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About this blog

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Every month or so, we'll come out with an update on the game. Sometimes progress is super showy & eventful, sometimes it's boring behind the scenes stuff, but they're always kept interesting and have a hopeful message about determination.

The blog is separated into parts to flow consistently. There's a summary/introduction/teaser linking to the full blog post on my website, then from there you'll get screenshot highlights, a list of tasks completed that week, a list of lessons learned, at least one paragraph of an interesting thought/idea/feature, then either a Patreon thank you, articles/videos my stuff has been featured in, or download counts for all my released games so far. Then the blog post ends with a paragraph or two about next steps and my thoughts going into the new week.

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The aim with all this is to inspire other developers the way teams like Mane6 inspired us. To show game development is possible, and even though it takes forever, the progress is visible, the results are tangible, and the process is rewarding.

And for the more casual fan, this monthly blog shows that the devs are not dead, the project is still being worked on, and you'll get to play new content very soon.

So saddle up and come along for the ride!

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www.yotesgames.com

Entries in this blog

New Build! The BGP Everfree Patch is Here!

Got a fresh new demo up, with a smotherin' of Bug Fixes for ya!  Every glitch and error we could find since vending at Everfree Northwest. You can Play It Here! BGP PATCH NOTES (Sept. 5th 2021):   The Big News Passive Pony Abilities & Equips Now Work as Intended Menu Issues, Resolved! Glitchy Moves, Fixed! Typos, Corrected! Particle Effects, Adjusted! Background Tinting Animations, Restored! Shield Moves Actually S

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Yotes in Battle Gem Ponies

The Battle Gem Ponies Kickstarter is COMPLETE!! (138% Funded!)

The Battle Gem Ponies Kickstarter has ended with 414 Backers that pledged $34,695.50!! For anybody late to the party, Our Patreon is up so you can pre-order the game there as well. We couldn't be any happier with how this turned out. Flew past every Launch Day Stretch Goal with an extra month's budget to spare! It's all an indie team could ever want. Thank you. Thank everyone who pledged, followed, shared, liked, or anything to support us and show that we aren't just shouting into

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Yotes in Battle Gem Ponies

BGP (June/July DevLog): Pre-Kickstarter Madness!

The long overdue June/July Devlog is here! (And in video form!)     From now on we'll be doing these instead of the usual monthly writeups on the Yotes Games blog since its more fun & easy to watch/listen than navigate to a particular website and read. So subscribing to our YouTube channel will keep you up to speed on everything! Plus you get to hear all our voices on this rotating cast of devs in these short podcast style upda

Battle Gem Ponies is LIVE on Kickstarter Until Sept 3rd! 🦄💎💥 (Play the Demo, See if You Love it)

Hopefully anyone who's been keeping an eye on BGP's development will at least give it a look. We're offering all kinds of rewards like getting your own pony drawn, creating a canon character, and all kinds of other stuff only the earliest Patrons ever got!   And this crowdfunding campaign comes with a New Free Demo too, so pretty sweet deal all around. Check Us Out on Kickstarter or Download the Newest Demo  

The Battle Gem Ponies Combat Demo is Here!!

If you aren't incredibly hyped right now, you really should be. This is a monumental occasion after all! After YEARS of behind-the-scenes struggle, TENS of THOUSANDS of dollars drained from life savings, MONTHS of delays, and an incomprehensible amount of time sitting in front of computers yelling "WHHHYYYYY"... Yotes Games is proud to present...   The Battle Gem Ponies Combat Demo   Our first public upload in 3 or 4 years after starting this entire project over after tragica

BGP (April DevLog): Bug Hunters 2021

This is it! The home stretch! We're basically in like, the Beta of our Pre-Alpha if that inception makes sense. The biggest mysteries and implementation challenges are behind us as far as the scope of this demo is concerned. All that's left is to fix an incredibly long list of minor & major bugs we've been taking note of this whole time and make sure 99% of this game works (and looks) exactly as intended.   Graphics. Pacing. Space-time Placing. All these things must be in nea

A Major Change of Plans

After some heartbreak, debate, accounting, re-planning, and interviewing new potential team members, we have officially decided to delay Battle Gem Ponies one more time.   Stretching our personal budgets to the absolute limit and holding off until September while we build up the game in a more reasonable timeframe. We wanted a public demo out weeks ago and finally got to a state where we have all the features we want in, but we haven't had time to clean up the bugs and make su

BGP (2021 DevLog): Headfirst Into a the New Year!

