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Megas

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Blog Entries posted by Megas

  1. Megas
    Much like video games based on movies, games based on cartoons also have had a stigma for having....not so good games, some of which can be legendarily bad. But much like games based on movies, there are still those cartoon-based games that will break the mold and show us that there can also be good ones too.
     
    10) Tiny Toon Adventures: Montana's Movie Madness(Gameboy)

     
    This game really surprised me when I was a kid. Unlike most others, I actually never got a Pokemon game with my Gameboy until much later. While my top games for the system were Donkey Kong and Legend of Zelda A Link's Awakening, but one other game that got as much attention as those was Tiny Toon Adventures: Montana's Movie Madness, a surprisingly challenging platformer with various movie themed levels. I adored it, a lot. Early on, both Capcom and Konami actually had their fair share of strong licensed titles and this was one of them.
     
    9) Goof Troop(SNES)

     
    One of Capcom's many Disney games back on the SNES, and it is also the first game designed by Shinji Mikami, creator of the Resident Evil franchise and the Father of Survival Horror. Basic premise is that Goofy and Max were trapped on a pirate island and you have to save Pete and PJ. What makes this action-adventure game fun is the co-op mode where one player controls Goofy and Max respectively, and co-op mode can lead to some seriously great times. Playing it alone is a lot of fun too.
     
    8) Sailor Moon: Another Story(SNES)

     
    A game that unfortunately is Japan only, Sailor Moon Another Story is a surprisingly good JRPG. Having an original story that takes place between the 3rd and 4th story arcs, the biggest selling point(at least for me) of the game was being able to control the Sailor Senshi as much like the anime, they all have their unique abilities that make them useful depending on the situation. And there's also multiple ending encouraging replayability
     
    7) Teenage Mutant Ninja Turtles IV: Turtles in Time(SNES/Arcade)

     
    Another game from Konami's Licensed Catalog, Turtles In Time is one of the very, very few SNES arcade ports that didn't get neutered*coughfinalfightcough*. Despite not being able to play up 4-players in the SNES version, it's was actually able to add a lot to the SNES version like a couple more levels and tons of cutscenes and visuals faithful to the cartoon airing at the time.
     
    6) Mickey Mouse's Magical Quest

     
    A Capcom platformer starring the Iconic mouse himself, it kept visuals that was some of the best on the system as well as staying true to Mickey Mouse as well as featuring some very fun and solid platforming
     
    5) Ducktales(NES)

     
    I think the best way to describe this game is that it's basically a Megaman game if it was produced by Disney(helped by the fact that Keiji Inafune and most of the staff behind the series worked on it). It boast similar visuals, and a soundtrack and difficulty on par with Megaman. Plus Ducktales was the birth of the legendary pogo bounce. If you can there's a remake on the PCPS360U by Wayforward that's fairly faithful to the original game
     
    4) Spongebob Squarepants: Battle for Bikini Bottom(PS2/Xbox/Gamecube)

     
    Another game that took me by surprise. Battle for Bikini Bottom is a strong platformer in vein of Super Mario Games like SM64 or Sunshine, where you collect golden spatulas in order to unlock more levels and defeat Plankton and his robot army. Has a pretty fun physics engine, tons of references to past episodes(back when the show was still good), and excellent use of the 3 characters Spongebob, Patrick and Sandy. The Spongebob Movie game is also pretty similar and just as good
     
    3) South Park: The Stick of Truth(Xbox360/PS3/PC)

     
    What makes South Park The Stick of Truth so memorable to fans is that it is a South Park episode in almost every single way. The humor, the visuals, the voice actors are very true to the series. Tons of fanservice and being an overall fun RPG makes this game a favorite for fans as well as being a solid RPG
     
