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Pix3M

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Posts posted by Pix3M

  1. So apparently, I think his fighting pose sucks. I try to make him a boxer fighting pose. But I think I didn't do so good at it :/.

     

    I think I can explain why you might not like your results.

     

    Here, I traced your drawing and made a silhouette. Sometimes, looking at your work's silhouette can show if something feels a bit lacking.

     

    post-4376-0-56867900-1353107833.png

     

    Look at this guy's balance. He looks like he's about to fall over so he looks like a total pushover. Literally. The overall composition is also very straight and very stiff.

     

    Poking around google images though, I found a site that talks about proper boxing stances.

     

    http://www.expertbox...g-footwork-tips

     

    If we want a pony in a boxing stance, we gotta have our legs widened up a bit to have a more stable balance. We gotta put one hoof clearly in front of another. It helps to look at real boxers to make a more convincing pose, IMO.

     

    I wasn't intending to go for a boxing stance, but this work of mine appears closer to a pony boxing stance, and as a result, the silhouette appears more interesting:

     

    post-4376-0-94673600-1353108415.png

    post-4376-0-56867900-1353107833.png

    post-4376-0-94673600-1353108415.png

    • Brohoof 5
  2. Please, do say them, I posted this so I could get some criticism. I don't care if it hurts, I want to hear it anyway.

     

    Let's see...

     

    I think before we get too attached to your new OC's colors, I think we could have a darker eye color that stands out more. The cyan used for the eye doesn't seem to really stick out from the yellow coat.

     

    If you want to draw something with likeness to show-accuracy, your best bet is always to reference screenshots from the show itself. Pay attention to the proportions, and shapes. Try to imitate it. You can definitely consider looking around this dA group for a vector: http://mlp-vectorclu...rt.com/gallery/

     

    Find whatever looks fun and not necessarily easiest, copy the body and face proportions by eye. Use the grid method if you want some fail-safes.

     

    Right now, we have eyes that are wider than it is tall. Show-accurate eyes are taller than they are wide. Your nose is round and bulgy but show-accurate noses don't curve up then down like a really round nose but instead they curve down. There are plenty of other things, but for now, we're probably better off getting more accurate pony proportions into memory through referencing. Doesn't matter if you don't get it right, as long as you know what not to do next time, I can say that you're on a path of self-perfection.

  3. Don't try to change your style, no matter what anyone says. It's not about being accurate, it's about making a nice drawing.

     

    Bad advice. While an artist does not need to worry about staying accurate to produce good pictures, I was once told that good artists should be able to draw in a variety of styles. If there's a number one reason why people don't improve, its because they are too attached to bad habits.

    • Brohoof 2
  4. The character design makes her look more of a high fantasy sorceress than a bookworm living in a steampunk-ish period. I dunno about other people, but it doesn't seem to say "twilight" to me enough.

     

    Eh, at least this looks like something i'd see rrom a comic book though! If there are any flaws aside for character design, I would have to stop and look at it for a while.

    • Brohoof 1
  5. There's nothing wrong with drawing with a reference- everyone does it, at least from time to time, i know i do :ph34r: In fact, its probably one of, if not, the best way to learn. You'll have memorized and learned the basic proportions, and taken bits of the original artists' style. All this leading into your development as an artist, and in getting your own style down. There's just one cost, and that's (you guessed it) practice.

     

    But who am I to rant on about this, i literally only have one picture posted on my DA, too shy to show my own progress :(

    All that aside, this was very well vectorized :)

     

    This is pretty much how you're supposed to learn. You look at a reference and pay attention to the little details so you learn how to draw from memory more accurately.

    • Brohoof 1
  6.  

    ... I don't know. I have many good ideas in my mind, but the problem is my skill. I'm still just a novice when it comes to drawing. Furthermore, I'm definitively a novice when it comes to drawing ponies. I've been mostly drawing Powerpuff Girls and Rowdyruff Boys so this is still new and after seeing all kinds of poses in the show... I doubt I'll ever be able to draw anything more complex than the basic poses even if I would practice.

     

    If you're a novice then how did you draw this? Any referencing? Tracing? Grid method? .... ... ... plagiarizing?

     

    Here I am scoffing at pretty much any pony drawing tutorial out there for not being as show accurate as it can....

    • Brohoof 1
  7. Wow, this is actually amazing! Major props to you, it actually reminds me more of a Pokemon than anything, it looks great all around anyway though.

     

    Nah... if I wanted a pokemon-styled sprite, I would have simpler shading, pose drawn in 3/4ths perspective instead of profile, and the outlines would have been done differently. Here, I looked at a street fighter sprite and tried imitating their style.

    • Brohoof 1
  8. They're desktop pony sprites. One of the most common set of sprites you'll ever find around the internet. Just look up the actual program that lets you have ponies running around your screen and the package includes the sprites you want in gif format.

  9.  

     

    It isn't hard I used Gimp :3 but they are pretty blurry my ones as you can see. And yes you would of seen them before most likely around dA

     

    They're blurry most likely because you scaled them up with cubic interpolation. Pixelly images like these should be scaled up only by a factor of a whole number, with nearest-neighbor or no interpolation.

    • Brohoof 1
  10. Wow, just wow... I don't even compare to this. I was just looking at some fan art people posted because I was bored but wow. The dress is amazing! I wish I was as good as this.

