstars that helped the match become a must watch.
     
    2) Shawn Michaels vs Ric Flair(Wrestlemania 24)

    "I'm sorry, I love you"
     
    AKA the match where everyone cries at the end. And truth be told, this one was really hard to rank as it was the same Wrestlemania that had the Undertaker vs Edge, which was easily match of the night material as well as "best main even ever" material. But in the end I had to give it to Michaels and Flair, great emotion and storytelling, this match proves why Shawn is "Mr. Wrestlemania"
     
    1) Shawn Michaels vs The Undertaker(Wrestlemania 25)

     
    Seriously what else did you expect?
     
    For being the show's 25th anniversary, there were surprising a lot of things wrong with this show, from two underwhelming main event title matches(especially considering HHH Vs Orton's buildup) to an insulting Diva's battle royal. But there was one match that made me forgive all of it, one match that made the event worth watching. Undertaker vs Shawn Michaels at Wrestlemania 25 is often regarded as one of the best matches ever, let alone best at Wrestlemania. It was so critically acclaimed that WWE decided to make a just a rematch that was just as excellent in the next Wrestlemania, and one made it the main event.
     
    It also delivered one of the most insane moments with Shawn kicking out of the tombstone, with the Undertaker's priceless expression seen above
  7. Megas
    12) He's Spectacular
    11) He does what ever a spider can
    10) He can spin a web any size
    9) He's got radioactive blood
    8) He teamed up with the X-Men
    7) He has amazing friends
    6) He's fabulous
    5) Stan Lee
    4) He's Amazing
    3) His mask is the sorting hat in disguise
    2) He has a nice office
    1) Spectacular Spiderman was so awesome that Disney cancelled because they couldn't handle its awesomeness.....
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    Fuck you Disney
  8. Megas
    Nowadays, it's expected for a game to have decent voice acting, and in a AAA game's case it's almost always required to have Hollywood level VAs working on your games, with popular actors like Peter Dinklage, Kiefer Sutherland, Patrick Stewart, and etc., often lending their voices in various different titles, but back then, it wasn't always the case. Somewhere in between the 4th and 5th gen developers finally began to focus on what more things they can do with the extra power they had, and were able to record better quality sounds with led to more authentic sounds, soundtracks recorded with real instruments, and being able to record voices for voice acting. However, in the case of voice acting, even with the extra power they had voice acting was always an afterthought, and they would always find people almost literally from the streets, with absolutely no experience to do the voices for the characters in said games. This would either lead to said 'actors' to either not try at all, or try so hard that they would deliver their lines terribly, but in some cases this would lead to many unintentionally hilarious moments in the game, and some of the most memorable quotes in gaming, just due to how hilarious they were delivered. Even some of the games with better voice acting and more experienced VA would often drop a few hilarious lines every now and then(ex. "We've managed to avoid drowning!" .All in all, the voice acting would often lead to a much more enjoyable experience, regardless of whether the game was good or not.
     
    Though all the games on this list is pretty good at least
     
    5) "YOU FLAMING IDIOTS!" - Dynasty Warriors 3

     
    Definitely the more underrated on the list, but one that should be experienced. Dynasty Warriors isn't as well known of a series as the other games on the list, so you shouldn't expect any quality voice acting. For starters, it took until the sixth game in the series for them to actually begin pronouncing the names properly. Before then, the names would be pronounced in ways that would often lead names to sound unintentionally hilarious. Most notably, for Cao Cao would sound like "Cow Cow" instead of "Ts'ao Ts'ao", his son Cao Pi though had it worse. Besides mispronounced names, the VAs would often make normal lines sound hammy and ridiculous. In the montage above, you can see many lines delivered more hilarious than the needed to. Some of my favorites include a simple "Yes" said by multiple characters, "A dike? Oh no!" by Sima Yi, and just about everything Zhang He says
     
    4) "USE THE BOOST TO GET THROUGH!" - Starfox 64

     
    Almost every line in Starfox 64 is a meme itself. In short, Starfox 64 is a YouTube Pooper's wet dream, having almost every single line in the game delivered in such a way that it gives them enough material to make several dirty videos.
    . Falco(HEY EINSTEIN I'M ON YOUR SIDE), Fox(ANDROSS WON'T HAVE HIS WAY WITH ME), Wolf(You're good, BUT I'M BETTAH) and several of Andross's officers have some pretty hilarious lines itself. Though it's not all sunshine and laughs though, as some characters like Slippy(though he has his moments too) and Andrew, can actually be pretty cringeworthy. Some may argue that the VA was meant to be cheesy, but I disagree, because these guys gave the original game a ton of charm, and I felt that more after I played the 3DS remake, where I couldn't help but feel they tried too hard to be cheesy in that version, and led to the lines being more cringeworthy and uninspired, rather than hilarious and memorable like the original game. 
    3) "WHAT AM I FIGHTING FOOOOOUUUURRRR!!!" - Megaman X4(feat. Dr Wah Wee)
     

     
    Most Megaman games seem to have bad habit of having very bad voice acting. Apart from the first Megaman Legends, I'd say it took until Megaman X Command Mission for their games to have at least decent voice acting. Megaman X4 in particular had some pretty serious moments made hilarious just to how hard they were trying. It helps though that almost every VA from this game was also from Megaman 8, which led to some familiar voices. Roll and Iris shared the same voices. Megaman and X shared the same voice, probably because who ever was the voice directer thought they were they same person, which is the only explanation as to why X sounded like a little girl(though the fact that it was still better than his X7 voice is really depressing). Most notably, the two game's premiere badasses Duo and Zero ended up sounding like complete wimps trying to be badass, though it led to one of the
    . A particular mention for Dr Light as well. . 
    Still high quality compared to X7's VA though(no I will never let that game go)
     
    2) "DIE MONSTER! YOU DON'T BELONG IN THIS WORLD!" - Castlevania Symphony of the Night
     

     
    This was kind of an odd one, but I'll explain it. A lot of what makes Castlevania's VA is that they also try to be old fashions. A lot of times it leads the dialogue sounding even cornier than usual. But it also leads to a very memorable opening for the game, with Richter Belmont and Dracula's exchanges with comments like "It was not by my hands that I am once again given flesh. I was brought here by humans who wish to pay ME tribute!" and "Tribute? You steal men's souls! And make them your slaves!". Though my favorite, and man other's is Dracula's famous,
    (which I'll admit, as cheesy as it is, it's also kind of badass). As much as it disappointed me that they decided to redo the entire game's VA and dialogue in the PSP re-release in "Dracula X Chronicles" it probably would've lost its charm had they just redid the original script, much like Starfox 64 did with the 3DS port. 
    1) "YOU WERE ALMOST A JILL SANDWICH!" - Resident Evil

     
    You all knew this was gonna be here, but can you really blame me. The original Resident Evil was more funny than it was scary for a lot of people. Sure, it had its scary moments, but with such voice acting, it was hard to take anything seriously. But that's why everyone loved it so much. The voice acting was such a big deal that even Capcom loves to reference them(I'm pretty sure that Capcom restaurant in Japan has "Jill Sandwich" somewhere in its menu). And while I'm glad they changed the dialogue in the REmake and improve the VA(especially since it improves the scare factor), I still find myself coming to the original game just to hear things like "It's especially effective against living things!" and "You ARE the master of unlocking!" among other things.
     