    2) Dragon Ball Z Budokai 3

     
    First off, DAT THEME SONG.
    That said Dragon Ball Z Budokai 3 is both a great love letter to fans and a solid fighter. It marks a high point in the Budokai series by getting rid of some of the fluff the first two games had, having a giant roster, and having tons of content that keeps you going. The movesets are much more manageable to make the game more balanced than the past games(though admittedly it's still unbalanced) and the Dragon Universe lets you play through the main story(as well as some movies) with multiple characters(though it's still a step down from Budokai 1's story mode). It also has a fairly large roster(at the time) featuring characters from every saga, as well as the movies and even a couple from GT and the original Dragonball. Also, again, DAT THEME SONG
     
    before I get to no.1, here are some honorable mentions, either because I never got to play them(but other people liked them) or because they just missed the mark:
     
    Honorable mentions:
    The Simpsons Arcade game
    the Sailor Moon Arcade game
    X-Men Mutant Apocalypse
    Dragon Ball Z Legacy of Goku 2
    Budokai Tenkaichi 3
    Naruto Clash of Ninja Revolution
    Chip n' Dale Rescue Rangers
    The Spongebob Movie
    Futurama
    The Simpsons Game
    Kim Possible What's the Switch
    Harvey Birdman Attorney at Law
    a Megas XLR game that'll never happen
    a decent Friendship is Magic game that'll never happen
     
    1) The Simpson Hit and Run(PS2/Xbox/Gamecube/PC)

     
    When I say this is one of the best Grand Theft Auto games ever...I mean it. While it was a blatant GTA clone(much like how Road Rage=Crazy Taxi, and Skateboarding=Tony Hawk), one thing Hit and Run did what the other two failed to do was copy everything that made the original game good. While obviously the gratuitous violence isn't there, it's still a GTA clone, but a very excellent one. The game has it's own charm and fun that makes it stand out. The gameplay and car controls feel surprisingly great, missions are fun and diverse, exploring Springfield is a blast and the fanservice is glorious. If you love the Simpsons, or just GTA-style games, and haven't tried this game yet, you are doing yourself a huge disservice
     
    Also the soundtrack is excellent, which is something I don't say to most licensed game's OST
     
     
     
    EDIT: I'm pretty sure if I remade this list, Transformers Devastation would be no.1.
     
    Sorry, I still can't shut up about that game
  2. Megas
    Kinda bored when I made this, but here's a list of game compilations that people interested should consider getting, of course I'm gonna list both the good and bad(If any) things about them, regardless if it's a big deal or not.
     
    DOOM 3 BGF Edition
     

     
    Platforms - PS3, 360, PC
     
    Games - Ultimate Doom, Doom 2, Doom 3
     
    Good -
    Updated version of Doom 3
    Comes with both the previous expansion(Resurrection of Evil) and a new expansion(The Lost Mansion)
    Comes with both Doom 1(Ultimate Doom version with all add-ons) and Doom 2(and the No Rest For the Living expansion)
     
    Bad -
    N/A
     
    Super Mario All-Stars+Super Mario World

     
    Platforms - Super Nintendo
     
    Games - Super Mario Bros 1, Super Mario Bros 2, Super Mario Bros 3, Super Mario Lost Levels, Super Mario World
     
    Good -
    Super Mario Bros., Lost Levels, SMB2, and SMB3 with updated visuals and music
    Comes with Super Mario World
     
    Bad -
    Lost Levels kind of sucks
     
    Castlevania Dracula X Chronicles

     
    Platform - PSP
     
    Games - Castlevania Dracula X Chronicles(remake of Rondo of Blood), Rondo Of Blood, Symphony of the Night
     
    Good -
    Playing an updated version of Rondo of Blood
    Symphony of the Night and Rondo of Blood on the go!
    Extra items in the PSP version of Symphony of the Night
    Updated voice acting for SotN(thought none of the "Classic" lines are there")
     
    Bad -
    Having the original Rondo of Blood seems redundant
     
    Legend of Zelda Collectors Edition

     
    Platform - Gamecube
     
    Games - Legend of Zelda, Zelda II: Adventures of Link, Ocarina of Time, Majora's Mask
     
    Good -
    Also comes with the Windwaker Demo
    N64 games feel a little smoother
     
    Bad -
    No A Link to the Past(likely because the GBA port came around the same time)
     
    Metal Gear Legacy

     
    Platform - PS3
     
    Games - Metal Gear 1, Metal Gear 2 Solid Snake(both available via MGS3 Subsistance), MGS1-4, VR Missions, Peace Walker
     
