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Quintara HiveHagfish

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Posts posted by Quintara HiveHagfish

  1. Hay! Can I join?

    Name: Gear Head

    Level: 4

    Race: Unicorn

    Gender: Female

    Age: 16

    Sexuality: lesbian

    Romanticism: Likes ponies of the female gender

     

     

    SPECIAL:

    S: 5

    P: 7

    E: 5

    C: 5

    I: 7

    A: 5

    L: 6

     

    Versatility, 4

    Potency, 3

    Strain, 78 and gain 12 per level

     

    Traits: Deep Sleeper, Magic Knack, Fragile -4 to Natural DT and -50 carry weight

    Virtue: Compassion

    Talent: Remarkably adept at taking apart anything mechanical. Could probably take apart a gun, clean it and put it back together in 1 minute.

    Occupation: mechanic

    Karma: Neutral Good

    Perks: Filly Fooler, Gun Nut, Tail Trick, Lethal Sword Mare

    Tag skills: Firearms, Lockpick, Mechanics

     

    Skills: 13 per level

     

    Barter= 18

    Battle Saddles= 13

    Explosives= 17

    Firearms= 40

    Lockpick= 32

    Magical Energy Weapons= 17

    Mechanics= 50

    Medicine= 20

    Melee= 13

    Science= 20

    Sneak= 13

    Speech= 13

    Survival= 13

    Unarmed= 13

     

    Spells:

    General: Super TK, Light

    Imbue: Flame, Lightning

    Manipulation: Come to life, Teleportation

     

    Primary weapon: 50MG recoiless Anti-Material rifle with 1 mile scope.

    Secondary weapon: N/A

    Starting equipment: 5 50MG rounds. 1 armour peircing round. 3 health potions. 3 rad away. 1 med-x. 20 bits. (Cause they used bits in the stable.

    Personality: Easy going and hard headed. Also very curious, she can't help but to explore the unknown and if she finds a lock she MUST pick it if she can get away with it.

     

    post-29461-0-99167600-1444968343_thumb.jpg

  2. Name: Gear Head

    Level: 4

    Race: Unicorn

    Gender: Female

    Age: 14

    Sexuality: lesbian

    Romanticism: Likes ponies of the female gender

     

     

    SPECIAL:

    S: 5

    P: 7

    E: 5

    C: 5

    I: 7

    A: 5

    L: 6

     

    Versatility, 4

    Potency, 3

    Strain, 78 and gain 12 per level

     

    Traits: Deep Sleeper, Magic Knack, Fragile -4 to Natural DT and -50 carry weight

    Virtue: Compassion

    Talent: Remarkably adept at taking apart anything mechanical. Could probably take apart a gun, clean it and put it back together in 1 minute.

    Occupation: mechanic

    Karma: Neutral Good

    Perks: Filly Fooler, Gun Nut, Tail Trick, Lethal Sword Mare

    Tag skills: Firearms, Lockpick, Mechanics

     

    Skills: 13 per level

     

    Barter= 18

    Battle Saddles= 13

    Explosives= 17

    Firearms= 40

    Lockpick= 32

    Magical Energy Weapons= 17

    Mechanics= 50

    Medicine= 20

    Melee= 13

    Science= 20

    Sneak= 13

    Speech= 13

    Survival= 13

    Unarmed= 13

     

    Spells:

    General: Super TK, Light

    Imbue: Flame, Lightning

    Manipulation: Come to life, Teleportation

     

    Primary weapon: N/A

    Secondary weapon: N/A

    Starting equipment: N/A

    Personality: Easy going and hard headed. Also very curious, she can't help but to explore the unknown and if she finds a lock she MUST pick it if she can get away with it.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    ==============================================================

     

    Name: Back Slash

    Level 30

    Race: (Cyber) Pegasus

    Gender: Male

    Age: 235

    Sexuality: Female

    Romanticism: Straight/incest

     

    SPECIAL:

    S: 8

    P: 5

    E: 5, 6 (Extra SPECIAL rank 1)

    C: 5

    I: 5

    A: 8

    L: 5

     

    Traits: Dashite, Reckless

    Virtue: Sacrifice

    Talent: Swordplay

    Occupation: Shadowbolt

    Karma: Chaotic Neutral / Chaotic Good

    HP: 610 + 12 per level

    AP: 775 + 16 per level

     

    Tag skills: BS, FA, Melee, Sneak

    Skills: 12 Per Lvl

     

     

    CHR Barter= 52

    -END Battle Saddles= 100

    PER Explosives= 12

    -AGI Firearms= 100

    PER Lockpick= 12

    PER Magical Energy Weapons= 12

    INT Mechanics= 12

    INT Medicine= 12

    -STR Melee= 100

    INT Science= 12

    -AGI Sneak= 50

    CHR Speech= 100

    END Survival= 12

    STR Unarmed= 50

     

    20000 Caps

    Primary weapon: N/A

    Secondary weapon:Wing Blades

    Starting equipment: Gems and Scrap metal

    Personality: Hard to Explain. Hes a Flank hole but also a nice pony.

