Bunny:
1) I have looked at 5th edition and I DESPISE it. It removes much of the customization and many of the prestege classes that I have come to know and love are simply gone.
2) I have looked into Zebras (Zebreccan's) which will be a template applied to the base three racess (allowing for pegasi and unicorn varients). Gryphons, a very interesting race and "Baby" dragons. Which still need more work. I have two versions of those, one will be a player race and the other will be a player companion. As for breezies and donkeys, no on both, though if people wish to play a donkey I suppose they could modfiy an earth pony.
I have no plans to impliment breezies, sea ponies etc at this time. I have already much I need to perfect without adding to my list, in addition my "campaign setting" will be based on an alternate version of equestria than is in the show, I feel the TV show version is too sterilized to make for an effective setting. If the players or GM wish to use this to follow the CANNON storyline they are free to do so. But the story and adventure hooks that I will provide will split from the CANNON near or at the events of the Canterlot Wedding.
I have provided a list of what I have currently completed and/or nearly completed below, but as I stated in the orginal post I NEED a more equestria themed tileset, and that is my priority here for the time being. I will eventually be asking for playtesters WHO MUST USE SKYPE, (I dont mind others but I dont have a ts/ventrillo server of my own).
Base Races:
Earth Ponies (No Arcane) -- Strong and dependable, they are the back bone of equestria's work force, they are hard workers and this lifestyle leads them to be quite enduring.
Unicorn -- Highly magical, and attuned to the flows of the arcane world, some of the skilled ones can let forth a concentrated blast of arcane energy [Horn Blast] and the truely gifted ones can let forth a massive [Horn Beam] of energy.
Pegasi -- Fiercely competitive, prideful and have a strong rivalry with the gryphons, they often see more than they let on.
Gryphon -- An tribal race that values the strength of competition; debates, arguments and shouting matches with equally matched verbal combatants is an art form, but doing so with someone who is clearly not on your 'level' is considered rude and bullying. A standard first-time greeting is to duel your opponent until either they are unconsious or you are.
Advanced Races:
Changelings [Fey;Vampiric] (Incomplete; complicated): Emotional Vampires, Dark Empaths, _entry deleted_, and masters of transmutation/enchantment magic.
Zebra (Racial Template): Zebreccan's as a base is derived from earth ponies, but half-breeds with other races inherit many of their ancestor's abilities. They are highly connected to the spiritual world and have are very tribal. They often become shamans or sorcereress.
Crystal Pony (Racial Template)
Alicorn [Non-Celestial] (Player Race): Cadence, Twilght Sparkle (pre-season end of season 5)
Alicorn [Celestial] (Demigod/Deity NPC): Celestia, Luna, Nebula, Orion, Nyx, (Sometimes Cadence and Twilight) They all have at LEAST divine rank 1. In my campaign Celestia is a Greater, and Luna is an intermediate and Twilight/Cadence are both Demigods or least deities depending on the situation.
"Baby" Dragon (Incomplete)
Possible Future Races:
Diamond Dog (Gnoll?), Buffelo
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Templates:
Element of Harmony --Element of XXX-- (Incomplete): One of the Six Elements, and/or additional elements created by the GM for the use in their campaign.
Vampiric Pony (With No Level Adjustment) (Vinyl Scratch etc) And no they DO NOT sparkle. *glares*
Filly/Colt (Incomplete): Applied to Ponies they allow for Cutie Mark Crusaider type sillyness campaigns, this template is highly incompatable with the normal hack and slash style of play and is useful for an EXTREMELY heavy rp game.
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Classes:
Weather Pony [10-level prestige] -- Any pony that is supremely skilled at manipulating the weather, either formally trained at one of equestria's many weather schools, or self-taught prodigy.
Wonderbolt [10-level prestige] -- A elite stunt pony with several variations. Code of Conduct for proper behavior, similar to that of the Knight focuses on good sportsmanship.
Shadowbolt (Incomplete) -- A darker version of the Wonderbolts, they have similar skills, with a selection of dirty tricks and an aerial sneak. They believe that victory is all, that there is no honor either on the battlefield or in competition (with a few exceptions).
Faithful Student [3-level prestige] -- A unique class that can be held by only one active faithful and one faithful student emeritus (former/NPC)
Lunar Apprentice [3-level prestige] -- Night based counterpart to Faithful student. Unique as well see above.
Royal Guard [10-level prestige] (Incomplete)- Uses Maneuvers, and takes from the Tome of Battle as well as adds some new manuevers, this class is an entry requirement for horn and wing guard and is used for both Day Guard and Night Guard (or Bat Pony Guards if you prefer).
-->Horn Guard [?-level prestige] (Incomplete) -- Requires levels in Royal Guard and a Horn.
-->Wing Guard [?-level prestige] (Incomplete) -- Requires levels in Royal Guard and Permenent Flight Ability.
Monsters:
Timberwolves (Pup, Adult & Dire), Quarray Eel, Parasprite (Swarm and individual), Cloudsprite (Elemental Familiar)
Notes: Some of the above items have two versions, such as the Lunar Apprentice, Vampiric Pony and Changeling. I cannot include any information on those on public forums (They would violate the family friendly rules of mlpforums.) Either for Suggestive Content or Gore. I wanted to create a game that would be playable both by the younger audiances and the older audiances that prefer a... darker more Ravenloft type experience (Minus all the darklord sillyness.)
Flight: I have created extensive rules for dealing with flight and I think I have succeeded in creating a set of rules that effectively negate the level adjustment of flying creatures do to their inherient advantage while not taking away from their usefulness and fun. These rules are somewhat compatable with the Dragonlance rules for flight, from which they were partially derived.
Magic: In the MLP universe created for this campaign, most Arcane classes are restricted to ponies with a horn. And all magic spells have an ELEMENTAL subtype that matches the five elements, Earth, Fire, Air, Water, and Spirit. Earth Ponies, are only capable of using arcane magic in limited ways because they lack a horn and all of their spells must be applied through touch or contact. Some arcane classes such as Shugenta and similar can use limited magic but are totally forbidden from using any arcane class that uses a spellbook. For the purposes, this rule the Bard is considered a Divine caster.
Cutie Marks: The rules for gaining a cutie mark hasn't been fully fleshed out, I have three possible ideas that I might use. The first, a roll table to randomly choose the cutie mark (for adventurous players and NPCS). Second, simply let the player choose it, or three have it simply class based and pick something specifically related to the class, such as flame wreath for a fire mage. In all cases the cutie mark will grant one spell like ability of either 0-level or 1st-level (chosen by the GM and the player) and a possible bonus on related skill checks.