    Good -
    Getting Metal Gear 1 and 2
    MGS1-3 all use their updates(Integral, Substance, and Subsistance)
    Peace Walker is so much better with a controller than on the PSP
     
    Bad -
    MGS1 and VR Missions are digital and must be purchased on PSN
    No Twin Snakes, Portable Ops or Ghost Babel
     
    Sonic Mega Collection

     
    Platform - Gamecube, PS2(Plus version), Xbox(Plus Version)
     
    Games - Sonic 1-3, Sonic Spinball, 3D Blast, Sonic and Knuckles(including Sonic 2 and 3 with Knuckles), Dr Robotnik's Mean Bean Machine, Flicky, Ristar, Ooze(japan exclusive in the GC version), Comix Zone(Japanese GC ex), Blue Sphere, Sonic The Hedgehog Gamegear(+), Sonic Chaos(+), Sonic Drift(+), Sonic Labyrinth(+), Sonic Blast(+), Robotnik's Mean Bean Machine Game Gear(+)
     
    Good -
    Holy shit that's a lot of games
    Not exclusive to Sonic
    Comes with the Sonic and Knuckles Expansions
     
    Bad -
    You have to unlock a lot of games
    Ooze and Comix Zone are Japan-Exclusive in the GC version
    The games added in Plus really suck
     
    Metroid Prime Trilogy

     
    Platforms - Wii, Wii U(Download)
     
    Games - Metroid Prime 1-3
     
    Good -
    All are updated to look more like MP3
    Games work really well with the Wii Mote
     
    Bad -
    Motion Controls only
     
    Orange Box

     
    Platforms - PC, Xbox 360, PS3
     
    Games - Half-Life 2(+Episode 1 and 2), Portal, Team Fortress
     
    Good -
    5 of the most critically acclaimed PC games coming to consoles
     
    Bad -
    No Half-Life 1
     
    Megaman Anniversary Collection

     
    Platforms - PS2, Xbox, Gamecube
     
    Games - Megaman 1-8, Megaman Power Battles 1+2
     
    Good -
    Almost every single main Megaman title up to that point
    Getting Megaman Power Battles in the US
     
    Bad -
    1-6 are pretty much the same
    No Megaman & Bass, the Game Boy Games(well really V), or Megaman Soccer
     
    Megaman X Collection

     
    Platforms - PS2, Gamecube
     
    Games - Megaman X-X6, Megaman Battle and Chase
     
    Good -
    Almost every X game up to that point
    The X games feel a little more diverse than Megaman 1-6
    Getting Battle and Chase in the US for the first time
     
    Bad -
    X6's quality is debatable
    Battle and Chase is meh
     
    Street Fighter Alpha Anthology

     
    Platforms - PS2
     
    Games - Street Fighter Alpha 1-3, Street Fighter 2 Gold, Street Fighter Alpha 3 Upper, Hyper Street Fighter Alpha, Super Gem Fighter Mini Mix
     
    Good -
    Almost every version of every Alpha game made available(minus the PSP version of Alpha 3)
    Super Gem Fighter Mini Mix includes characters from other Capcom fighters
    Super Gem Fighter Mini Mix is surprisingly good
    Can play each Street Fighter with different tracks
     
    Bad -
    That's a lot of rerelases in one collection...
  3. Megas
    Just recently, Bamco announced
    , a sequel to the massive crossover project between Bandai Namco, Capcom, and Sega, and have revealed a bit of the roster which features some familiar faces from the last game(Yuri Lowell of Tales of Vespira, Akira Yuki of Virtua Fighter, Megaman X) as well as some new appearances(Leon S Kennedy of Resident Evil, Kazuma of Yakuza, Kazuya of Tekken). While I'm expecting to see most of the original cast return, I'm mostly interested to see some of the new characters/team ups each company may include in the next game. 
    For this, since there's a lot of characters to cover, I'll probably just separate this into 3 different blog posts, one for Capcom, Sega, and Namco respectively
     