    Seriously, Barry Burton's quotes alone are worth playing the original game, even when you've already played the REmake
  9. Megas
    Title is pretty self explanatory. After Square-Enix's troll-tastic reveal yesterday about Final Fantasy VII is returning to the PS4(only for it to be a port of the more inferior PC version in HD...which won't do anything). Ever since their little PS4 tech demo back in 2005, people have been clamoring for a FFVII remake for ages now, and for good reason, as there are plenty of things that could do good for the game, the Final Fantasy franchise, and Square Enix themselve, if they ever decide to remake it
     
    1) The game's visuals have aged horribly
     

     
    I'm not gonna mince words here, while the CGI cutscenes still look alright, the in-game visuals look fugly. The blocky style of the characters just look weird and jaggy, and it doesn't help with the story, which itself is pretty serious. The
    shown in 2005 obviously shows that the game could use the visual upgrade, especially, again, with the more serious tone of the story. 
    2) The Game could use a new translation
     
    Early games never really had the best translations, especially in regards to Final Fantasy game, like FFIV or FFTactics, and VII is no exception. Translation errors galore, like "I see. So that'll how you'll fool them" or "Bizzarro Enegy" and who can forget "This guy are sick"?
     
    3) It would make Squeenix tons of money
     
    Obvious reason is obvious. Final Fantasy VII is insanely popular, often credited for the JRPG boom around the PS1/PS2 era. Sure it'll cost a lot to make(the original game is the 4th most expensive game made, behind GTAV, CoDMW2, and Destiny), but everyone can guarantee that it'll make it's money's worth and then some. If they never make the game, that'll just prove that Squeenix hates money.
     
    4) It could help the Final Fantasy franchise recover
     
    Lets be honest here, this generation hasn't been kind to Final Fantasy. Between the divisive reception of Final Fantasy XIII(along with two unwanted sequels), the poor launch of FFXIV, the negative reaction to the FFVI port on the iOS, no localization for Type-0(thankfully that's actually being released this gen)and the disaster that was All The Bravest, Final Fantasy has seen better days. I mean it's sad when the best received Final Fantasy games this generation were spin-offs, granted they were awesome like Dissidia and Theatrhythm, but the main series sure did take the beating. While FFXV and the HD update of Type-0 look promising, seeing Squeenix fully remake VII with the quality we expect would definitely help reinvigorate faith in the franchises
     
    5) Would be a good appitizer before FFXV
     
    Of course, assuming FFXV DOESN'T take for ever to come out, a remake of FFVII would definitely keep people occupied before the game ever comes out
     
    6) They could tie in Crisis Core and Advent Children
     
    This is probably just another way of me saying that I want Crisis core, but I would love it if they remade the game, that they could also tie in Crisis Core and/or Advent Children in some way(even if AC wasn't the best movie out there). Hell, maybe they could include Dirge of Cerberus too, even if that game could use some fixing
     
    7) It can use a few touch ups to the story
     
    And what I mean by that is that they could do some changes to the story that would otherwise be beneficial to the game's overall story. A good example of what I mean
     
     
     
     
     
    While some people often decry FFVII of being an overrated title(personally I think it's a great title, even though it's my least favorite of the PSX trilogy), it's hard to deny the impact the game's had on the industry. It's still a legendary title, but unfortunately it hasn't stood well against the test of time. And ultimately I feel a remake would be a great thing to happen, Square Enix would get some profit from the game, and the game itself would be completely revamped into something both older fans and newcomers can enjoy
  10. Megas
    Back since the franchise was first created, Transformers and video games never meshed as well as it should have. Despite a few great games here and there, such as the two Cybertron games by High Moon Studios(War/Fall of Cybertron, both of which are fantastic) and even the PS2 game(which I've never played, but has been recommended to me several times), Transformers games are usually expected to be pretty bad. However, last year just before E3, it was revealed that Platinum Studios, the masterminds behind accritically accalaimed games like the Bayonetta series, Vanquish, Metal Gear Rising, Wonderful 101, and the upcoming Starfox Zero, Nier 2, TMNT, and Scalebound to much skepticism that was quickly put to rest when screenshots and trailers were officially revealed. Skepticism quickly reared it's ugly head again however when people remembered that Activision was publishing the game, and last time Platinum and Activision worked on a game together was The Legend of Korra, which was released to mixed reception. Thankfully, this time around Transformers Devastation was able to avoid problems Korra had, deliver everything a Platinum game should be, and can sit up there with the best of the best Transformers games.
     

     
    Transformers Devastation
    For PS3/PS4/Xbox 360/One/PC
    Developed by Platinum
    Published by Activision
     

     
    Story/Presentation
    Right off the bat the game starts in mayhem as Decepticons ravage city of New York and attempt to "Cyberform" Earth and the Autobots do everything they can to put a stop to their plans. While the story and writing isn't all that, the characters more than make up for it, with the game featuring a cast of fan favorites, like the obvious Optimus Prime, Megatron, Bumble Bee, Starscream, Soundwave, Grimlock, and several others, most voiced by their original G1 voice actors. The story also does a good job of injecting all of that G1 flair and 80's cheese we've come to love from 80's cartoons, by sporting a visual looks of that of the original G1 cartoon and the story playing like one of the old episodes.
     
    Gameplay

    Obviously the selling point of any Platinum game and the highlight of this one. It plays like any game would, and melee combat is absolutely fantastic. You can choose between 5 Autobots, Optimus, Bumble Bee, Sideswipe, and eventually Wheeljack and Grimlock, and just fight your way through Decepticons to complete your objective. Each autobot has their own specialty weapons(i.e. Optimus specializes in Axes/Swords, Bumble Bee's a brawler, Sideswipe dual wields swords, etc.,) but they can each weapon type has it's own unique style that each player can use to see which they prefer. Each Autobot also has their own two unique abilities, with one that's used to defeat sleuths of enemies in one go and one that helps you dodge enemy attacks with ease. Combat also takes some cues from Bayonetta with Focus(ala Witch Time for giant robots), which slows time and lets you go at it at enemies for a short time. Transforming can also be a lot of fun though you run into barriers(pun intended) that do get annoying to get through at times. Gunplay is probably the weaker part of the gameplay, though not bad. Like melee weapons, you can also choose between an assortment of guns that can be very useful in various situations, though not very effective against certain enemies and especially bosses. There's also plenty of enemy variety from several types of ground soldiers, seekers, and insecticons waiting to ruin your day. The game also lets you explore the city, but there's really not much of interest and feels very small. With how fun combat is, it makes you want to run into enemies every chance you get but otherwise the city itself feels rather uninteresting, but it does allow you to find goodies such as concept art, hidden side missions, and challenges to unlock in challenge mode, and believe me, there are tons of fun challenges to play when your done.Unfortunately the game is really short, just clocking in at about 4-6 hours, but thankfully the game also has some good replay value, as well as tons of challenges, especially since the game gets more fun the higher your difficulty. The game can be really hard but it never feels cheap, and can be very rewarding when you accomplish a mission, challenge or beat a boss.
     
