Klopp 2,050 August 1, 2014 Share August 1, 2014 Anyway, I just read through the list of elements again and I want to clarify something about Space, the sub-element of Nothing. Would it be possible to use this element to do things like walk through a wall, or to attack others through a wall? Hello! Arylett asked me to answer this, cause Science. Basically, yes those things are possible. The way things would typically work if you wanted to, for example, fire a gun through a wall, you would charge up the bullet with Nothing energy. This would cause the bullet to warp space around it and and when it contacts the wall it creates a temporary hole in the space the wall occupies. However you can only charge bullets with a limited amount of energy, so they can only go through walls so thick. After a short distance, probably no more than 20 feet (Or less, depending on the material it's going through and it's thickness) it will simply react like a normal bullet. As for walking through walls? You could do that if you wanted to in the same way, by warping the space around you. It takes a lot of energy to do though, so it's not really practical especially if you lose concentration and find yourself... stuck inside the wall. Very unpleasant. Anyways, there is a safer alternative that takes up about the same amount of energy, plus is easier to prevent yourself getting stuck in a wall. That is just simply teleporting, but of course there are limitations to that as well. You can only teleport a certain distance, based on your own skill level in that element and spell. And teleporting others apart from yourself requires even more energy than normal. Small objects aren't too difficult to transport though. 2 Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 1, 2014 Author Share August 1, 2014 (edited) Is there any way for me to contribute to the project? I'd be happy to help out in any way I can! Oh Lunaris, stealing my question with his Science. I'm very picky about who I let in on the actual world construction process and such, because it's a very important thing to me. But I'd say you're already contributing just by asking all of these questions. They are helping us develop the concepts and get them written down somewhere. If you have any ideas, you can also shoot them my way and I'll consider adding them to things. And if you have enough awesome ideas, I might also consider adding you onto the project in a more significant facility. Edited August 2, 2014 by Arylett Charnoa 2 Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 2, 2014 Share August 2, 2014 Oh Lunaris, stealing my question with his Science. I'm very picky about who I let in on the actual world construction process and such, because it's a very important thing to me. But I'd say you're already contributing just by asking all of these questions. They are helping us develop the concepts and get them written down somewhere. If you have any ideas, you can also shoot them my way and I'll consider adding them to things. And if you have enough awesome ideas, I might also consider adding you onto the project in a more significant facility. That's fair, it's up to you who contributes and in what way. If my questions are helping, then I'll just keep asking them! A few times now, I've noticed you've answered my questions by saying you're still working out the details of something. So far, I believe this happened regarding how Wyvalist and Valstaen society operates and how the economy works on bartering. Would it be helpful if I focused on areas like these for any awesome ideas I throw your way? And here's my daily question about Alterra: Are there places where you can battle others in a controlled, friendly environment? Would there be an arena where you and an opponent could face off, with rules in place to ensure no one gets beat up too badly, or something that works similarly? Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 2, 2014 Author Share August 2, 2014 That's fair, it's up to you who contributes and in what way. If my questions are helping, then I'll just keep asking them! A few times now, I've noticed you've answered my questions by saying you're still working out the details of something. So far, I believe this happened regarding how Wyvalist and Valstaen society operates and how the economy works on bartering. Would it be helpful if I focused on areas like these for any awesome ideas I throw your way? And here's my daily question about Alterra: Are there places where you can battle others in a controlled, friendly environment? Would there be an arena where you and an opponent could face off, with rules in place to ensure no one gets beat up too badly, or something that works similarly? Yes, that'd be helpful! Something like that does exist. Once again, this is one of those things where we don't have all the details worked out. But I presume that there's a global organization that manages this, and has bases set up in every region. This would be due to the fact that Wyvalists and Valstaens, unlike humans, have a stronger urge for combat due to being made up of more aggressive creatures. (Like Dragons, Wolves, etc.) So they would duke it out and it would be a popular thing a lot of people have as a hobby. Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 2, 2014 Share August 2, 2014 This idea of using arenas for friendly combat is something I'm really interested in, and it's something you haven't fully worked out either, so I think this a good place for me to start suggesting ideas. So, awesome idea number 1: Perhaps there could be arena tournaments, where entrants sign up and then get paired up for an elimination tournament, with the winner in each battle moving onto the next round until there's eventually an overall winner. There could all sorts of arena tournaments, such as small local tournaments for those that aren't very good and just want to enjoy some friendly battles, national tournaments for those who are really good and want to compete against other really good opponents and potentially win some prize money, and an international tournament for the best-of-the-best to face each other. You mentioned there would be a global organization managing this, which should make it rather easy for them to arrange these tournaments. And for my question: I want to describe what I imagine my battle style to be like, to see if you could suggest any skills, spells or equipment that would compliment such a fighting style. I always like to focus my fighting style on both speed and trickery. For speed, I would try to quickly move around the field avoiding my opponent’s attacks, while also making a few quick attacks myself whenever I can. And for trickery, I would try to use tactics like launching a flashy, easy to use attack at them, so when they avoid that attack, they dodge right into the path of another more powerful attack I also used which I intended to hit them with all along. I would happily focus on those attributes at the expense of others; for example, I'd probably go with light, weak armor instead of strong, heavy armor in order to keep my speed up. So, any good skill, spell or equipment suggestions for a fighting style like that? Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 2, 2014 Author Share August 2, 2014 This idea of using arenas for friendly combat is something I'm really interested in, and it's something you haven't fully worked out either, so I think this a good place for me to start suggesting ideas. So, awesome idea number 1: Perhaps there could be arena tournaments, where entrants sign up and then get paired up for an elimination tournament, with the winner in each battle moving onto the next round until there's eventually an overall winner. There could all sorts of arena tournaments, such as small local tournaments for those that aren't very good and just want to enjoy some friendly battles, national tournaments for those who are really good and want to compete against other really good opponents and potentially win some prize money, and an international tournament for the best-of-the-best to face each other. You mentioned there would be a global organization managing this, which should make it rather easy for them to arrange these tournaments. And for my question: I want to describe what I imagine my battle style to be like, to see if you could suggest any skills, spells or equipment that would compliment such a fighting style. I always like to focus my fighting style on both speed and trickery. For speed, I would try to quickly move around the field avoiding my opponent’s attacks, while also making a few quick attacks myself whenever I can. And for trickery, I would try to use tactics like launching a flashy, easy to use attack at them, so when they avoid that attack, they dodge right into the path of another more powerful attack I also used which I intended to hit them with all along. I would happily focus on those attributes at the expense of others; for example, I'd probably go with light, weak armor instead of strong, heavy armor in order to keep my speed up. So, any good skill, spell or equipment suggestions for a fighting style like that? This is now a thing. Approval of this idea! Good job, FortyTwo. Just one thing - there wouldn't be any prize money, as they have a bartering system. But I'm sure that could be easily replaced with some weapons or battle-related items they get as prizes instead. That sounds really interesting, but the details of a battle system (Skills, Spells) as well are woefully underdeveloped. I have a few techniques I could suggest, but nothing elaborate. Also, there isn't really an armor/equipment system in place, because we want to be a bit more outside the box than that. Some people can choose to wear armor, some can choose not to. But you don't really have to in the grand scheme of things. People can protect themselves in multiple ways. Either through Psyche energy, their bodies just being that tough, some strange hi-tech type armor, or maybe they're just too fast to be hit, which would probably apply to you. Although you could still use a type of armor that would increase your speed, as doubtless Wyvalists would've developed something like that with how advanced they are. As for the rest of your question (suggesting Skills/Spells you could use for such a fighting style), I think I'll leave that for my good friend Lunaris to respond to. He tends to be better at this sort of thing. 1 Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
Klopp 2,050 August 2, 2014 Share August 2, 2014 And for my question: I want to describe what I imagine my battle style to be like, to see if you could suggest any skills, spells or equipment that would compliment such a fighting style. I always like to focus my fighting style on both speed and trickery. For speed, I would try to quickly move around the field avoiding my opponent’s attacks, while also making a few quick attacks myself whenever I can. And for trickery, I would try to use tactics like launching a flashy, easy to use attack at them, so when they avoid that attack, they dodge right into the path of another more powerful attack I also used which I intended to hit them with all along. I would happily focus on those attributes at the expense of others; for example, I'd probably go with light, weak armor instead of strong, heavy armor in order to