    _________________________________________________________________________________________________________
     
    Starting things off with Capcom as they're probably the easiest to work with, both because they have the most popular stable of characters...and I'm kind of a fan of most of them
     
    Team Commando

     
    Featuring Capcom's original mascot, Captain Commando, since the game prides itself on teams, it'd be a huge missed opportunity to leave them out a second time(especially since he DID appear in Namco X Capcom, a precursor to PxZ)
     
    Viewtiful Joe and Sexy Silvia

     
    Much like Team Commando, it just seems like a huge missed opportunity to leave them out again, especially when Capcom seems to love including Joe in crossovers
     
    Ace Attorney Characters
     

     
    Was very surprised to see them miss out on the last game considering how popular the series is. With how bonkers the cast is, they'd have a funny fighting style to see for sure(especially if Phoenix's moveset in UMvC3 was). As for who'd team up with Phoenix, I could see Apollo, Athena, Edgeworth, Maya, hey maybe even Franzy working well
     
    Breath of Fire Characters

     
    I'm actually not to familiar with the Breath of Fire series, but I know for a fact that they're popular among Capcom fans, and they'd more than likely work well in the game(and it helps that Breath of Fire could use some crossover love)
     
    Guile and Charlie(Street Fighter)

     
    Kinda seems like a no brainer, especially since Charlie is supposedly gonna have a big part in Street Fighter V. Plus Everyone loves Guile
     
     
    Gene(God Hand)

     
    From Clover's Swan Song, God Hand, Gene has that sort of whacky style that can't be replicated from anything else. And God Hand is awesome
     
    Final Fight Characters
     

     
    As par for the course, Final Fight series prides itself on co-op teamwork, and to see them in the game(whether it be Haggar/Cody, Haggar/Guy, or Cody/Guy) would work perfectly
     
    Powerstone characters

     
    Much like Breath of Fire, the Powerstone franchise could really use some more love from Capcom. In particular, I'd love to see the game's lead, Edward Falcon make an appearance, either with another character(probably Rouge) or even as a support unit
     
    Onimusha characters
     

     
    Like Breath of Fire, I'm not very familiar with the world of Onimusha, other than, much like BoF, it's very popular among Capcom fans, and they look like they'd work well in the game
     
    Jin Saotome(Cyberbots)
     

     
    While I'm not familiar with Cyberbots, I am familiar with Jin due to his appearance in Marvel Vs Capcom...he's a fucking badass. He's long overdue for a new appearance in a game anyway
     
    BONUS ROUND
  4. Megas
    With the recent announcement of Wii games being available for purchase at the Wii U eShop at yesterday's Nintendo Direct, fans have been feverishly thinking about what games they'd want to see get another release(and/or your like me wondering why they still can't get GC and N64 games on there, as well as DS games like they announced earlier). And while there's plenty of games on the system that should get another shot, seeing the Metroid Prime Trilogy coming soon made me think that it'd be the perfect opportunity for them to release games that either never got a chance here or are ridiculously expensive to get
     
    10) Xenoblade Chronicles
     

     
    One of the 3 games that was part of Operation Rainfall, a movement meant to convince NoA to localize 3 certain JRPGs, and often considered one of the best RPGs of last gen(or at least best JRPG), Xenoblade Chronicles was only released in North America at Gamestops and is often hard to get without having to pay an organ for it. It'd be understandable if they didn't release it now since the New 3DS port of it is on it's way, but it'd be great to see it appear down the line for those who want to experience it on the console once Xenoblade Chronicles X rolls along
     
    9) Last Story
     

     
    The second game of the Operation Rainfall trilogy and the latest console game created by the father of Final Fantasy Hironobu Sakaguchi. While it's not as ridiculously expensive a few other games on this list(about $30 for a used copy at Gamestop), it's still a relatively hard to find game, but it's a fun one
     
    8) Pandora's Tower

     
    The 3rd game of the Operation Rainfall trio, and the least successful of the 3. I never got a chance to play it, and I'm still having trouble finding a copy, so all the more reason to put it here
     
