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Crit on my shading?


SpiderDiscord

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(edited)

Your shading is top notch as long as you intended for you light source to be coming from exactly ahead of the dragon and at just a tad of a low angle. Great work!

 

Edit: Wait, the shading on the head appears to have a high angle to it as if the light source is from above but the body appears to have a low angle to it's shading as if the light source is coming from below.

 

This is my only critique and I think it is all down to the arc of the shadow by the jewel on his collar. Aside from this small detail, it looks brilliant.

Edited by Taviscratch
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the nose looks flat to me, since you have defined your lightsource to be coming from the front of the dragon, however, the plane of the nose which is facing to the front is not lit the same way as the other planes facing the same direction.

 

colors are nice and the dragon looks cute, though!

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the nose looks flat to me, since you have defined your lightsource to be coming from the front of the dragon, however, the plane of the nose which is facing to the front is not lit the same way as the other planes facing the same direction.

 

colors are nice and the dragon looks cute, though!

Didn't notice that at first. Yes, the shading needs to be brought round anti-clockwise on the nose. The highlight should be more on the front of the nose and the shadow should only be on the very bottom of the upper "lip".

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Your shading is top notch as long as you intended for you light source to be coming from exactly ahead of the dragon and at just a tad of a low angle. Great work!

 

Edit: Wait, the shading on the head appears to have a high angle to it as if the light source is from above but the body appears to have a low angle to it's shading as if the light source is coming from below.

 

This is my only critique and I think it is all down to the arc of the shadow by the jewel on his collar. Aside from this small detail, it looks brilliant.

Oh I see what you mean!

I'll play with the reflection on the gem, and probably the eye on the viewer's right also

 

 

the nose looks flat to me, since you have defined your lightsource to be coming from the front of the dragon, however, the plane of the nose which is facing to the front is not lit the same way as the other planes facing the same direction.

 

colors are nice and the dragon looks cute, though!

oh ok thank you! The nose is meant to be like a very rounded box

Will rotate and make the light reflection larger and the shadow smaller

EDIT:

Played with it and felt that it makes more sense to have one eye reflection since there is only one light source in this case

 

 

tumblr_nox34hYeA21r96rrto1_1280.png

 

 

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Oh I see what you mean!

I'll play with the reflection on the gem, and probably the eye on the viewer's right also

 

 

oh ok thank you! The nose is meant to be like a very rounded box

Will rotate and make the light reflection larger and the shadow smaller

EDIT:

Played with it and felt that it makes more sense to have one eye reflection since there is only one light source in this case

 

 

tumblr_nox34hYeA21r96rrto1_1280.png

 

 

That does look much better!

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