keep my speed up. So, any good skill, spell or equipment suggestions for a fighting style like that? So, from what I'm understanding it seems that you would be wanting to use more debilitating spells, and not so much damaging spells. I think we can both agree that bringing back the Teleportation spell I mentioned earlier is a good idea. Using it too much would only end up exhausting you, but use is strategically and your opponents will end up a cripple! Nothing is more sneaky than a pro teleporter. Another thing I'd recommend is some trap type abilities. Throw something on the ground, and when a certain member steps into a certain radius, and BOOM! They get caught by something that inhibits their abilities. Some things you could do with this are slowing your opponent down, blinding them by removing the light in that area, stunning them with a debilitating blast of Nothing, simply damaging them or you could even just teleport their pants away. As long as it makes sense for the element you're using, you can do it. (Unless it's overpowered, in which case you'll either not be able to do it, or you'll use so much of your energy that you'll simply die after casting it. Please don't do that. D:) As for your typical attacks? Every element has some basic attacks that are just a pure shot of whichever element you're using. Those kind of things would probably work best for you, as they are the easiest to cast very quickly. Anything too complex wouldn't suit your sneaky quickness too well, I don't think. That's what I would say, anyways. If there's anything you would like to be able to do, or think fits well with your element, feel free to ask about it. We like to take ideas. :3 2 Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 3, 2014 Share August 3, 2014 Those abilities sound great for my fighting style! On the note of high-tech armor that would increase my speed, I can see myself using armor that has thrusters built into it which I can use to quickly propel myself forward. However, I want to clarify something: Is teleportation one of the abilities a Nothing user has? I got the impression that it was more suited to Reality than Nothing. Is it something both elements can use? Anyway, I'm glad my idea was accepted, but I'm not done with arena ideas yet! My next idea: Perhaps there could be a large variety of arenas throughout Alterra? For instance, there may be some arenas that are just a wide open space, while others are filled with obstacles, such as walls the fighters could use for various purposes such as for cover or for a surprise attack. In addition, some arenas might be bigger than others so they can facilitate other ways of battling, such as a 2 on 2 battle. And question: Can you list some of the main differences between Reality and Nothing? I'm starting to feel like they're very similar elements that are able to do mostly the same things, which I don't think is what you wanted them to be like. Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 3, 2014 Author Share August 3, 2014 Those abilities sound great for my fighting style! On the note of high-tech armor that would increase my speed, I can see myself using armor that has thrusters built into it which I can use to quickly propel myself forward. However, I want to clarify something: Is teleportation one of the abilities a Nothing user has? I got the impression that it was more suited to Reality than Nothing. Is it something both elements can use? Anyway, I'm glad my idea was accepted, but I'm not done with arena ideas yet! My next idea: Perhaps there could be a large variety of arenas throughout Alterra? For instance, there may be some arenas that are just a wide open space, while others are filled with obstacles, such as walls the fighters could use for various purposes such as for cover or for a surprise attack. In addition, some arenas might be bigger than others so they can facilitate other ways of battling, such as a 2 on 2 battle. And question: Can you list some of the main differences between Reality and Nothing? I'm starting to feel like they're very similar elements that are able to do mostly the same things, which I don't think is what you wanted them to be like. We actually had this discussion yesterday - about Reality and Nothing. I have to admit that they're a bit difficult for me to understand myself (they're one of the things that I handed off to Lunaris because he is more understanding of the type of phenomenon that goes on within them than I am), but what came out of that discussion was basically this: Yes, Reality and Nothing are both able to teleport, but in different ways. Other elements can also conduct their own methods of teleportation. (For instance, within Fire, one can turn themselves into beams of light and travel somewhere near instantaneous) To explain the methods, I'll first have to go more into their distinctions. Sit down here, this is going to get a little science. What was determined was that the universe is split into two layers - Space and Subspace. Subspace is on the bottom, and Space is on the top. Reality represents the normal Space that normal Matter lives within. That the vast majority of living things exist in. Its sub-elements are Space, Matter, and Time. It's a very solid element. Nothing has Sub-Space and Matter, but no Time. (This was something we recently determined) It represents a different form of existence, a much simpler one where everything is stagnant. It is more erratic and unstable than Reality, and much rarer. It's a very intangible element. Both elements are very similar, because of how intertwined they are. On many occasions, they share the same functions, but conduct those via different