StormyVenture

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About StormyVenture

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    Muffin
  • Birthday February 1

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    Male
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    Computers

My Little Pony: Friendship is Magic

  • Best Anthropomorphic FiM Race
    Pegasus
  • Best Princess
    Princess Luna
  • Best Mane Character
    Rainbow Dash
  • Best CMC
    Sweetie Belle
  • Best Season

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  • Discord Username
    Stormy#2234

MLP Forums

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  1. That seems like a good basic foundation, but I think it's important to somehow ensure that everyone gets a unique mark or as unique as can be managed within reason. Even at one hundred (100) options, after 1000 people have played there's a pretty good chance that at least 10 people got the same one. Also as far as the show goes it would seem that a cutie mark might represents what you're actually good at/talented with, not necessarily what you want to/end up doing. Those two thing may not even have a clear, direct correlation Consider that the mane six have the following cutie marks: Twilight Sparkle (six pointed purple/magenta star with little white stars around it), Rainbow Dash (a cloud with a tri-color lightning bolt), Fluttershy (a trio of pink butterflies), Rarity (trio of purple diamonds), Pinkie Pie (trio of balloons in yellow and blue), and Applejack (trio of red apples). What do these mean exactly? We associate them with the matching elements of harmony, but that could be entirely incidental. Which defines Dash more: loyalty, competitiveness, speed, or being able to do a sonic rainboom? Or how about Rarity? Do the gems symbolize her gem finding talent, an eye for beauty, an ability to make pretty clothes, or generosity? One way to make this really interesting would be to use some hidden statistics about the character and a way of assessing them. So playing the game becomes a voyage of discovery rather than "I think a weather cutie mark would be awesome, I'll just focus on weather". E.g. let the player be the conscious decision making part, but not necessarily in charge of who the character is intrinsically. Alternatively you might want to add as many different things for the player to do as are practicable so that they can express themselves.
  2. https://mlp.fandom.com/wiki/Adventures_in_Ponyville Is the game mentioned on the above wiki and the link to it the version you are talking about? Do you have any idea why the game is crashing?
  3. Some of these really sound to me more like specializations than classes. For example all of the stuff under Unicorn could be Mage/Wizard/? in any other system with the exception that healing is usually relegated to a separate class. GW2 has a single Elementalist class that combines the same four elements chosen above. One possible naming scheme is this: Aeromancer, Pyromancer, Geomancer, and Aquamancer. It's not quite correct usage given that the greek word which the ending comes from refers to divination... You could also choose to combine some word for each element with any number of active verbs, though they'll be fluff unless you come up with some lore that defines practicing that sort of magic. With regard to the Kirin it seems like rage is a mechanic rather than something distinct to a class, albeit the way it is used could be considered a specialization as above Is there a reason you need a different name for damage dealing / support roles for every single race/species? P.S. Your website page for the game makes some confusing statements that you might want to update. It indicates that Open Beta would start on January 16, 2021, but then at the bottom says you expect to do that in June/July of whatever year it was at the time... And of course you just told us in the thread that October 10, 2020 is the current date...
  4. Yep, can confirm, sounds dumb. Notepad is right up there with the worst editors ever. For one it doesn't respect/understand anything other than Windows line endings. Also word wrap is a select-able feature that shouldn't even exist, because enabling it means you can't tell the difference between a file that is just one long line and one with actual line breaks. I'm sure I could come up with a few other reasons. It's even more terrible when it comes to coding for a hundred reasons, not least because it doesn't syntax highlighting, indentation handling, line numbers (and jumping to them), and half a dozen other really useful baseline features.. It's okay for quick note taking, reading old school text documentation for games/software, and editing config files. For every other case I'd rather use almost anything else.
  5. Our own genetics can lead to outcomes which on the surface are seemingly improbable such as two light-skinned parents having a dark skinned child. And there's all kinds of other stuff in play besides the genetic recombination including mutations, epigenetics, etc. It's even possible to be chimeric and have cells in the same body that have different DNA, which can potentially result in women giving birth to children that seemingly don't share their DNA. I'm not sure that two earth ponies having offspring that aren't "earth ponies" is proof of anything. besides an argument that they really are the same species, or three very closely related ones. Going on a real-life model, you might infer the presence of hormones or genes which either control or code for the development of wings, a horn, or neither. And from that you could branch out to ponies born with a horn and wings or ones which might technically be a different species but never fully developed the outward characteristics. Perhaps you could have pegasi that can stand on clouds but can't fly because the wings aren't functional or unicorns who have very limited magic because they basically don't have a horn. With the right system it's not very hard to conceive of a situation where there are earth ponies with unicorn ancestry who might end up with unicorn offspring under the right circumstances. A lot depends on how you figure the differences work. Something as ridiculously over-simplified as variants of a single gene which separate pegasi, unicorns, and earth ponies (or a distinct gene/set of genes that separates them) could produce odd combinations given Mendelian Inheritance. Pick your favorite pairing, and then what? And what if a pony who appears in most respect to be a earth unicorn actually harbors earth pony genetics that just aren't dominant/active/etc?