    Also the game starts of with freaking Devastator as your first boss in the game, ala Metal Gear Ray in Metal Gear Rising
     
    Visuals/Audio

     
    As said earlier, the visual style is very reminiscent of the G1 cartoons and seeing it in Cel-Shaded 3D looks absolutely gorgeous, even on the weaker last gen consoles the games a beauty. The characters and effects look amazing and does the style of the old cartoons justice.
     
    The sound department is just as good, with most of the characters being voiced by their original actors such as Peter Cullen, Frank Welker, Michael Bell, Dan Gilvezan, and Gregg Berger, and the guys they got for the other characters do a great job of sounding like their original counterparts. Sound design is very metallic and very appropriate for the characters, and the soundtrack, oh lawdy the soundtrack is awesome, the mix of metal with giant robots beating the tar out of each other is one of the most satisfying things ever. The OST is composed by several composers including Vince DiCola(who composed the original soundtrack for the old Transformers movie) as well as Kenny Meriedeth, and Satoshi Igarashi. I've been listening to this nonstop for a while now, and even among Platinum's other stellar soundtracks this one ranks among them as one of the best, and quite possibly one of my all-time favorites. Here's a small taste of some of the songs in the game
     
    https://www.youtube.com/watch?v=0M2cxtC9nSo
    https://www.youtube.com/watch?v=blG5kFTw-1A
     
    Recap:
    + Beautiful Visuals
    + Excellent gameplay
    + Great music
    + Plenty of replay value
    - Too short
    - No Co-Op
    - Decepticons not Playable
    - Uninteresting world map
    - Gunplay is "eh"
     
    Overall
    It's a fantastic game that does the license justice, highly recommended if you're a Transformers fan. Hell even if you aren't one, or if your just a fan of Platinum or action games/brawlers, this game deserves your attention.
     
    There's plenty of good things about this game, if they could give the next game a better world map and more longevity, it'd be a huge improvement of an awesome game
  11. Megas

    My Little Pony
    In about another week, the final issue(that we know of) of IDW's MLP G4 comics will be released and it's...uh, been incredibly rocky to follow to put it lightly. A real rollercoaster, the comics have put out both some of the absolute best, and some of the absolute worst the generation's had to offer. The comics have gone through a lot whether through original stories, sequels to episodes, the movies, Equestria Girls, specials, events, and crossovers all with varying degrees of success. So I thought to look at where it succeeded and where it failed. Just putting this out there, I am putting some of these in the same categories if they fulfill the same purpose
    MAIN SERIES BEST - ZEN and the Art of the Gazebo Repair

    Honestly the best way I can describe this comic is that it's basically a harem anime staring Big Mac. Both the most fun and one of the funniest comics in the entire run, this two-parter does a lot to make Ponyville feel alive and characterize a ton of little used characters at the time like Big Mac, Fleetfoot, Princess Luna, etc., as Big Mac gets entangled it all of Ponyville's wild shenanigans when he's just trying to do some errands, as well as earning the eyes of several mares like the aforementioned Fleetfoot and Princess Luna, among others. And when he's not getting into love pentagrams, he's finding himself getting caught up in whatever crazy things Zecora, Photo Finish, or Sapphire Shores are involved in.

    "You know what? Spazzy Luna is fun in small doses"
    MAIN SERIES WORST - The Good, The Bad, The Ponies

    What was billed as a western themed two-parter, this has....some of the worst and most baffling characterization of Twilight the comics have had to offer, having some out of nowhere moral code over using magic against citizens(which really goes against a lot of things in the show) refusing to do anything about the antagonists, the Cattle Rustlers, who are destroying AJ's missing uncle's town(whom they've come to look for), as well as beating the shit outta AJ. Also the only way the manage to defeat is through a loophole turning a barn into a historic landmark, and using it as an excuse to arrest the antagonists when they destroy it.
    Oh and they never find AJ's uncle

    "Sorry about you're broken ribs, but!...."
    MAIN SERIES MOST DISAPPOINTING - Reflections

    While not as bad as the comic above, Reflections is...rather infamous for hyping up a mirror universe where the Mane 6 and the princesses are evil and the bad guys are good and Shining Armor has a sub fetish(think Transformers' Shattered Glass). Okay that last one isn't real, but point is the mirror universe was built up and advertised as the main selling point and, uh, they barely do anything with, with all of the attention going to a lame romance between Celestia and Mirror Sombra who's virtually perfect in every way. Also there's a really dumb moment where it's revealed Celestia had mirror Luna replace the real one when she was banished as a coping mechanism


    "You know, I'm really tempted, but I'm not going to"
     
    --------------------------------------------------------------------
    Alright now we're getting to the Micro series, which is honestly a line I wanted to like more, but it's one where half of the comics(more painfully, 4 of the mane 6) of the issues are honestly kinda bad
    MICRO SERIES BEST - Rarity

    Arguably the best comic under the main team of Katie Cook and Andy Price, this issue deals with Rarity learning to appreciate the hippy life. It's really puts Rarity's generosity at the spotlight putting up with a lot of the hippie ponies antics in order to help them save their business, and not only does she succeed, she helps them become a huge hit with the Canterlot Elite. Fun fact this comic had to undergo several changes due to it's similarities with Rarity Takes Manehattan, which is also considered one of her best episodes

    "You guys knew exactly what you were doing here"
    MICRO SERIES WORST/MOST DISAPPOINTING - Rainbow Dash

    IDW early on didn't exactly, uh, like Rainbow Dash, and some of those early issues didn't really hide it, and I think the fact that her Micro Series comic was the only one to be outsourced to someone outside the country really highlighted that. I don't think he thought much of the MLP audience given how many memes, pandering and references dominate the comic's dialogue, to the point where it's distracting and just comes off like a really bad 4chan post. RD has to deal with some annoying cloud gremlins who are making Ponyville miserable and for some reason this is RD's problem alone(seriously the Mane 6 apart from AJ are absent), yet the townsfolk give her a lot of shit throughout for being unable to do anything about it, with only AJ and Tank being the only ones willing to help her. Rainbow Dash and the Very Bad Day that came out years later pulled off a lot of what this did better and I wished that one was her Micro comic instead. Unfortunately this was the only comic RD would have to her name for the longest time until Friends Forever #6 which I also think was much better
    Also there's a moment that either feels like a reference to or stealing an idea from Double Rainboom, which explains a lot

    "We have so much in common in all the worst possible ways!"
    The Micro series would end with Issue #10 with Luna, and would be replaced with Friends Forever, and I got to be honest, Friends Forever has to be my favorite MLP Comic linw
    FRIENDS FOREVER BEST - Rainbow Dash and Soarin

    This one holds a special place in my heart, and yeah, you're gonna hear me gush about this one, even disregarding the old SoarinDash shipper in me. Coming out in between S6 and S7, this was one of the first comics centered around RD's status as a Wonderbolt and goddammit I still wish this was an official episode, this comic deals with one of the Wonderbolts, Soarin trying to find his place on the team(as well as his strained relationship with Spitfire following the events of Rainbow Falls) after a big screw up by doing a dangerous mission to receive and deliver some medical supplies, and Rainbow Dash is sent to both help Soarin out both on the mission and emotionally as well as help mend his and Spitfire's friendship. While it's a great comic for Rainbow, serving as a bridge for both Soarin and Spitfire to patch things up, this comic does so much more for both Soarin and Spitfire, whom both needed a better showcase for their characters after colossal missteps like Rainbow Falls and Newbie Dash, and this comic(along with an earlier FF comic featuring Spitfire), does a lot more for both of them than the show ever did. While one could argue there are better comics in the Friends Forever line(Rarity with Babs Seed and Gilda, Spike and Celestia, AJ and Mayor Mare, Twilight and Big Macintosh are all strong contenders to name a few), I think I needed a comic like this, especially after how much of a disappointment Newbie Dash was(comic came out sometime afterwards)