Battle Gem Ponies is gearing up for making a HUGE commotion all year long! We have some cleanup to do, but afterwards we're off to the races polishing things up.   Kickstarter Drafts, Patreon makeovers, YouTuber contacts, battle engine redesigns, and more all get covered in this month's update!   So come take a gander at the latest #GameDev Log: www.yotesgames.com

Battle Gem Ponies (December DevLog): Sayonara, 2020!

This year sure has been one big heck... But looking back, I'm proud of what we've managed to build since January. This game is miles further along than I ever could've reached on my own trying to solo dev.   It's exciting to think about how much can be accomplished in the next 365 days with the full power of a development team and, if we succeed in May, thousands of dollars in crowdfunding support to hire a ton more helping hands and guarantee we finish the rest of de

Battle Gem Ponies Christmas Demo! (Available Now!!)

Download the Battle Gem Ponies Christmas Demo on Itch.io using your Patreon login to get a download key for Windows, Mac, and Android!  The download page will only appear if you use the link above to get your key. Now before you dive in, let's reel back expectations once more. This is a super buggy work in progress that we're still polishing up for February.  Many features are still unfinished so you're likely to run into rough looking animation, str

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Battle Gem Ponies (November DevLog): The New Order

You're looking at an all-new Yotes Games as of this month. A full-time indie team speeding ahead towards one milestone after the other!   Progress is super speedy compared to how it was before and every day we cross off multiple things on our big To-Do Lists.   Get a peek at what we've been cooking up for our new menus, pony sprites, and crazy crowdfunding plans for 2021 on the official Yotes Games Blog!

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Battle Gem Ponies (October DevLog): A New Frontier!

We're entering November with an all-new team setup, changed plans (for the better), a miles long checklist of finished tasks, a new potential source of funding, and cute little pony sprites you have to come see!   Time to show off what a couple weeks of hardcore indie development will getcha in this spooky good October devlog!

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Battle Gem Ponies (September DevLog): Major Buildup

Wild leaps in progress and productivity as we're settling into the flow of being a team. All just in time for the biggest game dev session yet. Next month is going to feel like half a year's worth of work done in just a couple weeks compared to rate we've been going so far.   There's been all kinds of improvements in terms of art, menus, and code architecture. It's really shaping up beautifully and we're excited about what we'll be able to deliver in just a couple months.

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Battle Gem Ponies (August DevLog): Gettin' Stuff DONE!!

Battle Gem Ponies (August DevLog): Gettin' Stuff DONE!! Been quite the busy month over here at Yotes Games. A whole feast of features to show to you about this fine August of progress. Talkin' about overworld animations, palette swaps, engine setup fixes, team collaboration improvements, new menus, and new mechanics.   So let's get right to it, over on the main blog!

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Battle Gem Ponies (July DevLog): Yotes Games Team

Nice to have a crunchy month to work on this day after day. Things are really starting to shape up around here. Visions of running a full-fledged indie studio get clearer all the time now that I'm enjoying a taste.   This month's major milestones include training a new programmer, adding a menu to the playable build, putting over a hundred working moves into the game, and creating a huge cast of human characters to meet in the overworld.   If you're curious about

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BGP (June DevLog): Spare No Spritework Setup!

It's been a colorful month of new discoveries and a bunch of mouse-hand cramps. Gearing up the BGP cast for more efficient animating and coloring as well as crossing off some long-procrastinated tasks like "DESIGN THE LEGENDARY PONIES ON THE TITLE SCREEN". Which was fun!      Along with a million other tiny things (gamedev or otherwise) that made this month... Interesting? Yeah, interesting. Get the full deets on the main blog if you're curious. 

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Battle Gem Ponies (May DevLog): The Starting Point

With the first release of a playable build (still Patreon Exclusive until a June update) comes the bold new start of BGP. Playable updates as we make them, growing this game up from sprout to giant tree. Documenting everything along the way. Take a gander below the break to see the development shenanigans we've gotten up to over the past month here at Yotes Games.

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First New Build of BGP in Over 2 Years!

Available to the patrons out there keeping development going for so long. We're opening the curtains a bit and letting some of you inside to get a better look at what we're working on. this here is the very beginning of a very fun project. Download the Battle Gem Ponies Combat Demo on Itch.io using your Patreon login to get a download key for Windows and/or Android. The old demo will still be available on the same page as before until the public Combat Demo release. More details on thi

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