Everybody Wants to Rule the World
I just wanted to rant on something really quick. It'll be clean, nor is it of some pressing or urgent matter. It's actually just something a videogame did. Ubisoft, of course.
Ubisoft is a company that really doesn't try to hide how little they care for anything besides money. Virtually every company is in it for money, that's no secret, but at least some put forth an effort to care in order to improve their reputation, thus earning more money because people think they care. Ubisoft doesn't care about consumers or workers, and they don't hide that.
Of course, that isn't part of this rant. I just need to gripe about something they did in Assassin's Creed: Unity.
This song is called "Everybody Wants to Rule the World" by Tears for Fears. Beautiful song. A work of art, really.
Music is just as much art as a painting, depending on how you look at this song. I view this song as a bit like "Starry Starry Night" by Van Gogh - brightness in a dark spot. Beautiful, breathtaking even, when you get the gist of the message.
The lyrics are rather dark, to begin with. My personal interpretation of it is being a depiction of totalitarianism in the verses. About the misery inflicted by lust for power. Very powerful lyrics. Very serious, very depressing.
But if you listen to this song, you hear a happy, '80s new wave song. So why? Why is it sad?
Sad, tragic songs being masked by a happy tune is not a new thing, but it's the seriousness of the subject matter, the time period, the contrast of the sound, and the composition of the chorus hitting you with lyrics such as
"There's a room where the light won't find you,
holding hands while the walls come tumbling down,
when they do I'll be right behind you,
So glad we've almost made it,
So sad they had to fade it,
Everybody Wants to Rule the World"
Using this song in videogames is not a new concept, given the lyrics depict the brightness of friendship, even when you're surrounded by tragedy, in everything from the structure of the song to the sound it provides to just everything is.
That's what makes this song beautiful. Everything about it depicts that bit of happiness in a dark spot. That's what makes this song special. It's happy even in tragedy - and it does so without ignoring the tragedy.
BioShock Infinite was a good setting for this song, and the utilized it correctly, even in a time-adjusted style. I applaud that version, because it fits the setting, is stylized to fit the game, and stays true to what made the song great to begin with. You can find that version
The version in Assassin's Creed: Unity, though, is terrible. It defiles this song that is a piece of art. It defaces it.
A part of what makes this song beautiful is the happy sound. A big part of it. It's depicting happiness surrounded by tragedy, and it does so in imaginative ways - even the structure of the song's lyrics shows flashes of happiness surrounded by darkness.
This version, however, betrays the artistic integrity of that song.
Yes, it sounds epic and intense and whatnot. More fitting for the dark lyrics.
That's the frustrating part. This song isn't supposed to be intense. That was the beauty of it, and they took it and defiled it by making it such. Some may think it sounds "better" and "more sleek and edgy" than the original, but the beauty of the original was found in the lack of sleekness and/or edginess. It was found in the happiness surrounded by tragedy. That bright spot in sadness. That little flicker of hope. It was beautiful.
This isn't. This is nothing more than selling out a piece of artwork for a quick buck. I know this kinda thing happens all the time in corporations with no artistic integrity, such as Ubisoft, and it is a fact I need to get used to, but good lord, it's just frustrating to me how they essentially took "Starry Starry Night" and repainted it in a daylight setting. Ughh.
I dunno what I was expecting, but this is just a bit saddening to me
- 5
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