    "Derpy, expert flier. For reals!"
    FRIENDS FOREVER WORST - Pinkie Pie and Applejack

    Oh, um, this one is really weird to describe, and not in a good way. This is the very first issue of the Friends Forever line, and to be generous, it's, pretty bad. It centers around a baking contest that AJ and Pinkie are a part of(though AJ's only in it as a mistake), but you wouldn't know that if you read it because that aspect feels like an afterthought, focusing instead on an original character who wants them to help her win(this becomes a bit of a problem around the middle portion of the FF run). Then the main villain is an edgy looking Fluttershy recolor who wants to ruin everything because she legitimately got screwed out of entering the competition, then after constantly trying to re-enter and failing she goes crazy and starts freezing everyone until AJ, Pinkie and the OC manage to freeze her, and somehow this gets the OC a victory in the competition. This comic is probably the worst out of the lot purely from an objective standpoint, the art is bad, the story is bad, the dialogue is bad, everything is just....bad. It probably the least bad of my least favorite comics entirely because it doesn't piss me off or offend me like a few select other comics in the entire run, or even among other bad comics in the FF line alone.

    "STAY OUTTA MY....wait...."
    FRIENDS FOREVER MOST DISAPPOINTING - Rarity and Trixie

    Man, this one hurts, you'd think having two of the most over the top and hammy characters in G4,(and Sapphire Shores!) would be prime for one of the funniest comics ever, yet it's potential is completely squandered, mainly due to how it not just puts Trixie's questionable past into the forefront(despite being set after the S6 finale), but how portrays Rarity as being incredibly hostile towards Trixie throughout most of the comic even though they got along just fine throughout most of the Manehattan Mystery two-parter a while back. Just Rarity treating Trixie like shit for a majority of it, I don't even like Trixie much and I felt bad for her!

    "Sources say Trixie is just hanging around catering until her contract expires."
    SPECIAL/ANNUAL/EQUESTRIA GIRLS BEST - March Radness

    To say EQG had it rough when it came to the comics is putting it lightly, as much of the worst comics in the entire run have been related to EQG. Put fairly enough the final comic ranks among one of the best. Instead of focusing something big or """"complex issue""""(we'll get to that later), this comic instead decides to focus on a trio of simpler stories carried by the antics of the girls and they all work really well. The first story focuses on the girls getting into detention over a series of misunderstandings, and it's eh, but harmless enough. Surprisingly enough, for this comic 2 of the 3 comics has RD as the focus, both of which are some of her best appearances, with one focusing on her trying help AJ out with chores while also making it to a Daring Do book signing(that also challenges their friendship), and the other with RD getting a bruised ego and questioning her place among her friends when she falls short of her friends in all the events in a sporting competition(who would have thought an EQG comic would be the one to pull that story off for once?). Also pulls off being a better RD focused story than her own special, as depressing as that sounds

    "She may or may not be yelling at Opal"
    SPECIAL/ANNUAL/EQUESTRIA GIRLS WORST - Holiday Special 2014

    yeeeeeeeaaaaaaah. This one, this fucking one, no one likes this one, no one likes talking about this one. You want a comfy Christmas story with all the little girls. Well NOPE, here's a badly done story about cyberbullying, how they Mane 6 reject Sunset over something she didn't due, how they make the CMC complete monsters that almost destroy Sunset's life and the Mane 6's friendships only to get a slap on the wrist about it. This one is just a complete miserable experience and easily one of the worst things all of G4 has ever put out

    "Fluttershy after RD tells her she's gonna be in this comic"
    MINISERIES/CROSSOVER BEST - Transformers x My Little Pony II

    Yeah, I'm probably biased, but these were a lot of fun. And while I enjoyed the first one a ton(along with having the best Spike story with his teamup with Grimlock), I still think the second one was a big improvement simply by the insanity of the pair ups here made it a lot more fun, with a lot of the ponies teaming up with the Decepticons this time around. Rainbow Dash and Starscream! Rarity and Knockout! Vinyl Scratch and Soundwave! Sombra mind controlling Megatron and half the mane 6! Mane 6 Action Masters! The series does lots of digging and putting not only G1 Transformers in the spotlight, but those from the likes of Prime and Cyberverse as well with the likes of the aforementioned Knockout, as well as Prime Breakdown and Cyberverse's Slipstream and Shadow Striker. Heck the only thing I really have to complain about is the lack of certain characters I would have wanted to see like Sideswipe, Sunstreaker, Blitzwing or Astrotrain, to name a few.

    "C'mon I never said I didn't want to be in that Pony crossover, just that I was too cool for it!"
    I think it does speak highly of how I feel about this comic when the worst things I can say are just personal nitpicks. Maybe with the teaser at the end of the second one, some of those characters might be able to make an appearance. It's clear that this crossover was something some people there have been wanting to do for the longest one. And, uh, you know, if they make a pt 3, and continue to dig into other continuities, I wouldn't mind seeing Animated get some love like Bulkhead or the aforementioned Blitzwing, or, and this might be sacrilege, but maaaaaaaaaaybe a couple of Bayformers characters like Barricade or Blackout

    "Now kiss!" "We don't have mouths!"
    MINISERIES/CROSSOVER WORST - Generations

    Oh man, I know this one still isn't done, but I really don't see how it can be salvaged at this point. Despite being billed as a crossover between My Little Pony G1xG4, the G1 ponies themselves don't show up until issue 4, that issue doesn't make it sound like they matter much in the the end(and OH BOY that preview for issue 5 isn't doing this thing any favors), instead they've been putting so much of their efforts on the School of Friendship and how hard its been for everyone, a trio of edgy ponies making a mess of things in said school, and a pair of really human villains that look like they came out of a rejected EQGxJEM pitch. And that's not even getting into the artwork which is filled with traced artwork, from both official and fanmade sources. This feels like the complete opposite of the other crossovers, a really obvious and fun idea for a crossover, but the end result comes off as if no one involved wanted to work on this.

