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Discord 3D model Update 3 [FREE download]


pocketshotgun

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Hello again!

 

Today I am posting an update to the Discord model I have been working on for the last little while.

 

In this update I have added,

 

* Better rig (Finger and hand posability, various small improvements)

* Slightly improved texture.

* Slightly improved hands to work better when posing

 

Things I have planned:

 

- a 2K texture

- Better texture overall

- Inverse Kinematics for the rig

- Various minor improvements

 

Download: http://www.mediafire.com/download/w1xva5f9wlya0hj/Discord+Model+3.0.rar

 

As usual with me, this model is completely free and you do not have to credit me (although it would be nice)

The model comes in all of the basic formats (obj, fbx, 3ds, dae) etc. it also comes with a fully set up blend file.

 

If you have any question or comments please ask/tell me (I love to hear from people about work such as this)

post-29417-0-56374000-1420900523_thumb.png

post-29417-0-73564000-1420900531_thumb.png

post-29417-0-40279600-1420900544_thumb.png

  • Brohoof 1
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Hello again!

 

Today I am posting an update to the Discord model I have been working on for the last little while.

 

In this update I have added,

 

* Better rig (Finger and hand posability, various small improvements)

* Slightly improved texture.

* Slightly improved hands to work better when posing

 

Things I have planned:

 

- a 2K texture

- Better texture overall

- Inverse Kinematics for the rig

- Various minor improvements

 

Download: http://www.mediafire.com/download/w1xva5f9wlya0hj/Discord+Model+3.0.rar

 

As usual with me, this model is completely free and you do not have to credit me (although it would be nice)

The model comes in all of the basic formats (obj, fbx, 3ds, dae) etc. it also comes with a fully set up blend file.

 

If you have any question or comments please ask/tell me (I love to hear from people about work such as this)

I'm loving the last picture he looks so cheeky ;D

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  • 3 weeks later...

Hello again!

 

Today I am posting an update to the Discord model I have been working on for the last little while.

 

In this update I have added,

 

* Better rig (Finger and hand posability, various small improvements)

* Slightly improved texture.

* Slightly improved hands to work better when posing

 

Things I have planned:

 

- a 2K texture

- Better texture overall

- Inverse Kinematics for the rig

- Various minor improvements

 

Download: http://www.mediafire.com/download/w1xva5f9wlya0hj/Discord+Model+3.0.rar

 

As usual with me, this model is completely free and you do not have to credit me (although it would be nice)

The model comes in all of the basic formats (obj, fbx, 3ds, dae) etc. it also comes with a fully set up blend file.

 

If you have any question or comments please ask/tell me (I love to hear from people about work such as this)

 

The texture is nice, but it looks like something i could use to make an N64 game version of MLP.

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The texture is nice, but it looks like something i could use to make an N64 game version of MLP.

I completely agree, texturing is one of my weaker points (to be honest I am suprised it even turned out as well as it did) I'm more of a modeller/animator.

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Very good! You've really got the silhouette down, and he's rigged very well!

 

You shouldn't limit yourself on the texture though. Discord does have mostly flat colors on him, but there are still areas you can really accentuate his forms.

 

I think you should take the model into a sculpting app like sculptris or mudbox and make him a normal map, and maybe add some extra details in the diffuse.

 

Here's one I started a while back:

Qz9iqAC.png

 

It's not the greatest example, but I'm sure you get what I mean. I tried to add some hints of muscle to his legs there with the normal map, but even then I could have done a lot more, especially with the arms.

 

Still though, not everyone wants a weird mix of ponies and realism, so there's nothing wrong with the way you have him now, although I'd probably give extra detail to the bat wing and paint some nostrils and feathers on there.

 

Can't wait to see more from you!~

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Very good! You've really got the silhouette down, and he's rigged very well!

 

You shouldn't limit yourself on the texture though. Discord does have mostly flat colors on him, but there are still areas you can really accentuate his forms.

 

I think you should take the model into a sculpting app like sculptris or mudbox and make him a normal map, and maybe add some extra details in the diffuse.

 

Here's one I started a while back:

img-3467748-1-Qz9iqAC.png

 

It's not the greatest example, but I'm sure you get what I mean. I tried to add some hints of muscle to his legs there with the normal map, but even then I could have done a lot more, especially with the arms.

 

Still though, not everyone wants a weird mix of ponies and realism, so there's nothing wrong with the way you have him now, although I'd probably give extra detail to the bat wing and paint some nostrils and feathers on there.

 

Can't wait to see more from you!~

Thanks! as for your suggestion on putting him into a sculpting program, I actually tried exactly what you said (with sculptris) but I would always have problems with importing him, due to "Too many edges connected to one trianlge" or something like that, and I actually did create a normal map but it barely did anything worth while so I just left it out

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