methods. And then there are things that are both exclusive to each one. Now, I will explain how each method of teleportation works. Reality's basically involves increasing the speed of one's atoms to travel instantaneously through Space, whilst Nothing's involves actually leaving our existence as we know it for a moment, then reappearing in another location. The things that distinguish these two, that are exclusive to each one, are these: Reality Time passes. One can alter events that happen. Is capable of storing objects in pockets of Space. Can alter the properties of Matter. Basically, it is able to change one object into another by rearranging their atoms (provided the two objects are similar enough), and can make things bigger by adding more Matter. Nothing Stagnant. Is able to completely stop time. Cannot alter the properties of Matter. All it can do is remove Matter from our form of existence. This is one of the main differences between the two elements. Basically, it makes things disappear. But it can also make objects smaller, because it can remove Matter. Can go through objects, because one is converting themselves to a different plane of existence. Keep in mind that these elements might be subject to a bit more change, but that's the basics we've laid out to further clarify things at the moment. We're still working them out because they're probably the most difficult ones to understand. Anyway, as for your idea, I don't see why not. This can also be a thing! It makes sense that they would have obstacles and such, to spice things up. Also, I was actually thinking of something like thrusters for you. Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 3, 2014 Share August 3, 2014 I'm definitely getting very interested in the arenas. I can definitely see my character being heavily involved with them, probably both as a fighter in them as as a member of the global organization that runs the arenas! Perhaps the arena's could be a big source of entertainment for a lot of people, to the point that arena matches often have lots of specators, and major events are broadcast on television for others to watch. The technology's the same, so they have TVs in Alterra, right? I'm pretty sure I'm getting the differences between Reality and Nothing now. You're explanation really helped to clear things up, I just want to clarify some of the finer points so I can make sure I really understand it. First: You said Nothing no longer has Time as a sub-element, but said Nothing is stagnant and can stop time. Does this mean I could, for example, protect myself from a projectile launched at me by stopping time for that projectile, making it just float motionless where it was while I get out of the way? If so, does this ability fall under one of Nothing's other sub-elements, since Time is no longer considered one? Second: When Nothing removes something from existence, can it bring whatever it removed back into existence, or is it just gone permanently? What exactly happens to the matter while it's no longer in our form of existence? Also, can this ability be used to remove other people from existence? It doesn't seem like there's anything preventing it being used in that way, but it sure sounds like an overpowered ability if it really can be directly used on other people. Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 3, 2014 Author Share August 3, 2014 I'm definitely getting very interested in the arenas. I can definitely see my character being heavily involved with them, probably both as a fighter in them as as a member of the global organization that runs the arenas! Perhaps the arena's could be a big source of entertainment for a lot of people, to the point that arena matches often have lots of specators, and major events are broadcast on television for others to watch. The technology's the same, so they have TVs in Alterra, right? I'm pretty sure I'm getting the differences between Reality and Nothing now. You're explanation really helped to clear things up, I just want to clarify some of the finer points so I can make sure I really understand it. First: You said Nothing no longer has Time as a sub-element, but said Nothing is stagnant and can stop time. Does this mean I could, for example, protect myself from a projectile launched at me by stopping time for that projectile, making it just float motionless where it was while I get out of the way? If so, does this ability fall under one of Nothing's other sub-elements, since Time is no longer considered one? Second: When Nothing removes something from existence, can it bring whatever it removed back into existence, or is it just gone permanently? What exactly happens to the matter while it's no longer in our form of existence? Also, can this ability be used to remove other people from existence? It doesn't seem like there's anything preventing it being used in that way, but it sure sounds like an overpowered ability if it really can be directly used on other people. Your character could be involved in that if you wish, yes. I like the idea of this! And yes, they would have a form of broadcasting like TV. Except not really TV, because in this world, their form of the internet is basically what has taken over everything. So they could stream it through computers and such. In response to your first question about this ability of stopping a projectile in mid-air, yes, you could do that. And the stopping of Time would likely go into the Sub-Space sub-element, because of the lack of time in that form of space. It depends on the ability and power of the Nothing that was used to remove the Matter. Most people can only remove things from this existence temporarily though. It wears off and the object makes its return. Whilst it is in another form of existence, nothing (pun intended) actually happens. It is just some generic blob of Nothingness that cannot progress in time, and stays stagnant forever and ever unless it is converted back to our plane. As I said, it can be used to remove people from our form of existence. Because that is how they teleport when they are using Nothing. But it is temporary. It lasts even less longer on living things because they are composed of more elements and are much more complex. To permanently remove something or someone could only be done by the Nothing Guardian. Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 3, 2014 Share August 3, 2014 I look forward to being involved in how arenas work! Although I've exhausted my ideas on arenas for now. I'll try to think of more ideas both for the arenas and for some of the other aspects we've talked about too. But for now, I'm just going to ask my question: This is just one more clarification on how Nothing works: When someone removes something from existence, do they have some control over where it reappears and how long it takes to reappear? This sounds like a necessity for Nothing to work the way you describe, since teleporting involves removing yourself from existence and then popping back a fraction of a second later at another location. But if it always takes things a fraction of a second to reappear, it wouldn't be useful outside of teleporting things, so it must also be possible for someone to remove something else from existence for a reasonable amount of time when you want to. I don't mean you can remove things from existence for as long as you want; I imagine there'd be an upper limit on how long you can remove things from existence for. So, I've just explained a lot about how I imagine Nothing to work, so can you tell me if what I said is right, and if not, correct what I got wrong? I've been asking lots of questions about how Nothing works, so I want to ask another unrelated question to break things up: Are Wyvalist's and Valstaen's personalities affected by what animal they are? For instance, would a Fox Valstaen be more likely to be cunning, while a Dog Valstaen is more likely to be friendly? Are there any other traits apart from their personality that would also be influenced by what animal they are? Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 3, 2014 Author Share August 3, 2014 I look forward to being involved in how arenas work! Although I've exhausted my ideas on arenas for now. I'll try to think of more ideas both for the arenas and for some of the other aspects we've talked about too. But for now, I'm just going to ask my question: This is just one more clarification on how Nothing works: When someone removes something from existence, do they have some control over where it reappears and how long it takes to reappear? This sounds like a necessity for Nothing to work the way you describe, since teleporting involves removing yourself from existence and then popping back a fraction of a second later at another location. But if it always takes things a fraction of a second to reappear, it wouldn't be useful outside of teleporting things, so it must also be possible for someone to remove something else from existence for a reasonable amount of time when you want to. I don't mean you can remove things from existence for as long as you want; I imagine there'd be an upper limit on how long you can remove things from existence for. So, I've just explained a lot about how I imagine Nothing to work, so can you tell me if what I said is right, and if not, correct what I got wrong? I've been asking lots of questions about how Nothing works, so I want to ask another unrelated question to break things up: Are Wyvalist's and Valstaen's personalities affected by what animal they are? For instance, would a Fox Valstaen be more likely to be cunning, while a Dog Valstaen is more likely to be friendly? Are there any other traits apart from their personality that would also be influenced by what animal they are? Whenever you are able to! Ideas take time, my friend. Thank you for these contributions already. You're basically all correct about Nothing. You have a control to some extent how long something will be out of existence, but it can't be for too long. It's dependent on your elemental skill, species limitations, etc. Wyvalists and Valstaens aren't really affected by what animal they are. Back when they were first evolving into their current form, it did have a bit more of an effect. But they have largely advanced beyond that at this point, so much so that what animal one is is largely cosmetic (akin to races in humans), because of how similarly they operate and are constructed within the same species. As for traits that might be influenced by what animal you are, the most important three traits would be elemental predispositions, their senses, and the ability to fly naturally. (As certain species don't have wings) Mammals would be more predisposed to Fire, Mind, Life, and Earth, whilst not having an affinity to Reality or Nothing. Avians are Air and Fire, whilst being least likely to be Water or Earth. And Reptiles are more predisposed to Reality, Nothing, and Air, but less towards Mind or Life. As for their senses, it can be said that canine and feline Valstaens have a better sense of smell (whilst avians have better eyesight), but it is relatively minor. As a whole, they all (this includes Wyvalists) have superior senses to humans. The differences between Valstaens and Wyvalists are the most apparent than the differences within their own species and races. Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 3, 2014 Share August 3, 2014 I try not to rush or force ideas, since that can give you some pretty bad ones. I just try to wait for a good idea to come naturally. So, I might sometimes go a long time without suggesting something, or I might end up suggest a lot of things in a short period of time. It just depends on when I get those ideas. I should easily be able to keep asking questions, though. Are there simple ways for those who don't naturally have wings to be able to 'fly' anyway? With both the advanced technology and the vast amount of things you could do with your elements, it doesn't sound like it'll be that hard for most people to find some way to keep themselves in the air. Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 3, 2014 Author Share August 3, 2014 I try not to rush or force ideas, since that can give you some pretty bad ones. I just try to wait for a good idea to come naturally. So, I might sometimes go a long time without suggesting something, or I might end up suggest a lot of things in a short period of time. It just depends on when I get those ideas. I should easily be able to keep asking questions, though. Are there simple ways for those who don't naturally have wings to be able to 'fly' anyway? With both the advanced technology and the vast amount of things you could do with your elements, it doesn't sound like it'll be that hard for most people to find some way to keep themselves in the air. That's all right. One has ideas at their own pace, and I often get nowhere when I force them myself. Yes, there are a variety of ways they can fly. Through either the elements (Air is the most obvious, but one could use Fire to rocket themselves upwards in a form of flying. Or creating a protective bubble with Water to fly around within. Or flying around on chunks of Earth) or with forms of technology, such as perhaps the aforementioned thruster armor. Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 3, 2014 Share August 3, 2014 Are there any stereotypes for the different animals, in a similar way to how there's stereotypes for each element? Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 4, 2014 Author Share August 4, 2014 (edited) Are there any stereotypes for the different animals, in a similar way to how there's stereotypes for each element? They're a bit more vague than the elemental stereotypes, due to the fact that they're largely old news nowadays because of how all the animals kind of blend together. But here they are: Fox - Mystical, Psyche-users. Though to be powerful, but not very sociable. Have a tendency to keep to themselves and be mysterious. Thought to be very Mind-ish. Dog/Wolf - Impulse-users. Fun-loving, happy, energetic. Can be very blunt though and can be quite serious. Though to be very Life-ish or Earth. Cat - Can be either Psyche or Impulse. Crazy and jumpy, but can also be cool and collected. A bit erratic and sort of bipolar. Goat/Sheep, Giraffe, Deer - Shy, passive aggressive, and Impulse. Bear - Very hungry, big and bulky. Impulse, and like to use their fists rather than weapons. Big brutes who aren't very intelligent. Life, Earth. Rabbit - Small, but full of energy. Can be shy, but can also be all over the place and kind of hedonistic. Like to partake in life's pleasures. Fire, Life, Mind. Griffon - Brave, valiant, and very fierce. Thought to be a noble beast with a not-very-apparent dark side. Can also be murderous and aggressive. Air, Life. Birds - Fidgety, but very observant. Often taking in every detail, so they are easily distracted from one thing to the next. Psyche. Air. Rodents (Mouse/Rat) - Well-meaning, but do not have the power to make their intentions happen. Weak. Horse - Strong and honest. Impulse. Earth, Life. And now for Wyvalists: Dragon - Because they are the most common of Wyvalists, they're just sort of your everyman. Nothing that stands out too much. Perhaps a bit fierce and impulsive, but well-rounded individuals who contribute much to society. Reality. Snake - Ambitious and cunning. A bit cut-throat and thought to like to strike where it is weak. Psyche. Nothing. Lizard - Rather lewd and kind of rude. But love to have fun. Though to be the sort of type you'd be most likely to encounter in some sort of tavern. Fire. Crocodile - Similar to Lizard, but at a tavern, are thought to be the ones most likely to start a bar brawl. Have very little restraint over themselves. Edited August 4, 2014 by Arylett Charnoa Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 4, 2014 Share August 4, 2014 You probably already know what my next question is: Who is Aelita? And I want to ask another question at the same time because its answer could possibly be very short 'No': Is there any reason why there are a lot more types of animals for Valstaens compared to Wyvalists? Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 4, 2014 Author Share August 4, 2014 You probably already know what my next question is: Who is Aelita? And I want to ask another question at the same time because its answer could possibly be very short 'No': Is there any reason why there are a lot more types of animals for Valstaens compared to Wyvalists? Aelita is one of the most legendary and significant people to exist. So much so, that much of her history is shrouded in myth and some even think of her as a goddess, whilst many others just think of her in a rather negative light, as an insane person who nearly put the entire universe at risk with great power. She was a Fox Valstaen whose abilities in Psyche and Impulse have been near unparalleled. They were the closest to a Guardian that anyone has ever gotten. Another thing to note about her is the special Aelita Crystal that she left behind that emits vast quantities of energy, and is largely a black box as to how it works. This only serves to make her even more mysterious and mythical. As for your second question, I have already stated the answer somewhere else. But basically, to go more into clearcut detail about that, this is because Valstaens are more biologically-focused, more focused on expanding their species and creating new things, whilst Wyvalists just modify and add stuff on top of old things with mechanical technology. Wyvalists don't need there to be many races, because they just enhance and improve their already-existing ones. Also, Valstaens are generally more common than Wyvalists. (Though not by a huge margin) There may be more races added to Wyvalists in the future though, we haven't got all of those mapped out yet. Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 4, 2014 Share August 4, 2014 Do people travel to other countries often? What modes of transportation do they have available? Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 4, 2014 Author Share August 4, 2014 Do people travel to other countries often? What modes of transportation do they have available? Well, first off, they're categorized into regions, not countries. There aren't really places based on sociopolitical borders. (Which, I think, are probably a bit bigger than countries. But we still haven't got that map up yet.) But people can easily travel between them, because of the higher technology. With the exception of humans, who never leave their reserves, Wyvalists and Valstaens can travel to many different places due to the wide availability of transportation and the lack of a traditional currency system. There are a few areas that have teleportation spots, but these tend to not go very far distances and are just used for regions that are right smack dab next to each other or for short distances. Also, one can choose to ride a pet or a summon. Or they can take an omniship, which is mostly used as a very high-tech airplane powered by crystals. The most popular form of transportation, because it goes the farthest and the fastest, and can travel on all forms of terrain. Air, land, or sea. It was designed by a collaboration between Valstaens and Wyvalists. They also have more traditional transport, like carlike land-traversing vehicles and sea ships. (Though ships that can only travel by air are largely a rarity, because of the wide availability and main function of omniships) But by and large, air is the most preferred and popular method of travel for long distances. Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 4, 2014 Share August 4, 2014 You mentioned that someone could use pets or summons to travel. What kind of pets are available in Alterra, and how does summoning work? Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 5, 2014 Author Share August 5, 2014 You mentioned that someone could use pets or summons to travel. What kind of pets are available in Alterra, and how does summoning work? This is one of those things with limited details, still being fleshed out. But there are many different types of creatures in Alterra, with all of them (including sentient species, minus humans though) being monsters with strange mystical powers. There's no real such thing as just a normal cat or a dog. They can resemble Earth creatures, and even behave like them, but aren't like them. Kind of like Pokemon. They're also as a whole more intelligent. Which makes for a stronger bond between pets and their people due to their better understanding of them. (which, to Valstaens and Wyvalists, aren't really thought of as property, but more just as friends.) One example of a such creature that is a common pet is a Barashti. This is my pet: As for summons, they are not like normal creatures. They're artificially created from a huge mixture of Impulse and Psyche coming together to form a crystal. This crystal contains the soul of the summon, and allows it to manifest in a physical form whenever the summoner desires. Many of these summons are mass produced and sold at the Bloodstone Supermarket, so it's kind of a thing anyone can do. You can just pick one up anywhere. Even in the Wyvalist and Valstaen parts of society, they are also one of the few things that the Bloodstone Supermarket exchanges frequently in their bartering systems. Others do mass produce them as well, though. Or they're handmade by the summoner themselves/at specialty locations, but this is rarer. Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
FortyTwo42 1,287 August 6, 2014 Share August 6, 2014 Are pets able to speak? If not, do they have any other ways of easily communicating with others, such as telepathy? Thanks to Pink for the lovely avatar and W.G.A. for the amazing signature! My OCs: Aero Wind, Shadowhide, Ebony (WIP) Link to comment Share on other sites More sharing options...
Arylett Charnoa 4,919 August 7, 2014 Author Share August 7, 2014 Are pets able to speak? If not, do they have any other ways of easily communicating with others, such as telepathy? No, they can't speak. Most creatures cannot. They typically communicate as normal creatures in this world do. With body language, and perhaps some primitive sounds that could indicate a prelude to language. Telepathy would be reserved for creatures of the Mind element. Some are capable of transmitting their feelings and some primitive thoughts, but nothing in the form of actual words. Aether Velvet is the name of the OC in my avatar. Drawn by me. Deviantart Link to comment Share on other sites More sharing options...
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