    "Accidentally based"
    -----------------------------------------------------------------------------------------------------------------------------------------------
    And, this is a lot shorter than I was expecting, probably because I skipped out on a few categories and grouped some together, and I'll be real, there's ton of stuff to follow here, and given how much of a rollercoaster this comic line is, with some stellar highs along with some startling lows, some I failed to mentioned like Neigh Everything, Nightmare Rarity, or Manehattan Mysteries(for greats), or things like Accord, Cosmos or Season 10(preeeeetty bad), and as much as some of this blog might give off, this isn't meant to come off negative. While I think the comics have had more lows than the main show has, they never hadn't driven me away like the show ever did, I stuck by it until the end, and if I'm being honest, I do think sometimes the comics did get more hate than they deserved. As much as I do criticize it's big arcs, much like the show I do think the comics shined a lot more at the simpler stories, and I do hope that when they get to G5, I hope they mainly stick to what made the original comics because not only do I think that's what the series is best suited, but because I think that's one of their bigger strengths
  12. Megas
    Title says it all
     
    BEST XBOX ONE GAME:
    SUNSET OVERDRIVE

    My favorite game from last year's Microsoft conference takes the victory again this year, I just feel like this game has a lot of what I feel is missing in most shooters nowadays(whether it be TPS or FPS)
     
    Honorable Mentions: Halo Master Chief Collection, Crackdown 3, Halo 5, Project Spark, Scalebound
     
    BEST PS4 GAME:
    THE ORDER 1886

     
    This was a hard one, since, in all honesty, I was least impressed with what Sony showed this year, but I have to give it to last year's winner, The Order 1886, as it's been one of the games I've been looking forward to most on the PS4, and I like the horror vibes
     
    Honorable mentions: Uncharted 4, No Man's Sky, LittleBigPlanet 3
     
    BEST WII U GAME:
    LEGEND OF ZELDA WII U/XENOBLADE CHRONICLES X

     
    This was also a hard one, though this time it was because there were a lot that impressed me here. I have to give it to Xenoblade Chronicles X(which was my fav. Nintendo game last year) and Zelda(the only game here that didn't win last year!). My reason being is that they do a fantastic job showing that the Wii U is capable of on top of just looking very impressive.
     
    Honorable mentions: Bayonetta 2, Super Smash Bros Wii U, Splatoon, Starfox, Mario Maker
     
    BEST 3RD PARTY GAME
    METAL GEAR SOLID V: THE PHANTOM PAIN(PS3/PS4/360/ONE)
     

     
    Because I'm a biased fanboy
     
    Honorable Mentions: Batman Arkham Knight, Mortal Kombat X, Destiny, Far Cry 4, Mirror's Edge 2
     
    BEST HANDHELD TITLE:
    CODE NAME: S.T.E.A.M(3DS)

     
    Seriously this shit reminds me of Valkyria Chronicles, which was awesome. Plus considering the developers in charge, I'm really looking forward to it.
     
    Honorable Mentions: Persona Q, Pokemon OmegRuby/AlphaSapphire, Monster Hunter 4, Professor Layton Vs Phoenix Wright, Super Smash Bros 3DS, Tales of Hearts R
     
    BEST INDIE GAME:
    NO MAN'S SKY
     

     
    Holy shit this game looks gorgeous
     
    BEST DLC:
    HOLY SHIT THAT'S A LONG TITLE(DEAD RISING 3)

     
    AKA HOLY SHIT CAPCOM ACTUALLY DOES DLC RIGHT. Seriously it's basically a love letter to fans of Capcom, with a just being an over-the-top zombie funfest, and it's great to see Capcom still remembers some of their old franchises(and don't worry Megaman's included too)
     
    BEST RERELEASE:
    HALO: THE MASTER CHIEF COLLECTION

     
    4(or 3 if you didn't enjoy Halo 4) of the best games remastered into one disc. Some developers were going overboard with rereleases, but this one sounds like it's actually worth it.
     
    Honorable mentions(or other remasters that are worth it): Phoenix Wright Trilogy(3DS), Bayonetta 1(Wii U, comes packaged with Bayo 2)
     
    ODD ONE OUT:

     
    I still don't know how I feel about these, but hey if they flop at least they'll make nice collector's items
     
    BEST NO SHOW:
    FINAL FANTASY XV
     

     
    I can understand Kingdom Hearts III, but quit holding back XV, no one wants to deal with the same shit back when it was Versus XIII
     
    Honorable mention: Last Guardian
     
    MOST NEGLECTED PLATFORM
    PLAYSTATION VITA
    http://cdn.us.playstation.com/pscomauth/groups/public/documents/webasset/ps-vita-3g-wifi-large.png
    It's a real shame because I love the Vita, and I think it's a great piece of tech, but I'm feeling like Sony's given up on the little guy, and the conference made it feel more like a peripheral more than an actual gaming platform. But hey, at least there were games announced for those who are into quirky Japanese titles(as well as Tales of Hearts R, which looks great)
     
    WORST OF SHOW:
    EA
    http://blogs-images.forbes.com/carolpinchefsky/files/2013/01/ea-logo.jpg
     
    This one seriously bored me to tears, a very uneventful show mainly consisting of their sports games that we always expect at the end of the year and a few cockteases like Battlefront, Mass Effect 4 and Mirror's Edge. I'll give them that Battlefield and Dragon Age look great though
     
    BEST OF SHOW:
    NINTENDO
    http://pokejungle.net/wp-content/uploads/2014/06/reggie11.gif
     
    When you open your conference with a Robot Chicken sketch, then lead to Reggie and Iwata beating the crap out of each other, then your in for a good time.
    Seriously the stakes were high for Nintendo this year, but they delivered, with new games, much needed release dates, and some well recieved surprises(Devil's Third becoming a Wii U exclusive). The 3DS is still as strong as ever, and the future of the Wii U looks promising
     
    Other mentions:
    Ninja Gaiden creator Tomonobu Itagaki's Devil's Thrid is a Wii U exlusive, but I already said that
    Suda 51's Lily Bergamo was axed in favor of Let it Die, which is actually really disappointing since I think the former looks a lot more interesting
    Scalebound looks awesome
    Microsoft's conference really makes me want an Xbox One
  13. Megas
    A while ago I made a blog about cancelled games, yet was thinking of a game I wanted to include, couldn't remember. After a session of Halo, I remembered that the game I was thinking about was the little-known "Halo DS". Now you might be thinking "Megas, what the hell do you mean by Halo DS? Why the fuck would a Microsoft game be on a Nintendo console?" First off, it's rare(pun not intended) but Microsoft does put several games on Nintendo handhelds like the DS and the GBA, though mostly it's RARE IPs like Banjo Kazooie, Viva Pinata and Diddy Kong Racing (though even Blue Dragon got a release). It's most likely a combination of those IPs having audiences in the Nintendo handhelds, Microsoft not having any dedicated handhelds of their own, and didn't want to put them on the PSP. Halo could have also been one of those games, but unfortunately the idea never got passed it's pitched stage.
     
    The original pitch involved the game running on a Goldeneye Rogue Agent mod in the Zanzibar level of Halo 2(confirmed by a Bungie employee). The game started out as a rumor when former IGN editor Matt Casamassina said he actually played the build, and later
     

     
    As for why the game was never greenlit, no one knows exactly why except for the people involved, but many speculate that the parties involved, Bungie, Microsoft, and Nintendo. I mean, this involved putting Microsoft's flagship on the competition's platform(and it's not the case with RARE IPs, which were once Nintendo franchises), and would've involved lots of talks between the three. Ultimately, and unfortunately, the terms were never met, and the game was scrapped.
     
    As for the game itself, while it would likely be a step down from the console games, it would probably the closest thing we'd get to getting Halo on the go.
  14. Megas
    *Game review is based on the 3DS version*
     
    Ever since Super Smash Bros hit the N64 in 1999, a new style of fighting games were born. Since then many companies have tried to emulate the Smash Bros style, with games like Playstation All-Stars Battle Royal, TMNT: Smash-Up, Jump Superstars(and its sequel Jump Ultimate Stars), DreamMix TV World Fighters, etc., each with varying degrees of success.
    By 2011, the higher ups thought it would be a good idea to make a Smash-style fighter featuring various characters from Cartoon Network's line-up, and on paper it does sound like a pretty awesome idea.
     