    7) Madworld

     
    This game's actually pretty cheap($10 new, $3 used at Gamestop), but good luck finding it. Madworld is a gloriously violent and incredibly fun game by Platinum Studios, but is unfortunately one of the Wii's many overlooked gems. With Nintendo's recent works with Platinum like Wonderful 101 and Bayonetta 2, seeing this on the eShop is only fitting
     
    6) Captain Rainbow
     

     
    This is where the rereleases can really shine, releasing titles that never left Japan's shores
     
    Captain Rainbow has a small cult following on the internet and is one of many Japanese Wii titles that many people want to see.
    Judging from some of the videos and screenshots I've seen, I have no fucking clue what it's supposed to be about, which is probably what I want to see it more
     
    5) Fatal Frame IV/Fatal Frame 2 Remake

     
    For some reason, after Nintendo received the rights to the Fatal Frame franchise, they've been held hostage in Japan. If they want to see if a market exists in the west(it probably does), it would be a good time to give the game a western release in time for Fatal Frame V(which I hope also releases in the US)
     
    4) Disaster Day of Crisis

     
    An action-adventure game by Monolith Soft, the creators of Xenoblade, was released in just about everywhere but the US for some unknown reason. I remember being very excited for this game when I first heard about it and saw, so hearing that it wasn't going to be localized in the US was pretty soulcrushing
     
    3) Zack&Wiki's Island Adventure
     

     
    Much like Madworld, it's pretty cheap, but much like that, it's also hard to find
     
    2) Klonoa
     

     
    Klonoa is awesome. This game and this series deserves more love
     
    1) Fire Emblem Radiant Dawn
     

     
    The sequel to the beloved Gamecube title, Path of Radiance. From what I've heard, it's the least successful titles in the series commercially. This along with the demand so high(especially after the surge of popularity the series recently got from Awakening) makes it one of the most difficult to get game in the series and on the system its on. I'm pretty sure a lot of people would prefer to get the game for $10-20 at the eShop as opposed to some of the ridiculous prices I've seen it go for
     
    I'm aware that there are tons of games I probably missed that people would undoubtedly like to see(like DBZ Budokai Tenkaichi 3, which I've seen go up for $160 for some unholy). If you want, share your opinions on what you'd like to see come back on the eShop
  5. Megas
    Title says it all
     
    BEST XBOX ONE GAME:
    SUNSET OVERDRIVE

    My favorite game from last year's Microsoft conference takes the victory again this year, I just feel like this game has a lot of what I feel is missing in most shooters nowadays(whether it be TPS or FPS)
     
    Honorable Mentions: Halo Master Chief Collection, Crackdown 3, Halo 5, Project Spark, Scalebound
     
    BEST PS4 GAME:
    THE ORDER 1886

     
    This was a hard one, since, in all honesty, I was least impressed with what Sony showed this year, but I have to give it to last year's winner, The Order 1886, as it's been one of the games I've been looking forward to most on the PS4, and I like the horror vibes
     
    Honorable mentions: Uncharted 4, No Man's Sky, LittleBigPlanet 3
     
    BEST WII U GAME:
    LEGEND OF ZELDA WII U/XENOBLADE CHRONICLES X

     
    This was also a hard one, though this time it was because there were a lot that impressed me here. I have to give it to Xenoblade Chronicles X(which was my fav. Nintendo game last year) and Zelda(the only game here that didn't win last year!). My reason being is that they do a fantastic job showing that the Wii U is capable of on top of just looking very impressive.
     
    Honorable mentions: Bayonetta 2, Super Smash Bros Wii U, Splatoon, Starfox, Mario Maker
     
    BEST 3RD PARTY GAME
    METAL GEAR SOLID V: THE PHANTOM PAIN(PS3/PS4/360/ONE)
     

     
    Because I'm a biased fanboy
     
    Honorable Mentions: Batman Arkham Knight, Mortal Kombat X, Destiny, Far Cry 4, Mirror's Edge 2
     
    BEST HANDHELD TITLE:
    CODE NAME: S.T.E.A.M(3DS)

     
    Seriously this shit reminds me of Valkyria Chronicles, which was awesome. Plus considering the developers in charge, I'm really looking forward to it.
     
