Jump to content

planning Steel of the Wastelands


Firehearted

Recommended Posts

(edited)

Equestria was once the dominant nation of the world. Now it lays in ruin. It's once plentiful fields have been reduced to deserts. The Everfree forest has grown past its former borders adapting to the new desert terrain. Celestia and Luna have vanished leaving the once united ponies to survive on their own. Decades past of ponykind struggling to survive and adapt to its new conditions. Slowly communities appeared carved out of the ruins of old, sandswept cities and towns. Trading hubs became powerful centers controlling large tracts of land and ponies. However as ponies seemed to pull themselves from disasters others take another path. 

 

New Unicornia

Emerging out of the ruins of Canterlot came New Unicornia. The average sized town controls the whole of Canterlot Mountain with its magic powered tanks. The town is known for only trading to unicorns and refusing entry into the settlement to any non-unicorns. 

 

Appleoosa

A small town. The frontier ponies were barely touched by the collapse of Equestria. They hold only ten outdated tanks and rely on travelers and kind neighbors to protect them. It is an emerging trading hub. Holds strong tie with the Apple Clan.

 

Apple Clan

After the collapse the Apple Clan banded together for support. Forced to leave Sweet Apple Acres as the Everfree forest grew out they settled south of former Ponyville where they own a large desert farm and compound the size of a small town. They are highly resistant to help from outsiders but isn't isolationist. Controls a huge number of strong tanks. Not a good enemy to have. They always honor a agreement. An enemy of Appleoosa is an enemy of the Apple Clan. 

 

The Three Shells Trading Company (TSC)

Manehatten fell apart after the collapse and the ponies moved on. Some stayed and lived amongst the urban ruins. The city was son reborn as the Three Shells Trading Company rose. Founded by an ambitious Earth Pony it holds its roots in hard work and the fair deal. The company holds firm control of land trade in Manehatten and the area controlled by the Apple Clan. Most of the company's tank fleet is housed in Manehatten with many more scattered around Equestria in outposts. Most of their tanks are strong and slower used as escorts. They keep the bigger guns at important trading stops and at resupply points.

 

The Wonderbolts (The W)

Need a delivery fast? The Wonderbolts are your best option. Borrowing its name from the old air team back in Equestria's hay day it specializes in fast deliveries of cargo and mail while focusing on trade. The company only hires pegasi most hailing from the Cloudsdale debris field. It's makes its base in Baltimare. It's entire fleet consists of fast and light tank that is easily double the speed of its competitors. For the most part offers fair deals but some will sucker a pony if they can. 

 

Solid Sands Traders

The scum of the trading business. They hold a virtual monopoly on tank parts from unknown supplies. Rumors claim they get them from the downed tanks of their competitors. Known to fire on traders from the The W and TTSC. Ruthless on prices and rack them up as high as they can. They have a firm grasp on almost all land trade. HQ based in Baltimare. Its fleet has a wide variety with no specialties.

 

Baltimare

The trading hub of the wasteland. It has everything a tank crew could need. All the trading companies have their HQs here except The TSC and all the companies have a portion of their tanks based here. Despite the tensions between the companies they refuse to fight inside the city limits. Easily the largest cities in the wasteland Baltimare is always bustling and has a formidable town garrison of tanks of every sort.

 

Raiders

May be alone or in groups. They attack any unfortunate loners mercilessly. The largest gang is the Treads. They have the guts to attack whole convoys with terrifyingly good results.

 

Settelments

Small groups of survivors that have set up towns. Most have a garrison of tanks for protection that can range from a single tank to twenty.

 

Tank Classes

Hey, there aren't any. Give brief description of your tank in your post. OP tanks will be denied e.i. Can take tons of hits, super fast, and a gun that would make this thing cry: http://www.strangemilitary.com/images/content/149585.bmp

Or you could just use a real tank...

Note most tank should have a storage compartment for food and such.

 

Rules:

1. Standard Stuff

2. Cursing... eh... Don't over do it

3. You don't need five OCs in your tank. You can have one and a random pony with them or something

4. No killing others unless the other agrees to it

5. Name your tank. (Okay, you don't have to)

6. You're probably going to have to adapt your OC's backstory

 

Tankers:

 

Shell Magnet: Light armor, fast, okay gun.

Atlas: Airbornepony

Hunter: Airbornepony

 

Stanislav: KV-1S

Serbon: Solar Serbon

Edited by Airbornepony

Aloha from sunny and/or rainy Hawaii!

Atlas: The fez-wearing adventurer

Hunter: The resident werewolf

Patches: The only doctor for the next ten miles

 

Link to comment
Share on other sites

(edited)

I think I don't understand everything about this roleplay...

I'll go with a KV-1S mod. 1942. Strong gun, great speed, a hard nut to crack although it has only 82/75/75 mm armour. Weak spot is the back side, below the turret, easy to set it on fire from there.

I'll call him... Stanislav.

Here's my OC: http://mlpforums.com/page/roleplay-characters/_/serbon-r6255

 

Keep in mind that I haven't role-played much, I'm fairly new to this.

Edited by Lunar Serbon

 

 

 

Link to comment
Share on other sites

(edited)

@,

Somebody's been playing World of Tanks. Your tank is borderline OP but I'll accept it. Welcome aboard. Don't worry if you don't get it right now. Once it starts my first post should sort it out.

 

You're new to RPing are you? Well then... Check your inbox...

Edited by Airbornepony

Aloha from sunny and/or rainy Hawaii!

Atlas: The fez-wearing adventurer

Hunter: The resident werewolf

Patches: The only doctor for the next ten miles

 

Link to comment
Share on other sites

×
×
  • Create New...