     

    I got where I am with my art skills because I generally know exactly what I can do to make the next piece better. Sometimes I gotta seek advice from people better than I am if I need to. Just bringing that up n case you wanna know.

  11. I must say, this is very impressive, especially for a work done pixel-by-pixel. I can imagine drawing ponies normally, let alone doing that. The only criticism off the top of my head is that is could be bigger. But i suppose that would've taken longer.

     

    For this reason, this is originally meant to be four times the size. There's a link in the dA page for this that gives you a 2x zoom version. I find that even if each pixel is blown up in size, it still sort of looks smooth.

     

    And yes. Larger the work for pixels, longer it takes. There are 160,000 pixels in a 400x400 image soooo..... there's a reason why pixel art tends to be small. Unlike digital painting, we can't just use a bigger brush.

     

    It just seems to me that drawing at a larger scale, downsampling, then spending a comparatively small amount of time tweaking outlying individual pixels to satisfaction. Would be a desirable technique - particularly in the case of larger illustrations, such as the sort you are doing here. I was hoping to suggest somthing that might save you some time and be of genuine benefit for the future.

     

    I've surrounded myself with enough actual game art professionals who are far more experienced than I am.. You are the first I have seen to recommend downsampling as a way to create pixel art. Others usually recommend blocking in major forms then refining to pixel-level polish or start with drawing line art. All without tools that blends and blurs pixels together.

     

    What is extremely impractical about your approach is that while we could be slathering colors around on a much larger scale, we could be doing the exact same thing but with non-AA'd brushes like any pixel artist who knows their craft. The difference is that when you try downsampling your large brushwork, you are left with unpredictably messy AA and a high color count that just shows poor workmanship.

     

    The better alternative from working larger though is to simply work at a smaller scale. A smaller scale is easier and can create similar results.

  12. Come on, you wouldn't wanna TAP DAT PLOT?

     

    Dem socks, those cuuuuurves. That right there's a lip biter, fo sho. I'd take her out on the town, treat her real respectable.

     

    I'm just saying that I thought this was more taboo among fans... unless the massive number of upvotes on saucy pics on derpibooru aren't because the site attracts some of the more perverted fans.

    • Brohoof 3
  13.  

    Important to note: The opinions of the personalities vary amongst the Japanese so these aren't always the right personalities that fit with the blood types. Sometimes B types are more known to be those that want to be the center of attention and also the most competitive.

     

    It might have something to do with how it implies that there are four kinds of people in the entire world and their personalities are dictated by a useless protein in the blood. Just saying :D

  14. In case you haven't cleared your cache or something, here's what it looks like:

     

    post-4376-0-49044700-1352588148.png

     

    Simpler than my other works but I was mainly focusing on coloring.

     

    Originally made to look good on dA... not sure if I should tweak the colors to look better on this site.

    post-4376-0-49044700-1352588148.png

    • Brohoof 2
  15. well, beyond a 15 second drawing being unsurprisingly sloppy, the principle is sound. if it's not your cup of tea though, that's cool.

     

    It could be worth looking at - getting back to why gimp might be a valuable tool to look into.

     

    Pixel art is created pixel by pixel. Creating a larger image then down sampling them gives you very little control of the individual placement of your pixels because you are relying on a computer with no spatial reasoning to do your gruntwork. The resulting sloppiness will show and is totally unprofessional. You called your 'pixel art' high quality then you just backed off saying that it is unsurprisingly sloppy for a 15 second drawing?

     

    Please, I don't want to see people try to put their sloppy fifteen second doodles on the same level as works like mine. I consider it.... very sloppy. But... I guess our standards are different as I have seen what some of the best pixel art looks likem

     

    EDIT: And for the record, graphicsgale also has nearest-neighbor interpolation. Any basic image editing tool has it.

  16. you can create pixel art without having to draw with pixels by making use of the Nearest Neighbor scaling algorithmn. Example follows.

     

    if I had payed closer attention to me shading it would look better in the end, but the principle makes creating high quality pixel art very quick and easy - I imagine gimp would have this scaling mode, though i'm not sure.

     

    (your fluttershy drawing is awesome by the way)

     

    Surely not 'high-quality' like one of the first people I've ever idolized:

     

    Posted Image

     

    Has the exact same color count as my own work and is done within a day... This artist even used the EXACT software I use for pixels.

     

    Source: http://fav.me/d33p2oh

     

    Your example doesn't really convince me. Your lines have a jagged quality which no pixel artist who knows their craft would leave in their works.

     

    EDIT: Plus you posted a JPEG, which is a totally unusable format for pixel art.

  17. How long did that take you? If you're drawing stuff like this using programs akin to MS paint, you should really check out GIMP. I think you'd like it's power and flexibility. (It's free too!)

     

    Power and flexibility to do what? The main use I ever found for regular pixel work that it is much better for cropping images.

     

    really? is this an existent design or you just designed it from scratch, because overall, is a very beautiful dress

     

    Well then, here's a screenshot from the Suited for Success episode, right before Fluttershy says "French haute couture, please!"

     

    https://dl.dropbox.com/u/83822168/TMP/2012-09-11%2020.06.18.png

    • Brohoof 1
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