    Honorable Mentions: Persona Q, Pokemon OmegRuby/AlphaSapphire, Monster Hunter 4, Professor Layton Vs Phoenix Wright, Super Smash Bros 3DS, Tales of Hearts R
     
    BEST INDIE GAME:
    NO MAN'S SKY
     

     
    Holy shit this game looks gorgeous
     
    BEST DLC:
    HOLY SHIT THAT'S A LONG TITLE(DEAD RISING 3)

     
    AKA HOLY SHIT CAPCOM ACTUALLY DOES DLC RIGHT. Seriously it's basically a love letter to fans of Capcom, with a just being an over-the-top zombie funfest, and it's great to see Capcom still remembers some of their old franchises(and don't worry Megaman's included too)
     
    BEST RERELEASE:
    HALO: THE MASTER CHIEF COLLECTION

     
    4(or 3 if you didn't enjoy Halo 4) of the best games remastered into one disc. Some developers were going overboard with rereleases, but this one sounds like it's actually worth it.
     
    Honorable mentions(or other remasters that are worth it): Phoenix Wright Trilogy(3DS), Bayonetta 1(Wii U, comes packaged with Bayo 2)
     
    ODD ONE OUT:

     
    I still don't know how I feel about these, but hey if they flop at least they'll make nice collector's items
     
    BEST NO SHOW:
    FINAL FANTASY XV
     

     
    I can understand Kingdom Hearts III, but quit holding back XV, no one wants to deal with the same shit back when it was Versus XIII
     
    Honorable mention: Last Guardian
     
    MOST NEGLECTED PLATFORM
    PLAYSTATION VITA
    http://cdn.us.playstation.com/pscomauth/groups/public/documents/webasset/ps-vita-3g-wifi-large.png
    It's a real shame because I love the Vita, and I think it's a great piece of tech, but I'm feeling like Sony's given up on the little guy, and the conference made it feel more like a peripheral more than an actual gaming platform. But hey, at least there were games announced for those who are into quirky Japanese titles(as well as Tales of Hearts R, which looks great)
     
    WORST OF SHOW:
    EA
    http://blogs-images.forbes.com/carolpinchefsky/files/2013/01/ea-logo.jpg
     
    This one seriously bored me to tears, a very uneventful show mainly consisting of their sports games that we always expect at the end of the year and a few cockteases like Battlefront, Mass Effect 4 and Mirror's Edge. I'll give them that Battlefield and Dragon Age look great though
     
    BEST OF SHOW:
    NINTENDO
    http://pokejungle.net/wp-content/uploads/2014/06/reggie11.gif
     
    When you open your conference with a Robot Chicken sketch, then lead to Reggie and Iwata beating the crap out of each other, then your in for a good time.
    Seriously the stakes were high for Nintendo this year, but they delivered, with new games, much needed release dates, and some well recieved surprises(Devil's Third becoming a Wii U exclusive). The 3DS is still as strong as ever, and the future of the Wii U looks promising
     
    Other mentions:
    Ninja Gaiden creator Tomonobu Itagaki's Devil's Thrid is a Wii U exlusive, but I already said that
    Suda 51's Lily Bergamo was axed in favor of Let it Die, which is actually really disappointing since I think the former looks a lot more interesting
    Scalebound looks awesome
    Microsoft's conference really makes me want an Xbox One
  6. Megas
    I might do this for other franchises I like, but for now I'll just do it with the Megaman X series, since it's both my favorite series within the Megaman franchise as well as one of my favorite series in general, and it's been something I've been wanting for a while.
     
    This'll probably end up as a review of the series in a way
     
    I don't know how to start this up considering it's my first time making this kind of post so I'll just get to the nitty-gritty. In this series I look back at every game in the series up to the most recent installment(whether it be a main title or a spin-off), and give my thoughts on each installment with some history lessons for those unfamiliar to the series if it's interesting to be brought up(just be warned, there will probably be spoilers, though I'll try my hardest to avoid them).
     
