Stages: 1 (No evolution, Legendary)
Type: Psychic/Water
Abilities: Madness*
Base Stats: (Total- 600)
Max HP: 140
Attack: 60
Defense: 100
Sp Atk: 120
Sp Def: 140
Speed: 40
Learnset:
Lv. 01- Confuse Ray
Lv. 01- Confusion
Lv. 01- Whirlpool
Lv. 09- Bubble Beam
Lv. 16- Rain Dance
Lv. 22- Water Pulse
Lv. 28- Nasty Plot
Lv. 34- Calm Mind
Lv. 40- Stored Power
Lv. 47- Psychic
Lv. 55- Hydro Pump
Lv. 62- Psyshock
Lv. 70- Sanity’s End*
Lv. 79- Future Sight
ABILITY:
Madness- Makes moves of the same type have a chance of applying confusion based on power (1% per 5 power), up to a cap of 30% added confuse chance. Moves that already have a chance have that percentage added to their current chance. "Whenever the Pokemon uses a move of its own type, it gains an added chance to confuse the opponent."
UNIQUE MOVE:
Sanity’s End-
PP: 5
Power: 90
Accuracy: 90%
Attacks the opponent with a mental onslaught of dread, has a high chance to inflict confusion (30%).
- 2
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