A Redundant Message to Indie Developers
A little entry like this should serve as yet another reminder to the indie developers of gaming. It seems that, for every Team Meat or Yacht Club Games we get, there's usually going to be a Digital Homicide or Kobra Studio; an indie studio who essentially plays the "Oh, but it's an early build" or "It's an indie game" card when responding to criticism of their games. They often respond through means of censorship dishonesty; deleting comments on message boards, lying about the content in their games, and weaponizing the legal system against critics and YouTubers.
While It's nothing new at this point, actions like these can never, ever be justified. If you're making a game, or any product for that matter, and you expect people to spend their hard-earned cash on it, you should also expect people to criticize it if they don't enjoy it. You may be a small team, and the budget that went into it may not be that big. However, that doesn't excuse you from people giving their opinions on it, whether those opinions are positive or negative. If you're so mad at someone else's opinion enough that you would attempt to censor those opinions, you've begun treading on very thin ice. Attitude like that is never acceptable, and it makes you look like a goddamn 5 year old. A 5 year old who thinks everyone will like that one picture he drew up in art class, even if it looks like someone drew it with a blindfold on. While sleeping.
This probably comes off as slightly redundant, guys, and I apologize for that. This is just something that's REALLY been getting under my skin over the past few months. The mainstream gaming world is stuck in an uninspired rut, and indie games are one of the only good spots about gaming left. It sucks to see indie devs like Digital Homicide poisoning that with their unprofessional behavior and utter lack of game-creating talent.
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