    Unfortunately the execution left a lot to be desired.
     

     
    The game starts with your standard modes with Story and Battle modes, as well as an Options menu and Vault(where you can view records, character stats, movies, etc.). The Battle mode has a normal and custom mode, and can be played between friends and/or CPU. Despite the game being a multiplayer heavy game(like most fighters are), there's not an option to play online, so you better hope you have friends that have this game and are willing to play this with you.
     
    The game's visuals are nothing really to write home about, though there isn't really anything wrong with them either. The games follows the character designs fairly well, and seeing some of the different show's worlds recreated in 3D is pretty neat to see.
     

     
    The game's music moves between dull and generic to outright non-existent. Even when I played the game with headphones and having the 3DS at full blast, I could barely hear any of the game's music, and if I did, it would be nothing worth noting. The game also features voice acting, but unfortunately hearing them yell the same lines over and over can be grating, especially considering some of the characters don't have their original voices. On the bright side, the ever awesome George Lowe(Known for Space Ghost Coast to Coast fame), and he sounds as great as ever(despite a few cheesy lines.)
     
    The story is pretty much what you expect from almost any other crossover: A bunch of characters are bunched together and must travel into each other's worlds in order to beat the bad guy. One thing I'll give this game over Smash is that it actually used the character's universes to the story's advantage(which was one of my main problems with Subspace Emissary). Unfortunately it is also here where the game's biggest problems start to unravel. The story is mainly played through a series of platforming fighting several enemies along the way, the controls feel slippery and awkward. Jumping would feel loose and slippery and fighting enemies proved to be nuisance do to poor hit detection. There would also be moments where that moved you away from the main gameplay and placed you in different gimmicks like turret sections, cannon sections, slingshots, and etc. And for some reason the cutscenes aren't animated, and feel like they were poorly made through MS Paint
     

     
    Going back to the main gameplay, it definitely feels like a Smash Bros game, but if feels like one if it had all of the precision, effort, and fun removed. Again, the controls feel very slippery and clumsy. Much like Smash, damage is determined by percentage and the more damage you receive, the farther you'll be knocked back. The game also features Super Attacks(like Final Smashes) that can be initiated by filling up a power bar(like PSASBR) that's filled by obtaining these power gems that appear after an opponent is attacked. Activating the attack then initiates a cutscene of the character using the attack, rather than the character using the attack in game(like in SSB or PSASBR), which can get very old and annoying quick. Also, for some reason, rather than having the camera zoom far enough to see all the characters(like Smash and PSASBR) it's zoomed into the character your using instead, which makes following your opponents a pain since more likely than not you won't have enough time to detect your enemy's attacks. Also one thing that's expected to see in a fighting game is too see your enemy's status, in this game you only have access to your own status and one opponent's status, fighting multiple enemies and the enemy status will alternate when ever the opponent on your screen is KO'd, which makes detecting opponent's progress difficult on top the camera issues.
     
    The roster feels feels really small and underwhelming despite some notable fan favorites. The roster mainly features 18 characters from the "Golden Age of Cartoon Network" with characters like Bloo and Mack, Dexter, Grim, Billy and Mandy, Numbah One, Samurai Jack, all 3 Power Puff Girls, as well as some more recent characters Flapjack, Chowder, and Ben Tennyson and even features Captain Planet. Despite having some notable fan-favorites, the game also has various glaring omissions:notable shows include Ed, Edd N' Eddy, Courage, Johnny Bravo(who was included in PS360Wii Port), Scooby Doo, Hi Hi Puffy Ami Yumi, Juniper Lee, Megas XLR(personal Bias ), Generator Rex, Symbionic Titan, and most notably Adventure Time and Regular Show(the game appeared after these two aired, and in a year where the 2 hit their stride), and even Toonami's Tom. The console port bumps the roster up to 26, but the only character worth noting was Johnny Bravo as all the other characters appeared in the 3DS game as bosses(and are from shows already repped)...also apparently it was a better idea to have a second version of Ben 10 as a playable character
     
    The characters also play like Smash Bros characters, each character has 4 normal and special attacks, several air attacks, grabs(though grabbing opponents feel sloppy), blocking and dodging. Unfortunately the roster is unbalanced with some characters being overpowered and having unfair advantages over others(Ben 10's side special in particular is ridiculously strong)
     
    There's potential for a good game here, but there's a ton here that needs to be fixed before that can happen. Instead it's a very unsubtle Super Smash Bros clone that lacks the polish and excitement that that series is known for. From what I've heard. the console version addresses a couple of issues I had with the game(Online, display for all fighters, etc.) but until I try that version for myself, I'm still not sold
     
    Final Verdict: I can only recommend this game to those who are huge Cartoon Network fans(added that it's pretty cheap), and even then it's a hard sell, especially with the limited roster. Otherwise your better off sticking to Super Smash Bros(or PSASBR if you like the Smash style, but aren't sold on Nintendo characters)
     
     
     
  15. Megas
    Just recently, Bamco announced
    , a sequel to the massive crossover project between Bandai Namco, Capcom, and Sega, and have revealed a bit of the roster which features some familiar faces from the last game(Yuri Lowell of Tales of Vespira, Akira Yuki of Virtua Fighter, Megaman X) as well as some new appearances(Leon S Kennedy of Resident Evil, Kazuma of Yakuza, Kazuya of Tekken). While I'm expecting to see most of the original cast return, I'm mostly interested to see some of the new characters/team ups each company may include in the next game. 
    For this, since there's a lot of characters to cover, I'll probably just separate this into 3 different blog posts, one for Capcom, Sega, and Namco respectively
     
    _________________________________________________________________________________________________________
     
    Starting things off with Capcom as they're probably the easiest to work with, both because they have the most popular stable of characters...and I'm kind of a fan of most of them
     
    Team Commando

     
    Featuring Capcom's original mascot, Captain Commando, since the game prides itself on teams, it'd be a huge missed opportunity to leave them out a second time(especially since he DID appear in Namco X Capcom, a precursor to PxZ)
     
    Viewtiful Joe and Sexy Silvia

     
    Much like Team Commando, it just seems like a huge missed opportunity to leave them out again, especially when Capcom seems to love including Joe in crossovers
     
    Ace Attorney Characters
     

     
    Was very surprised to see them miss out on the last game considering how popular the series is. With how bonkers the cast is, they'd have a funny fighting style to see for sure(especially if Phoenix's moveset in UMvC3 was). As for who'd team up with Phoenix, I could see Apollo, Athena, Edgeworth, Maya, hey maybe even Franzy working well
     
    Breath of Fire Characters

     
    I'm actually not to familiar with the Breath of Fire series, but I know for a fact that they're popular among Capcom fans, and they'd more than likely work well in the game(and it helps that Breath of Fire could use some crossover love)
     
    Guile and Charlie(Street Fighter)

     
    Kinda seems like a no brainer, especially since Charlie is supposedly gonna have a big part in Street Fighter V. Plus Everyone loves Guile
     