  6. @Rikifive To be perfectly fair, I got the impression at the one point (maybe incorrect) that Legends of Equestria (LoE) was trying to avoid being too violent. And honestly if the game didn't seem rather content poor otherwise it wouldn't bother me that much. Nevertheless the last time I played it, it still felt really lacking in content and very placeholder-y, which is a shame. The introductory content for foals/fillies seemed somewhat interesting, but not sufficiently engaging. It really, really needed engaging interactive content so that 'fun' isn't dependent wholly on other players contributing value via informal RP. Of course it's hard when they can't use show-specific location names or characters and so have work out of whole cloth so to speak. I mean they might as well rename it Legend of 'Equus' or 'Equendria' or some other knockoff name since it can't really be Equestria... Given that, aside from the art style and character design, story is what the television show runs on it should be no surprise that games without much, if any, story (i.e. weak plot/narrative) aren't all that exciting. This is particularly so when the other game mechanics aren't particularly engaging.
  7. Usually it's Eclipse for Java development and Notepad++ most of the time for anything else (like Python or Lua). I've used Sublime Text (v2) and VIM a bit, particularly for C in some of my college classes and I like them both. But NPP is better for WIndows and I'm not keen on what seems like an excessive price to actually have a ST license (it's up to $80 now). Atom and VS Code are neat, but both are too unsure of what exactly there are imho and then, well Electron...
  8. Some of the problems I see with the redemption of villains are whether there is enough of episode time/a plot arc to explain background, intermediate period/immediate problem. And then how probable, sensible the cause/effect are of whatever change in heart is supposed to happen. At least with Fluttershy and Discord there was sort of an ongoing dynamic tension. After all he's the self-styled? "Lord of Chaos" so he's not exactly going to become a perfect, orderly goody two-shoes, but he can be persuaded not to be as wantonly antagonistic. I'm not sure what to make of Chrysalis and Sombra, I guess they're irredeemable villains? However the way Starlight is treated vs Cozy Glow seems kind of skewed... For what it's worth he could have been a villain, not every single one needs to be cataclysmic world ending matter, but they already had Cozy Glow. He didn't seem to be holding Twilight accountable so much as just generally being a lead weight saying that things needed to be the way they'd always been and she had to bend to the way of doing things that he was in charge of. I mean it's right in his name (neighsayer -> a person who criticizes, objects to, or opposes something). Heck the guy was even a total speciest from the start. If the "friendship school" had been less of a gag act... And then once she was out of the picture temporarily, he tried to take over the school and was going to kick out non-ponies. https://mlp.fandom.com/wiki/Chancellor_Neighsay#Depiction_in_the_series
  9. def main(): print('Not cool, huh. Well take this!') print('I\'m betting that\'s some kind of Lisp.') main() P.S. Yes, previous example is Java.
  10. class DefinitelyAProgram { private static String msg = "Indeed, it does require execution, but I'm pretty sure that's Brainfuck. Running it through an online interpreter for that language did yield a plausible output."; public static void main(final String[] args) { System.out.println(msg); System.out.println("This one had better be easy to guess!"); } }
  11. Yes. It's not quite the same as being somewhere (in many ways) and I wish Discord wasn't everyone's favorite thing (blech), but it is something! I was pretty sad to see HAHCon (https://www.hahcon.com/) go away, for all that it was apparently masterminded by one person I thought it was reasonably well done. They had been going for four years (though I wasn't aware until 2018) and had a proper website, a nice schedule page with links, and for a small donation would send you art files to print yourself a badge. PonyFest Online (ponyfest.horse) which afaik became a thing post-coronavirus seems to be headed the same way. I kinda wish there was a bit more in the web presence department, though. I know that forums take quite a bit of effort though and are better for longer term stuff. I'd be pretty happy if it became a little bit more of a thing in general. Personally I've been fortunate to make it to a couple Pony conventions including BronyCon twice (2013, 2019) and PonyCon (NYC) a handful of times, largely because my parents were willing to help me get there and in the case of BronyCon 2019 because I spent a fair chunk of money to do so between a ticket, a hotel room, and a train ride. But I also happen to live in upstate NY, so it's only ~5 hours to Baltimore and around half that to NYC. Presumably a lot of people can't go or at least weren't able to go to the really big events (like BronyCon, EFNW, and BABSCon?). I recall an online forum topic? chat? where somebody once said it was like 8+ hours of travel for them to anywhere with a con and most of them involved crossing over from Canada to the US.. P.S. Good time for people to hang out on LoE or something too, probably, if just being in a Discord chat room is too boring...
  12. Care to elaborate on that? Will it be a digital board game or a physical one?
  13. I suspected as much on the latter, but some of that's just the game and it's mechanics not earth intrinsic per se. Most likely what you're after is a total conversion mod as opposed to a pony skin (so pony leaders, pony civs, pony units, pony buildings, possibly an equestria equivalent map w/appropriate art style and terrain, a pony tech tree, etc). And ultimately, even with the monumental effort that would be, there will likely be a hard limit to what can be modified . Unfortunately there is a world of difference between a game which can be 'modded', a highly flexible engine that was used a particular way and can be used other ways, and a situation like Minecraft where -modding- means mucking around with the game's source code to the point that you can make so different as to be barely recognizable.
  14. @Misscellanio And how exactly are you defining 'open world'? That terminology is used in multiple ways, from flexibly about player actions/choices to non-linear progression to a substantially explorable world. I'm afraid a mane6 storyline would probably get any project C&D in short order. I believe there are pony mods for Civ V. Searching 'pony' in the steam workshop for Civ V gets you 60 results.
  15. Reminds me a little more of the layout of that room they had the royal wedding in than the throne room itself. (which was part of the show intro). Looks nice for a basic map though, albeit it doesn't quite have that MLP art style and the thrones seem a bit primitive.