    Originally I was simply going to do the entire series in one go but this blog was getting too damn long so I decided to cut it to separate parts. Criticism is welcome
     
    Now let's get this going:
     

     
    Megaman X(SNES, Wii/Wii U VC, PS2/GC(Megaman X Collection))
     
    Set 100 years after the Classic series, the first X game places you in control of a new hero and Dr Light's last creation, Megaman X, some years after being discovered by Dr Cain. Teaming up with the his mysterious mentor/best friend Zero, he must face a new enemy Sigma and his army of evil reploids known as Mavericks.
     
    The First Megaman X is platforming bliss, I've probably played through this game more times than any other game I can think of. There's some kind of joy to expect in every level whether it be neat gimmicks or upgrades or the boss at the end of the stage. Speaking of which, the ability to gain upgrades like armor, life ups, and refillable e-tanks are welcome additions to the series and help add replay value to the game by allowing you to find new paths or hidden areas throughout the game that you couldn't reach before. The game also has some of the best controls on the SNES period. A bold statement, but the buttery smooth controls along with excellent level design help make the game one of the SNES's timeless classics.
     
    The first 8 mavericks are also my favorite set of bosses in the series, even above the 6 first robot masters, they are difficult but really fun to fight especially if you love to challenge yourself and fight them without their weaknesses. I also like how they tried to make them more interesting and give them a back story in the game's manual(a lot of which is expanded in the manga), and of all of the mavericks I'd have to say Storm Eagle is my favorite maverick as far as the 8 bosses go, both due to having a kickass design and his backstory(and he also makes his appearance by blowing up his own plane, which is always awesome). All that said, Vile, X's rival, is my favorite villain in the entire franchise, and I always found him to be much more interesting than Sigma, especially after the story's retelling in Maverick Hunter X(I'll elaborate more on that when I get to it later)
     
    As with most other Megaman games, the soundtrack is one of the best on the console, and easily ranks among my favorite soundtracks period with great songs like Storm Eagle, the Intro Stage, and the first theme of Sigma's Palace.
     
    Also fun but obvious fact: Not only is Zero's current design based on X's original design, he was also intended to be the main character. But Capcom changed that because they though he was too different from the Original Megaman
     
    I'm really glad this game did as well as it did because this wouldn't be the last time we would see X &Co.
     

     
    Megaman X2(SNES/Wii/Wii U VC/PS2/GC)
     
    Set 6 months after the events of the first game, X assumes head of the Maverick Hunters and continues to face the Maverick rebellion. During his mission he faces a group of new foes called the "X-Hunters" who continue Sigma's original plans along with some of their own plans.
     
    There really isn't much about X2 I can say other than it's much more polished than the original X from a gameplay stand point. The armor upgrades also improvements from X1's armor, introducing the series' first Giga Attack as well as a helmet that's actually useful. The game also has a bigger emphasis on speed due to the Dash being a permanent ability rather than an upgrade like the first game. The addition of Ride Chasers are also very welcome
     
    The 8 mavericks are still fun to fight, though they aren't as memorable as the first 8, nor are their weapon's aren't as fun to use. I didn't find the X-Hunters very interesting either, especially compared to Vile, and their fight's aren't as fun either(Violen's in particular is more frustrating if anything). All that said, the story is a great follow up to the original game, even if it's not as interesting.
     
    The soundtrack is probably the most underrated track in the series, I really don't think fans give this soundtrack enough credit, especially with gems like the
    or the  
    Now on to X3, which I'll probably have more to say about
     

     
    Megaman X3(SNES/PS1/Sega Saturn/PS2/GC)
     
    Set sometime after X2, it is believed that the maverick threat is finally put to an end thanks to technology designed by Reploid scientist Dr Doppler. However it turns out that they were wrong when mavericks wreak havok among the recently created "Doppler Town" with Dr Doppler behind everything and now X and Zero must face this new threat as well as some familiar foes.
     
    X3 was really.....boring, I can't think of any other way to describe my feelings towards it. There are a lot of moments where the games just feels empty or the enemies don't do much. Everything about it feels boring, the story, the levels, bosses. Doppler had some promise, but he just feel like "generic corrupt/evil scientist" in the end. The gameplay is left unchanged and the hidden upgrades are some of the better parts of the game, with the ability to summon ride armors at will(when you find the necessary platform of course). The addition to play as Zero is welcome, even though he just plays like X(the only difference is that he can swing his sword once after a full charge shot). It's also nice to see Vile back to, as his fight was still more fun than just about every other boss in the game.
     