     
    Gene(God Hand)

     
    From Clover's Swan Song, God Hand, Gene has that sort of whacky style that can't be replicated from anything else. And God Hand is awesome
     
    Final Fight Characters
     

     
    As par for the course, Final Fight series prides itself on co-op teamwork, and to see them in the game(whether it be Haggar/Cody, Haggar/Guy, or Cody/Guy) would work perfectly
     
    Powerstone characters

     
    Much like Breath of Fire, the Powerstone franchise could really use some more love from Capcom. In particular, I'd love to see the game's lead, Edward Falcon make an appearance, either with another character(probably Rouge) or even as a support unit
     
    Onimusha characters
     

     
    Like Breath of Fire, I'm not very familiar with the world of Onimusha, other than, much like BoF, it's very popular among Capcom fans, and they look like they'd work well in the game
     
    Jin Saotome(Cyberbots)
     

     
    While I'm not familiar with Cyberbots, I am familiar with Jin due to his appearance in Marvel Vs Capcom...he's a fucking badass. He's long overdue for a new appearance in a game anyway
     
    BONUS ROUND
  16. Megas
    Ace Attorney: Trials and Tribulations is the third and final game of the original Ace Attorney trilogy(and was originally intended to be the final game period). After the first two games, this one had the role of wrapping up Phoenix's story line as well as several character arcs that were present during those first two games. Does the game live up to the expectations set by the first two as well as serve as a satisfying conclusion to the original trilogy?
     
    Warning, there may be some spoilers.....and this may turn more into a Godot Gushing blog rather than an actual review
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Gameplay
     

     
    It's the same as the first two games. Investigation(with some Psyche locks) and the trials.
     
    Story
     

     
    The game's story focuses a lot on Mia Fey's past and serves as the final chapter in Phoenix's character arc in what it means to deliver justice. The first case(Turnabout Memories) is the game's tutorial case, but a surprisingly strong one at that, and one that is very important as it introduces the game's main villain. The case is a flashback about Mia Fey's earliest cases where she defends none other than Phoenix Wright, who is accused of murdering fellow college student and his girlfriend's ex-boyfriend, Doug Swallow. The second case(the Stolen Turnabout) returns to the present day where Phoenix has to defend Ron DeLite, who is accused of robbery, and then murder. This case also reveals the game's prosecutor, everyone's favorite coffee loving prosecutor Godot who is totally a sexy badass easy the best character in the game. The third case(Recipe for Turnabout) involves Phoenix defending Maggey Byrde who is accused of murder once again, though unknowing to Phoenix, he supposedly already defended her and did a terrible job of doing so. Despite being a filler case like Turnabout Samurai and Turnabout Big Top, this case is surprisingly a lot of fun with despite an odd ending. The fourth case(Turnabout Beginnings) is another flashback, this time being Mia's very first trial where she, along with her boyfriend Diego Armando, defend death row convict Terry Fawles, who is accused of murdering his girlfriend's sister and detective, Valerie Hawthorne. This trial is pretty much the one that started it all and serves as a prologue to the final case in the game, it also shows to be one of Miles Edgeworth's earliest cases as a prosecutor. The final case(Bridge to the Turnabout) centers around a girl named Iris, who reminds Phoenix of someone in the past, who is accused of murdering children's book writer Elise Deauxnim. However an accident causes Phoenix to get sick and Godot goes missing so Miles Edgeworth(as the Defense) and Franziska Von Karma(prosecution) has to take it to court and fill the roles for the first day, meanwhile, Maya and Pearl also go missing. This trial pretty much goes all out in the best way possible as most of the major characters in the trials were main characters in the first two games, we get to see more backstory behind Mia's family and the connections she has to the game's villain, we get to see Godot hates Phoenix so much, and despite some parts being a bit complicated, serves as the best possible send off for not just the game, but the original trilogy as a whole. And I'm just gonna get this out there, but the game had me bawling at the end.
     
    Also there's a small part where Phoenix and Franziska do the investigation together. And it is hilarious.
     

     
    The cast in this installment is arguably some of the best in the trilogy. The main characters from the first game(Phoenix, Mia, Maya, Edgeworth, Larry and Gumshoe, and even Marvin Grossberg) as well as a few from Justice For All(In particular, Pearl, Franziska, Adrian Andrews, Maggey Byrde, and to a lesser extent, Morgan Fey). And several of the new characters introduced are really hilarious(though I can see some being more annoying with others) with more depth than they let on. And I'm not exaggerating when I say one of the villains is one of the most evil characters I've ever seen in a video game. Though the highlight character is easily Godot. Hot Shot, yet cool and collected(even when he's losing), setting his own guidelines, and his unabashed love for coffee, he's easily the coolest character in not only the game but the entire series, and a very quotable guy.
     
    Also I couldn't help but notice that love is a running theme in this game, as romance can be a focal point in every trial.
     
    Visuals
     

    Much like the first two games, visuals are great. Very detailed backgrounds and very funny and expressive sprite animations.
     
    Sound
     


     
    The sound design is again, as great as the other two games, tons of "Hold it!"'s, "Objection!"'s and "Take that!"'s everywhere.
     
    The music is something else though. I'm willing to go as far as to say that the OST up there with the first game as the best in the series. Phoenix's theme and the Pressing Pursuit theme rivals those of the original game's, and almost every character in the game gets their own theme song, making them a bit more memorable than some of those in the past, with my favorite themes being Godot's and Furio Tigre's themes.
     
    Overall
     
    This is easily one of, if not the best, game in the series, and has easily become my favorite. Great music, strong characters, both new and returning, and one of the most emotional stories in the series, it is easily the best possible send off for the Phoenix Wright trilogy. And again, if you have a 3DS, the Ace Attorney Trilogy is the best way to go. Though I highly recommend playing the first two games before trying this game.
  17. Megas
    Ever since Capcom announced Ultra Street Fighter 4, one thing that they've highlighted was the appearance of a Surprise Mystery character, and yet have released little hints other than they've never appeared in a fighting game, yet, are related to the series in some way. As a fan of the series, I can't help but get a little excited for this, so here are my thoughts on who it could be. Again the character is related to the series in some way, it could be a character that has never been playable, a character from another franchise, or an original character; however, they hasn't appeared in a fighting game yet(sorry Maki and Haggar)
     
    Also, there will be spoilers
     
    Goutetsu

    Hey, they brought in Ryu and Ken's old master, why not Akuma's as well
     
    Go Hibiki

    Go's an interesting one. A character who's only been in the Udon comics, he basically serves as a competent version of his son Dan. But what's interesting about him is his relationship with Sagat, as he's responsible for his eyepatch. He may be dead in the comic, but it would be cool to see Capcom bring him back from the dead.
     
    Eliza Masters

    Ken's wife Eliza. A wild shot, but I think it's possible. Considering the fact that there are probably already some unlikely characters in the series, her importance in Ken's story line, and the fact that there's a fan made sprite for her in Mugen, I think she has a fair shot
     
    Carlos Miyamoto

    Some sort of South American-Japanese hybrid, Carlos appeared along side Maki and Haggar in Final Fight 2. However, unlike Cody, Guy, Haggar and Maki, he has never appeared in either Final Fight or any other game for that matter. Personally I would love to see them shed some more light on this mysterious character. Plus his katana would be cool to use.
     
