Amber Dust
Female ?
Backstory (not final. Pretty much just based off of sketches. Change at will) : She grew up the youngest of 5 fillies, and the only unicorn in her immediate family. Her two best friends lived in foster care, and she always strove to share her experiences and stories about the outside world and it's magic with them. Soon after they were adopted, Amber left home, trying to find her way as an artist. Inspried by the mysteries and magic of the world, she travels the world searching to unlock/prove the secrets of the world she taught her friends about so long ago.
If she were to fight, it'd go like this: She fights with illusions, teleportation, and bucks, only occasionally using magic bursts, as they arent her strong point. She tries to rend her enemies prone by confusing them.
?: Possibly this:
or
or
Whichever you think fits in best with your game. Something that's not intimidating, but still strong sounding and a little mysterious is perfect for her. Something with wavering levels of energy.
Stage: A cathedral, possibly abandonned. Basically just anything ancient and dazzling, like a ruined cathedral full of mystery and coloured light (but not too bright--The stained glass windows would be the main, if not only, source of light).
Species: Unicorn
Character: She's a realist, but still has strong ideals. She's very curious and a little shy, but passionate about discovering new things. She's aspiring to become a designer/artist, but her heart yearns for the thrill of discovery. Her curiosity and wit outweigh her shyness, which could probably get her into some sticky situations. She's afraid of leaping into new things unprepared. Her name/theme was inspired a bit by blue ambers, stones that glows under black light. (I was thinking her cutie mark would be a blue amber, representing "a light in the dark", or discovery, but I'm really not sure yet.) I was even considering that her mark and freckles would change colour/glow in the dark, but I dunno...I don't want her to be too "special-snowflake"-y or too difficult to program. She has a strong interest in magic, but she's not really any better than the average unicorn in that department. If she were to weild an element, it would be honesty or kindness. She values LOGIC and believes in destiny.
Dialog: "I see through you." "Don't try so hard." "Watch out!" "..." "Don't stand in my way!" "Over here~" (generally subtle taunts and remarks to catch her opponent off-guard...but she doesn't talk much overall. she's definitely an observer above all else).
Oh and...
when you choose to battle as her: "I won't let you down."
When she wins: "We'll meet again, I'm sure?"
When she loses: "My friend...I'm sorry."
When she ties: "All settled then?" (she doesn't really care about winning...she just wants to get through it andcontinue to move forward with her own goals)
Cutie mark: A glowing blue stone. Her colour scheme is not final yet-- but I'm thinking either yellows and pinks, or a dark grey body with a whitish mane. Honestly I leave it up to you if I don't finalize a design before the contest ends.
She's old enough to live alone, but just barely. ~17 human years.
Alignment-wise, she's "good", but from the perspectives of others, it's hard to tell what her intentions are, as she's rather independent and follows her whims.
Sorry if my character is a little too incomplete design wise. If you do like her, I'd appreciate any help with colours. I think she's make a nice addition to your story, as a pony who isn't in it just for the fights.
Oh, the Pokémon 2000 theme might work too.
I need to stop talking about ponies and get ready for work.
I'd love more information on this game of yours.