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planning A game with challenges more than adventures


paradoxical

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I'd like to join a MLP Roleplay that has more of the feel of "Bats!" or "Keep Calm and Flutter on" than Derring Do's two episodes.  It should also have a system of story telling, whether that be a storyteller (PM) or rules as to who can make what part of the story (just don't want expectations of plot developing without some outside assistance). 

 

I'd also prefer a story that does not focus (much) on the characters from the show, posts by 3rd person, a fairly limited set of player OC's [1<x<10), and one that involves some game-like statistics, if only to get a feel for characters' abilities.

 

I'd be willing to help run if that helps.

 

If anybody can help I'd appreciate it!

 

 

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