    Dean(Final Fight 3)

     
    Much like Carlos, Dean doesn't have much backstory too him. On the other hand, he looks like he was built for the game. Perhaps Capcom could give him some character?
     
    Lucia(Final Fight 3)

     
    I was honestly kinda hesitant to put her on here, she has more background than Carlos and Dean combined, and is potentially friends with Chun-Li. However, I fear that she may be to similar to her in terms of moves, but if she does get in, it would be interesting to see how she plays out
     
    Megaman X

     
    Oh Megaman, how we love you, and how Capcom loves to hate you. That said, with the fans are getting really restless with Megaman's disappointing 25th anniversary, but I honestly think it would be a good idea to include him. With the inclusion of Bad Box Art Megaman, Capcom's hesitant to make the Blue Bomber a Street Fighter, and X technically meets the requirements for the secret character. It may not be a new Megaman game, but would be a great move on Capcom's part, and wash out that awful taste of XOver out of my mouth. Coming with the famous secret techniques the Hadoken and Shoryuken from X1 and X2, X could be an interesting mix of Ryu and Megaman from MvC and BBA Megaman with the moves he learned from Dr. Light.
     
    Speaking of which
     
    Dr. Thomas Light(Megaman Series)

     
    I always wanted to know how he learned those secret techniques. It's possible that they'll be lazy and make him another Shoto-clone, but that doesn't stop it from bring hilarious.
    And honestly he probably has a better chance than Dean or Carlos
     
    Opinions? Do you like these character choices? Are they ridiculous? Who'd you like to see?
  18. Megas
    A list of the the dumbest moments in the WWE. Nothing controversial or anything, just moments that were really fucking stupid, and not in a good way
     
    Killing the Cruiserweight Division...with Hornswaggle as the final champion
     

     
     
    The Anonymous Raw General Manager Storyline...and the reveal of who it was
     

     
     
    John Cena gets drafted to Smackdown...then back to RAW on the same night
     

     
     
    Katie Vick. 'nuff said
     

     
     
    Big Show Vs Akebono @Wrestlemania 21
     
    No one wants to see Big Show in sumo attire
     
    Kevin Federline defeating John Cena in a singles match
     

     
     
    King Booker
     

     
     
    Spirit Squad
     

     
    There was a time when these guys were some of the main heels in the WWE roster....let that sink in
     
    I will give 'em credit though, it gave us Dolph Ziggler
     
    Corporate Kane
     

     
    Much like American Badass Undertaker, Corporate Kane is a reflection of the real life Glenn Jacobs(the guy who plays Kane). And like the American Badass Undertaker, it hasn't gone over well with fans
     
     
     
    I'm pretty sure I missed a lot of dumb moments, so feel free to add any that you thought was dumb
  19. Megas
    - Mass Effect 4. Mass Effect's great, but the trailer is vague as fuck
    - Need For Speed. Looks great, but they already ruined it with DRM. Good Going EA
    - Star Wars The Old Republic Expansion. Heard the game sucks and the expansion still isn't KotOR
    - Unravel. One of the best games announced. Looks ridiculously adorable. Presenter was awkward though
    - PvZ: Garden Warfare 2. Complete with a creepy costume. Still don't give two shits.
    - Sports. Time to pee
    - Mobile games. Out of pee
    - More Sports games. Water break so I can pee later
    - Mirror's Edge Catalyst. Played part of the first game. Hoping it'll be good, but EA will still probably fuck it up
    - More sports. Still no pee
    - Stream takes a poop
    - Star Wars Battlefront trailer. Still worried about it. Looks like a Battlefield reskin. It was probably scripted...yet I still loved it, the trailer gives me faith
     

    OVERALL: Sucked hard unsurprisingly. Unravel, Mirror's Edge and Battlefront looked great though
  20. Megas
    So 2016 starts for WWE with their first PPV of the year, the Royal Rumble and for the first time in a long time I loved it, both the match and the overall PPV as a whole. It had a lot of great spots and nice surprises, and lots of great set-ups for future feuds. A lot of the wrestlers had their moments to shine. Seeing Braun Strowman eliminate Kane and Big Show put gave me relief that they weren't gonna pull the same shit they did last year with those two. AJ Styles was great to see and looked awesome, and while I wish he would've stayed in the match longer, having him eliminated by Kevin Owens was a good idea as the thought of a match between Styles and Owens sounds incredible. Sami Zayn from NXT also made an appearance and looked great in it too, though I don't know if he'll be joining the main roster yet or not. Chris Jericho and Dean Ambrose were great as usual and I was pleasantly surprised to see Ambrose in the final two(though I still wish he won the Rumble). And while I'm still mixed on HHH winning, in the end I think among all other choices I think him winning was the right call. Overall the match was great and no one was really booked poorly...save for a couple of VERY glaring exceptions.
     
    You see, since the beginning of last year there was a guy that the WWE has been trying to build up to be their new top guy, Roman Reigns. Yet it seems that every time the WWE tries to build him up it usually manages to explode in their faces. For starters the guy still manages to get very mixed reactions. Now I like Roman, he works hard and has improved a lot since the beginning of the year, and when the WWE isn't screwing up he can really shine, but unfortunately nearly every attempt at making him strong has horribly backfired, and it was no different than in this years Rumble.
     
    About a 1/3 of the way in Reigns is dragged out from the bottom and gets the crap beaten out of him by the League of Nations(with Vince no less) and is supposedly injured. So of course paramedics come in and try to take him to the back. But you see he refuses to be helped by the paramedics, and insists that he....walks backstage on his own....You see, it's crap like this why people still can't get behind Reigns. It's the complete opposite of what you should do when trying to build a guy to be strong, instead makes them look like a complete wimp. There was no way the crowd would've been happy had he won the thing after that stunt. Remember with Daniel Bryan in WM30, where he's been repeatedly ambushed by the Authority and gets double teamed by Batista and Randy Orton, instead of being pulled out by paramedics, he literally crawls back into the arena to continue his match, and throughout that duration I was expecting the same with Reighs. Instead he eventually showed up during the last ten minutes to a chorus of boos throughout the arena. Hell it was probably the right move that they didn't have him be part of the final two, let alone winning, as I'm sure the arena would've burned down if he won.
     
    Also Brock's booking was dumb too, it was going well until he was eventually ambushed by the Wyatt family and eventually thrown out unfairly. So he then proceeds to....walk away sadly. I kept expecting him to beat the tar out of the Wyatt family outside the arena for revenge, or to run back in and proceed to rip Bray apart, but they never happened. Felt like a very unlikely thing for Lesnar to do, and a dumb move on the WWE's part.
     
    And then there was Rusev, whom I'm pretty sure his main event days are over.
     
    Other thoughts:
    - The Last Man Standing match was fantastic. Easily the match of the night, and a good indicator of why Owens and Ambrose are my favs in the current roster
    - New Day is still awesome
    - It looks like they're trying to turn Kallisto into the next Rey Mysterio, not that I mind. The US Match was great(despite a couple of bad botches) and I'm glad he won the title
    - The Diva's match was surprisingly solid, though Sasha Banks stole the show
    - Also thank you Triple H for another good reaction gif
     

×
×
  • Create New...