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Yotes

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Everything posted by Yotes

  1. The new #BattleGemPonies are looking good! Can't wait for you to see them in action when Act 1 releases in September! 🗓️
  2. The new #BattleGemPonies are looking good! Can't wait for you to see them in action when Act 1 releases in September! 🗓️

    mm23bmpifgcf1.gifst5vstzhfgcf1.gifr/BattleGemPonies - New Battle Gem Ponies - Animated!r/BattleGemPonies - New Battle Gem Ponies - Animated!r/BattleGemPonies - New Battle Gem Ponies - Animated!r/BattleGemPonies - New Battle Gem Ponies - Animated!

     

  3. The new #BattleGemPonies are looking good! Can't wait for you to see them in action when Act 1 releases in September! 🗓️
  4. Progress Report: Start of Q2 2025 🕰️(Lookin' Pretty! ✨) Start of Q2 Progress Report Artwork is nearly complete, overworld is populated and explorable, things are looking good, but not "release by End of June" good. Take a look at this month's #BattleGemPonies DevLog! https://www.patreon.com/posts/progress-report-130128213
  5. Start of Q2 Progress Report Artwork is nearly complete, overworld is populated and explorable, things are looking good, but not "release by End of June" good. Take a look at this month's #BattleGemPonies DevLog! https://www.patreon.com/posts/progress-report-130128213
  6. There she is... BGP's precious little bone collector: Skullna! 🦴✨ Just hangin' out on the #Blurple2025 Canvas. 😎 (Basically a Discord version of r/place.) Battle Gem Ponies community members got together to make this happen. LOVE to see it! 💚
  7. Battle Gem Ponies! The fully-animated action-packed RPG adventure! Where tons of Pony OCs duke-it-out like Pokémon! Rotation battles, specialized move slots, new types, gym leaders specializing in strategies instead of types, EVs & IVs that can be altered with a slider instead of breeding, a balanced roster without intentional tiers, and a version of Eevee that can switch between any of the types at will! All ideas that went into this project's conception. Sound good? Then come along for the ride! Developed by the Yotes Games team with the Unity Engine Version 0.32.2 Play the Latest Demo Here! BREAKING NEWS: The Battle Gem Ponies Kickstarter is COMPLETE!! (138% Funded!) The Battle Gem Ponies Kickstarter has ended with 414 Backers that pledged $34,695.50!! For anybody late to the party, Our Patreon is up so you can pre-order the game there as well. We couldn't be any happier with how this turned out. Flew past every Launch Day Stretch Goal with an extra month's budget to spare! It's all an indie team could ever want. Thank you. Thank everyone who pledged, followed, shared, liked, or anything to support us and show that we aren't just shouting into the void hoping someone out there cares. This campaign proved to us this game has an audience. And now we have names and faces for the people we're building this for. We won't let you down. About: Command super-powered, shape-shifting ponies in strategic turn-based RPG combat. The battle system is a variation of Pokemon's Rotation Battle in that matches are 3 vs 3 and either player can swap out their current fighter at the beginning of the turn (but at the cost of attacking last). Your pony will shapeshift between these 3 forms until each one's individual HP reaches zero. To catch wild ponies you have to weaken them and use capture gems that "download" the opposing pony's data and allows your pony to transform into it. In order to complete the capture process though, the wild pony needs to be defeated. Elemental Classes There are 18 elemental classes each with their own strengths and weaknesses. In place of the "Normal type" there is a neutral class with no special advantage or disadvantage, thus being able to cause a regular amount of damage on anypony. Ultra Forms A major aspect of battle is the Ultra transformations. Like with mega evolution, finding special objects in the overworld will allow you to transform any one of your party members into a powered up version of themselves (sometimes with alternate elemental types too). FEATURES: Fully Animated Battle RPG! Every single pony and attack is uniquely animated to bring these pixel art battles to life! Explore a Vast World! An enormous, vibrant region awaits! Travel through deserts, mountains, forests, graveyards, and underwater temples on your quest through the Pinto region. Power Up Your Pony! Form a powerful bond with your shapeshifting pony companion and watch it grow stronger, learn awesome new moves, and take on the toughest of enemies. Travel with Your Pony! Surf across oceans and lakes with any swift-swimming ponies. Teleport to the nearest Health Center whenever you like with a simple phone call. Even have whatever pony is with you smash any boulders in your path, just because they all can! Customize Your Team! Choose who you take into battle from a selection of 60 Ponies and their Ultra Forms. You can alter their moves, stats, and equipment to become an unbeatable trainer! Hundreds of Different Moves! Using attacks grouped into Light, Heavy, Status, and Tutor slots that make you think more carefully about which moves to take into battle. Discover the Secrets of the Legendary Alicorns! Powerful, winged unicorns that embody the Sun and Moon are said to be the strongest ponies to ever live. People have wanted to harness their power for personal gain since ancient times. With recent advancements in technology, however, it might be easier than ever for their power to fall into the wrong hands... Collect Badges and Save The World! You’ll have your skills tested by expert Mavens and fight for your life against the evil Paragon Cartel. Simple story objectives that fans of Monster RPGs will be familiar with, but perhaps with a few surprises along the way... THE PINTO REGION: A whole new world of branching paths and hidden secrets to explore… A colorful and varied region with a gemstone motif and mysteries scattered across the map. It's meant to be an adventure lasting at least 6 hours on average. Preferably longer, and extended indefinitely with post-game content. The environments should be visually varied and filled with enough story content to keep the player interested in progressing. Every single section has at least a handful of notable experiences within. The scope has been thought out and written in a 200+ page long game design document along with every other aspect of the game. SCREENSHOTS: SOCIAL MEDIA: Follow the game on your favorite social media sites to get the latest news and have your burning questions answered! Find All the Yotes Social Pages On: Linktree: @YotesGames Alternatively, you can always email yotesmail@gmail.com with anything you want the devs to see. DOWNLOAD LINKS: The latest current build is version 0.32.2, now available on Itch.io! Available for Android, Windows, Mac, and Linux platforms. The 2021 Combat Demo contains a revamped battle system, new animations, and a Team Customizer! The 2017 Overworld Demo contains 3 Areas to explore, 12 Ponies to catch, and a Random Battle Now mode. (Battle calculations may exhibit bugs and unfinished animations.) And they're both available to download for free on the website below! Combat Demo V0.32.2 (11/1/21) Download: https://yotesgames.itch.io/battle-gem-ponies CREDITS: Engine, Development Tools, & Plugins provided by Unity3D and its Asset Store Orchestral Composition & Soundtrack Euleom Chiptune Composition, Soundtrack, & Sound Effects Bluco Video Editor Confident Cow Engine Architecture Royal Pizza Gameplay Programming Psyaryu Game Design, Production, Marketing, Pixel Art, Animation, & Writing Tony Yotes
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