    Bio: (Same as above)

     

    Perks:

    `Blackjacks Fury: As a “child of the bottle,” you fight better when you are drunk. You receive a 10% bonus to your Unarmed/Melee skill and +d10 corresponding damage (choose when picking the perk) when under the influence of alcohol.

     

    `Cyberpony (Design level 1) You have made permanent cybernetic enhancements to your body. Your resistance to Poison and Radiation each increased by ten. You also gain the benefits of your cyberpony suite for Soldier Suite: Choose one of the following three skills: Battle Saddles, Energy Weapons or Unarmed. This is your cyberpony suite skill. You gain +10 in your cyberpony suite skill. You also gain +2 DT.

     

    `Advanced Cyberpony: Your enemies' base critical hit chance against you is reduced by 3, to a minimum of 1. This perk requires that you have a cyberpony suite. The third rank of this perk is only available to Ponies with the Soldier Suite.

     

    `Cyberpony (Design Level 2)Much of your body has been replaced with synthetics. You are beginning to no longer feel like a Pony anymore. You now have an integrated peripheral port usable for items such as broadcasters or Stealth Bucks. You gain the benefit of your cyberpony suite for Design Level 2. You are immune to poison. Finally, your spiritual resilience is weakened; your Charisma is now treated as two lower (minimum 1) for the purpose of resisting attacks on the soul. The maximum rank you can achieve in your cyberpony suite skill is increased by ten (to 110 or 125 if it is also your Special Talent tagged skill). Your Strength is considered one higher for purposes of meeting weapon strength requirements. You also gain +3 DT, which stacks with previous DT bonuses. (This perk nullifies any previous Tough Hide perks.)

     

    `Cyberwings You gain wings and Flight 1. You can lift yourself off the ground and drift by at a slow pace. You’re a fucking embarrassment to the Enclave, soldier!

     

    `Flight (Rank 2) You gain Flight 2. You can fly at a normal pace, gain proper altitude and execute basic aerial moves.

     

    `Flight (Rank 3) You’re quite a lot faster than other Pegasi and in flight you can even dodge incoming fire. Enemies not pegasus-fighting with you get a -20% to hit you as long as you keep moving about, those who are get a -10% (you must take at least one movement action during your turn to gain this benefit). We’re proud to have you on board, soldier! (This penalty does not stack with penalties inflicted by dodging or the Counter Canter perk.)

     

    `Flight (Rank 4) While you quite yet won’t be executing any rainbooms you are incredibly fast, faster than most others. Penalties to hit you while still and while pegasus-fighting with you increase to 50% and 30% respectively. Sweet fucking Celestia, soldier! You should have been in the Wonderbolts!

     

    `Flight (Rank 5) Dashie Flight status You can execute sonic booms with little effort. Penalties to hit you while still and while pegasus-fighting with you increase to 75% and 50% respectively. Oh Sweet Fucking Celestia, Fuck me with the SUN! No wonder you're known as the fastest flier in the wastelands!

     

    -Flight (Rank 6)

     

    `Self-Maintenance: Your crippled limbs automatically repair themselves and will return to working condition within 5 rounds of being crippled. A half pound of metal gives you back 1 DT

     

    `Memory Implant: You have a built-in recollector that records all your experiences and allows you to access them. You gain +1 Intelligence. You also gain eidetic memory, allowing you to add a 1d10 bonus to skills for tests so long as you have succeeded at that type of skill test at an equal or greater difficulty before. (For example: a hacking tests for a moderate terminal if you have successfully hacked a hard terminal before.) This roll is made before your skill roll and may raise your effective skill above 100%.

     

    `Bloody mess: +D10 overall damage, more violent, explodey deaths for some reason

     

    `Tagged: Fourth "tag" skill: +15 points to that skill

     

    `Extra SPECIAL (Rank 1) END

     

    `Adamantium Bone Lacing Halves limb damage.

     

    `Adamantium Skeleton Halves limb damage. (This effect stacks with its prerequisite, providing a total of 75% resistance to limb damage.)

  3. Okie. Question. Will there be Blood, guts, gore, Evisceration, sex, rape, friendship, betrayal, love, hate, and all around NSFW? If not then I cannot join. There is no such thing as a NSFWless Fallout Equestria RP

    I have everything. All the rules, The full fallout pnp. The fallout equestria pnp. Traits, perks. Ive read Fallout Equestria and Fallout Equestria Project Horizons.

  4. Umm.....there is no such thing as an NSFWless Fallout Equestria RP. Theres Blood, guts, gore, sex, rape, romance, friendship, etc etc.

    I have everything. All the rules, The full fallout pnp. The fallout equestria pnp. Traits, perks. Ive read Fallout Equestria and Fallout Equestria Project Horizons.

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