    I also find the soundtrack highly overrated. While it has some of the
    in the series, it also has some songs that make my and just sound . Almost everything else in between either ranges from "good" to "meh".(it's worth noting too that the PS1 version of the game(which was the one they used for the X collection) features an arranged soundtrack, with most songs sounding a lot worse(the only song that doesn't worse was Zero's arranged theme, which to my surprise, sounded a lot better) 
    In all I personally just find X3 really boring. It's not terrible, far from it in fact, I just don't find it in me to play it as much as other games in the series. All that said however, I still think this game is worth your time if you love the first two games, as there are still plenty of things to enjoy from it
     
    Next time I'll cover the PS1 trilogy, starting with the first Megaman Ze....errr I mean X4
  7. Megas
    Ever since Capcom announced Ultra Street Fighter 4, one thing that they've highlighted was the appearance of a Surprise Mystery character, and yet have released little hints other than they've never appeared in a fighting game, yet, are related to the series in some way. As a fan of the series, I can't help but get a little excited for this, so here are my thoughts on who it could be. Again the character is related to the series in some way, it could be a character that has never been playable, a character from another franchise, or an original character; however, they hasn't appeared in a fighting game yet(sorry Maki and Haggar)
     
    Also, there will be spoilers
     
    Goutetsu

    Hey, they brought in Ryu and Ken's old master, why not Akuma's as well
     
    Go Hibiki

    Go's an interesting one. A character who's only been in the Udon comics, he basically serves as a competent version of his son Dan. But what's interesting about him is his relationship with Sagat, as he's responsible for his eyepatch. He may be dead in the comic, but it would be cool to see Capcom bring him back from the dead.
     
    Eliza Masters

    Ken's wife Eliza. A wild shot, but I think it's possible. Considering the fact that there are probably already some unlikely characters in the series, her importance in Ken's story line, and the fact that there's a fan made sprite for her in Mugen, I think she has a fair shot
     
    Carlos Miyamoto

    Some sort of South American-Japanese hybrid, Carlos appeared along side Maki and Haggar in Final Fight 2. However, unlike Cody, Guy, Haggar and Maki, he has never appeared in either Final Fight or any other game for that matter. Personally I would love to see them shed some more light on this mysterious character. Plus his katana would be cool to use.
     
    Dean(Final Fight 3)

     
    Much like Carlos, Dean doesn't have much backstory too him. On the other hand, he looks like he was built for the game. Perhaps Capcom could give him some character?
     
    Lucia(Final Fight 3)

     
    I was honestly kinda hesitant to put her on here, she has more background than Carlos and Dean combined, and is potentially friends with Chun-Li. However, I fear that she may be to similar to her in terms of moves, but if she does get in, it would be interesting to see how she plays out
     
    Megaman X

     
    Oh Megaman, how we love you, and how Capcom loves to hate you. That said, with the fans are getting really restless with Megaman's disappointing 25th anniversary, but I honestly think it would be a good idea to include him. With the inclusion of Bad Box Art Megaman, Capcom's hesitant to make the Blue Bomber a Street Fighter, and X technically meets the requirements for the secret character. It may not be a new Megaman game, but would be a great move on Capcom's part, and wash out that awful taste of XOver out of my mouth. Coming with the famous secret techniques the Hadoken and Shoryuken from X1 and X2, X could be an interesting mix of Ryu and Megaman from MvC and BBA Megaman with the moves he learned from Dr. Light.
     
    Speaking of which
     
    Dr. Thomas Light(Megaman Series)

     
    I always wanted to know how he learned those secret techniques. It's possible that they'll be lazy and make him another Shoto-clone, but that doesn't stop it from bring hilarious.
    And honestly he probably has a better chance than Dean or Carlos
     
    Opinions? Do you like these character choices? Are they ridiculous? Who'd you like to see?
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